Android ROTATION_VECTOR sensor to local axis rotation - android

I need to extract rotation of an Android device about the device Z-axis
I am currently using the ROTATION_VECTOR sensor and the following code, where rotVec is cloned from the values member of the SensorEvent:
float[] q = new float[4];
float[] globalRot = new float[9];
float[] localRot = new float[9];
float[] euler = new float[3];
SensorManager.getQuaternionFromVector(q, rotVec);
SensorManager.getRotationMatrixFromVector(globalRot,q);
SensorManager.remapCoordinateSystem(globalRot, SensorManager.AXIS_Y, SensorManager.AXIS_Z, localRot);
SensorManager.getOrientation(localRot, euler);
float rotation = euler[1];
As the device gets closer to flat, the value reported drifts from the true value. Also, the value is inverted after +- 90 degrees (0 is defined as Y pointing straight up).
What am I doing wrong, and what calls should I be using?

Related

How to calculate pitch and roll without magnetometer

In my app I am calculating azimuth, pitch and roll using accelerometer and magnetometer values:
float[] rotationMatrix = new float[9];
float[] inclinationMatrix = new float[9];
private float[] mMagnetometerValue = new float[3]; //event.values
private float[] mAccelerometerValue = new float[3]; //event.values
SensorManager.getRotationMatrix(rotationMatrix, inclinationMatrix, mAccelerometerValue, mMagnetometerValue);
// Orientation.
float[] orientation = new float[3];
SensorManager.getOrientation(rotationMatrix, orientation);
Now orientation array returns azimuth, pitch and roll.
As documentation says getOrientation function:
values[0]: Azimuth, angle of rotation about the -z axis
values1: Pitch, angle of rotation about the x axis
values2: Roll, angle of rotation about the y axis.
Now good.
But testing in another phone failed, because this phone has only accelerometer, not magnetometer, nor gyroscope or rotation vector sensor. After debugging I found that phone has device orientation sensor. Only doc I am found is this google gist.
Okay give a try. But this sensor returns only one float value, not float array.
So I can not pass this as parameter to SensorManager.getRotationMatrix function.
Now question:
How to retrieve pitch and roll with SensorManager.getRotationMatrix and SensorManager.getOrientation or without this functions using accelerometer and this device orientation sensor.

use of rotation vector sensor

I want to implement rotation vector sensor. I searched as much as I could about this sensor but I confused some points. I understand that I need to use quaternions other than Euler angles for my app to be more stable. I will use this sensor datas for gesture recognition. So I want to use quaternions but I don’t understand how can I convert them to quaternions after using remapCoordinateSystem method? Or am I wrong about what I want to do? Even a little bit help will be very useful for me.
#Override
public void onSensorChanged(SensorEvent event) {
float[] rotationMatrix = new float[9];
SensorManager.getRotationMatrixFromVector(rotationMatrix, event.values);
float[] adjustedRotationMatrix = new float[9];
SensorManager.remapCoordinateSystem(rotationMatrix, SensorManager.AXIS_X, SensorManager.AXIS_Z, adjustedRotationMatrix);
float[] orientation = new float[3];
SensorManager.getOrientation(adjustedRotationMatrix, orientation);
float pitch = orientation[1];
float roll = orientation[2];
float yaw = orientation[0];
yawTextView.setText(getResources().getString(
R.string.yaw_sensor,yaw));
pitchTextView.setText(getResources().getString(
R.string.pitch_sensor,pitch));
rollTextView.setText(getResources().getString(
R.string.roll_sensor,roll));
}
Thank you.
See Euler angles to quaternion conversion.
Or otherwise, if you'd like to calculate quaternion components directly from the rotation matrix, see this page.

How get android device rotation

I want to get the rotation on x, y and z axis
I want to get these values
You can obtain Azimuth, Pitch and Roll in this way:
private SensorManager sensorManager;
...
// Rotation matrix based on current readings from accelerometer and magnetometer.
final float[] rotationMatrix = new float[9];
SensorManager.getRotationMatrix(rotationMatrix, null,
accelerometerReading, magnetometerReading);
// Express the updated rotation matrix as three orientation angles.
final float[] orientationAngles = new float[3];
SensorManager.getOrientation(rotationMatrix, orientationAngles);
source https://developer.android.com/guide/topics/sensors/sensors_position#java

how to detect if android device screen facing down\up\towards user using the sensors?

i need to find out the device orientation, however i must do it after data sample from the sensors is done and not waiting for an event to happen.
i saw this code:
float[] rotationMatrix = new float[9];
float[] inclinationMatrix = new float[9];
float[] accelerometer; // values from sensor
float[] magnetic; // values from sensor
SensorManager.getRotationMatrix(rotationMatrix, inclinationMatrix,
accelerometer, magnetic)
int inclination = (int)
Math.round(Math.toDegrees(Math.acos(rotationMatrix[8])));
if (inclination < 90)
{
// face up
}
if (inclination > 90)
{
// face down
}
but the accelerometer, magnetic arguments must me initlized.
please help me out

Rotating around X affects Roll. How to eliminate this?

I'm using android's TYPE_ROTATION_VECTOR sensor to determine rotation around x,y and z and use these measures in my application in a certain way. But when I rotate phone around X axis, roll value (rotation around Y) also changes. And I don't want that. How can I ignore changes in roll when I rotate around X? Here is piece of my code
private final float[] mRotationMatrix = new float[16];
private float[] orientationVals = new float[3];
if (event.sensor.getType() == Sensor.TYPE_ROTATION_VECTOR) {
SensorManager.getRotationMatrixFromVector(
mRotationMatrix , event.values);
SensorManager.getOrientation(mRotationMatrix, orientationVals);
azimuthVal = (Math.round((Math.toDegrees(orientationVals[0]))*100.0)/100.0);
pitchVal= (Math.round((Math.toDegrees(orientationVals[1]))*100.0)/100.0);
rollVal = (Math.round((Math.toDegrees(orientationVals[2]))*100.0)/100.0);
}

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