New Relic - java.io.IOException: File exists - android

I experience problems when trying to build my Android project which depends on New Relic. See grade command and stack trace below.
Command:
./gradlew clean assembleProdDebug assembleProdDebugTest
See terminal output below:
...
:my-project:my-project:packageReleaseJniLibs[newrelic] Error encountered while loading the New Relic agent
java.io.IOException: File exists
at sun.tools.attach.BsdVirtualMachine.createAttachFile(Native Method)
at sun.tools.attach.BsdVirtualMachine.<init>(BsdVirtualMachine.java:74)
at sun.tools.attach.BsdAttachProvider.attachVirtualMachine(BsdAttachProvider.java:63)
at com.sun.tools.attach.VirtualMachine.attach(VirtualMachine.java:208)
at com.sun.tools.attach.VirtualMachine$attach.call(Unknown Source)
at org.codehaus.groovy.runtime.callsite.CallSiteArray.defaultCall(CallSiteArray.java:45)
at org.codehaus.groovy.runtime.callsite.AbstractCallSite.call(AbstractCallSite.java:108)
at org.codehaus.groovy.runtime.callsite.AbstractCallSite.call(AbstractCallSite.java:116)
at com.newrelic.agent.android.NewRelicTask.injectAgent(NewRelicTask.groovy:45)
at com.newrelic.agent.android.NewRelicTask$injectAgent$0.callCurrent(Unknown Source)
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':my-project:newRelicInstrumentTask'.
> java.io.IOException: File exists
It complains about "File exists" but it doesn't say anything about what file or where or how to solve it.
Top level build.gradle file has the following dependency:
classpath "com.newrelic.agent.android:agent-gradle-plugin:4.+"
and each of the two apps has the following:
compile 'com.newrelic.agent.android:android-agent:4.273.4'
New Relic and the build process worked perfectly fine until I merged two apps into the same Android studio project. I did this because the two apps share a lot of code with each other.
Anyone experienced the same problem? Any ideas on how to solve it? Just ask if you need more information.

Related

Could not download groovy-all.jar (org.codehaus.groovy:groovy-all:2.4.15) in Android Studio 3.3 Beta 2

The Problem:
when i am trying to build release variant of my Kotlin project in Android Studio 3.3 Beta 2, it is getting stuck randomly for 10 to 16 minutes after spitting some errors.
Running gradle/assemble it showed following errors :
> Task :app:lintVitalRelease FAILED
:app:lintVitalRelease (Thread[Task worker for ':' Thread 2,5,main]) completed. Took 8 mins 23.222 secs.
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:lintVitalRelease'.
> Could not resolve all files for configuration ':app:lintClassPath'.
> Could not download groovy-all.jar (org.codehaus.groovy:groovy-all:2.4.15)
> Could not get resource 'https://jcenter.bintray.com/org/codehaus/groovy/groovy-all/2.4.15/groovy-all-2.4.15.jar'.
> Connection reset
* Exception is:
org.gradle.api.tasks.TaskExecutionException: Execution failed for task ':app:lintVitalRelease'.
What I've tried so far
Answer from this question Could not find org.codehaus.groovy:groovy-all:2.4.12
but it isn't downloading at all and getting stuck.
tried to open the link in the browser and it is downloading the file but it is not downloading while in the build process https://jcenter.bintray.com/org/codehaus/groovy/groovy-all/2.4.15/groovy-all-2.4.15.jar
created a brand new project tried to release it same problem there
Project Gradle settings
android.useAndroidX=true
# Automatically convert third-party libraries to use AndroidX
android.enableJetifier=true
# Kotlin code style for this project: "official" or "obsolete":
kotlin.code.style=official
classpath "org.jetbrains.kotlin:kotlin-gradle-plugin:1.3.0"
classpath 'com.android.tools.build:gradle:3.4.0-alpha02'
//workaround for Dagger2 > 2.16
classpath 'com.android.tools.build.jetifier:jetifier-processor:1.0.0-beta02'
i don't know what is causing it to stop downloading or not allowing it to download the groovy file but i am stuck here and can't release my app :(
when i updated my Android Studio to ver3.3 today ,i met this problem ,and here are my errors:
"Execution failed for task ':app:lintVitalRelease"....
"org.gradle.api.internal.artifacts.ivyservice.DefaultLenientConfiguration$ArtifactResolveException: Could not resolve all artifacts for configuration ':app:debugAndroidTestRuntimeClasspath"
.....
"Could not download junit.jar (junit:junit:4.12)"
.....
"org.gradle.api.resources.ResourceException: Could not get resource 'https://jcenter.bintray.com/junit/junit/4.12/junit-4.12.jar'."
.....
"org.gradle.internal.resource.transport.http.HttpRequestException: Could not GET 'https://jcenter.bintray.com/junit/junit/4.12/junit-4.12.jar'"
.....
this time its 'junit.jar',and 30mins ago its 'groovy-all.jar'....ithink there are sth wrong with my internet,so i have tried many times and waited for hours...
but when i searched 'Execution failed for task ':app:lintVitalRelease' when i was waiting ,i found another solution,add the following lines to android{} in app\build.gradle
"lintOptions {
checkReleaseBuilds false
abortOnError false
}"
i dont know why,but it works,the red lines disappear...
I solved it by waiting for 30 minutes so it can download the groovy jar file, before trying it for 2 hours and it was no problem with my internet.
thanks #TheWanderer to hint me about the internet
Accepted answer is right, just one more thing. For me I was using VPN as I was connected to database via secure channel. Hence, when I was running android studio, it was failing at similar point. Once I turned off my vpn and ran again it worked like a charm...

