I'm using the setOnTouchlistner class for detecting left and right swipes. I can get it to work fine on a listview, but the listview is too small to get a good swipe every time.
I then tried to set the swipe to the main LinearLayout. I have three other LinearLayout inside this. But it is not working thanks for any help.
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:baselineAligned="false"
android:orientation="horizontal"
android:id="#+id/driveView"
android:focusableInTouchMode="true"
android:focusable="true"
android:clickable="true">
<LinearLayout
android:layout_width="wrap_content"
android:layout_height="match_parent"
android:orientation="vertical" >
Here is the code:
private LinearLayout myView = null;
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.drive);
myView = (LinearLayout)findViewById(R.id.driveView);
myView.setOnTouchListener(new OnSwipeTouchListener(mContext) {
#Override
public void onSwipeLeft() {
showdrivedialog(mContext, "Drive List", "Change to Ascending list!");
}
public void onSwipeRight() {
showdrivedialog(mContext, "Drive List", "Change to Descending list!");
}
});
Two matters I want to mention.
1) I don't know about OnSwipeTouchListener but I got interested. I suspect android:clickable="true" should be false because there seems to be a conflict between swiping and clicking.
2) Look at this SO link # How to handle right to left swipe gestures. I don't know where you got the OnSwipeTouchListener class but you can copy the one with 274 votes!
Personally I did not use this class. I have used and extended HorizontalScrollView.
Related
I'm looking for a component like this:
If you have used Tinder, i want something like when you view a profile, how you can cycle through their pictures.
I'm pretty sure i can implement this manually, but was wondering if something already exists, and i don't really know how to look it up.
Thanks!
Edit: Also sorry for the bad title, didn't really know how to name these types of questions.
You can do your own implementation or could use some libraries. For you own implementation I would suggest using either ViewPager passing Views instead of fragments or PageTransformer if you want something more elaborate.
If you prefer libraries, I would recommend InfiniteCycleViewPager, sayyam's carouselview or you can go in a tour here: https://android-arsenal.com/tag/154, there is a lot of libraries with different implementations.
Example of implementation of an image slider using ViewPager:
First create your activity's xml with a ViewPager component:
<?xml version="1.0" encoding="utf-8"?>
<android.support.v4.view.ViewPager xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/view_pager"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context="com.stackoverflow.imageslider.MainActivity">
</android.support.v4.view.ViewPager>
Then in your activity's onCreate method instantiate the ViewPager and create an adapter for it:
ViewPager viewPager = findViewById(R.id.view_pager);
ViewPagerAdapter adapter = new ViewPagerAdapter(this, imageList);
viewPager.setAdapter(adapter);
In the ViewPagerAdapter class (that should extend PageAdapter), you will control the images overriding the method instantiateItem():
#NonNull
#Override
public Object instantiateItem(#NonNull ViewGroup container, int position) {
ImageView imageView = new ImageView(context);
imageView.setImageDrawable(imageList.get(position));
return imageView;
}
In this example imageList would be an List that is fulfilled somewhere else.
This example is based in a tutorial from codinginflow.com, and you can also take a look there.
Now let's see a simpler implementation, that would do just like you asked, touching the image sides instead of sliding.
Example of simpler implementation:
Create a layout with an ImageView and two buttons overriding it, one for next image on the right and one for previous image in the left:
<?xml version="1.0" encoding="utf-8"?>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:orientation="vertical" android:layout_width="match_parent"
android:layout_height="match_parent">
<ImageView
android:id="#+id/imageView"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:srcCompat="#tools:sample/backgrounds/scenic" />
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal">
<Button
android:id="#+id/buttonPrevious"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1"
android:background="#android:color/transparent" />
<Button
android:id="#+id/buttonNext"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_weight="1"
android:background="#android:color/transparent" />
</LinearLayout>
</FrameLayout>
Then set the onClick of each button to get the images from a list and set in the ImageView.
final ImageView imageView = findViewById(R.id.imageView);
Button next = findViewById(R.id.buttonNext);
next.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
currentPosition ++;
imageView.setImageDrawable(drawableList.get(currentPosition));
}
});
Button previous = findViewById(R.id.buttonPrevious);
previous.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
currentPosition --;
imageView.setImageDrawable(drawableList.get(currentPosition));
}
});
drawableList would be a Drawable that is fulfilled somewhere else. You could also change to a different kind of image list, doesn't matter. current position would be and int that starts at 0.
