Android Gradle Could not reserve enough space for object heap - android

I've installed Android Studio 1.1.0. I haven't done anything yet like start new Android application or import anything. Somehow it is trying to build something and it throws sync error.
Error:Unable to start the daemon process.
This problem might be caused by incorrect configuration of the daemon.
For example, an unrecognized jvm option is used.
Please refer to the user guide chapter on the daemon at http://gradle.org/docs/2.2.1/userguide/gradle_daemon.html
Please read the following process output to find out more:
Error occurred during initialization of VM
Could not reserve enough space for object heap
Could not create the Java virtual machine.
I've already checked at gradle.org/.../gradle_daemon.html but couldn't find anything that helps me to solve the problem.
It isn't a memory problem because I've 8GB of physical memory and no other program running.

For Android Studio 1.3 : (Method 1)
Step 1 : Open gradle.properties file in your Android Studio project.
Step 2 : Add this line at the end of the file
org.gradle.jvmargs=-XX\:MaxHeapSize\=256m -Xmx256m
Above methods seems to work but if in case it won't then do this (Method 2)
Step 1 : Start Android studio and close any open project (File > Close Project).
Step 2 : On Welcome window, Go to Configure > Settings.
Step 3 : Go to Build, Execution, Deployment > Compiler
Step 4 : Change Build process heap size (Mbytes) to 1024 and Additional build process to VM Options to -Xmx512m.
Step 5 : Close or Restart Android Studio.

in gradle.properties, you can even delete
org.gradle.jvmargs=-Xmx1536m
such lines or comment them out. Let android studio decide for it. When I ran into this same problem, none of above solutions worked for me. Commenting out this line in gradle.properties helped in solving that error.

Add the following line in MyApplicationDir\gradle.properties
org.gradle.jvmargs=-Xmx1024m

I tried several solutions, nothing seemed to work. Setting my system JDK to match Android Studio's solved the problem.
Ensure your system java
java -version
Is the same as Androids
File > Project Structure > JDK Location

My fix using Android Studio 3.0.0 on Windows 10 is to remove entirely any jvm args from the gradle.properties file.
I am using the Android gradle wrapper 3.0.1 with gradle version 4.1. No gradlew commands were working, but a warning says that it's trying to ignore any jvm memory args as they were removed in 8 (which I assume is Java 8).

I ran into the same issue, here's my post:
Android Studio - Gradle build failing - Java Heap Space
exec summary: Windows looks for the gradle.properties file here:
C:\Users\.gradle\gradle.properties
So create that file, and add a line like this:
org.gradle.jvmargs=-XX\:MaxHeapSize\=256m -Xmx256m
as per #Faiz Siddiqui post

Faced this issue on Android studio 4.1, windows 10.
The solution that worked for me:
1 - Go to gradle.properties file which is in the root directory of the project.
2 - Comment this line or similar one (org.gradle.jvmargs=-Xmx1536m) to let android studio
decide on the best compatible option.
3 - Now close any open project from File -> close project.
4 - On the Welcome window, Go to Configure > Settings.
5 - Go to Build, Execution, Deployment > Compiler
6 - Change Build process heap size (Mbytes) to 1024 and VM Options to -Xmx512m.
Now close the android studio and restart it. The issue will be gone.

Solution for Android Studio 2.3.3 on MacOS 10.12.6
Start Android Studios with more heap memory:
export JAVA_OPTS="-Xms6144m -Xmx6144m -XX:NewSize=256m -XX:MaxNewSize=356m -XX:PermSize=256m -XX:MaxPermSize=356m"
open -a /Applications/Android\ Studio.app

