How to get the left margin of a centered view in android? - android

I have view that is centered in xml by android:layout_centerHorizontal="true". How do I get the leftMargin of it, so I can align other views with it?
I tried using getLayoutParams on the centered view but it didn't work. It seems to report a leftMargin of 0.
I also tried to compute the leftMargin with (screenWidth-view width)/2, but it gives a slightly higher value than expected. More specifically, this is my code:
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int screenWidth = size.x;
int screenHeight = size.y;
TextView button1 = (TextView) findViewById(R.id.button1);
RelativeLayout.LayoutParams params=(RelativeLayout.LayoutParams)
button1.getLayoutParams();
params.height=102;
params.width=114;
params.topMargin =0;
button1.setLayoutParams(params);
params=(RelativeLayout.LayoutParams) button1.getLayoutParams();
int leftMargin = params.leftMargin;
TextView button2 = (TextView) findViewById(R.id.button2);
params=(RelativeLayout.LayoutParams) button2.getLayoutParams();
params.height=102;
params.width=114;
params.leftMargin =leftMargin;
params.topMargin =102;
button2.setLayoutParams(params);
TextView button3 = (TextView) findViewById(R.id.button3);
params=(RelativeLayout.LayoutParams) button3.getLayoutParams();
params.height=102;
params.width=114;
params.leftMargin =(screenWidth-114)/2;
params.topMargin =204;
button3.setLayoutParams(params);
Button1 is centered in xml.
Button2 is left-aligned, not centered.
Button3 is more or less centered, but slightly to the right.
So,
1) how do I get the left margin of a view centered in xml?
2) how do I center (exactly) a view in code? Does getDefaultDisplay reports an higher width than the real screen width?

You can directly ask the layout to have the views aligned. For example,
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent">
<TextView
android:id="#+id/centered_view"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_centerInParent="true"
android:text="Random text"/>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="#id/centered_view"
android:layout_alignParentTop="true"
android:text="Top Button"/>
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignLeft="#id/centered_view"
android:layout_alignParentBottom="true"
android:text="Bottom Button"/>
</RelativeLayout>
EDIT:
To get the relative offset of the centered view, this might suffice:
textView.getViewTreeObserver().addOnGlobalLayoutListener(new ViewTreeObserver.OnGlobalLayoutListener() {
#Override
public void onGlobalLayout() {
Log.d(getClass().getSimpleName(), "top: " + textView.getTop() + " left: " + textView.getLeft());
textView.getViewTreeObserver().removeGlobalOnLayoutListener(this);
}
});
See:
View.getTop() and View.getLeft()

Related

Android XML - ImageView scrolling

A sprite on my android game is set to fall by 5 pixels every 100 milliseconds, this works fine the only problem is that the ImageView itself is only 53dp high, if I make it any bigger the image inside scales with it. Since the ImageView is only 53dp high the image disappears after 1100 milliseconds as it scrolls outside the boundaries of the imageview.
I need the layout height of the ImageView to fill_parent but I need the image to stay the same size instead of scaling with it, here's my current code:
<ImageView
android:id="#+id/blueman"
android:layout_width="0dip"
android:layout_height="53dp"
android:paddingRight="300dp"
android:layout_weight="0.03"
android:src="#drawable/fall" />
Thanks in advance :)
since you didn't give the full code of the layout, I'll make some assumptions...
you're talking about setting your sprite's height to the screen's height without scaling?
There should be a difference between your screen size (that is the root layout item) and the sprites in it. I guess you declared your layout as...:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
style="?gameBackground"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<Button
android:id="#+id/btTap"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginLeft="14dp"
android:layout_marginTop="350dp"
android:background="#drawable/tap"
android:visibility="visible" />
<Button
android:id="#+id/btCellR1C1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:layout_alignParentTop="true"
android:layout_marginLeft="490dp"
android:layout_marginTop="155dp"
android:background="#drawable/cell_red" />
The only thing I had to cope with, was the scaling of my sprites depending on the device's resolution with such a method:
public static void scaleView(View view, int top, int left, int width,
int height) {
top = Math.round(top * scaleY);
left = Math.round(left * scaleX);
width = Math.round(width * scaleX);
height = Math.round(height * scaleY);
LayoutParams params = new LayoutParams(LayoutParams.WRAP_CONTENT,
LayoutParams.WRAP_CONTENT);
params.height = height;
params.width = width;
params.topMargin = top;
params.leftMargin = left;
view.setLayoutParams(params);
view.setSoundEffectsEnabled(false);
}
Please give us more details to help you
Best regards
Serge