For PageTransformer I would recommend Bincy Baby's answer and phantomraa's answer.
In case the link gets broken I'll leave Bincy Baby's code here:
viewPagerMusicCategory.setPageTransformer(false, new ViewPager.PageTransformer() {
#Override
public void transformPage(View page, float position) {
Log.e("pos",new Gson().toJson(position));
if (position < -1) {
page.setScaleY(0.7f);
page.setAlpha(1);
} else if (position <= 1) {
float scaleFactor = Math.max(0.7f, 1 - Math.abs(position - 0.14285715f));
page.setScaleX(scaleFactor);
Log.e("scale",new Gson().toJson(scaleFactor));
page.setScaleY(scaleFactor);
page.setAlpha(scaleFactor);
} else {
page.setScaleY(0.7f);
page.setAlpha(1);
}
}
}
);
I think you could also mix PageTransformer with the examples I gave.
The libraries each one already have a good documentation, if not in the android arsenal you can find it in GitHub, and even if I post some code here, if the library closes, gets outdated or something like that, the code will not be useful anymore.
I have a ScrollView with a TextView inside of it. I want to make sure that the app automatically scrolls down to the bottom each time text is entered into the TextView.
<ScrollView
android:id="#+id/textScroll"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_above="#+id/gridLayout"
android:layout_marginBottom="100dp"
android:fillViewport="true">
<TextView
android:id="#+id/numerTV"
android:layout_width="match_parent"
android:layout_height="70dp"
android:textSize="60sp"/>
</ScrollView>
So this is the .xml file. I have tried a lot of different solutions that I've found around here:
textScroll.post(new Runnable() {
#Override
public void run() {
textScroll.scrollTo(0, textScroll.getBottom());
//textScroll.post(new Runnable() {
//public void run() {
// textScroll.fullScroll(View.FOCUS_DOWN);
// }
// });
Log.d("Scroll","Scrolling");
}
});
Also tried to set autoscroll via xml but nothing works.
Any ideas what I'm doing wrong? How come the "solution" above works for so many but not for me?
Help much appreciated!
You can make your ScrollView move to the last position by using smoothScrollTo(x,y).
Then, you can get the arguments from the ScrollView
ScrollView sv = (ScrollView) findViewById(R.id.textScroll);
sv.smoothScrollTo(sv.getX(), sv.getY());
I've tried to approach this from different angles without luck. Maybe asking a general question can help.
Technically I'm using osmdroid's MapView implementation, not Google's Maps API, but I think this question is a more general programmatic Views vs main_activity.xml defined views in onCreate.
Basically in my MainActivity if I onCreate a View, like MapView, then set it as the ContentView programmatically, I have to also programmatically add in any other Views I want to display in my app:
public void onCreate(final Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.mapView = new MapView(this, 256);
...
this.setContentView(this.mapView);
}
If I attempt to set the ContentView as activity_main, the MapView can't be adjusted onCreate. Maybe I'm missing something: (note that I have methods that handle loading a custom offline tile set, and place markers on the map, etc...)
public void onCreate(final Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
this.mapView = (MapView)findViewById(R.id.mapview);
...
this.intializeMapTiles();
this.mapView.setBuiltInZoomControls(true);
this.mapView.setMultiTouchControls(true);
this.mapController.setCenter(new GeoPoint((int)(50.349622 * 1E6), (int)(-71.823700 *1E6)));
...
this.mapView.invalidate();
}
Here's my activity_main.xml in this case:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity" >
<org.osmdroid.views.MapView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/mapview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:clickable="false"/>
</RelativeLayout>
When trying to get the MapView from the ContentView (acitivty_main), none of my method changes to it make any affect. It's as if I don't have access the exact MapView that's being rendered. I've tried invalidating my MapView but it doesn't matter. I get a default looking and behaving MapView.
