Is Async Task the best for downloading files above 1 mb - android

I am running a book services app on android where the user downloads the book onto his device.The book files are 1mb and above.
Can Async Task be considered as the best practice for this kind of operation.
Are there any other approaches to performing downloads in the background thread.
Please Advice.

Generally it is beleived that AsyncTask is not meant for long running tasks, but sometimes it is a simple way to perform a simple task (no matter how much time it will take). But the thing is,some of the developers perform it in a wrong way.
public class MainActivity extends Activity {
#Override protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
}
// Somewhere the AsyncTask is started
public class MyAsyncTask extends AsyncTask<Void, Void, String> {
#Override protected String doInBackground(Void... params) {
// Do work
return result;
}
#Override protected void onPostExecute(String result) {
Log.d("MyAsyncTask", "Received result: " + result);
}
}
}
The Problem with the above code is, When you start an AsyncTask inside an Activity and you rotate the device or any configuration change happens, the Activity will get destroyed and a new instance will be created. But the AsyncTask will not die and keep on going until it completes. Problems1) Since activities are heavy, this could lead to memory issues if several AsyncTask are started.2) Another issue is that the result of the AsyncTask could be lost, if it's intended to act on the state of the activity.
So we need to fix two problems
1) Activity should not be kept in memory when destroy by the framework.
2) Result of the AsyncTAsk should be delivered to the current Activity Instance.
And to Solve these Problems we need otto http://square.github.io/otto/
To use otto create a MyBus.java which we have to use it as a singleton
public class MyBus {
private static final Bus BUS = new Bus();
public static Bus getInstance() {
return BUS;
}
}
Create a AsyncTaskResultEvent.java file
public class AsyncTaskResultEvent {
private String result;
public AsyncTaskResultEvent(String result) {
this.result = result;
}
public String getResult() {
return result;
}
}
Now in your MainActivity, Do AsyncTask
public class MyAsyncTask extends AsyncTask<Void, Void, String> {
#Override protected String doInBackground(Void... params) {
Random random = new Random();
final long sleep = random.nextInt(10);
try {
Thread.sleep(sleep * 1000);
} catch (InterruptedException e) {
e.printStackTrace();
}
return "Slept for " + sleep + " seconds";
}
#Override protected void onPostExecute(String result) {
MyBus.getInstance().post(new AsyncTaskResultEvent(result));
}
}
Now the Activity that starts the AsyncTask will get the result later.
To fix the memory leak problem add the below code in MainActivity
#Override protected void onDestroy() {
MyBus.getInstance().unregister(this);
super.onDestroy();
}
#Subscribe public void onAsyncTaskResult(AsyncTaskResultEvent event) {
Toast.makeText(this, event.getResult(), Toast.LENGTH_LONG).show();
}
and put this line of code in your OnCreate Method
MyBus.getInstance().register(this);
Now If a configuration change happens we'll automatically be notified of the result in the new Activity instance since it's registered to the event bus.

Related

AsyncTask cannot update progress when slowly creating an object in background

I know how to use AsyncTask to download file, create a zip file or so.. as I call publishProgress() in my loop.
I got stuck when doInBackground() has a single slow line, no loops here, just creating an object where its constructor has slow loops.
I'm not sure about the reasonable way of updating progress in such case.
Here's a sample code:
public class Session {
private QQActivity activity;
public int createdParts;
public DailyClass daily;
private void checkDaily() {
if(!isDailyReady){
new SetAsyncQQDaily().executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);
}
}
class SetAsyncQQDaily extends AsyncTask<Void, Void, String> {
#Override
protected String doInBackground(Void... params) {
String sdq = null;
daily = new DailyClass(Session.this); //Very very Slow!
// Do other network http
sdq = new String(Base64.encode(bos.toByteArray(),Base64.DEFAULT));
// Do some work
return sdq;
}
#Override
protected void onPostExecute(String sdq) {
//Never mind
}
#Override
protected void onPreExecute() {
Toast.makeText(activity,"Preparing the daily. Get ready!",Toast.LENGTH_LONG).show();
}
#Override
protected void onProgressUpdate(Void... values) {
//TODO: Update Value of leftBar
activity.leftBar.setProgress((100*createdParts)/Utils.DAILY_PART_COUNT);
}
}
}
In the slow constructor class, I can set-back an integer of the current progress: createdParts, but cannot call publishProgress.
public class DailyClass implements Serializable {
public DailyClass(Session session){
for(int i=1;i<=partCount;i++ ){ //Very slow loop
session.createdParts = i; //TODO: reflect value to progress bar!?
for(int j=0;j<questionsCount;j++){
objects[i-1][j] = createDefined(i);
}
Log.d("Daily","created part"+i);
}
}
//Bla .. !