GridLayout(not GridView) - Spaces between the cells

I am using GridLayout(support) for displaying ImageViews in my application. There are 3 columns and 5 rows. The problem is that the cells in the GridLayout automatically get some space between them. I am not setting any padding or margin for the cells. Please refer to the image below. All cells are added dynamically and here is how I add these cells.
Getting Screen Width and Height:
Point size = new Point();
getWindowManager().getDefaultDisplay().getSize(size);
screenWidth = size.x;
screenHeight = size.y;
rowHeight = (int) (screenHeight * 0.2);
Adding View to GridLayout:
GridLayout.LayoutParams params = new GridLayout.LayoutParams(
getSpec(rowColumn[0]), getSpec(rowColumn[1]));
params.height = rowHeight;
if (rowColumn[1].equalsIgnoreCase("col_full")) {
params.width = (int) (screenWidth);
} else if (rowColumn[1].equalsIgnoreCase("col_two_part")) {
params.width = (int) (screenWidth * 0.6);
} else {
params.width = (int) (screenWidth * 0.3);
}
ImageButton image = (ImageButton) imageHashMap
.get(reOrderedButtonsListCopy.get(i));
image.setLayoutParams(params);
gridLayout.addView(image, params);
XML Layout:
<ScrollView xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:app="http://schemas.android.com/apk/res/com.xx.xxx"
android:id="#+id/scrollView1"
android:layout_width="wrap_content"
android:layout_height="wrap_content" >
<LinearLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:orientation="vertical" >
<android.support.v7.widget.GridLayout
xmlns:app="http://schemas.android.com/apk/res/com.xx.xxx"
android:id="#+id/gridlayout_main"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:layout_margin="2dp"
app:columnCount="3"
app:rowCount="5" >
</android.support.v7.widget.GridLayout>
</LinearLayout>
</ScrollView>
Current result:
The red lines show the spaces in between the cells. Also, there is some space on the left side of GridLayout. I have only given 2dp as layout_margin. Any reasons why this padding occurs?
[EDIT]
Making the following changes removed the spacings.
gridLayout = (GridLayout) findViewById(R.id.gridlayout_main);
gridLayout.setUseDefaultMargins(false);
gridLayout.setAlignmentMode(GridLayout.ALIGN_BOUNDS);
gridLayout.setRowOrderPreserved(false);
Refer to the image below.
Found the solution.
Making the following changes removed the spacings.
gridLayout = (GridLayout) findViewById(R.id.gridlayout_main);
gridLayout.setUseDefaultMargins(false);
gridLayout.setAlignmentMode(GridLayout.ALIGN_BOUNDS);
gridLayout.setRowOrderPreserved(false);
Refer to the image below.
The only solution that worked for me was to add extra columns in the GridLayout like android:columnCount="7" and then the column that needs more width set to 3 or more. The more space you want to give to that column. It then automatically reserves more space for those columns. The whole GridLayout works as a stretching thing. The columnWeight says how much a column can stretch.

Android: How do I add an element to scrollview below the screen using x and y (and have it scroll)

I'm trying to add an element to a screen in Android using X and Y co-ordinates that's beneath the screen but when it loads the screen won't scroll.
My code for the layout
<ScrollView
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:fillViewport="true"
android:scrollbars="vertical"
android:id="#+id/ScrollView"
android:background="#16A901"
>
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="#+id/inner"
android:background="#b200C4"
>
</RelativeLayout>
</ScrollView>
My Java code
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_xycords);
Display display = getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int maxX = size.x;
int maxY = size.y;
System.out.println("bar maxX "+maxX+" maxY "+maxY);
ScrollView sv= (ScrollView)findViewById(R.id.ScrollView);
RelativeLayout inner = (RelativeLayout)findViewById(R.id.inner);
Button button = new Button(this);
button.setBackgroundResource(R.drawable.black_rect_border_yellow);
button.setText("Test 1 2 3");
button.setX(10);
button.setY(661);//652 is the maxY in my set up so this will obscure part of it
LayoutParams wrap= new LayoutParams(LayoutParams.WRAP_CONTENT,LayoutParams.WRAP_CONTENT);
wrap.setMargins(0, 0, 0, 0);
//wrap.addRule(RelativeLayout.ALIGN_LEFT,R.id.vLine);
//wrap.addRule(RelativeLayout.ALIGN_TOP,R.id.hLine);
inner.addView(button, wrap);
}
I end up with a button where part of it is offscreen but it won't scroll to show the rest.
Any idea what I'm doing wrong?
You must set inner layout_height to a value greater than button y value:
...
inner.addView(button, wrap);
FrameLayout.LayoutParams params = (FrameLayout.LayoutParams)inner.getLayoutParams();
params.height = 661 + 48;
inner.setLayoutParams(params);

android - how does LayoutParams work?

