Animate view from outside of bounds to show partly then full - android

I am currently struggling to find a good way how to animate some views in a specific way.
Following screenshots should show what I want to achieve:
First state (HIDDEN):
Second state (COLLAPSED)
Third state (EXPANDED)
The change between these states should be animated.
Those views are not draggable or slideable at all.
I know that there is the SlidingUpPanel by umano but I think that would be kind of an overkill.
At the moment the way I achieve this behaviour is the following:
I wrap the 2 panels (top and bot) in a relative layout and use the property animator to animate a change of the height of the relative layout.
So when the state is COLLAPSED then the height of the relative layout will be animated from 0 to the height of the top panel.
This works fine but I think that this is a really bad way to do this.
I already tried out to create a custom ViewGroup but the animating part didnt work yet.
Any input is appreciated.

I would use FrameLayout here as follows:
<FrameLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<FrameLayout
android:id="#+id/screen"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
<FrameLayout
android:id="#+id/top_panel"
android:layout_width="match_parent"
android:layout_height="#dimen/top_panel_height"
android:layout_gravity="bottom"/>
<FrameLayout
android:id="#+id/bottom_panel"
android:layout_width="match_parent"
android:layout_height="#dimen/bottom_panel_height"
android:layout_gravity="bottom"/>
</FrameLayout>
Then, create enum for states
enum State {
HIDDEN {
#Override
public void moveTo(View topPanel, View bottomPanel, long animationDuration) {
topPanel.animate().translationY(topPanel.getHeight()).setDuration(animationDuration);
bottomPanel.animate().translationY(topPanel.getHeight() + bottomPanel.getHeight()).setDuration(animationDuration);
}
},
COLLAPSED {
#Override
public void moveTo(View topPanel, View bottomPanel, long animationDuration) {
topPanel.animate().translationY(0).setDuration(animationDuration);
bottomPanel.animate().translationY(bottomPanel.getHeight()).setDuration(animationDuration);
}
},
EXPANDED {
#Override
public void moveTo(View topPanel, View bottomPanel, long animationDuration) {
topPanel.animate().translationY(-bottomPanel.getHeight()).setDuration(animationDuration);
bottomPanel.animate().translationY(0).setDuration(animationDuration);
}
};
public abstract void moveTo(View topPanel, View bottomPanel, long animationDuration);
}
Usage of this would be as follows:
State newState = State.EXPANDED;
newState.moveTo(topPanel, bottomPanel, 200);