}
I also though of passing the object of the AsyncTask to the slow constructor in order to call publishProgress() from there, but cannot. As publishProgress() is accessible only from doInBackground()
What's the best practice?

How do I refactor my code to use AsyncTask?

I made an application for Android that originally targeted a lower version (2.3). After I got my proof-of-concept working, I tried to get it to work on Android 4. That's when I got the NetworkOnMainThread exception.
After doing some research, I quickly found the AsyncTask, which sounded awesome. The problem is, I'm having a hard time wrapping my mind around it. For instance, here's my original code:
public void Refresh(Context c)
{
SummaryModel model = MobileController.FetchSummary(c);
TextView txtCurrentWeight = (TextView)findViewById(R.id.txtCurrentWeight);
TextView txtWeightChange = (TextView)findViewById(R.id.txtWeightChange);
TextView txtAvgPerWeek = (TextView)findViewById(R.id.txtAvgPerWeek);
if(model.ErrorMessage == "")
{
txtCurrentWeight.setText(model.CurrentWeight);
txtWeightChange.setText(model.WeightChange);
txtAvgPerWeek.setText(model.Average);
}
else
{
Toast.makeText(c, model.ErrorMessage, Toast.LENGTH_LONG).show();
txtCurrentWeight.setText("");
txtWeightChange.setText("");
txtAvgPerWeek.setText("");
}
}
I created an AsychTask like this:
public class WebMethodTask extends AsyncTask<Object, Integer, Object> {
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected void onProgressUpdate(Integer... values) {
super.onProgressUpdate(values);
}
#Override
protected void onPostExecute(Object result) {
super.onPostExecute(result);
SummaryModel model = (SummaryModel)result;
// Can't seem to access UI items here??
}
#Override
protected Object doInBackground(Object... params) {
Context c = (Context)params[0];
return MobileController.FetchSummary(c);
}
}
How do I access the UI items from the onPostExecute method? Or, do I have the wrong idea on how to use AsyncTask?
Thanks!
You should be able to accessUI where you put your comments (in the postExecute method)
Additionally, I would suggest to use more specialized class with for AsyncTask, so that your code looks better :
public class WebMethodTask extends AsyncTask<Object, Integer, SummaryModel> {
private Activity source;
public WebMethodTask(Activity activity) {
this.source=activity;
}
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected void onProgressUpdate(Integer... values) {
super.onProgressUpdate(values);
}
#Override
protected void onPostExecute(SummaryModel model) {
super.onPostExecute(model );
TextView txtCurrentWeight = (TextView)source.findViewById(R.id.txtCurrentWeight);
TextView txtWeightChange = (TextView)source.findViewById(R.id.txtWeightChange);
TextView txtAvgPerWeek = (TextView)source.findViewById(R.id.txtAvgPerWeek);
if(model.ErrorMessage.length()==0)
{
txtCurrentWeight.setText(model.CurrentWeight);
txtWeightChange.setText(model.WeightChange);
txtAvgPerWeek.setText(model.Average);
}
else
{
Toast.makeText(c, model.ErrorMessage, Toast.LENGTH_LONG).show();
txtCurrentWeight.setText("");
txtWeightChange.setText("");
txtAvgPerWeek.setText("");
}
}
#Override
protected SummaryModel doInBackground(Context ... params) {
Context c = params[0];
return MobileController.FetchSummary(c);
}
}
Edit : Added a reference to your activity, to take your last comment into account.
However, if you acynctask can be long, it's maybe not a very good idea to keep a reference on an activity.
It would be a better design to create a listenerclass that will accept some displayModel(CummaryModel) method, and whose responsability is to cal the setText methods if the activity has not been paused / stopped in the meanwhile...
Fill the ui items with the loaded model data in the WebMethodTask#onPostExecute method.
You need a reference to your UI controls. When passing references to your UI controls to the ASyncTask you will create problems.
Assume the following scenario:
show activity (activity instance 1)
call async task with te activity as reference.
rotate your device (by default a device rotation will create a new activity) -> (activity instance 2)
when the sync task is finished, activity instance 1 is used to display the results. However the activity no longer exists causing exceptions.