I am a bit confused about this. I have an app where user draws rectangular text objects. I added some textviews in a relative layout in my xml (lets say that I have a maximum of 3 text objects). The objects can be moved and resized. I added this code for each textView
TextView tv=(TextView) findViewById(R.id.text1);
RelativeLayout.LayoutParams lp = new RelativeLayout.LayoutParams(LayoutParams.FILL_PARENT,LayoutParams.FILL_PARENT);
System.out.println(texts.get(i).Sx+ " , "+texts.get(i).Sy+ " , "+ texts.get(i).Lx+ " , "+texts.get(i).Ly);
if(texts.get(i).Sx<=texts.get(i).Lx){
if(texts.get(i).Sy<=texts.get(i).Ly){
lp.setMargins((int)texts.get(i).Sx, (int)texts.get(i).Sy, (int)texts.get(i).Lx, (int)texts.get(i).Ly);
} else{
lp.setMargins((int)texts.get(i).Sx, (int)texts.get(i).Ly, (int)texts.get(i).Lx, (int)texts.get(i).Sy);
}
} else{
if(texts.get(i).Sy<=texts.get(i).Ly){
lp.setMargins((int)texts.get(i).Lx, (int)texts.get(i).Sy, (int)texts.get(i).Sx, (int)texts.get(i).Ly);
} else{
lp.setMargins((int)texts.get(i).Lx, (int)texts.get(i).Ly, (int)texts.get(i).Sx, (int)texts.get(i).Sy);
}
}
tv.setLayoutParams(lp);
tv.setWidth((int)(texts.get(i).width));
tv.setHeight((int)(texts.get(i).height));
tv.setTextSize(texts.get(i).textSize);
tv.setText(text.text);
tv.setTextColor(Color.WHITE);
tv.requestLayout();
Sx, Sy are the starting coos of the object in pixels and Lx, Ly the ending coos.
in the xml I added this:
<RelativeLayout
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:id="#+id/texts" >
<TextView
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:id="#+id/text1" />
<TextView
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:id="#+id/text2" />
<TextView
android:layout_height="fill_parent"
android:layout_width="fill_parent"
android:id="#+id/text3" />
</RelativeLayout>
This seems to work as for in placing the text in the right place. But the width and height of the textview does not seem to be right. Is this a problem of setting the margins in pixels? Some enlightenment would be very useful right now
LayoutParams are used to align your view dynamically. You can add rule to your params like below, above, bottom, top, align, margin and all(same like you do through xml) then finally you can set this layout params to your view. E.g :
// Set the params eg. for a button.
RelativeLayout.LayoutParams button_params = new RelativeLayout.LayoutParams(RelativeLayout
.LayoutParams.WRAP_CONTENT, RelativeLayout.LayoutParams.WRAP_CONTENT);
button_params.addRule(RelativeLayout.LEFT_OF,
any_view.getId());
button_params.addRule(RelativeLayout.ALIGN_PARENT_BOTTOM,
RelativeLayout.TRUE);
button_params.bottomMargin = screen_height / 15;
button_params.rightMargin = 20;
button.setLayoutParams(button_params);
You first set width/height to FILL_PARENT, then you overwrite it with px ?
try something like this
View temp = this.findViewById(recent);
RelativeLayout.LayoutParams relativeParams = (LayoutParams) temp.getLayoutParams();
relativeParams.setMargins(0, 0, 0, 50); // llp.setMargins(left, top, right, bottom);
relativeParams.width = 123;
relativeParams.height = 123;
temp.setLayoutParams(relativeParams);