Related

Allow BottomSheet to slide up after threshold is reached on an area outside

I am trying to replicate a behavior that the current Google Maps has which allows the bottom sheet to be revealed when sliding up from the bottom bar.
Notice in the recording below that I first tap on one of the buttons at the bottom bar and then slide up, which in turn reveals the sheet behind it.
I cannot find anywhere explained how something like this can be achieved. I tried exploring the BottomSheetBehavior and customizing it, but nowhere I can find a way to track the initial tap and then let the sheet take over the movement once the touch slop threshold is reached.
How can I achieve this behavior without resorting to libraries? Or are there any official Google/Android views that allow this behavior between two sections (the navigation bar and bottom sheet)?
Took some time but I found a solution based on examples and discussion provided by two authors, their contributions can be found here:
https://gist.github.com/davidliu/c246a717f00494a6ad237a592a3cea4f
https://github.com/gavingt/BottomSheetTest
The basic logic is to handle touch events in onInterceptTouchEvent in a custom BottomSheetBehavior and check in a CoordinatorLayout if the given view (from now on named proxy view) is of interest for the rest of the touch delegation in isPointInChildBounds.
This can be adapted to use more than one proxy view if needed, the only change necessary for this is to make a proxy view list and iterate the list instead of using a single proxy view reference.
Below follows the code example of this implementation. Do note that this is only configured to handle vertical movements, if horizontal movements are necessary then adapt the code to your need.
activity_main.xml
<?xml version="1.0" encoding="utf-8"?>
<com.example.tabsheet.CustomCoordinatorLayout
xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res-auto"
xmlns:tools="http://schemas.android.com/tools"
android:id="#+id/customCoordinatorLayout"
android:layout_width="match_parent"
android:layout_height="match_parent"
tools:context=".MainActivity">
<com.google.android.material.tabs.TabLayout
android:id="#+id/tabLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:layout_gravity="bottom"
android:background="#android:color/darker_gray">
<com.google.android.material.tabs.TabItem
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:icon="#drawable/ic_launcher_background"
android:text="Tab 1" />
<com.google.android.material.tabs.TabItem
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:icon="#drawable/ic_launcher_background"
android:text="Tab 2" />
<com.google.android.material.tabs.TabItem
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:icon="#drawable/ic_launcher_background"
android:text="Tab 3" />
<com.google.android.material.tabs.TabItem
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:icon="#drawable/ic_launcher_background"
android:text="Tab 4" />
<com.google.android.material.tabs.TabItem
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:icon="#drawable/ic_launcher_background"
android:text="Tab 5" />
</com.google.android.material.tabs.TabLayout>
<androidx.coordinatorlayout.widget.CoordinatorLayout
android:id="#+id/bottomSheet"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#3F51B5"
android:clipToPadding="false"
app:behavior_peekHeight="0dp"
app:layout_behavior=".CustomBottomSheetBehavior" />
</com.example.tabsheet.CustomCoordinatorLayout>
MainActivity.java
public class MainActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
final CustomCoordinatorLayout customCoordinatorLayout;
final CoordinatorLayout bottomSheet;
final TabLayout tabLayout;
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
customCoordinatorLayout = findViewById(R.id.customCoordinatorLayout);
bottomSheet = findViewById(R.id.bottomSheet);
tabLayout = findViewById(R.id.tabLayout);
iniList(bottomSheet);
customCoordinatorLayout.setProxyView(tabLayout);
}
private void iniList(final ViewGroup parent) {
#ColorInt int backgroundColor;
final int padding;
final int maxItems;
final float density;
final NestedScrollView nestedScrollView;
final LinearLayout linearLayout;
final ColorDrawable dividerDrawable;
int i;
TextView textView;
ViewGroup.LayoutParams layoutParams;
density = Resources.getSystem().getDisplayMetrics().density;
padding = (int) (20 * density);
maxItems = 50;
backgroundColor = ContextCompat.getColor(this, android.R.color.holo_blue_bright);
dividerDrawable = new ColorDrawable(Color.WHITE);
layoutParams = new ViewGroup.LayoutParams(
ViewGroup.LayoutParams.MATCH_PARENT,
ViewGroup.LayoutParams.MATCH_PARENT
);
nestedScrollView = new NestedScrollView(this);
nestedScrollView.setLayoutParams(layoutParams);
nestedScrollView.setClipToPadding(false);
nestedScrollView.setBackgroundColor(backgroundColor);
linearLayout = new LinearLayout(this);
linearLayout.setLayoutParams(layoutParams);
linearLayout.setOrientation(LinearLayout.VERTICAL);
linearLayout.setShowDividers(LinearLayout.SHOW_DIVIDER_MIDDLE);
linearLayout.setDividerDrawable(dividerDrawable);
for (i = 0; i < maxItems; i++) {
textView = new TextView(this);
textView.setText("Item " + (1 + i));
textView.setPadding(padding, padding, padding, padding);
linearLayout.addView(textView, layoutParams);
}
nestedScrollView.addView(linearLayout);
parent.addView(nestedScrollView);
}
}
CustomCoordinatorLayout.java
public class CustomCoordinatorLayout extends CoordinatorLayout {
private View proxyView;
public CustomCoordinatorLayout(#NonNull Context context) {
super(context);
}
public CustomCoordinatorLayout(
#NonNull Context context,
#Nullable AttributeSet attrs
) {
super(context, attrs);
}
public CustomCoordinatorLayout(
#NonNull Context context,
#Nullable AttributeSet attrs,
int defStyleAttr
) {
super(context, attrs, defStyleAttr);
}