Can't compile React Native Android APK, fails on bundleReleaseJsAndAssets/metro-bundler

I am getting the following errors compiling on Android, either from the command line or via Android Studio:
* Exception is:
org.gradle.api.UncheckedIOException: Failed to capture snapshot of input files for task 'bundleReleaseJsAndAssets' during up-to-date check
Caused by: java.io.FileNotFoundException: /Users/mikem/react/myapp/metro-bundler-symbolicate117923-49160-k3nnyf.htls935wmi.sock (Operation not supported on socket)
I have cleared out node_module and reset the caches, manually generated the bundle but this error continues.
Any help would be appreciated.
In case anybody else runs into this - the link metro-bundler-symbolicate117923-49160-k3nnyf.htls935wmi.sock did exist in that directory but had a root owner (perhaps could have been caused when I was trying to fix other issues). Deleting the link fixed the problem.

why i get Some file crunching failed after i rename drawable file to .9.png?

I am testing 9-patch image .
Before everything works fine , and i rename drawable file ic_button_beat_box_default.png to ic_button_beat_box_default.9.png , then i get error :
Some file crunching failed, see logs for details
. Then i rename back , it works normal. So how this happens ?
The complete error is :
FAILURE: Build failed with an exception.
* What went wrong:
Execution failed for task ':app:mergeDebugResources'.
> Some file crunching failed, see logs for details
* Try:
Run with --info or --debug option to get more log output.
* Exception is:
org.gradle.api.tasks.TaskExecutionException: Execution failed for task ':app:mergeDebugResources'.
at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:69)
at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.execute(ExecuteActionsTaskExecuter.java:46)
at org.gradle.api.internal.tasks.execution.PostExecutionAnalysisTaskExecuter.execute(PostExecutionAnalysisTaskExecuter.java:35)
...
Caused by: java.lang.RuntimeException: Some file crunching failed, see logs for details
at com.android.builder.png.QueuedCruncher.waitForAll(QueuedCruncher.java:260)
at com.android.builder.png.QueuedCruncher.end(QueuedCruncher.java:280)
at com.android.ide.common.res2.MergedResourceWriter.end(MergedResourceWriter.java:132)
at com.android.ide.common.res2.DataMerger.mergeData(DataMerger.java:291)
at com.android.ide.common.res2.ResourceMerger.mergeData(ResourceMerger.java:48)
at com.android.build.gradle.tasks.MergeResources.doIncrementalTaskAction(MergeResources.java:250)
at com.android.build.gradle.internal.tasks.IncrementalTask.taskAction(IncrementalTask.java:124)
at org.gradle.internal.reflect.JavaMethod.invoke(JavaMethod.java:75)
at org.gradle.api.internal.project.taskfactory.AnnotationProcessingTaskFactory$IncrementalTaskAction.doExecute(AnnotationProcessingTaskFactory.java:244)
at org.gradle.api.internal.project.taskfactory.AnnotationProcessingTaskFactory$StandardTaskAction.execute(AnnotationProcessingTaskFactory.java:220)
at org.gradle.api.internal.project.taskfactory.AnnotationProcessingTaskFactory$IncrementalTaskAction.execute(AnnotationProcessingTaskFactory.java:231)
at org.gradle.api.internal.project.taskfactory.AnnotationProcessingTaskFactory$StandardTaskAction.execute(AnnotationProcessingTaskFactory.java:209)
at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeAction(ExecuteActionsTaskExecuter.java:80)
at org.gradle.api.internal.tasks.execution.ExecuteActionsTaskExecuter.executeActions(ExecuteActionsTaskExecuter.java:61)
... 57 more
On Windows I had a "BUILD FAILED Failed to crunch file [path]" error and solved it by closing the Android Studio project, copying the entire project folder into a location with a shorter directory path, such as my C: folder and then opening the project in the new location. Hope it helps
Rename your file again
ic_button_beat_box_default.9.png to ic_button_beat_box_default9.png because android studio takes ic_button_beat_box_default.9 instead of ic_button_beat_box_default.9.png
or another solution is add below line to your build.gradle(Module:app)
android{
aaptOptions {cruncherEnabled = false}
}
I had the same issue by changing only file name, when I saved the image in 9-patch-tool issue solved.
I had the same issue. I was able to resolve it just by reducing one folder from chain. It is due to long file path. So try using minimum hierarchy for your project location.
try this, insert this code in android section in app gradle:
aaptOptions {
cruncherEnabled = false
}
I have red other similar questions and answers to them on SO, regarding that "file crunching failed, see logs for details" error.
Nothing helped.So,I reverted all "SO" changes I made with gradle and other files
and removed ".9" in that png.9 files and it began work.
Then I recreated all *.9.png files again.
Hence, in my case the cause was wrong editing of 9.pngs in external png editors.
What solved it for me was to set
aaptOptions {
cruncherEnabled = false
}
Then to run the app (icons were missing)
then remove this option and run the app again.
Hope it helps somebody.
This worked for me:
Build -> Clean Project.
and then
Build -> Rebuild Project.