Spreading gracefully buttons horizontally across a Layout

This is my very first post at Stackoverflow. Before I make my question, I just want to say that this is a great resource of information and I find the community extremely helpful.
I hope to be able to share my Android development knowledge with everyone else as well.
I have been developing for Android for 6 months now and, although I have learned very much, I still greatly struggle when it comes to layout/design.
I have one layout.xml file that contains a Relative layout. Inside this layout, I have three buttons. I want those three buttons to have a certain width size that would grow or shrink depending on the device's screen size/density.
This is the xml:
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/relativeLayout1123123213"
android:layout_width="fill_parent"
android:layout_height="#dimen/actionbar_height"
android:orientation="horizontal">
<Button
android:id="#+id/btnLogin"
android:layout_width="100dp"
android:layout_height="50dp"
android:background="#drawable/button"
android:drawableLeft="#drawable/balloon_overlay_close"
android:gravity="center"
android:text="Earned" />
<Button
android:id="#+id/btnLogin2"
android:layout_width="113dp"
android:layout_height="50dp"
android:layout_alignParentTop="true"
android:layout_toRightOf="#+id/btnLogin"
android:background="#drawable/button"
android:drawableLeft="#drawable/balloon_overlay_close"
android:gravity="center"
android:text="In Progress" />
<Button
android:id="#+id/btnLogin3"
android:layout_width="107dp"
android:layout_height="50dp"
android:layout_alignParentTop="true"
android:layout_toRightOf="#+id/btnLogin2"
android:background="#drawable/button"
android:drawableLeft="#drawable/balloon_overlay_close"
android:gravity="center"
android:text="Done" />
</RelativeLayout>
I hard coded the width values, considering that I have different text sizes in each button... so that should obviously affect the width as well...
My question is... is there any intelligent way to accomplish this? Maybe programatically, when I know the current device's screen size?
Thanks everyone!
Felipe
====================================================
UPDATED SECTION
Hey guys,
Thanks for your help so far.
I have added the LinearLayout and the weight as per recommendation, but I am still not exactly getting what I want. It's almost there, but not quite.
My new xml:
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="#dimen/actionbar_height"
android:orientation="horizontal"
android:gravity="center" android:weightSum="1">
<Button
android:id="#+id/btnLogin"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:background="#drawable/button"
android:drawableLeft="#drawable/balloon_overlay_close"
android:gravity="center"
android:text="#string/bottonbar_earned"
android:layout_weight=".10"/>
<Button
android:id="#+id/btnLogin2"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:layout_weight=".10"
android:background="#drawable/button"
android:drawableLeft="#drawable/balloon_overlay_close"
android:gravity="center"
android:text="#string/bottonbar_inprogress" />
<Button
android:id="#+id/btnLogin3"
android:layout_width="0dp"
android:layout_height="wrap_content"
android:background="#drawable/button"
android:drawableLeft="#drawable/balloon_overlay_close"
android:gravity="center" android:text="#string/bottonbar_redeemed"
android:layout_weight=".90"/>
</LinearLayout>
This is the result link
Can you see the end of the right side? I don't think the weight is distributed like it should, although I set a .90 weight to the third button.
What do you guys think?
What you can do is use android:layout_weight attribute on buttons, but you need to place them into a LinearLayout. If you need to have RelativeLayout, then you can place the LinearLayout inside it.
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:weightSum="1.0" >
<Button
android:text="left"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight=".30" />
<Button
android:text="center"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight=".40" />
<Button
android:text="right"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:layout_weight=".30" />
</LinearLayout>
If you could do it in xml itself, I wouldn't recommend doing it programmatically. You can add something like :
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal"
android:gravity="center" style="android:style/ButtonBar" >
<Button android:text="Ok" android:id="#+id/bookOkBtn"
android:layout_width="0dp" android:layout_height="wrap_content"
android:layout_weight="1" android:layout_marginRight="10dp" />