#Override
public boolean isPointInChildBounds(
#NonNull View child,
int x,
int y
) {
if (super.isPointInChildBounds(child, x, y)) {
return true;
}
// we want to intercept touch events if they are
// within the proxy view bounds, for this reason
// we instruct the coordinator layout to check
// if this is true and let the touch delegation
// respond to that result
if (proxyView != null) {
return super.isPointInChildBounds(proxyView, x, y);
}
return false;
}
// for this example we are only interested in intercepting
// touch events for a single view, if more are needed use
// a List<View> viewList instead and iterate in
// isPointInChildBounds
public void setProxyView(View proxyView) {
this.proxyView = proxyView;
}
}
CustomBottomSheetBehavior.java
public class CustomBottomSheetBehavior<V extends View> extends BottomSheetBehavior<V> {
// we'll use the device's touch slop value to find out when a tap
// becomes a scroll by checking how far the finger moved to be
// considered a scroll. if the finger moves more than the touch
// slop then it's a scroll, otherwise it is just a tap and we
// ignore the touch events
private int touchSlop;
private float initialY;
private boolean ignoreUntilClose;
public CustomBottomSheetBehavior(
#NonNull Context context,
#Nullable AttributeSet attrs
) {
super(context, attrs);
touchSlop = ViewConfiguration.get(context).getScaledTouchSlop();
}
#Override
public boolean onInterceptTouchEvent(
#NonNull CoordinatorLayout parent,
#NonNull V child,
#NonNull MotionEvent event
) {
// touch events are ignored if the bottom sheet is already
// open and we save that state for further processing
if (getState() == STATE_EXPANDED) {
ignoreUntilClose = true;
return super.onInterceptTouchEvent(parent, child, event);
}
switch (event.getAction()) {
// this is the first event we want to begin observing
// so we set the initial value for further processing
// as a positive value to make things easier
case MotionEvent.ACTION_DOWN:
initialY = Math.abs(event.getRawY());
return super.onInterceptTouchEvent(parent, child, event);
// if the last bottom sheet state was not open then
// we check if the current finger movement has exceed
// the touch slop in which case we return true to tell
// the system we are consuming the touch event
// otherwise we let the default handling behavior
// since we don't care about the direction of the
// movement we ensure its difference is a positive
// integer to simplify the condition check
case MotionEvent.ACTION_MOVE:
return !ignoreUntilClose
&& Math.abs(initialY - Math.abs(event.getRawY())) > touchSlop
|| super.onInterceptTouchEvent(parent, child, event);
// once the tap or movement is completed we reset
// the initial values to restore normal behavior
case MotionEvent.ACTION_UP:
case MotionEvent.ACTION_CANCEL:
initialY = 0;
ignoreUntilClose = false;
return super.onInterceptTouchEvent(parent, child, event);
}
return super.onInterceptTouchEvent(parent, child, event);
}
}
Result with transparent status bar and navigation bar to help visualize the bottom sheet sliding up, but excluded from the code above since it was not relevant for this question.
Note: It is possible you might not even need a custom bottom sheet behavior if your bottom sheet layout contains a certain scrollable view type (NestedScrollView for example) that can be used as is by the CoordinatorLayout, so try without the custom bottom sheet behavior once your layout is ready since it will make this simpler.
You could try something like this (It's Pseudocode, hopefully you understand what I'm getting at):
<FrameLayout id="+id/bottomSheet">
<View id="exploreNearby bottomMargin="buttonContainerHeight/>
<LinearLayout>
<Button id="explore"/>
<Button id="explore"/>
<Button id="explore"/>
</LinearLayout>
<View width="match" height="match" id="+id/touchCatcher"
</FrameLayout>
Add a gesture detector on the bottomSheet view on override onTouch(). which uses SimpleOnGestureListener to wait for a "scroll" events - everything but a scroll event you can replicate down through to the view as normal.
On a scroll event you can grow your exploreNearby as a delta (make sure it doesn't recurse or go to high or too low).
The Bottom sheet class will already do this for you. Just set it's peek height to 0 and it should already listen for the slide up gesture.
However, I'm not positive it will work with a peek height of 0. So if that doesn't work, simply put a peek height of 20dp and make the top portion of the bottom sheet layout transparent so it is not visible.
That should do the trick for ya, unless I'm misunderstanding your question. If your goal is to simply be able to tap at the bottom and slide upwards bringing up the bottom sheet that should be pretty straight forward.
The one possible issue that you "could" encounter is if the bottom sheet doesn't receive the touch events due to the button already consuming it. If this happens you will need to create a touch handler for the whole screen and return "true" that you are handling it each time, then simply forward the touch events to the underlying view, so when you get above the threshold of your bottom tab bar you start sending the touch events to the bottom sheet layout instead of the tab bar.
It sounds harder than it is. Most classes have an onTouch and you just forward it on. However, only go that route, if it doesn't work for you out of the box the way I described in the first two scenarios.
Lastly, one other option that might work is to create your tab buttons as part of the bottomSheetLayout and make the peek height equivalent of the tab bar. Then make sure the tab bar is constrained to bottomsheet parent bottom, so that when you swipe up it simply stays at the bottom. This would enable you to click the buttons or get the free bottom sheet behavior.
Happy Coding!