Maximo Anywhere WorkManager build failed

I am try to build android apps but while creating apps my build failed with following errors.
D:\ibm\AnywhereWorkManager\build.xml:87: The following error occurred
while executing this line:
D:\ibm\AnywhereWorkManager\anywhere-apps-builder.xml:720: The
following error occurred while executing this line:
D:\ibm\AnywhereWorkManager\anywhere-apps-builder.xml:716: Failed
building application:
com.worklight.builder.exception.WorklightBuildException:
java.io.IOException: Unable to delete directory
D:\ibm\AnywhereWorkManager\apps\WorkApproval\android\native\assets\www\default\dojo\cldr\nls\zh-hans-mo.
at
org.apache.tools.ant.ProjectHelper.addLocationToBuildException(ProjectHelper.java:551)
I know this answer might seem obvious, but if you have any of the files mentioned in the failure (D:\ibm\AnywhereWorkManager\apps\WorkApproval\android\native\assets\www\default\dojo\cldr\nls\zh-hans-mo)
open ( commandline, eclipse, other editor), this will cause the issue.

TeamCity, Android, Gradle Script failure

I have been struggling to get TeamCity to build my Android Project. I have finally gotten the server to be able to compile the project with Gradlew (although I have to ignore lint errors, which I am not happy about - it will not tell me which lint errors are being violated EDIT: I found it in ..\build\outputs\lint-results.html)
But now I can see that it is trying to execute the following:
C:\TeamCity\buildAgent\work\284714bad9f1a533\MyProject>gradlew.bat --init-script C:\TeamCity\buildAgent\plugins\gradle-runner\scripts\init.gradle clean build
And I am getting the following error:
FAILURE: Build failed with an exception.
* Where:
Initialization script 'C:\TeamCity\buildAgent\plugins\gradlerunner\scripts\init.gradle' line: 31
* What went wrong:
A problem occurred evaluating initialization script.
> Cannot invoke method split() on null object
I have checked this line and it seems fairly standard:
initscript {
dependencies {
def teamCityInitLib = System.getenv("TEAMCITY_BUILD_INIT_PATH")
println "Init lib: ${teamCityInitLib}"
def classPathFiles = teamCityInitLib.split(File.pathSeparator) //line 31
classpath files(classPathFiles)
}
}
Can anyone help me? NOTE: the following command works without a problem:
gradlew.bat clean build
Seems that you don't have TEAMCITY_BUILD_INIT_PATH variable in your PATH on your build machine. You can add it either by standart ways, depending on OS, or by adding it to Build Parameters in Configuration Steps of your build.
It seems like the build file is not being found. At least, that is what support is telling me. To me this is a TeamCity bug and not on my side. When I find out more, I'll post it.
Found this post while looking for a way to emulate a TC build from the command line and trying to understand how to set TEAMCITY_BUILD_INIT_PATH.
In my environment I determined that it's set to:
/apps/teamcity-agent/agent/lib/serviceMessages.jar:/apps/teamcity-agent/agent/lib/runtime-util.jar:/apps/teamcity-agent/agent/plugins/gradle-runner/lib/gradle-runner-common.jar
Where /apps/teamcity-agent is the my TC install path.
Hope this helps.

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