The reason I'm trying to solve this is naturally I'm looking for my app to include more than a single MapView. I would like to include a SlidingDrawer, or some method of displaying a View with buttons that is only displayed when you long press on a map marker. (note that I have Toast pop ups being displayed on map marker long presses, so I'm good in this regard)
I'd have to add these other Views (SlideingDrawer, etc...) programmatically and not from the main_activity.xml. Even that has a catch-22, where the SlidingDrawer constructor needs an AttributeSet from xml that's painful to build yourself. (I tried) Then you also have to worry about the layout as well.
Anyone have any suggestions? General or otherwise? Thanks!
This might actually be useful to others for a number of reasons.
If you're stuck having to use a View that can only be configured the way to need via its programmatic constructor (e.g. you could just include the View from your activity_main.xml, but the View isn't what you need it to be unless you construct it yourself, like with offline tile maps using OSMDroid's MapView) then you're stuck extending that View and implementing that View's constructor that includes the AttributeSet. The AttributeSet is basically a structure parsed from the activity_main.xml xml for that view. That constructor will be called automatically in Activity when you this.setContentView(R.layout.activity_main) from onCreate(). So any custom constructor stuff needs to go in that constructor for your extended View.
For example, I had to extend the OSMDroid MapView, then implement my offline map tile source from the super entirely. NOTE you have to super() the 1st line in an extended constructor because object methods aren't available until after the inherited constructor is complete, so any super() method calls have to be to static methods.
public class FieldMapView extends MapView {
public FieldMapView(Context context, AttributeSet attrs) throws Exception {
super(
context,
256,
new DefaultResourceProxyImpl(context),
FieldMapView.getOfflineMapProvider(context, MainActivity.mapTileArchiveFilename),
null,
attrs);
this.setUseDataConnection(false);
this.setBuiltInZoomControls(false);
this.setMultiTouchControls(true);
}
Then in my activity_main.xml I point to the extended version of the View: (e.g. FieldMapView)
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/rootview"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity" >
<com.test.FieldMapView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/mapview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:clickable="false"/>
So now I have my extended View taking care of any programmatic style requirements, how did I get a SlidingDrawer working with it? I created a SlidingDrawer with a 0dip height View as the handle. I then included a LinearLayout that contains buttons, whatever you want, etc...
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/rootview"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity" >
<com.test.FieldMapView
xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/mapview"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:clickable="false"/>
<SlidingDrawer
android:layout_width="wrap_content"
android:id="#+id/slidingDrawerActions"
android:content="#+id/action_content"
android:padding="10dip"
android:layout_height="75dip"
android:handle="#+id/handle2"
android:layout_alignBottom="#id/mapview"
android:orientation="vertical"
android:clickable="false">
<LinearLayout
android:layout_width="wrap_content"
android:id="#+id/action_content"
android:orientation="horizontal"
android:gravity="center"
android:padding="10dip"
android:background="#FF999999"
android:layout_height="wrap_content"
android:clickable="false">
<View
android:id="#id/handle2"
android:layout_width="0dip"
android:layout_height="0dip" />
<ImageButton
android:id="#+id/chatActionButton"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_margin="2dip"
android:src="#drawable/ic_action_edit"
android:text="Chat">
</ImageButton>
</LinearLayout>
</SlidingDrawer>
</RelativeLayout>
In my MainActivity onCreate() I just find the SlidingDrawer View and assign any listeners accordingly. For opening the drawer when long pressing a Marker in the MapView (this is getting more OSMDroid specific now) I naturally have an OnItemGestureListener to open the drawer:
class NodeGestureListener implements OnItemGestureListener<NodeOverlayItem> {
#Override
public boolean onItemLongPress(int index, NodeOverlayItem node) {
if(slidingDrawerActions.isOpened() || slidingDrawerActions.isMoving()) {
return false;
}
slidingDrawerActions.animateOpen();
return false;
}
The tricky part is I wanted to close it via a click on the MapView (not by touching a close button that takes up space) so I had to assign SlidingDrawer.OnDrawerOpenListener and OnDrawerCloseListener classes. They simply flipped a boolean indicating if the drawer was open or closed. I then set a simple onClickListener for the MapView that closed the drawer if it was open based on the isActionDrawerOpen set by the SlidingDrawer listeners.