How to make bottom sheet (BottomSheetBehavior) expandable to arbitrary position?

I have bottom sheet, and I want to change its behavior so it would work like on the main screen of Google Maps application, where you can expand it to any position and leave it there and it won't automatically stick to the bottom or to the top. Here's my layout with bottom sheet:
<android.support.design.widget.CoordinatorLayout
android:layout_width="match_parent"
android:layout_height="match_parent">
<com.google.android.gms.maps.MapView
android:id="#+id/map"
android:layout_width="match_parent"
android:layout_height="match_parent"/>
<View
android:id="#+id/shadow"
android:layout_width="match_parent"
android:layout_height="16dp"
android:background="#drawable/shape_gradient_top_shadow"
app:layout_anchor="#+id/map_bottom_sheet" />
<LinearLayout
android:id="#+id/map_bottom_sheet"
android:layout_width="match_parent"
android:layout_height="300dp"
android:fillViewport="false"
android:orientation="vertical"
app:behavior_peekHeight="50dp"
android:background="#color/lightGray"
app:layout_behavior="android.support.design.widget.BottomSheetBehavior">
<include layout="#layout/bottom_sheet_top_buttons"/>
<android.support.v4.widget.NestedScrollView
android:id="#+id/bottom_sheet_content_fragment"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#color/lightGray"/>
</LinearLayout>
</android.support.design.widget.CoordinatorLayout>
What I need in essence is eliminate forcing of STATE_EXPANDED and STATE_COLLAPSED states when dragging is ended.
Here's a visual explanation of what I try to achieve:
As you can see, bottom sheet doesn't automatically anchor to the top or the bottom but stays at whatever position it was left.
Copy the code from android.support.design.widget.BottomSheetBehavior to make your own custom behavior. Then modify the onViewReleased() method which is responsible for the movement of the sheet after the drag ends. You also have to introduce a new state besides the existing ones - the state is helpful to restore the position and let others know in which state your sheet is at the moment with getState().
#Override
public void onViewReleased(View releasedChild, float xVel, float yVel) {
int top;
#State int targetState;
// Use the position where the drag ended as new top
top = releasedChild.getTop();
// You have to manage the states here, too (introduce a new one)
targetState = STATE_ANCHORED;
if (mViewDragHelper.settleCapturedViewAt(releasedChild.getLeft(), top)) {
setStateInternal(STATE_SETTLING);
ViewCompat.postOnAnimation(releasedChild, new SettleRunnable(releasedChild, targetState));
} else {
setStateInternal(targetState);
}
}
I have created a proof of concept originating from the orginal source code from the design library. You can view it here. The problem with the original behavior is it doesn't allow flings, and most methods are private so extending the class and overriding some methods in an attempt to achieve it won't get you very far either. My implementation allows for optional snapping behavior, transient states (don't automatically snap after drag) and customizations around setting peek height and max height.
Hi Alex you can try this code for similar expected behaviour, it is not as optimised but it will help you to understand the concept.
final DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
bottomSheetBehavior.setPeekHeight(200);
// set callback for changes
bottomSheetBehavior.setBottomSheetCallback(new BottomSheetBehavior.BottomSheetCallback() {
#Override
public void onStateChanged(#NonNull View bottomSheet, int newState) {
Log.d(TAG, "onStateChanged: " + bottomSheet.getY() + "::" + bottomSheet.getMeasuredHeight() + " :: " + bottomSheet.getTop());
}
#Override
public void onSlide(#NonNull View bottomSheet, float slideOffset) {
ViewGroup.LayoutParams params = bottomSheet.getLayoutParams();
params.height = Math.max(0, metrics.heightPixels - (int) bottomSheet.getTop());
bottomSheet.setLayoutParams(params);
}
});