The conclusion is that the ASyncTask should not be used for network activity related background tasks.
Fortunately there is a solution: RoboSpice.
RoboSpice uses another approach. Look at https://github.com/octo-online/robospice/wiki/Understand-the-basics-of-RoboSpice-in-30-seconds for a good explanation.
More information: https://github.com/octo-online/robospice
create an inner class in refresh method as
enter code herepublic void Refresh(Context c)
{
SummaryModel model = MobileController.FetchSummary(c);
TextView txtCurrentWeight = (TextView)findViewById(R.id.txtCurrentWeight);
TextView txtWeightChange = (TextView)findViewById(R.id.txtWeightChange);
TextView txtAvgPerWeek = (TextView)findViewById(R.id.txtAvgPerWeek);
if(model.ErrorMessage == "")
{
txtCurrentWeight.setText(model.CurrentWeight);
txtWeightChange.setText(model.WeightChange);
txtAvgPerWeek.setText(model.Average);
}
else
{
Toast.makeText(c, model.ErrorMessage, Toast.LENGTH_LONG).show();
txtCurrentWeight.setText("");
txtWeightChange.setText("");
txtAvgPerWeek.setText("");
}
class WebMethodTask extends AsyncTask<Object, Integer, Object> {
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected void onProgressUpdate(Integer... values) {
super.onProgressUpdate(values);
}
#Override
protected void onPostExecute(Object result) {
super.onPostExecute(result);
SummaryModel model = (SummaryModel)result;
// Can't seem to access UI items here??
}
#Override
protected Object doInBackground(Object... params) {
Context c = (Context)params[0];
return MobileController.FetchSummary(c);
}
}
}

How to get the result of OnPostExecute() to main activity because AsyncTask is a separate class?

I have this two classes. My main Activity and the one that extends the AsyncTask, Now in my main Activity I need to get the result from the OnPostExecute() in the AsyncTask. How can I pass or get the result to my main Activity?
Here is the sample codes.
My main Activity.
public class MainActivity extends Activity{
AasyncTask asyncTask = new AasyncTask();
#Override
public void onCreate(Bundle aBundle) {
super.onCreate(aBundle);
//Calling the AsyncTask class to start to execute.
asyncTask.execute(a.targetServer);
//Creating a TextView.
TextView displayUI = asyncTask.dataDisplay;
displayUI = new TextView(this);
this.setContentView(tTextView);
}
}
This is the AsyncTask class
public class AasyncTask extends AsyncTask<String, Void, String> {
TextView dataDisplay; //store the data
String soapAction = "http://sample.com"; //SOAPAction header line.
String targetServer = "https://sampletargeturl.com"; //Target Server.
//SOAP Request.
String soapRequest = "<sample XML request>";
#Override
protected String doInBackground(String... string) {
String responseStorage = null; //storage of the response
try {
//Uses URL and HttpURLConnection for server connection.
URL targetURL = new URL(targetServer);
HttpURLConnection httpCon = (HttpURLConnection) targetURL.openConnection();
httpCon.setDoOutput(true);
httpCon.setDoInput(true);
httpCon.setUseCaches(false);
httpCon.setChunkedStreamingMode(0);
//properties of SOAPAction header
httpCon.addRequestProperty("SOAPAction", soapAction);
httpCon.addRequestProperty("Content-Type", "text/xml; charset=utf-8");
httpCon.addRequestProperty("Content-Length", "" + soapRequest.length());
httpCon.setRequestMethod(HttpPost.METHOD_NAME);
//sending request to the server.
OutputStream outputStream = httpCon.getOutputStream();
Writer writer = new OutputStreamWriter(outputStream);
writer.write(soapRequest);
writer.flush();
writer.close();
//getting the response from the server
InputStream inputStream = httpCon.getInputStream();
BufferedReader bufferedReader = new BufferedReader(new InputStreamReader(inputStream));
ByteArrayBuffer byteArrayBuffer = new ByteArrayBuffer(50);
int intResponse = httpCon.getResponseCode();
while ((intResponse = bufferedReader.read()) != -1) {
byteArrayBuffer.append(intResponse);
}
responseStorage = new String(byteArrayBuffer.toByteArray());
} catch (Exception aException) {
responseStorage = aException.getMessage();
}
return responseStorage;
}
protected void onPostExecute(String result) {
aTextView.setText(result);
}
}
Easy:
Create interface class, where String output is optional, or can be whatever variables you want to return.
