what font within Android is closest to this image? - android

I have seen the below font used within several android applications, including Clean Master etc. What free font is closest to this image and how can I make use of it within Android? Thanks
The closest (most similar) font I could find was: Roboto

I dnt know what 'Clean Master' app you have there cause on play store there are tons of apps named so .Maybe you give me exact package name .And I can tell you what font they use.
Any way the idea is you to download the apk file from play store and open it with winrar or something and look into the assets folder , cause there ppls put the fonts most of the times and then they load fonts in app.
You can use this link to download apk's from google play.
http://apps.evozi.com/apk-downloader/?id=com.cleanmaster.mguard
I just downlaoded this and I see in apk's asset folder 6 font files. You can download yourself and see it
*UPDATE
They use this fonts in the apk : Spoon Number , Icomoon and Miso Unit .
you can download them from the link i give you

The font on the right of the image is likely to be Roboto but the large numbers are not. Have you tried using an identification tool such as: https://www.myfonts.com/WhatTheFont/ which allows you to upload an image. Failing that you could chance your luck emailing the developer of the app where you have seen it used.

Related

How to use 100's of different .gif images in Android Studio

I've 100's of .gif images to be used in a android application that I'm trying to build. Can any one suggest me how should I minimize their size. And should I place them in drawable directory.
Google play has a limit on APK size which can be uploaded to playstore(if I am not wrong its 100Mb), so having so many .gif files inside application drawable folder will not be a solution.
Best solution I could think of right now is via Dynamic asset delivery by google play.
Please go through below for more info on asset delivery
https://developer.android.com/guide/app-bundle/asset-delivery

how to get google play to mark unity game as designed for tablets?

i'm trying to publish my unity game on google play and i cant find an answer to this error anywhere. when i upload a 10" screenshot google play says "You uploaded screenshots for 10-inch tablets, but your APK does not seem to be designed for 10-inch tablets." when i click learn more it says "Your APK should include custom drawables assets for common tablet screen densities."
there may be a lot of answers to similar questions but i haven't been able to find an answer for the error "Your APK should include custom drawables assets for common tablet screen densities." i could be wrong but i was under the impression Unity took care of this aspect.
What do i need to do differently to fix this issue so my games is listed as "designed for tablets"? my game works and can be download on tablets... but says its not designed for them?
I solved this problem with just simple trick.
You can just check on "Include android banner" option in player setting for android build and select any image for android banner. Then unity will automatically generate res/drawable-xhdpi folder with that banner image included.
You have to just check this option on and select any image you want
here is example image
I was running into this same issue and found a solution that worked for me. Unity apparently fails to create a folder required to correctly process the APK, namely a 'drawable-xhdpi' folder that's supposed to contain a 320px by 180px image inside of the res/ folder.
Found this answer because I happen to be working on two apps at the same time — the first app was exporting without any issues, whereas the second app encountered the problem you've described.
Using Unity 2018.3.0f2, I exported the first app and the second app using Gradle via the Build Settings dialogue.
Here's a screenshot of the res/ folder from the first (working) app:
Image of res/ folder from project with all necessary folders
Here's a screenshot of the res/ folder from the second (broken) app:
Image of res/ folder from project missing one crucial folder, drawable-xhdpi
Notice how the 2nd app is missing the 'drawable-xhdpi' folder.
So I fixed this by taking the 2nd app exported project into Android Studio, manually adding the missing folder and image asset, then exporting as normal. After uploading to the Google Play Developer Console, voila! No error.
Hope this helps :-)

Unity: Original resources from .apk build for android

I am working on Unity and I have some custom fonts which I have imported in the Assets/Resources/Fonts folder. I am able to use these fonts well.
I know while compiling for Android, unity create some binary files like "450f876fa8a06e347b802bbbd5371ebe" for all the resources(like fonts, images, Models etc.) in project and puts it inside assets\bin\Data folder.
Basically We have some paid fonts and I have doubts that there may be people who are using our fonts without our permission. We want to check some apps we have doubts on. So I am looking for someway to access the resources.
I want to know if its possible to get any information about the resources from these files. Information can be any thing like name of resource, type of resource, file extension of resource etc
Is there some other way to achieve what I have mentioned above

How to open the sketch file in windows

I have downloaded the icon set from google.
https://developers.google.com/identity/branding-guidelines
It has the .SKETCH file. I need to know how to open the file. I have Photoshop and Sketchup 2016.
can anyone assist me to open the file ?
Also if possible please let me know the location of google icon set in .fla or .psd format
For those who have same problem - Icons8 have just released a free tool for opening .sketch files in Windows: https://icons8.com/lunacy.
You can copy CSS of any object and copy plain text for any text layer.
We plan to implement for features soon.
The .SKETCH extension relates to Sketch (https://www.sketchapp.com/). If you're on a Mac, this is dead simple to download, and install.
If you're not on a Mac, Avocode and Zeplin claim to allow you to open the files on any OS, but I've had limited success (you'll have to Google the Application URLs, I don't have enough rep points, yet).
Failing that, Illustrator, Photoshop and GIMP are able to open the SVG and EPS files, and just about anything can open the PNGs.
I recommend Figma, I tried all app mentioned in other answers, Figma was the best for me.
Disclaimer: I do not work nor develop Figma.

Change Android app icons in APK?

Is it possible to change the app icon in an APK in Android apps? I have a tablet running Android 2.2 and the icons are too low-res, so I want to replace them. I tried unzipping the APK, changing the icon and re-zipping, but it didn't work. Is there any way I can change the icon, even programmatically, to reflect the higher-res icon?
APK files are actually nothing more than zip files. If you just want to replace images, then the easiest way is to open the apk file in 7-zip or winrar and replace the png files in there with your own. Just drag your new files to the 7-zip window.
Note that I said "open" and not "unzip". Once you decompress it, the signature will no longer be valid.
Another option is to use APKManager to do it. This way you do not need to install it in /system/app:
Download APK Manager
Put the .apk in "place-apk-here-for-modding"
Run the script.bat and extract it.
Drop the new PNG files in /res/drawable-?dpi overwriting the old ones.
Run ZIP .apk and select option 2 Regular APK
Sign the APK
Install
Summary
One the simplest ways is to change APK icons via user-friendly GUI tools:
APK Editor Studio – advanced but still easy-to-use APK editor.
APK Icon Editor – plain and simple APK editor.
Both tools are free and open-source (written in C++/Qt) with the Apktool used under the hood.
Features
Automatically pack, sign and optimize your APK.
Automatic conversion between PNG, BMP, JPEG, ICO, GIF, etc.
Available for Windows, macOS and Linux.
Disclaimer
I am the author of these tools.
If you want change android application icon programatically then you can set it into AndroidManifest.xml file, in the application tag by setting the android:icon property. But if you want to change the icon of third party applications then you cant.
See this solution
Please have a look at this one for designing icons for high, medium and low density phones:
http://developer.android.com/guide/practices/ui_guidelines/icon_design_launcher.html

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