Android Support BottomSheetBehavior can't be dynamic?

I'm using Bottom Sheet from Android support library like this:
XML:
<LinearLayout
android:id="#+id/bottomSheetLinearLayout"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:background="#color/fourth_white"
android:orientation="vertical"
app:layout_behavior="android.support.design.widget.BottomSheetBehavior" />
I add child views to LinearLayout:
bottomSheet.addView(actionButtonView);
After I've finished adding child views, I initialize BottomSheetBehavior and expand it:
BottomSheetBehavior sheetBehavior = BottomSheetBehavior.from(bottomSheet);
sheetBehavior.setState(BottomSheetBehavior.STATE_EXPANDED);
This doesn't work. Nothing shows. Even if I preset the LinearLayout height inside XML, it's just all white.
If I add all the child views inside LinearLayout in XML, then everything works fine. It just doesn't work when I try to dynamically add views programatically.
Anyone had any similar issues?
Troubles with dynamic content on BottomSheetBehavior related to implementation of it's expanded size calculation. BottomSheetBehavior calculates expanded size in onLayoutChild method. But when you change content of sheet layout process launches asynchronous. Even if you call RequestLayout or something similar. So consequence of calls is like this:
BottomSheetBehavior have old expanded size (in your case I think it is zero)
You add content to BottomSheet. Expanded size is still old.
You call SetState to EXPANDED. BottomSheetBehavior still remember old expanded size and launches animation to that size. State changed to STATE_SETTLING!
onLayoutChild called and BottomSheetBehavior calculates new expanded size. But animation is already in progress and state is STATE_SETTLING so BottomSheetBehavior do not change its size
Animation finished. Size of BottomSheet is old. State changed to EXPANDED but BottomSheetBehavior "forgot" that expanded size was changed during animation.
It is surely the bug of BottomSheetBehaviour implementation.
In my project I found such workaround:
private void showPanel(final View panelContent) {
if (panelBehavior.getState()!=BottomSheetBehavior.STATE_EXPANDED) {
panelBehavior.setBottomSheetCallback(new BottomSheetBehavior.BottomSheetCallback() {
#Override
public void onStateChanged(final View bottomSheet, int newState) {
if (newState==BottomSheetBehavior.STATE_EXPANDED) {
panelBehavior.setBottomSheetCallback(null);
contentView.removeAllViews();
contentView.addView(panelContent);
panelView.setVisibility(View.VISIBLE);
}
}
#Override
public void onSlide(View bottomSheet, float slideOffset) {
}
});
panelBehavior.setState(BottomSheetBehavior.STATE_EXPANDED);
return;
}
contentView.removeAllViews();
contentView.addView(panelContent);
panelView.setVisibility(View.VISIBLE);
}
private void hidePanel() {
panelBehavior.setState(BottomSheetBehavior.STATE_EXPANDED);
panelView.setVisibility(View.GONE);
contentView.removeAllViews();
}
So when you need to show BottomSheet with new content call ShowPanel. When you need to completely hide BottomSheet call hidePanel (if you need to hide it in your project. If not you could remove setVisibility from methods).
The idea of workaround is to never change content of BottomSheet when BottomSheetBehavior is not in expanded state. If state is not expanded just change it to expanded, wait until animation finished and only then change content.
Try to post runnable to view's message queue:
bottomSheet.post(new Runnable() {
#Override
public void run() {
bottomSheetBehavior.setState(BottomSheetBehavior.STATE_EXPANDED);
}
});
Or with retrolambda:
bottomSheet.post(() -> bottomSheetBehavior.setState(BottomSheetBehavior.STATE_EXPANDED));