public interface AsyncResponse {
void processFinish(String output);
}
Go to your AsyncTask class, and declare interface AsyncResponse as a field :
public class MyAsyncTask extends AsyncTask<Void, Void, String> {
public AsyncResponse delegate = null;
#Override
protected void onPostExecute(String result) {
delegate.processFinish(result);
}
}
In your main Activity you need to implements interface AsyncResponse.
public class MainActivity implements AsyncResponse{
MyAsyncTask asyncTask =new MyAsyncTask();
#Override
public void onCreate(Bundle savedInstanceState) {
//this to set delegate/listener back to this class
asyncTask.delegate = this;
//execute the async task
asyncTask.execute();
}
//this override the implemented method from asyncTask
#Override
void processFinish(String output){
//Here you will receive the result fired from async class
//of onPostExecute(result) method.
}
}
UPDATE
I didn't know this is such a favourite to many of you. So here's the simple and convenience way to use interface.
still using same interface. FYI, you may combine this into AsyncTask class.
in AsyncTask class :
public class MyAsyncTask extends AsyncTask<Void, Void, String> {
// you may separate this or combined to caller class.
public interface AsyncResponse {
void processFinish(String output);
}
public AsyncResponse delegate = null;
public MyAsyncTask(AsyncResponse delegate){
this.delegate = delegate;
}
#Override
protected void onPostExecute(String result) {
delegate.processFinish(result);
}
}
do this in your Activity class
public class MainActivity extends Activity {
MyAsyncTask asyncTask = new MyAsyncTask(new AsyncResponse(){
#Override
void processFinish(String output){
//Here you will receive the result fired from async class
//of onPostExecute(result) method.
}
}).execute();
}
Or, implementing the interface on the Activity again
public class MainActivity extends Activity
implements AsyncResponse{
#Override
public void onCreate(Bundle savedInstanceState) {
//execute the async task
new MyAsyncTask(this).execute();
}
//this override the implemented method from AsyncResponse
#Override
void processFinish(String output){
//Here you will receive the result fired from async class
//of onPostExecute(result) method.
}
}
As you can see 2 solutions above, the first and third one, it needs to create method processFinish, the other one, the method is inside the caller parameter. The third is more neat because there is no nested anonymous class.
Tip: Change String output, String response, and String result to different matching types in order to get different objects.
There are a few options:
Nest the AsyncTask class within your Activity class. Assuming you don't use the same task in multiple activities, this is the easiest way. All your code stays the same, you just move the existing task class to be a nested class inside your activity's class.
public class MyActivity extends Activity {
// existing Activity code
...
private class MyAsyncTask extends AsyncTask<String, Void, String> {
// existing AsyncTask code
...
}
}
Create a custom constructor for your AsyncTask that takes a reference to your Activity. You would instantiate the task with something like new MyAsyncTask(this).execute(param1, param2).
public class MyAsyncTask extends AsyncTask<String, Void, String> {
private Activity activity;
public MyAsyncTask(Activity activity) {
this.activity = activity;
}
// existing AsyncTask code
...
}
You can try this code in your Main class.
That worked for me, but i have implemented methods in other way
try {
String receivedData = new AsyncTask().execute("http://yourdomain.com/yourscript.php").get();
}
catch (ExecutionException | InterruptedException ei) {
ei.printStackTrace();
}
I felt the below approach is very easy.
I have declared an interface for callback
public interface AsyncResponse {
void processFinish(Object output);
}
Then created asynchronous Task for responding all type of parallel requests
public class MyAsyncTask extends AsyncTask<Object, Object, Object> {
public AsyncResponse delegate = null;//Call back interface
public MyAsyncTask(AsyncResponse asyncResponse) {
delegate = asyncResponse;//Assigning call back interfacethrough constructor
}
#Override
protected Object doInBackground(Object... params) {
//My Background tasks are written here
return {resutl Object}
}
#Override
protected void onPostExecute(Object result) {
delegate.processFinish(result);
}
}
Then Called the asynchronous task when clicking a button in activity Class.
public class MainActivity extends Activity{
#Override
public void onCreate(Bundle savedInstanceState) {
Button mbtnPress = (Button) findViewById(R.id.btnPress);
mbtnPress.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
MyAsyncTask asyncTask =new MyAsyncTask(new AsyncResponse() {
#Override
public void processFinish(Object output) {
Log.d("Response From Asynchronous task:", (String) output);
mbtnPress.setText((String) output);
}
});
asyncTask.execute(new Object[] { "Your request to aynchronous task class is giving here.." });
}
});
}
}
Thanks
This answer might be late but I would like to mention few things when your Activity dependent on AsyncTask. That would help you in prevent crashes and memory management. As already mentioned in above answers go with interface, we also say them callbacks. They will work as an informer, but never ever send strong reference of Activity or interface always use weak reference in those cases.
