Android : Run A task in a separate thread outside application scope - android

I am trying to do specific task in a separate thread in android using Thread Pool executor with the Max thread size of 5 making sure there can be five parallel task would be run at a time. But problem with this approach is When I close my application the thread will also be killed. I want this to run out of application scope.
I could have opted for service with the AIDL . But problem with this is I need to keep on bind and unbind to the service and I need to parcel the object before I need to send it. Also when the task is completed i need to communicate back to the calling application. This I could any how achieve using Broadcast. I was wondering If I can make a thread run in a separate process or I need to go with AIDL only ? Please help me understand!

A thread is, by definition, part of an application. Then, it's not possible to have a thread outside an app.
When you have an app that never creates nor uses new threads, you're running a main thread, that uses the full CPU time assigned by the OS to the app.
Since this, your options are:
1) To leave your app running in background and connect to it.
2) To use the service way.
Hope this help you to understand.

A service sounds like what you want (since it can keep running even if the application goes away). It's more of a pain with the AIDL stuff, but that's what you need to do to get the behaviour you're asking for.

Related

Android: background computation options

I am new to Android application development. My first project is to create a tuner, which requires to record audio and analyse it in real time.
I have read a lot on background operations in Android, but I am having trouble deciding what to use:
Asynctask : Android documentation says it should be kept for short computations, but I need to analyse data for more than a few seconds.
Intentservice : Better suited for long computations, but it can't be stopped whenever I want with a button.
Worker thread : The limitations seem to be similar to that of Asynctask.
On the following link is an example I found that is similar to what I want to do. Can a worker thread still be a good choice for long computations ? Is it thread safe to use a while loop with a flag to stop the computation ?
http://developer.samsung.com/android/technical-docs/Displaying-Sound-Volume-in-Real-Time-While-Recording
Edit: I have successfully created a bound service. Inside this service, a new thread is created to update a value in a loop, which is then broadcast. But when I unbind from the service, the thread continues to run. The value will still be updated even if I close the app and restart it.
So I am back to my initial problem. How is such a thread stopped ?
Edit: Problem solved with a simple flag activated in onUnbind() that stops the loop inside the thread.
You actually want a Service, but not an IntentService. You want a Service that will run in the background and which can be controlled through Activity (and will keep working after Activity is closed). This is a common architecture for such tasks. Here is an example of open source music player for Android:
https://github.com/kreed/vanilla/blob/master/src/org/kreed/vanilla/PlaybackService.java

Is it better to use AsyncTask (Or Timer) within single process, or using Service in separate process?