Left-right arrow indicators over a ViewPager

I want to show left and right arrows over my ViewPager, to indicate swiping.
I added two ImageButtons over the ViewPager-element but those areas then block the ViewPager from triggering the "swiping".
I also want presses on those arrows to trigger the fragment to change accordingly.
In short: The ImageButtons should not interfere with swiping but they should register pressing.
How can I achieve this?
Thanks!
The code below worked for me perfectly well.
NB: Use FrameLayout as it allows overlapping views
<FrameLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="horizontal">
<android.support.v4.view.ViewPager
android:id="#+id/viewpager"
android:layout_width="wrap_content"
android:layout_height="200dp" />
<ImageButton
android:id="#+id/left_nav"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_gravity="center_vertical|left"
android:src="#drawable/ic_chevron_left_black_24dp" />
<ImageButton
android:id="#+id/right_nav"
android:layout_width="48dp"
android:layout_height="48dp"
android:layout_gravity="center_vertical|right"
android:src="#drawable/ic_chevron_right_black_24dp" />
</FrameLayout>
The following part I used to handle ImageButton's click events
viewPager = (ViewPager) view.findViewById(R.id.viewpager);
leftNav = (ImageButton) view.findViewById(R.id.left_nav);
rightNav = (ImageButton) view.findViewById(R.id.right_nav);
// Images left navigation
leftNav.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
int tab = viewPager.getCurrentItem();
if (tab > 0) {
tab--;
viewPager.setCurrentItem(tab);
} else if (tab == 0) {
viewPager.setCurrentItem(tab);
}
}
});
// Images right navigatin
rightNav.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
int tab = viewPager.getCurrentItem();
tab++;
viewPager.setCurrentItem(tab);
}
});
Output
No need to manage the current index for this or to handle any swiping manually. Simply call method viewPager.arrowScroll(int direction) method on the click events of left and right arrows.
In a nutshell follow these 2 simple steps:
Implement 2 ImageViews/ImageButtons/Buttons for left and right arrows.
On clicking them, call:
a) if left arrow is clicked - viewPager.arrowScroll(View.FOCUS_LEFT);
b) if right arrow is clicked - viewPager.arrowScroll(View.FOCUS_RIGHT);
Implement left & right arrow buttons in your fragment. Then register their onClick in your activity and call viewpager's arrowScroll method to scroll the viewPager programmatically.
public void onRightClick(View view) {
viewPager.arrowScroll(ViewPager.FOCUS_RIGHT);
}
public void onLeftClick(View view) {
viewPager.arrowScroll(ViewPager.FOCUS_LEFT);
}
Create a method to toggle left/right arrow visibility in your fragment.
public void toggleArrowVisibility(boolean isAtZeroIndex, boolean isAtLastIndex) {
if(isAtZeroIndex)
leftBtn.setVisibility(View.INVISIBLE);
else
leftBtn.setVisibility(View.VISIBLE);
if(isAtLastIndex)
rightBtn.setVisibility(View.INVISIBLE);
else
rightBtn.setVisibility(View.VISIBLE);
}
Now implement ViewPager.OnPageChangeListener in your activity. Use SmartFragmentStatePagerAdapter to keep track of registered fragments in memory.
#Override
public void onPageSelected(int position) {
MyFragment fragment = (MyFragment) smartAdapter.getRegisteredFragment(position);
fragment.toggleArrowVisibility(position == 0, position == list.size() - 1);
}
Instead of using ImageButtons for displaying the arrows, I now use ImageViews because they pass on any touch events to the layer underneath.
Then, I put transparent Buttons on the fragments themselves instead, that way they won't block the ViewPagers swiping behaviour but they will fire onClick Events!
First use relative layout as your parent layout
second then add view pager inside it with match parent attribute on it
third take two image buttons over the view pager but in under the hierarchy of parent layout
give them center vertical as a gravity and keep their side as right and left as per your requirement
fourth write functional code for buttons
fifth take static counter to get current view pager page
on left and right button set minus and plus the view pager counter resp. and according to that show data in view pager
this is the simple logic for code you can search it on google you will easily get it