Please refer to below screenshot to findout how that can cause issues.
As you can see if we started AsyncTask with a strong reference then there is no guarantee that our Activity/Fragment will be alive till we get data, so it would be better to use WeakReference in those cases and that will also help in memory management as we will never hold the strong reference of our Activity then it will be eligible for garbage collection after its distortion.
Check below code snippet to find out how to use awesome WeakReference -
MyTaskInformer.java Interface which will work as an informer.
public interface MyTaskInformer {
void onTaskDone(String output);
}
MySmallAsyncTask.java AsyncTask to do long running task, which will use WeakReference.
public class MySmallAsyncTask extends AsyncTask<String, Void, String> {
// ***** Hold weak reference *****
private WeakReference<MyTaskInformer> mCallBack;
public MySmallAsyncTask(MyTaskInformer callback) {
this.mCallBack = new WeakReference<>(callback);
}
#Override
protected String doInBackground(String... params) {
// Here do whatever your task is like reading/writing file
// or read data from your server or any other heavy task
// Let us suppose here you get response, just return it
final String output = "Any out, mine is just demo output";
// Return it from here to post execute
return output;
}
#Override
protected void onPostExecute(String s) {
super.onPostExecute(s);
// Here you can't guarantee that Activity/Fragment is alive who started this AsyncTask
// Make sure your caller is active
final MyTaskInformer callBack = mCallBack.get();
if(callBack != null) {
callBack.onTaskDone(s);
}
}
}
MainActivity.java This class is used to start my AsyncTask implement interface on this class and override this mandatory method.
public class MainActivity extends Activity implements MyTaskInformer {
private TextView mMyTextView;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
mMyTextView = (TextView) findViewById(R.id.tv_text_view);
// Start your AsyncTask and pass reference of MyTaskInformer in constructor
new MySmallAsyncTask(this).execute();
}
#Override
public void onTaskDone(String output) {
// Here you will receive output only if your Activity is alive.
// no need to add checks like if(!isFinishing())
mMyTextView.setText(output);
}
}
You can do it in a few lines, just override onPostExecute when you call your AsyncTask. Here is an example for you:
new AasyncTask()
{
#Override public void onPostExecute(String result)
{
// do whatever you want with result
}
}.execute(a.targetServer);
I hope it helped you, happy codding :)
in your Oncreate():
`
myTask.execute("url");
String result = "";
try {
result = myTask.get().toString();
} catch (InterruptedException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}catch (ExecutionException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}`
Why do people make it so hard.
This should be sufficient.
Do not implement the onPostExecute on the async task, rather implement it on the Activity:
public class MainActivity extends Activity
{
#Override
public void onCreate(Bundle savedInstanceState) {
//execute the async task
MyAsyncTask task = new MyAsyncTask(){
protected void onPostExecute(String result) {
//Do your thing
}
}
task.execute("Param");
}
}
You can call the get() method of AsyncTask (or the overloaded get(long, TimeUnit)). This method will block until the AsyncTask has completed its work, at which point it will return you the Result.
It would be wise to be doing other work between the creation/start of your async task and calling the get method, otherwise you aren't utilizing the async task very efficiently.
You can write your own listener. It's same as HelmiB's answer but looks more natural:
Create listener interface:
public interface myAsyncTaskCompletedListener {
void onMyAsynTaskCompleted(int responseCode, String result);
}
Then write your asynchronous task:
public class myAsyncTask extends AsyncTask<String, Void, String> {
private myAsyncTaskCompletedListener listener;
private int responseCode = 0;
public myAsyncTask() {
}
public myAsyncTask(myAsyncTaskCompletedListener listener, int responseCode) {
this.listener = listener;
this.responseCode = responseCode;
}
#Override
protected void onPreExecute() {
super.onPreExecute();
}
#Override
protected String doInBackground(String... params) {
String result;
String param = (params.length == 0) ? null : params[0];
if (param != null) {
// Do some background jobs, like httprequest...