Related

Getting class cache errors when building with Gradle

Trying to start the default Flutter project (the one with the counter). (I was able to do this fine in an old laptop. This is a new machine (Windows) and new setup double checked and all same settings. Not really relevant I suppose but my other Java / Maven stuff all works fine in this machine).
Getting following error:
FAILURE: Build failed with an exception.
What went wrong: Could not open settings remapped class cache for 3gvp67rxesfd2nfkbvtuzjg3o
(C:\Users\abc.gradle\caches\5.6.2\scripts-remapped\settings_eqlrh24ro2w01smdn4qy7bdm6\3gvp67rxesfd2nfkbvtuzjg3o\settings8410a2d21ed2f87c8a0398566330ee52).
Could not open settings generic class cache for settings file 'C:\Users\abc\dev\flutter\myapp\android\settings.gradle'
(C:\Users\abc.gradle\caches\5.6.2\scripts\3gvp67rxesfd2nfkbvtuzjg3o\settings\settings8410a2d21ed2f87c8a0398566330ee52).
BUG! exception in phase 'semantic analysis' in source unit 'BuildScript' Unsupported class file major version 57
Using Geny motion and the Android SDK version is Q (v29). I have tried the project language level for Android to 8, 11 and 13 and all throws same error.
Seen similar issues here and been told to clear gradle cache. Done it at following locations:
C:\Users\abc.gradle (there is a cache folder inside here and deleted
that entire folder)
and inside the Flutter project
myapp\android.gradle (there was a cache folder inside here and
deleted it. There is another folder called 5.6.2 which I didn't touch)
.
I am using Intellij Ultimate. The moment I run it, these folders gets regenerated with the relevant cache stuff and throws same. Does anyone knows how to fix this please?
It is a brand new project and using all latest sdks (android, flutter). Please advice. Thanks.
Turns out it doesn't work with Java 13 (didn't work on Java 11 either). Had to point to Java 8 instead after which I ended up with errors saying I needed to accept licenses.
Go to the location of your Android SDK and run following command to accept licenses.
tools/bin/sdkmanager --licenses
That would do the trick, at least it did for the above issue.