Android Layout make all children's not clickable

I am using Relative Layout and many buttons in it with TextViews etc.I want to make all of them not clickable unless some event happens.
I tried setting RelativeLayout.setClickable(false); but still all the elements inside the layout are clickable.
I know one way of doing it that setting each child element not clickable but it is not an appropriate way because i have lot of child elements like buttons text views etc inside a layout i cannot make each child not clickable.
Here my question is How to set all to setClickable(false); in layout ??
I found an alternative way to achieve this. You may create a blocking LinearLayout on top all its sibling views in the RelativeLayout like below:
<RelativeLayout
android:id="#+id/rl_parent"
android:layout_width="match_parent"
android:layout_height="match_parent">
<!-- the children views begins -->
...
<!-- the children views ends -->
<LinearLayout
android:id="#+id/ll_mask"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="#android:color/transparent"
android:clickable="true"
android:orientation="horizontal"
android:visibility="visible"/>
</RelativeLayout>
Later you may toggle the LinearLayout's visibility to GONE to allow the children views to be clickable again:
mMask.setVisibility(View.VISIBLE); // blocks children
mMask.setVisibility(View.GONE); // children clickable
When you say click do you actually mean touch? Touch events are done element by element. They're first sent to the top level, which says if it handled it and if it didn't it goes onto each children of the view.
When a touch event is created, the onTouch method of view in the chain is called, if any of these return true (true meaning "I handled this!") it stops going down to the children.
To make your relativelayout block touches and clicks for all of its children you simply need to set the onTouchListener, like this:
YOUR_RELATIVE_LAYOUT.setOnTouchListener(new OnTouchListener() {
#Override
public boolean onTouch(View v, MotionEvent event) {
// ignore all touch events
return true;
}
});
This will ignore all touch events happening on the relative layout (and all of its children) which includes simple touch down then release events (called clicks).
You can use following function to find all the child view and cancel click.
public void setClickable(View view) {
if (view != null) {
view.setClickable(false);
if (view instanceof ViewGroup) {
ViewGroup vg = ((ViewGroup) view);
for (int i = 0; i < vg.getChildCount(); i++) {
setClickable(vg.getChildAt(i));
}
}
}
}
A very simple and full-proof way to do it is to create a sub class and override onInterceptTouchEvent:
public class MyRelativeLayout extends RelativeLayout {
#Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
// true if you do not want the children to be clickable.
return mShouldInterceptAllTouch;
}
}
No need to call any of the children's methods.
You can still call setOnClickListener on your myRelativeLayout object. Also, you can use the class in XMLs as if you were using a RelativeLayout
An easy Kotlin extension solution to disable/enable a view and all of it's children:
fun View.isUserInteractionEnabled(enabled: Boolean) {
isEnabled = enabled
if (this is ViewGroup && this.childCount > 0) {
this.children.forEach {
it.isUserInteractionEnabled(enabled)
}
}
}
and call it with:
view.isUserInteractionEnabled(false)
If you want the children of a ViewGroup to be unresponsive to touch events, but you want the ViewGroup itself to respond to clicks, for example, you can create your own ViewGroup subclass, override onInterceptTouchEvent(), and always return true. This will intercept all touch events before children see them, while allowing your custom ViewGroup to remain responsive to touch events.
So, instead of RelativeLayout, you could use your own subclass:
public class ControlFreakRelativeLayout extends RelativeLayout {
private boolean mWithholdTouchEventsFromChildren;
// Constructors omitted for sake of brevity
#Override
public boolean onInterceptTouchEvent(MotionEvent ev) {
return mWithholdTouchEventsFromChildren || super.onInterceptTouchEvent(ev);
}
public void setWithholdTouchEventsFromChildren(boolean withholdTouchEventsFromChildren) {