return result;
}
return null;
}
#Override
protected void onPostExecute(String finalResult) {
super.onPostExecute(finalResult);
if (!isCancelled()) {
if (listener != null) {
listener.onMyAsynTaskCompleted(responseCode, finalResult);
}
}
}
}
Finally implement listener in activity:
public class MainActivity extends AppCompatActivity implements myAsyncTaskCompletedListener {
#Override
public void onMyAsynTaskCompleted(int responseCode, String result) {
switch (responseCode) {
case TASK_CODE_ONE:
// Do something for CODE_ONE
break;
case TASK_CODE_TWO:
// Do something for CODE_TWO
break;
default:
// Show some error code
}
}
And this is how you can call asyncTask:
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
// Some other codes...
new myAsyncTask(this,TASK_CODE_ONE).execute("Data for background job");
// And some another codes...
}
Hi you can make something like this:
Create class which implements AsyncTask
// TASK
public class SomeClass extends AsyncTask<Void, Void, String>>
{
private OnTaskExecutionFinished _task_finished_event;
public interface OnTaskExecutionFinished
{
public void OnTaskFihishedEvent(String Reslut);
}
public void setOnTaskFinishedEvent(OnTaskExecutionFinished _event)
{
if(_event != null)
{
this._task_finished_event = _event;
}
}
#Override
protected void onPreExecute()
{
super.onPreExecute();
}
#Override
protected String doInBackground(Void... params)
{
// do your background task here ...
return "Done!";
}
#Override
protected void onPostExecute(String result)
{
super.onPostExecute(result);
if(this._task_finished_event != null)
{
this._task_finished_event.OnTaskFihishedEvent(result);
}
else
{
Log.d("SomeClass", "task_finished even is null");
}
}
}
Add in Main Activity
// MAIN ACTIVITY
public class MyActivity extends ListActivity
{
...
SomeClass _some_class = new SomeClass();
_someclass.setOnTaskFinishedEvent(new _some_class.OnTaskExecutionFinished()
{
#Override
public void OnTaskFihishedEvent(String result)
{
Toast.makeText(getApplicationContext(),
"Phony thread finished: " + result,
Toast.LENGTH_SHORT).show();
}
});
_some_class.execute();
...
}
Create a static member in your Activity class. Then assign the value during the onPostExecute
For example, if the result of your AsyncTask is a String, create a public static string in your Activity
public static String dataFromAsyncTask;
Then, in the onPostExecute of the AsyncTask, simply make a static call to your main class and set the value.
MainActivity.dataFromAsyncTask = "result blah";
I make it work by using threading and handler/message.
Steps as follow:
Declare a progress Dialog
ProgressDialog loadingdialog;
Create a function to close dialog when operation is finished.
private Handler handler = new Handler() {
#Override
public void handleMessage(Message msg) {
loadingdialog.dismiss();
}
};
Code your Execution details:
public void startUpload(String filepath) {
loadingdialog = ProgressDialog.show(MainActivity.this, "Uploading", "Uploading Please Wait", true);
final String _path = filepath;
new Thread() {
public void run() {
try {
UploadFile(_path, getHostName(), getPortNo());
handler.sendEmptyMessage(0);
} catch (Exception e) {
Log.e("threadmessage", e.getMessage());
}
}
}.start();
}
You need to use "protocols" to delegate or provide data to the AsynTask.
Delegates and Data Sources
A delegate is an object that acts on behalf of, or in coordination with, another object when that object encounters an event in a program. (Apple definition)
protocols are interfaces that define some methods to delegate some behaviors.
Here is a complete example!!!
try this:
public class SomAsyncTask extends AsyncTask<String, Integer, JSONObject> {
private CallBack callBack;
public interface CallBack {
void async( JSONObject jsonResult );
void sync( JSONObject jsonResult );
void progress( Integer... status );
void cancel();
}
public SomAsyncTask(CallBack callBack) {
this.callBack = callBack;
}
#Override
protected JSONObject doInBackground(String... strings) {
JSONObject dataJson = null;
//TODO query, get some dataJson
if(this.callBack != null)
this.callBack.async( dataJson );// asynchronize with MAIN LOOP THREAD
return dataJson;
}
#Override
protected void onProgressUpdate(Integer... values) {
super.onProgressUpdate(values);
if(this.callBack != null)
this.callBack.progress(values);// synchronize with MAIN LOOP THREAD
}
#Override
protected void onPostExecute(JSONObject jsonObject) {
super.onPostExecute(jsonObject);
if(this.callBack != null)
this.callBack.sync(jsonObject);// synchronize with MAIN LOOP THREAD
}
#Override
protected void onCancelled() {
super.onCancelled();
if(this.callBack != null)
this.callBack.cancel();
}
}
And usage example:
public void onCreate(#Nullable Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
final Context _localContext = getContext();
SomeAsyncTask.CallBack someCallBack = new SomeAsyncTask.CallBack() {
#Override
public void async(JSONObject jsonResult) {//async thread
//some async process, e.g. send data to server...