<Button android:text="Return" android:id="#+id/bookReturnBtn"
android:layout_width="0dp" android:layout_height="wrap_content"
android:layout_weight="1"/>
</LinearLayout>
Making android:layout_width="0" & android:layout_weight=1 uses all the available space width wise.
If you want height-wise also, then specify dip in android:layout_height="100dip" and check your desired height.
If this also doesn't fit your needs and dynamic setting is only the solution, then have added Answer for that too.
UPDATED :
Have a look at this code :
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent" android:layout_height="wrap_content"
android:orientation="horizontal" android:gravity="center"
android:layout_marginTop="15dp" style="android:style/ButtonBar">
<Button android:id="#+id/browseAddBtn" android:text="Add" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:layout_marginRight="10dp" />
<Button android:id="#+id/browseViewBtn" android:text="Edit" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:layout_marginRight="10dp" />
<Button android:id="#+id/browseDelBtn" android:text="Delete" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" android:layout_marginRight="10dp" />
<Button android:id="#+id/browseReturnBtn" android:text="Return" android:layout_width="0dp" android:layout_height="wrap_content" android:layout_weight="1" />
</LinearLayout>
RESULTS
Image shows results of above code and also on changing the layout_weight as mentioned in file respectively. My parent layout is also LinearLayout & has no padding or margins set.
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent" android:orientation="vertical">
This sounds more like a case for a LinearLayout than a RelativeLayout. If you specify a LinearLayout as the parent with a total layout weight of 3 and have each of your Buttons specify a layout weight of 1 they should end up precisely as you desire on any screen.
I had same situation where I had to set sizes of buttons based on screen sizes and density. I calculate the size of buttons based on the actual space for the application I get.
I would suggest you to use LinearLAyout instead of RelativeLayout, but as you have some experience, you must be aware of the differences and ease of usage with Linear rather than Relative layouts.
In my XML I have root LinearLayout & 2 inner LinearLayout (row1 & row2). Each row has 3 butttons.
In my onCreate I get above 3 of them using findViewById.
Using the LayoutParams and the screen's size and densty, I calcualte the size of buttons and text sizes.
Algorithm :
Get Screen height & Width
Deduct the padding & margins you use
Deduct height of Title bar
Now, you have got your full available space. Divide it horizontally & vertically as you need
This will give you size of 1 button
Set the same size to all buttons
Based on buttons width & height & density figure out the text size
You can start up with this, if you need help I will be there. Feel free to ask.
UPDATED : CODE ADDED :-
These methods are added in a class named "Utility" and made static to access the methods in whole project easily :
public static ScreenInfo scrnInfo = new ScreenInfo();
public static void calculateChildSize(LinearLayout root, LinearLayout.LayoutParams row1Params, LinearLayout.LayoutParams row2Params, DisplayMetrics metrics) {
int height, width;
int childWidth, childHeight;
//gets screen dimensions
height = metrics.heightPixels; //480
width = metrics.widthPixels; //320
scrnInfo.setScreenHeight(height);
scrnInfo.setScreenWidth(width);
//Log.i("MY", "Actual Screen Height = " + height + " Width = " + width);
// Get height/width after deducting Padding of all 4 sides
height = height - (root.getPaddingBottom() + root.getPaddingTop()); // 480-70
width = width - (root.getPaddingLeft() + root.getPaddingRight()); // 320-70
//Log.i(TAG, "Actual Area after Padding W = " + width + " H = " + height);
int bottomMargin = row1Params.bottomMargin; //15
bottomMargin = (row1Params.bottomMargin %2) == 0 ? row1Params.bottomMargin : row1Params.bottomMargin+1;
// Actual Height/Width of child
childWidth = (int)(width);
childHeight = (int)(height /2) - (bottomMargin/2);
childHeight -= scrnInfo.getTitleBarHeight();
scrnInfo.setRowHeight(childHeight);
row1Params.height = childHeight;
row1Params.width = childWidth;
row1Params.bottomMargin = (bottomMargin/2);
row2Params.height = childHeight;
row2Params.width = childWidth;
row2Params.topMargin = (bottomMargin/2);
scrnInfo.setChild1LayoutParams(row1Params);
scrnInfo.setChild2LayoutParams(row2Params);
calcTileWidthHeight(childWidth);
calcTileTextSize();