mWithholdTouchEventsFromChildren = withholdTouchEventsFromChildren;
}
}
Problem : same as original question, but different use case. i want to progressBar widget which in container with transparent background colors. i want to disable all clicks on other items which comes under my transparent background color .
solution : just set your container clickable in my case Relative layout, it can any other layout too, keep your layout clickable true, until you want according to condition in my case till api call completed. after it simply set your parent clickable false.
android xml
<RelativeLayout
android:id="#+id/rl_parent"
android:layout_width="match_parent"
android:layout_height="match_parent">
<!-- the children views begins -->
...
<!-- the children views ends -->
</RelativeLayout>
Java:
rl_parent.setClickable(true); // when to disable all clicks of children view
rl_parent.setClickable(false); // when to enable all clicks of children view
Since you are going to perform the click for some items in the layout when that particular function is executed,
You can keep a static flag like a boolean
Create a static boolean globally and declare it as false, once the particular function is performed change it to true.
so in all the onclick functions that u r performing check this flag if it is true perform the necessory function.
You can make a common method in which you can write the code for disabling all your views inside your relative layout and call this method in onCreate() and then you can enable your particular view inside the the layout on your event.
If Butterknife library is used, the views can be grouped and the functionality can be done on the group.
Refer http://jakewharton.github.io/butterknife/,
#BindViews({ R.id.first_name, R.id.middle_name, R.id.last_name })
List<EditText> nameViews;
The apply method allows you to act on all the views in a list at once.
ButterKnife.apply(nameViews, DISABLE);
ButterKnife.apply(nameViews, ENABLED, false);
Action and Setter interfaces allow specifying simple behavior.
static final ButterKnife.Action<View> DISABLE = new ButterKnife.Action<View>() {
#Override public void apply(View view, int index) {
view.setEnabled(false);
}
};
static final ButterKnife.Setter<View, Boolean> ENABLED = new ButterKnife.Setter<View, Boolean>() {
#Override public void set(View view, Boolean value, int index) {
view.setEnabled(value);
}
};
For eg., if the textviews are grouped, you could do
static final ButterKnife.Setter<TextView, Boolean> ENABLED = new ButterKnife.Setter<TextView, Boolean>() {
#Override public void set(TextView view, Boolean value, int index) {
view.setClickable(value);
view.setLongClickable(value);
if(value){
view.setTextColor(color);
} else {
view.setTextColor(color);
}
}
};
As an alternative way, you can make clickable ViewGroup with children views via FrameLayout instead of RelativeLayout. Just position your child views in FrameLayout using paddings and gravity, make FrameLayout clickable, and all children views non-clickable:
<FrameLayout
android:layout_width="51dp"
android:layout_height="59dp"
android:layout_gravity="center"
android:clickable="true"
android:focusable="true"
android:onClick="#{() -> activity.onClick()}"
android:padding="5dp">
<android.support.v7.widget.AppCompatImageButton
android:layout_width="wrap_content"
android:layout_height="29dp"
android:layout_gravity="center"
android:clickable="false"
app:srcCompat="#drawable/ic_back" />
<TextView
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_gravity="bottom|left"
android:layout_marginBottom="5dp"
android:layout_marginLeft="5dp"
android:clickable="false"
android:text="#string/back" />
</FrameLayout>
I would recommend creating an extension function something like extensions.kt
import android.view.View
fun View.disable() {
isEnabled = false
isClickable = false
alpha = 0.5F
}
fun View.enable() {
isEnabled = true
isClickable = true
alpha = 1F
}
obviously, you can customize the value as you need
and now you can use it on any View like
somethingView.enable()
imageView.disable()
myButton.enable()
textView.diable()
loop on your buttons and use setClickable function and pass false value for it.
then when your even happen loop again on ot and setClickable to true

Categories

Resources