}
#Override
public void sync(JSONObject jsonResult) {//sync thread
//get result...
//get some resource of Activity variable...
Resources resources = _localContext.getResources();
}
#Override
public void progress(Integer... status) {//sync thread
//e.g. change status progress bar...
}
#Override
public void cancel() {
}
};
new SomeAsyncTask( someCallBack )
.execute("someParams0", "someParams1", "someParams2");
}
Probably going overboard a bit but i provided call backs for both the execution code and the results. obviously for thread safety you want to be careful what you access in your execution callback.
The AsyncTask implementation:
public class AsyncDbCall<ExecuteType,ResultType> extends AsyncTask<ExecuteType, Void,
ResultType>
{
public interface ExecuteCallback<E, R>
{
public R execute(E executeInput);
}
public interface PostExecuteCallback<R>
{
public void finish(R result);
}
private PostExecuteCallback<ResultType> _resultCallback = null;
private ExecuteCallback<ExecuteType,ResultType> _executeCallback = null;
AsyncDbCall(ExecuteCallback<ExecuteType,ResultType> executeCallback, PostExecuteCallback<ResultType> postExecuteCallback)
{
_resultCallback = postExecuteCallback;
_executeCallback = executeCallback;
}
AsyncDbCall(ExecuteCallback<ExecuteType,ResultType> executeCallback)
{
_executeCallback = executeCallback;
}
#Override
protected ResultType doInBackground(final ExecuteType... params)
{
return _executeCallback.execute(params[0]);
}
#Override
protected void onPostExecute(ResultType result)
{
if(_resultCallback != null)
_resultCallback.finish(result);
}
}
A callback:
AsyncDbCall.ExecuteCallback<Device, Device> updateDeviceCallback = new
AsyncDbCall.ExecuteCallback<Device, Device>()
{
#Override
public Device execute(Device device)
{
deviceDao.updateDevice(device);
return device;
}
};
And finally execution of the async task:
new AsyncDbCall<>(addDeviceCallback, resultCallback).execute(device);
Hope you been through this , if not please read.
https://developer.android.com/reference/android/os/AsyncTask
Depending on the nature of result data, you should choose best possible option you can think of.
It is a great choice to use an Interface
some other options would be..
If the AsyncTask class is defined inside the very class you want to
use the result in.Use a static global variable or get() , use it from
outer class (volatile variable if necessary). but should be aware of the AsyncTask progress or should at least make sure that it have finished the task and result is
available through global variable / get() method. you may use
polling, onProgressUpdate(Progress...), synchronization or interfaces (Which ever suits best for you)
If the Result is compatible to be a sharedPreference entry or it is okay to be saved as a file in the memory you could save it even from
the background task itself and could use the onPostExecute() method
to get notified when the result is available in the memory.
If the string is small enough, and is to be used with start of an
activity. it is possible to use intents (putExtra()) within
onPostExecute() , but remember that static contexts aren't that safe
to deal with.
If possible, you can call a static method from the
onPostExecute() method, with the result being your parameter

Android Update Current Activity From Background Thread

My application has a refresh button on the main activity. When the user presses that button, a new thread is created which starts updating the SQLite database. When this thread started, user could possibly get into another activies of the application.
The problem is these other activities(ListActivity) should be updated according to the DB when that background thread is completed. How could I provide that. I tried getting current task with ActivityManager but It requires extra permission which I dont want.
Edit:
Sorry seems I misunderstood you. Please take a look at the following code, it is similar to Chinaski's (you just use an interface for the callback methods) but I added a bit more to ensure you know how to use it in a way that will avoid memory leaks.
Note how the activity detaches during onDestroy -- alternatively you could use a WeakReference, however these days you'd use a Fragment with setRetainInstance(true) and completely avoid the detaching/attaching as the fragment would be retained.