I just read Android Architecture Tutorial: Developing an App with a Background Service (using IPC). It is basically
Have a service run in separate process.
A repeated timer event will occur in the service.
Within the timer event handler, it will perform networking to retrieve tweet, and inform all the listener attached to it. Listeners are attached to it through IPC.
I can see there are 2 major characteristics with this approach.
Tweet retrieving action run within separate process.
It always run, even the main activity has quit.
However, if "It always run" is not my requirement. I want everything to stop when I quit my main Activity.
Will it be better, if I use AsyncTask (Or Timer) within my main Activity, to perform tweet retrieving action? Everything will be run within single process. No more using Service.
Using AsyncTask (Or Timer), seems simpler. We no longer need to deal with IPC.
Or, using Service approach might be better? Am I missing some goodies provided by Service?
Using service is a better approach as it will allow you to perform the polling independent from the application flow.
As it is a task where no user interaction is required and it has to be done in the background without disturbing the main UI of application and whatever the user is doing, a service is an ideal candidate for its implementation.
It is possible to bind the service with the application in such a way that when the main application terminates, it will also turn off the service.
I would take the view that a TimerTask can be set to execute and repeat at a given interval, Timers run on a separate thread so all this work would occur in the background without disturbing the UI. It would be easy for you to trigger an update within your app when the TimerTask completes and update the UI when you want.
When you exit the app it's a simple case of calling cancel() on your Timer and the purging all the tasks with purge().
Nice and easy and you don't need to implement IPC, which can be very fiddly to get right.
EDIT
Using AsyncTask you can do pretty much exactly the same thing but you'll have to manually schedule the next run. I have used both solutions in the past and found them to work equally well so it's all down to your preference.
At first you have to know, that a service isn't a Thread. If a activity binds a Service and runs as a Deamon, but a ASynchTask is another thread.
ASynchTask's are designed for doing some work which should not running on UI-Thread (for example processing some larger calculations)
Services are designed to run permanantly on Background.
If you want to permanantly check for new tweets, even if your activity is stopped or paused, you should use a Service, which checks into an own thread for new data.
TimerTask are good old java style implementations which run on their own thread.
You can used them for processing some data, but you'll have some problems to manipulation UI. If you want to be it on propper "AndroidWay", use a Handler instead of TimerTask.
First of all, I know the tutorial you are following...I've followed that tutorial myself while trying to learn IPC. One thing you need to know is, The Android docs explicitly say,
Note: Using AIDL is necessary only if you allow clients from different applications to access your service for IPC and want to handle multithreading in your service.
If at all possible, you should just bind to the service.
Also, you must consider, do you really need a service? Consider that the Android Twitter app doesn't even refresh tweets for you, its on an as needed basis. Polling can be battery intensive, so you must consider if this is really necessary.
Also, will you be using these tweets from multiple activities? If so it would be nice to not duplicate the code in multiple places. So maybe you do want a service in this case.
Other than that, I would recommend that you start simple (Async task with a timer to update it), and move to a service if you think you need it.

why should i use android service instead of java thread

I am confused with android services and java thread.
Please help me to understand in which scenario i should use them.
As per my understanding
Service run in background ,so do thread.
Service is to be used for activities like network operation or playing mp3 in background,so do threads.
So whats actual difference between them and when to use each of them.
Let me give an analogy.
Activities and Service are like projects.
Activities are like external projects. This is what the clients(users) see.
Services are like internal projects. There might be several internal projects for 1 external project or none at all.
You can "pause" external project but the internal project that supports it can still continue.
Main Thread is like the boss in a company
The boss should never be held up by too much work since he shouldn't be late to meetings (UI freezing) or the client(user) will be unhappy.
Threads are like employees in a company.
The more you have, the more things you can do at the same time provided you have enough equipment(CPU speed) for all of them.
Multiple employees can work on the same project at the same time but the boss should really work only on the Activities.
Always: A service of your application is usable not only by other components of your application, but by other applications, too.
A service is for use in not-GUI parts of program.
Mostly: A service is something more independent, than a thread. Service is something more long-living than a thread. Service is something more complex than a thread.
BTW, threads do not run in background only. What runs in foreground, is a thread, too.
I believe the main difference is about Android system attitude. Service is a part of android infrastructure, so android recognizes service as a working part of application and considers killing service as a last option. Moreover, if your service is killed (e.g. because of memory lack) you can say system to restart it automatically, whenever resources available again. Moreover, you can tune up service priority in order to do it as important as foreground activity. As for threads, android does not recognize a thread as important part which must be kept. So usual threads has much more chances to be killed eventually.
For instance If you have an activity which start a working thread and then go background, as android do not recognize thread as a working part, it may think that application do nothing, because no activity or service running and kill the whole app, including the working thread.
Thus when you start a Service, you are telling system something like: "Hi. I'm doing some business here, don't kill me until I finish, please." and Android pay attention to your request.
Services are more analogous to a headless Activity.
The the important piece to understand is that a Service is about managing application lifetime and the ability to keep work running when your Application is not in the foreground (no UI visible). It is also about providing the ability to expose functionality to other apps.
http://developer.android.com/reference/android/app/Service.html#WhatIsAService
Typically when starting a Service you will also start a worker Thread. There are settings in the manifest that can cause a Service to be started in a new Process but generally you do not need to do this, it makes communication with your service more difficult.
Use a just Thread in your Activity when you need to offload work from the UI thread while the application is in the foreground, but this work can stop when you are no longer in the foreground. (It is possible that your app will continue to run when not it foreground but there is no guarantee depending on a number of factors) Generally speaking Android is free to kill your Activity if it is not in the foreground, and if your App process has no Activities or Services it can be killed.
Use a Service with a Thread to do work that will take place while your app is in the background and you want better guarantee about the lifetime.
Use a Service to expose non-UI functionality to other applications.
Android Service don't run in a separate process (by default) and even don't run in a separate thread! It runs in the main thread(UI thread) of the application, therefore if you would like to do something time consuming task in the Service start a separate thread yourself, or use IntentService.
As per Android Developer Guide (http://developer.android.com/guide/components/services.html#Basics) :
A service is simply a component that can run in the background even when the user is not interacting with your application. Thus, you should create a service only if that is what you need.
If you need to perform work outside your main thread, but only while the user is interacting with your application, then you should probably instead create a new thread and not a service. For example, if you want to play some music, but only while your activity is running, you might create a thread in onCreate(), start running it in onStart(), then stop it in onStop(). Also consider using AsyncTask or HandlerThread, instead of the traditional Thread class. See the Processes and Threading document for more information about threads.
Remember that if you do use a service, it still runs in your application's main thread by default, so you should still create a new thread within the service if it performs intensive or blocking operations.
Why we need service is to avoid resource crunch.
For example you opening an application after opening an another application so at the time your app added to the background task.
While opening multiple application, ur app may killed by android system. So if ur app has service it won't be killed by the system because service is higher priority , even it may killed the app has service so that we using constant return type in onStartCommand(). Method. That's START_STICKY,START_NOT_STICKY and DELIVER_INTENT.