AAPT2 compile failed: invalid dimen on Android 3.0 Canary 1

I am playing around with Instant Apps for Android.I installed all the correct packages and tired to create new Application with Instant App support (checked the box for Instant App when crating new application). The problem is that I always run into a problem with compile tools. Does anybody else have this problem and was able to find any workaround.
My environment:
Android Studio 3.0 Canary 1
Compile SDK: 25
Build Tools: "26.0.0 rc2"
Gradle plugin:3.0.0-alpha1
Gradle: tried both gradle-4.0-milestone1 and 2
Java 1.8/1.7
OS: tried both Windows 10 and Linux Ubuntu 16.4 LTS
The error:
Error: java.lang.RuntimeException: java.lang.RuntimeException: com.android.builder.internal.aapt.AaptException: AAPT2 compile failed:
aapt2 compile -o /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/res/merged/androidTest/debug /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml
Issues:
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:520 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:521 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:568 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:594 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:595 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:597 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:598 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:599 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:600 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:601 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:602 invalid dimen
- ERROR: /home/simonp/Work/201705_InstantApp/InstantAppTest/feature/build/intermediates/incremental/mergeDebugAndroidTestResources/merged.dir/values/values.xml:603 invalid dimen
:feature:mergeDebugAndroidTestResources FAILED
The line in question contains (520):
<item format="float" name="abc_disabled_alpha_material_dark" type="dimen">0.30</item>
Hopefully I provided enough information to you to resolve the problem. Thank you.
Below are mentioned four different solutions: A, B, C, and D; pick one that suites you:
A) Fixing Android Studio via Ubuntu .desktop launcher file
This is an Ubuntu-only alternative to the general approach on Fixing Android Studio (see below). Note that you may still want to implement the part about Fixing the shell, and perhaps even revert any modifications to studio.sh to fully confirm this fix.
I got tired of patching my studio.sh for every canary update, so I came up with a better solution that eliminates this step. It works on Ubuntu and simply involves creating a .desktop launcher that sets the sick environment variable in question.
Make a note of where your Android Studio 3 is installed, e.g. ~/opt/android-studio-3.
Prepare your local icon and applications directory, in case the don't already exist:
mkdir -vp ~/.local/share/icons ~/.local/share/applications
Create an Android Studio 3 icon that will make your launcher stand out from the default icon and save it into ~/.local/share/icons/android-studio-3.png. Or you can use the one I made by rubbing a piece of cheese on the original (~/opt/android-studio-3/bin/studio.png):
Create an Android Studio 3 launcher file by copy and pasting this into a shell:
cat <<-EOF > ~/.local/share/applications/android-studio-3.desktop
[Desktop Entry]
Version=1.0
Type=Application
Name=Android Studio 3
Icon=android-studio-3
Exec=env LC_NUMERIC="en_US.UTF-8" opt/android-studio-3/bin/studio.sh "%f"
Categories=Development;IDE;
Terminal=false
StartupWMClass=jetbrains-studio
EOF
Make it executable:
chmod +x ~/.local/share/applications/android-studio-3.desktop
Now for the tricky part. Ideally you should be able find, start, and create shorts for Android Studio 3 from the Dash:
But personally, I almost always have trouble getting Ubuntu to detect my new or changed .desktop files. One solution is to log out and back in again. If anyone knows how to force a rescan please let me know!
B) Fixing Android Studio start script