MyAsyncTask
public class MyAsyncTask extends AsyncTask<Void, Void, Void> {
private Callback mCallback;
private boolean mIsComplete = false;
private boolean mHasCallbackBeenCalled = false;
public MyBackgroundTask(Callback callback) {
mCallback = callback;
}
/** Only safe to call this from the UI thread */
public void attach(Callback callback) {
mCallback = callback;
if (mIsComplete && !mHasCallbackBeenCalled) {
fireCallback();
}
}
/** Only safe to call this from the UI thread */
public void detach() {
mCallback = callback;
}
#Override
public void doInBackground() {
// do the heavy stuff here
return null;
}
#Override
public void onPostExecute(Void result) {
mIsComplete = true;
fireCallback();
}
private void fireCallback() {
if (mCallback != null) {
mCallback.callbackMethod();
mHasCallbackBeenCalled = true;
}
}
public static interface Callback {
public void callbackMethod();
}
}
MyActivity
public class MyActivity extends Activity implements MyAsyncTask.Callback {
private MyAsyncTask mTask;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
// Check for a retained task after a configuration change
// e.g. a rotation
if (getLastNonConfigurationInstance() != null) {
mTask = (MyAsyncTask) getLastNonConfigurationInstance();
// Re-attach the task
mTask.attach(this);
}
}
#Override
public void onDestroy() {
// Detach from task to avoid memory leak
if (mTask != null) {
mTask.detach();
}
super.onDestroy();
}
#Override
public Object onRetainNonConfigurationInstance() {
// Retain the async task duration a rotation
return mTask;
}
/** Callback method */
#Override
public void callbackMethod() {
// Do something here
}
}
You could make a singleton in which you will have your thread and a queue of "tasks". When a task is finished, you check / launch the next task, and when you add a task, you launch it, or add it in the queue if a task is already running.
I don't say this is the best solution, but it's one.

Android Why does my app Force to close?

I admit, I'm new at this whole Android stuff. I am trying to make an app but randomly I get Force close errors and I really don't know why. My application has many activities, none of them finish() when I start a new one. I get data from the web (via web services and direct image downloading) and I use AsyncTask a lot. Most of the time it crashes on the asynctask. Here is a sample on how I do things:
private BackTask backTask;
Activity ctx = this;
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.trackslist);
backTask = new BackTask();
backTask.execute();
}
protected class BackTask extends AsyncTask<Context, String, myObject>
{
#Override
protected myObject doInBackground(Context... params)
{
try{
if (hasInternet(ctx)==true)
{
//access the web SERVICE here
//initialize myObject WITH result FROM the web
return myObject
}
else
{
return null
}
}catch(Exception ex){
return null;
}
}
#Override
protected void onPreExecute()
{
super.onPreExecute();
}
#Override
protected void onProgressUpdate(String... values)
{
super.onProgressUpdate(values);
}
#Override
protected void onCancelled()
{
super.onCancelled();
}
#Override
protected void onPostExecute( myObject result )
{
super.onPostExecute(result);
if (result==null || result.isEmpty())
{
//no valid result, show a message
}
else
{
//result valid do something with it
}
}
}
#Override
public void onPause()
{
if (backTask!=null && ! backTask.isCancelled())
{
backTask.cancel(true);
}
super.onPause();
}
public void btnStartOnClick(View target) {
Intent intent = new Intent(this, MyNewActivity.class);
startActivity(intent);
}
When the activity gets onPause() the task is being canceled. I am not sure what happens during the try/catch if a error appears, from what I've did, it should return null, but I think here I miss something. As I said before, randomly I get a force close even if I am on another Activity. This is really frustrating as I can't offer a app that has this behavior. So, what am I doing wrong ?
There is problem in your code. I have corrected as follows: You find I have added this while calling async task.
Your async task accept context as argument and you was not passing that.
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.trackslist);
backTask = new BackTask();
backTask.execute(this);
}
You need to ask inside your AsyncTask class for isCancelled() and then decide what to do.
Check this question. It has a good explanation by Romain Guy:
You can stop an AsyncTask. If you call
cancel(true), an interrupt will be
sent to the background thread, which
may help interruptible tasks.
Otherwise, you should simply make sure
to check isCancelled() regularly in
your doInBackground() method. You can
see examples of this at
code.google.com/p/shelves.

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