//android.util.Log.i(TAG, "Child W = " + childWidth + " H = " + childHeight + " Tile W = " + scrnInfo.getTileWidth() + " Tile Text Size = " + getTileTextSize());
return;
}
public static void calcTileWidthHeight(int childWidth) {
int margin = 8;
scrnInfo.setTileWidth(((childWidth/3)-margin));
}
public static void findTitleBarHeight(Window win) {
Rect rect = new Rect();
win.getDecorView().getWindowVisibleDisplayFrame(rect);
int statusHeight = rect.top;
int contentViewTop = win.findViewById(Window.ID_ANDROID_CONTENT).getTop();
int titleHeight = contentViewTop - statusHeight;
scrnInfo.setTitleBarHeight(titleHeight); // SET TitleBarHeight
//Log.i(Utility.TAG, "titleHeight = " + titleHeight + " statusHeight = " + statusHeight + " contentViewTop = " + contentViewTop);
return;
}
public static void calcTileTextSize() {
// current is 11 on W = 75 => its small
int w = scrnInfo.getTileWidth();
float ts = 11f;
if (w >= 51 && w <= 70) // Port LDPI W - 54 H -98
ts = 15f;
// Screen 320 * 480 Medium dense
else if (w >= 71 && w <= 80) // Port MDPI
ts = 13f;
else if (w >= 81 && w <= 110) // Land LDPI W - 81 H - 58
ts = 15f;
else if (w >= 111 && w <= 220) // Landscape - Perfect
ts = 18f;
else if (w >= 221 && w <= 250)
ts = 20f;
setTileTextSize(ts);
}
ScreenInfo class contains setters/getters for following members :
public class ScreenInfo {
private int titleBarHeight, screenHeight, screenWidth;
private int rowHeight;
private LinearLayout.LayoutParams child1LayoutParams, child2LayoutParams;
private int _6tiles_Width; // Width of a Tile where 3 tiles on 2rows r shown
NOW comes actual implementation in Activity :
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.datapage);
root = (LinearLayout) findViewById(R.id.dataroot);
row1 = (LinearLayout) findViewById(R.layout.datarow1);
row2 = (LinearLayout) findViewById(R.layout.datarow2);
btn1 = (Button) findViewById(R.id.relationBtn);
btn2 = (Button) findViewById(R.id.productBtn);
btn3 = (Button) findViewById(R.id.bankBtn);
btn4 = (Button) findViewById(R.id.locationBtn);
btn5 = (Button) findViewById(R.id.curencyBtn);
btn6 = (Button) findViewById(R.id.dataReturnBtn);
root.post(new Runnable() {
public void run() {
Utility.findTitleBarHeight(getWindow());
// CALCULATE THE SIZE OF INNER LAYOUTS
//calculateChildSize();
LinearLayout.LayoutParams row1Params = (android.widget.LinearLayout.LayoutParams) row1.getLayoutParams();
LinearLayout.LayoutParams row2Params = (android.widget.LinearLayout.LayoutParams) row2.getLayoutParams();
DisplayMetrics metrics = new DisplayMetrics();
getWindowManager().getDefaultDisplay().getMetrics(metrics);
Utility.calculateChildSize(root, row1Params, row2Params, metrics);
row1.setLayoutParams(Utility.scrnInfo.getChild1LayoutParams());
row2.setLayoutParams(Utility.scrnInfo.getChild2LayoutParams());
RefreshComponents();
}
});
}
protected void RefreshComponents() {
// Set background of the root
root.setBackgroundColor(Utility.getBackgroundColor());
// set Gradient Colors & text color of all buttons
RefreshGradientButtons();
}
protected void RefreshGradientButtons() {
GradientDrawable btnGradient = Utility.getButtonDrawable();
int i = -1;
for(i=0; i < row1.getChildCount(); i++) {
Button btn = (Button)row1.getChildAt(i);
btn.setBackgroundDrawable(btnGradient);
btn.setTextColor(Utility.getTextColor());
btn.setTextSize(Utility.getTileTextSize());
}
for(i=0; i < row2.getChildCount(); i++) {
Button btn = (Button)row2.getChildAt(i);
btn.setBackgroundDrawable(btnGradient);
btn.setTextColor(Utility.getTextColor());
btn.setTextSize(Utility.getTileTextSize());
}
}
Whenever screen is changed from Portrait to Landscape or vice-versa OR if at all density is changed at runtime, onCeate is called every such time. Hence this code is added in onCreate(), so the calculations and settings can be appropriately on spot.
In my app, this works like a charm in versions from 1.5 to 3.2 and all density's.
You will have to make changes for your requirement accordingly. As your design is just 3 buttons in a row, while my design for the above code is like Tiles on screen. 2 rows n 3 buttons in each row. I have kept the logs I had added as it will help you to debug and figure out your solution.
This will work 100%.
*I would still recommend to give a try to : just create a new xml and in LinearLayout as parent, add your LinearLayout of buttons and see. Does that work ? While executing try it in both the modes. In your LinearLayout try removing weightSum. According to me, this requirement should be achieved in xml itself. *
BEST LUCK.

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