Here's an easy, elegant, and semi-permanent fix: Only change the locale of Android Studio itself by modifying its startup script:
Edit studio.sh e.g. ~/opt/android-studio/bin/studio.sh or whatever your installation path may be.
Somewhere at the top of the file, below #!/bin/sh and before the first lines of code appear, add this:
LC_NUMERIC="en_US.UTF-8".
Here's the top part of my studio.sh for completeness:
#!/bin/sh
#
# ---------------------------------------------------------------------
# Android Studio startup script.
# ---------------------------------------------------------------------
#
LC_NUMERIC="en_US.UTF-8"
message()
{
TITLE="Cannot start Android Studio"
...
Restart Android Studio
A note on Upgrading Android Studio or Gradle
When you later upgrade your Android Studio installation, it will detect that you've modified studio.sh. You should let the installer replace the file, and afterwards perform the patch again as described above. Finally restart Android Studio, and you'll be ready again. The other solutions are not affected by this.
C) Fixing the shell; Gradle, Jenkins, all that
Building from the shell using gradlew also requires the fix to be applied. This only affects the shell and not Android Studio. Pick one:
Either specify the the fix on every invocation like this:
LC_NUMERIC="en_US.UTF-8" ./gradlew clean assDebug
Or to make this permanent for the project, edit the gradlew file in the root of the project and somewhere at the top add this:
LC_NUMERIC="en_US.UTF-8"
Like here:
#!/usr/bin/env bash
################################################################################
##
## Gradle start up script for UN*X
##
################################################################################
LC_NUMERIC="en_US.UTF-8"
# Add default JVM options here. You can al...
DEFAULT_JVM_OPTS=""
APP_NAME="Gradle"
...
Or you can of course also add a global and permanent fix though the use of an alias, gr:
cat <<EOF>>~/.bash_aliases
# Fixing Android Studio 3 Canary bug https://stackoverflow.com/a/44304075/2412477
alias gr='LC_NUMERIC="en_US.UTF-8" ./gradlew'
EOF
Note this is how bash shell aliases are added on Ubuntu; if you're on a different OS perhaps you should append to ~/.bashrc or ~/.profile instead.
Then start a new shell and now instead of invoking ./gradlew use the new alias gr:
gr clean assDebug
The clear disadvantage of #2 is that this has to be applied to all projects manually. The advantage, I think, is that this will automatically be overwritten when a new gradlew is installed, much like studio.sh gets replaced, so you get to test if the bug has been fixed =)
D) Disabling APPT2 all together
Personally I wouldn't do this, but I've added it for completeness since it definitely is a way to make appt2 stop giving errors. Add this line to your gradle.properties: android.enableAapt2=false
The workaround is to switch your development machine to a locale which uses "." as a decimal mark.
It can be changed the following way:
I solved this problem by adding the following line to the gradle.properties files
android.enableAapt2=false
This issue has been fixed in the newest Android Studio stable. Upgrading your Android Studio to 3.0 should solve this issue for you (also no need to disable AAPT2).
Make sure you are not adding any units(dp) when using format="float"
I was facing the same problem because I auto-generated dimens using Android Studio using Extract dimen resource and it added unit type like:
<item name="margin_top" type="dimen" format="float">51.75dp</item>
It should be:
<item name="margin_top" type="dimen" format="float">51.75</item>
add
maven{
url 'https://maven.google.com'
}
to repositories work for me
Required libraries for 64-bit machines:
If you are running a 64-bit version of Ubuntu, you need to install some 32-bit libraries with the following command:
sudo apt-get install libc6:i386 libncurses5:i386 libstdc++6:i386 lib32z1 libbz2-1.0:i386
If you are running 64-bit Fedora, the command is:
sudo yum install zlib.i686 ncurses-libs.i686 bzip2-libs.i686