public void onCreate(final Bundle savedInstanceState) {
...
this.mapView.setOnClickListener(new MapViewClickListener());
...
this.slidingDrawerActions = (SlidingDrawer)findViewById(R.id.slidingDrawerActions);
this.slidingDrawerActions.setOnDrawerOpenListener(new SlidingDrawerOpenListener());
this.slidingDrawerActions.setOnDrawerCloseListener(new SlidingDrawerCloseListener());
...
}
...
private boolean isActionDrawerOpen = false;
class SlidingDrawerOpenListener implements SlidingDrawer.OnDrawerOpenListener {
#Override
public void onDrawerOpened() {
isActionDrawerOpen = true;
}
}
class SlidingDrawerCloseListener implements SlidingDrawer.OnDrawerCloseListener {
#Override
public void onDrawerClosed() {
isActionDrawerOpen = false;
}
}
private boolean skippedMapViewClickListener = false;
class MapViewClickListener implements OnClickListener {
public void onClick(View view) {
if(isActionDrawerOpen) {
if(skippedMapViewClickListener) {
slidingDrawerActions.animateClose();
skippedMapViewClickListener = false;
} else {
skippedMapViewClickListener = true;
}
}
}
}
Note the skippedMapViewClickListener boolean. The problem I had was that the MapView OnClickListener would be called immediately after the SlidingDrawer listener when long pressing the Marker. Meaning the long press would be considered a MapView click, plus the long press itself would open the drawer before OnClickListener was called, so OnClickListener would always see the drawer as open, and would close it. What I did was effectively skip the 1st onClick this way, so the drawer would stay open until you clicked on the MapView. Seems to work great.
I hope this helps someone. There are like 4 problems I solved with this approach.
I'm starting using Fragments, and I've done like the API guide but ... of course it'd be too easy ;)
When I launch the app, it crashes. After some research I've found this post Android fragment is not working
and the response of Stephen Wylie seems to correct the things for Ali, but .. I don't get it !
Where should I put the FrameLayout ? The "where_i_want_my_fragment" id... it's whatever I want, right ?
and finally where should I put the Java code ? in my activity (which is displaying 2 fragments by the way) .
Thanks !
Nico
EDIT : Let's just say what I want for design you would understand better I think.
I want a list fragment on left side which display a list of strings, and to the right side I want a fragment displaying info regarding the selected string in the list. And I wanna be able to swip with fingers movements the right side of my app (I dont know if it s better to swipe fragment or whatever.. It's the same layout but filled with differents datas)
Ok I just post my code because I really don't see why it doesn't do anything.