Android service runing in background and changing service logic through some UI, how to do that?

I am new to android development. I am creating an android application, in which there is a background service always running..
The service's target is to monitor incoming sms messages and do processing based on message filter
However the user would also want to change service bahviour through some UI/Activity. for exmaple user might wanna change the message filter.
SO in this case would my Service and Activity run as one process or seperate process ?
How would I make them communicate ? Please advise best possible model so that the performance is not affected.
Second question: Does an apk always have one processes or can have multiple processes ??
Thanks,
By default, all components of your application run in the same process, but it is possible to arrange for different components to run in different processes by using the android:process attribute in the manifest xml. I would strongly recommend against this for what your are doing.
You will want your Activity and Service to run in the same process, but the Service should arrange to have it's own thread to do processing on, otherwise the Service will run in the main UI thread, which you definitely don't want.
You could use the IntentService class to allow your activity to post Intent's to your Service.
The IntentService class then queues the Intents up and processes them one at a time on a dedicated worker thread that is managed by IntentService.
You might want to look at a Bound Service That page describes how an activity can access methods within a running service in the section 'Extending the binder class'

Android - Run in background - Service vs. standard java class

In Android, if I want to do some background work, what is the difference between
Creating a Service to do the work, and having the Activity start the Service
VS.
Creating a standard java class to do the work, and having the Activity create an object of the class and invoke methods, to do the work in separate thread.
Doing your own threads is overkill, there are solutions for this, so you don't have to worry about the hard parts of concurrency. Have a look at AsyncTask or IntentService. If you go for a service please keep in mind that your service can be killed at any time.
Well, Android provides some useful methods for making worker threads easily. Look at the Looper class definition. It allows you to send events via a Handler to be executed one after another in another thread or transmit messages between different threads.
A service is nothing fancy. Creating a Service is just a way of telling the OS that you need to do some work even when your Activity is not visible.
Depending on the application you're building it might not be an option.
Nearly every network application will have some of its functionality on a Service to allow the user change active Activity while something is being downloaded.
In an RSS reader, for example you can click 'Update all' and, depending on the current data connection, it might take a bit longer than you wish. So if you want the user to be able to get back to the Home screen and do anything else while the files are being dowloaded you'll have to use a Service.
A Service allows you to run tasks on the background while the user is not on your Activity. This doesn't mean it'll be running all the time. Check the Service lifecycle.
BTW IntentService is a service.

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