Android Studio I keep getting Gradle error "The process cannot access the file because it is being used by another process"

I can import a sample app project, try to build it and I keep getting this error. Not always the same file but a new temp file each time. I've tried several different samples. I've been programming for 30+ years and feel completely clueless. Only clue seems to be the Windows Task Manager shows 99% to 100% CPU usage when it gives the error and ends the build.
Do This
File -> Invalidate Caches / Restart.. -> Invalidate/ Restart
When this happens to me on Windows 8, I open the task manager
and simply kill all the instances of "openjdk platform binary"
Just clean the project and have a run ! It would work ....
Choose app instead of DefaultPreview. Now if you build, then you should not see this issue.
Invalidating the IDE cache is NOT enough.
To delete the folder app\build we should first stop locking process - OpenJDK Platform binary.
Delete the folder app\build
Invalidate Caches / Restart...
Context: Using Coroutines in Android Instrumented Test.
GL
I have the same issue's.Even I tried all the solution mentioned here it didn't work.Even I can't delete the signin file as running android studio administrative mode.I see a notification at bottom right side of the IDE update gradle pluggin.So update gradle pluggin usually worked for me
Kill task "openjdk platform binary" works for me
Restart of Android Studio with cache invalidation doesn't help.
As others said, we should delete a <module>\build folder. Because a file is locked by OpenJDK Platform binary, we should stop this process in Task Manager (or unlock the file via LockHinter).
I had the same problem and in my case it is due to multiple Java Run times (JRE's). Try switching between JRE's in android studio or use only one Java runtime.
Hope it fix the problem. Happy Coding..
Invalidate Caches / Restart doesn't work all the time and it's not the better idea to close the whole Android Studio just we couldn't figure out what process was using it.
Please follow the below steps to figure out which process is using your file.
You can use the Resource Monitor for this which comes built-in with Windows 7, 8, and 10.
Open Resource Monitor, which can be found
By searching for Resource Monitor or resmon.exe in the start menu, or
As a button on the Performance tab in your Task Manager
Go to the CPU tab
Use the search field in the Associated Handles section
When you've found the handle, you can identify the process by looking at the Image and/or PID column.
You can then try to close the application as you normally would, or, if that's not possible, just right-click the handle and kill the process directly from there.
Ref : https://superuser.com/questions/117902/find-out-which-process-is-locking-a-file-or-folder-in-windows
try to delete the file (the folder inside builder message)
the message will contain process name ( i dont remember the name)
find the prcess in task manager and stop it
I had 2 jre's installed when I installed android studio. Uninstall the one that you find from control panel and that is located something like c:\program files\java etc.
On the next opening of android studio 4.0 + it will fallback to "C:\Program Files\Android\Android Studio\jre" and the process lockdown after each succesfull build will stop
If the error is recurring, you can try a file leak detector to determine what part of the gradle process is holding your files. As suggested here,
Download file leak detector
Check with resmon what process is holding on to the file
Depending on where the file is locked, do the following:
Android Studio: In studio, go to Help → Edit custom VM options and add the following line:
-javaagent:path/to/file-leak-detector.jar=http=19999
Gradle: Add to your gradle.properties file the following line:
org.gradle.jvmargs=-javaagent:path/to/file-leak-detector.jar=http=19999
When the problem occurs again, open localhost:19999 in your browser and search for locked files.
In my case, I found out that a file was held by AspectJ compiler/weaver (ajc):
#115 C:\Users\me\StudioProjects\myapp\app\build\intermediates\compile_and_runtime_not_namespaced_r_class_jar\debug\R.jar by thread:Execution worker for ':' Thread 3 on Mon Oct 19 18:41:06 BST 2020
at java.util.zip.ZipFile.<init>(ZipFile.java:156)
...
at org.aspectj.tools.ajc.Main$run.call(Unknown Source)
I was running it directly from Gradle:
new Main().run(args, handler)
I don't know if it's possible to make ajc release the files. So I resolved my issue by running it in a separate process. I added a new configuration to get aspectjtools onto classpath:
val weaving: Configuration by configurations.creating
dependencies {
weaving("org.aspectj:aspectjtools:1.9.6")
}
And instead of the above code, I did:
javaexec {
classpath = weaving
main = "org.aspectj.tools.ajc.Main"
args = arguments
}
For those which are still searching for this answer in 2022, remove the build folder and rebuild...
Had the same on Windows 10, it was resolved by closing all "Command Prompt" (cmd) windows 🤷‍♂️
Terminating "OpenJDK platform binary" from Task Manager then deleting src/build and finally rebuilding the project should make it work.
Above suggested solutions may fixed this error but they are time consuming so the best solution to fix this problem is open command prompt and run the following command.
taskkill /im java.exe /f
In my case, deleting the /.gradle/ directory and rebuilding resolved the issue.
If you are using External Emulator:
Restarting Android Studio with cache invalidation doesn't helped.
The file that caused the problem is being used by the emulator and if you are using an external emulator (BlueStacks) like me, restarting Android Studio will not help. I restarted the emulator and the problem went away.
It happened me many times while building or Cleaning the Project
The solution is simple:
Open the Specific Directory
Close the Android Studio
Delete the particular Directory
Now run the Android Studio