This is my activity_main.xml
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:baselineAligned="false"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal" >
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/list_frag"
android:name="main.courante.c.DateListFragment"
android:layout_width="fill_parent"
android:layout_height="match_parent" >
</FrameLayout>
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/fiche_frag"
android:name="main.courante.c.fiche_frag"
android:layout_weight="2"
android:layout_width="0dp"
android:layout_height="match_parent" >
</FrameLayout>
</LinearLayout>
Here is my main activity :
public class MainActivity extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
DateListFragment fragment = new DateListFragment();
getFragmentManager().beginTransaction().add(R.id.list_frag, fragment).commit();
fiche_freg frag2 = new fiche_frag();
getFragmentManager().beginTransaction().add(R.id.fiche_frag,frag2).commit();
}
#Override
public boolean onCreateOptionsMenu(Menu menu) {
getMenuInflater().inflate(R.menu.activity_main, menu);
return true;
}
Here is DateListFragment (no onCreateView because it 's automatically generated)
public class DateListFragment extends ListFragment {
private int mposition = 1;
private String[] mListItem = new String[] {
"Lundi 9 Juilllet",
"Mardi 10 Juillet",
"Mercredi maintenant"
};
#Override
public void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
this.setListAdapter(new ArrayAdapter<String>
(this.getActivity(),R.layout.frag_list_view ,mListItem));
this.getListView().setChoiceMode(ListView.CHOICE_MODE_SINGLE);
}
and here is fiche_frag :
public class fiche_frag extends Fragment {
#Override
public void onCreate(Bundle savedInstanceState) {
// TODO Auto-generated method stub
super.onCreate(savedInstanceState);
}
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container,
Bundle savedInstanceState) {
// TODO Auto-generated method stub
return inflater.inflate(R.layout.checks_matin,container,false);
}
R.layout.checks_matin works fine alone.
I thank you already and again for your help. I'm a beginner in android environnement and I find it difficult to englobe every notions for the UI at once... !!
You understand the basics. The FrameLayout goes wherever you want your fragment(s) to go. I've done it where my whole screen was one single FrameLayout before and I swapped up to five different fragments in and out of it.
If you have two Fragments that you want to display simultaneously, you could make your main layout with two FrameLayouts. However, this means you are locked into having both there all the time (or an empty space if you remove one.
If you want two fragments that don't have to be on the screen at the same time you use a single FrameLayout and write code to swap the fragments as required.
Code to instantiate fragments should always be in the controlling activity (if they are dynamic).
Without code and a more specific problem, the above is the best answer I can give you.
EDIT
An example main layout to put two fragments side by side:
<?xml version="1.0" encoding="utf-8"?>
...
<LinearLayout
android:id="#+id/frames"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_above="#id/hline1"
android:layout_below="#id/horizontalline"
android:orientation="horizontal" >
<FrameLayout
android:id="#+id/leftpane"
android:layout_width="0px"
android:layout_height="match_parent"
android:layout_weight=".4" />
<FrameLayout
android:id="#+id/rightpane"
android:layout_width="0px"
android:layout_height="match_parent"
android:layout_weight="1" >
</FrameLayout>
</LinearLayout>
...
To add your fragment to one of the framelayouts:
FragmentClass fragment = new FragmentClass();
getFragmentManager().beginTransaction().add(R.id.leftpane, fragment).commit();
If you want to swap fragments in one of the framelayouts (say the left pane), you can do it like this:
FragmentClass fragment = new FragmentClass();
getFragmentManager().beginTransaction().replace(R.id.leftpane, fragment).commit();
I suggested instantiating from the XML because it sounded like you were going to have two fragments and not make any changes. If you are going to swap them in and out, then it would be appropriate to add a tag to each one so you can find them again if you want to display them again.
I come to you on bended knee, question in hand. I am relatively new to Android, so pardon any sacrilegious things I might say.
Intro: I have several layouts in the app, that all have to include a common footer. This footer has some essential buttons for returning to the home page, logging out, etc.
I managed to get this footer to appear in all the requisite pages with the help of the Include and Merge tags. The issue lies in defining on click listeners for all the buttons. Although I can define the listeners in every activity associated with screens that include the footer layout, I find that this becomes terribly tedious when the number of screens increases.
My question is this: Can I define a button click listener that will work across the application, which can be accessed from any screen with the use of the android:onClick attribute of the Button?
That is to say, I would like to define the button click listener once, in a separate class, say FooterClickListeners, and simply name that class as the listener class for any button clicks on the footer. The idea is to make a single point of access for the listener code, so that any and all changes to said listeners will reflect throughout the application.
