I'm trying to write to a database, in my spec I had to ensure that there are no duplicates for a specific field. Great! I can just make the column unique.
But I have no idea how to deal with that after. If I use the application and accidentally insert a new value which happens to already exist, the app will just crash. How do I check that the value already exists before I try to update the database?
I feel like an if command would work, Buuuuut, How do you scan every value for that column on android anyway?
I assume you propose that we can read all rows in a table, and for each row, check whether the value already exists. If not exist, insert, else, handle conflict.
Another way of doing it is using insertWithOnConflict() method. You can set various conflict resolution strategy such as:
CONFLICT_ABORT
CONFLICT_FAIL
CONFLICT_IGNORE
CONFLICT_NONE
CONFLICT_REPLACE
CONFLICT_ROLLBACK
I don't have any idea on the complexity of this method, but probably it is much better than reading all rows manually and check manually.
http://developer.android.com/reference/android/database/sqlite/SQLiteDatabase.html#insertWithOnConflict(java.lang.String,%20java.lang.String,%20android.content.ContentValues,%20int)
Related
I need to change the data type for my SQLite. I am worry that it might effect users who update the App. However, after reading the SQLite document in the following link
https://sqlite.org/datatype3.html
It would seem changing the data type when creating a table column shouldn't break the App. From what I read it seems unlike other SQL database engines, SQLite datatype is associated with the value itself and not the column data type that I initially assigned.
I was going to alter the column data type when user updates the App, but it doesn't seem necessary (nor possible without dropping and recreating table). Am I reading this correctly or am I making a mistake?
The App seems to work well when I test updating, but I want to make sure I am not missing anything. Any feedback is appreciated.
Changing the type name in the column definition can affect the affinity.
This might change the type of some values (for example, attempting to store the string '123' in an INTEGER column will result in the number 123), and might change how comparisons work (WHERE SomeColumn = ? will try to convert the value to the same type as the column's affinity).
So you should change the type name only if you are sure that your app handles the values in this column correctly.
I have two tables, SyncedComments and QueuedComments, the latter holds local comments until they are synced with a webserver, when they are synced succesfully they get placed in the synced table, my application should be indifferent to each type. I load in the comments through a CursorLoader, and they may be moved to the synced table while users are reading them. Let's say the user can also edit comments, perhaps while they are being moved, so the application should know where the comment is, regardless of it's table.
To support this, I've thought of having a table with 3 columns, local_id, synced_id and queued_id, the local_id is persistent and simply serves as a reference to either one of the two other id's. When a comment is created a new row is inserted with it's sync_id set to NULL and the queue id it's been given, when a comment is moved then the queue_id is set to NULL and the sync_id is set. This way my application only needs to reference the local id at all times.
How does this solution look? Any flaws? Could it be done smarter?
I would in the first place put all the comments in one table, with flag for whether the comment is synchronized (actually it would probably be ID on server, set to NULL until synchronized and the value obtained from server afterwards). That will take you down to 1 table instead of 3, make it easier to show all comments (because you won't need to do union) and above all avoid problems when the comment is synchronized while being shown, because the comment will not be moving anywhere. And it does less writes to the database file, so it causes less fragmentation and fewer writes to the flash device.
I need to solve this problem.
I started my project from the wrong concept that ON CONFLICT REPLACE will do an update of the row content when it finds a conflict. Also I was thinking that in that insert (with the conflict) if I don't put a value for a column it wont do the replace but keep the old value. Instead I just discovered that the ON CONFLICT REPLACE if it finds a conflict it will do a delete->insert and if it can't find a value for a column (where I put null for not updating the field) it will replace the null value with the default column value in order to make successfully the insert.
So know I have this big root problem :D
As you understand what I want to reach is this:
I always do the insert, if it finds already a row with the same unique keys (conflict) it will only update the values. If for a field it wont find the values ( I don't put it in the ContentValues ) it wont update those field but keep the old one (like a normal update query where you don't put a column for update it).
To solve my problem I tought these solutions:
ON CONFLICT UPDATE (this will only work when you have only 1 unique
fields, if you have 2 or more unique fields that throw the conflict
it will crash)
UPDATE ON FAIL INSERT where it always try to do an update. If it fails because it can't find the row related to the record (it's not yet present in the db) it will try to do an insert
Some one has already thought about this problem and has a solution?
Or maybe we can just try to find a solution :)
I think that the best way is to keep things on low level (db level) in order to keep a good level of performance.
Following SQLite3 official Documentation is not possible to automatically do a ON CONFLICT UPDATE but only a REPLACE that is like DELETE -> INSERT (new values).
So my fundamentals of creating and manipulating databases are a bit messed up. My aim here is that whenever the app is launched, the user is allowed to specify a table name, and whatever data is then collected is put into that table.
However, I'm confused as to how to do this. Do I simply pass the value of a user entered variable as the table name in my contentprovider class and execute sqlite statements to create it?
I've read/reading the documentation already, so if anyone has any insight or clarity, or even better, code snippets, it would be great.
Why not simply use one table, and create a value that stands for the current app-session, and insert that value with each row. This would make your code simpler, and would still allow you to segregate/filter out the values from a particular app-session. If you want to give the user the ability to enter the value (as you are giving them the ability to choose the table name) you'd just want to check to see if that value had already been used, just as you would have to see if the table-name had already been used.
I have a widget that currently takes a random string from an array and sets it to text view on update. The issue here is that the same item can be re-used multiple times in a row due to the string being 'random'
In order to solve this I was going to create a table that held String text, and int viewednum and increment the viewed number each time 'get text' was called. (on update in the widget).
My Question: If I put the insert statements in the widget, won't the data be inserted every time 'on update' is called?
Would it be better for it to go in the DBadapter class somewhere? I'm just unsure about the best way to make sure I don't enter duplicate data. If there is a better alternative like saving a csv file somewhere and using that I'm open to it, it seemed like a sqlite database was the way to go.
Thank you for your time.
That depends on what your onUpdate method does. If each time onUpdate is called it gets a random String from the database, then that would be the place to put it. However, if you are not getting the String during onUpdate, then you should put it in the method where you are accessing your database. I think your confusion is about the purpose of onUpdate. onUpdate doesn't get called every time the user scrolls by the homepage and sees your widget; it gets called regularly on a timescale you specify, and the whole purpose of it is, in a case like yours, to get a new String from the database.
As for your second question, yes, SQlite databases are the way to do it :) I haven't tried saving a csv file or something like that, but I imagine that would be a lot more complex than just using a database.
Declare your database with a UNIQUE constraint on the columns you want to keep unique, then set the desired behaviour via ON CONFLICT in the INSERT statement. ON CONFLICT REPLACE... means the most recent INSERT overwrites. ON CONFLICT IGNORE... keeps the older version.