"java.exe" exited with code 1 Error while running xamarin.android app

I am new to xamarin.android apps.
i download the one maps project from http://developer.xamarin.com/samples/MapsAndLocationDemo/
and i'm trying to run the app in visual studio 2013, while debugging i'm getting error like "Java.exe" exited with code 1.
i'm trying to solve it but i failed.
i also faced some other problems, at last i solve those. but this error is still there.
when i try to find the error it show the code like below
<CompileToDalvik
DxJarPath="$(DxJarPath)"
JavaToolPath="$(JavaToolPath)"
JavaMaximumHeapSize="$(JavaMaximumHeapSize)"
JavaOptions="$(JavaOptions)"
ClassesOutputDirectory="$(IntermediateOutputPath)android\bin\classes"
MonoPlatformJarPath="$(MonoPlatformJarPath)"
JavaSourceFiles="#(AndroidJavaSource)"
JavaLibraries="#(AndroidJavaLibrary)"
ExternalJavaLibraries="#(AndroidExternalJavaLibrary)"
LibraryProjectJars="$(IntermediateOutputPath)__library_projects__\*.jar"
DoNotPackageJavaLibraries="#(_ResolvedDoNotPackageAttributes)"
ToolPath="$(DxToolPath)"
ToolExe="$(DxToolExe)"
UseDx="$(UseDx)"
AdditionalJavaLibraryReferences="#(_AdditionalJavaLibraryReferences)"
/>
File path location "C:\Program Files (x86)\MSBuild\Xamarin\Android\Xamarin.Android.Common.targets"
if any one face similar problem please help me to rectify the problem.
Thanks in advance.
It looks like the program was trying to allocate too much space to the Java Heap.
You can change this by going to the Android Project Options > Android Build > Advanced and then changing the Java Heap size to 1G.
You need to look closer in the build error logs. You'll find Progaurd complaining about several classes.
What you need is write the following lines:
-keep class com.google.android.gms.** { *; }
-dontwarn com.google.android.gms.**
Into file named proguard.cfg. Add it inside Android project in the solution. Make sure you set Build Action to ProguardConfig.
Finally, make sure you save file as UTF-8 and NOT UTF-8 BOM
I encountered this problem on a colleague's computer after he updated Xamarin. The problem ended up being that his old sdk was installed under Program Files, while the update installed it under AppData. Changing this folder under Options > Xamarin > Android in Visual Studio solved the problem for him.
This can happen if you have syntax errors or unsupported characters within your Proguard.cfg file.
In my case, removing the comment in my otherwise empty Proguard.cfg file did not resolve the problem of an 'unsupported character'. Deleting the file altogether was a quick and dirty workaround.
Download latest version of JAVA JDK and change the reference in Tools->Options->Xamarin->JDK location to point to it (ie C:\Program Files\Java\jdk1.8.0_111).
Hope this helps.
Increase the HeapSize
From Visual Studio > right click Android Project> Properties> Android Options > Advanced> Java Max Heap Size > 1G
You can also try by going to Android Project Options > Android Build > Linker > Linker Behaviour set to Don't Link
I just had this problem. Rather than trying to fix it by increasing the heap size, I was able to fix it by going to Build -> Clean Solution, and then Rebuild Solution.
**Error : while running app “Java.exe” exited with code**
I resolved this by manually overriding the java heap size: In Visual Studio: Right-click on Project
->Click andriod properties
-> Click Android Options
->select Advanced tab
->Advanced android build settings
Set Java MAx Heap Size to 1G (Or larger depending)
The project now builds.
Hope this helps. :)
OR
Just resolved my problem by Unchecking Enable Proguard option.
Go To : Project Properties > Android Project Options > Android Build > Advanced Tab > Uncheck Enable Proguard

Proguard ParseException with Default proguard.cfg on Android

I am about to release an application but, while i was building it using Export Tool of Android SDK in Eclipse, i get the error below.
I didn't change the proguard.cfg.
It is in the root folder of my project.
I only add proguard.config=proguard.cfg to default.properties.
I read the forum and update proguard (just copied the files to the tools folder of Android SDK), but still I doesn't work. I couldn't figure out what the problem is with the 'Projects\Eclipse' ??
If you help me, I will be so glad...
[2011-08-08 02:32:46 - CoolProject] Proguard returned with error code 1. See console
[2011-08-08 02:32:46 - CoolProject] proguard.ParseException: Unknown option 'Projects\Eclipse' in argument number 9
[2011-08-08 02:32:46 - CoolProject] at proguard.ConfigurationParser.parse(ConfigurationParser.java:172)
[2011-08-08 02:32:46 - CoolProject] at proguard.ProGuard.main(ProGuard.java:484)
Yeah that is right, but also I did something that I didn't know :)
My solution was:
I updated to latest Android SDK.
I changed SDK path property under Eclipse: Window > Preferences > Android > SDK Location as something like c:\Progra~1\android-sdk. The Progra~1 can be used for writing Program Files witout spaces. You can use DIR /X command in command prompt on Windows to get no space versions of Paths.
I moved my Eclipse Workspace to a location without spaces like D:\
The changes above didn't enough to solve the problem. I got "Conversion to Dalvik format failed with error 1" error dialog witout any explanation on output console. Then I found that topic and did what that reply says.
Then it worked ;)
I am using Windows 7 Ultimate x86. I hope it works for others too.
Arda.
Your project path probably contains a space. This should be fixed in the latest version of the Android SDK (at least for the Ant build). Otherwise, you should use a path without spaces for the time being.

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