I had the same problem with a menu which I used in several layouts. I solved the problem by inflating the layout xml file in a class extending RelativeLayout where I then defined the onClickListener. Afterwards I included the class in each layout requiring the menu. The code looked like this:
menu.xml
<?xml version="1.0" encoding="utf-8"?>
<merge xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<ImageButton android:id="#+id/map_view"
android:layout_alignParentTop="true"
android:layout_alignParentLeft="true"
android:src="#drawable/button_menu_map_view"
android:background="#null"
android:scaleType="fitCenter"
android:layout_height="#dimen/icon_size"
android:layout_width="#dimen/icon_size">
</ImageButton>
<ImageButton android:id="#+id/live_view"
android:layout_alignParentTop="true"
android:layout_alignParentLeft="true"
android:src="#drawable/button_menu_live_view"
android:background="#null"
android:scaleType="fitCenter"
android:layout_height="#dimen/icon_size"
android:layout_width="#dimen/icon_size">
</ImageButton>
<ImageButton android:id="#+id/screenshot"
android:layout_alignParentTop="true"
android:layout_alignParentRight="true"
android:src="#drawable/button_menu_screenshot"
android:background="#null"
android:scaleType="fitCenter"
android:layout_height="#dimen/icon_size"
android:layout_width="#dimen/icon_size">
</ImageButton>
</merge>
MenuView.java
public class MenuView extends RelativeLayout {
private LayoutInflater inflater;
public MenuView(Context context, AttributeSet attrs) {
super(context, attrs);
inflater = (LayoutInflater)context.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
inflater.inflate(R.layout.menu, this, true);
((ImageButton)this.findViewById(R.id.screenshot)).setOnClickListener(screenshotOnClickListener);
((ImageButton)this.findViewById(R.id.live_view)).setOnClickListener(liveViewOnClickListener);
((ImageButton)this.findViewById(R.id.map_view)).setOnClickListener(mapViewOnClickListener);
}
private OnClickListener screenshotOnClickListener = new OnClickListener() {
public void onClick(View v) {
getContext().startActivity(new Intent(getContext(), ScreenshotActivity.class));
}
};
private OnClickListener liveViewOnClickListener = new OnClickListener() {
public void onClick(View v) {
getContext().startActivity(new Intent(getContext(), LiveViewActivity.class));
}
};
private OnClickListener mapViewOnClickListener = new OnClickListener() {
public void onClick(View v) {
getContext().startActivity(new Intent(getContext(), MapViewActivity.class));
}
};
}
layout.xml
<?xml version="1.0" encoding="utf-8"?>
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/main"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<SurfaceView android:id="#+id/surface"
android:layout_width="fill_parent"
android:layout_weight="1"
android:layout_height="fill_parent">
</SurfaceView>
<!-- some more tags... -->
<com.example.inflating.MenuView
android:layout_width="fill_parent"
android:layout_height="fill_parent" />
</RelativeLayout>
with the <com.example.inflating.MenuView /> tag, you are now able to reuse your selfwritten Layout (incl onClickListener) in other layouts.
This is something that is getting added to roboguice in the near the future. It will allow you to build controller classes for things like titlebar's and footers and have the events autowired for you.
Checkout http://code.google.com/r/adamtybor-roboguice/ for the initial spike.
Basically if you are using roboguice you can define a component for footer and just inject that footer component into each activity.
Unfortunately you still have to add the controller to every activity, just like you did with the include layout, but the good news is everything gets wired up for you and all your logic stays in a single class.
Below is some pseudo code of some example usage.
public class FooterController {
#InjectView(R.id.footer_button) Button button;
#Inject Activity context;
#ContextObserver
public void onViewsInjected() {
button.setOnClickListener(new OnClickListener() {
void onClick() {
Toast.makeToast(context, "My button was clicked", Toast.DURATION_SHORT).show();
}
});
}
}
public class MyActivity1 extends RoboActivity {
#Inject FooterController footer;
}
public class MyActivity2 extends RoboActivity {
#Inject FooterController footer;
}
The solution as you describe is impossible, sorry. But you can have common parent activity for all your activities that use the footer. In the activity just provide handler methods for your footer buttons, then just inherit from it every time you need to handle the footer actions.