display contents in different languages - android

Currently, I have a txt file that is formatted (using delimiters) in a specific way. I read the file, parse it and populate the GUI of the app.
I need to make the multi-lingual app so basically display non English characters. I have 2 ideas in mind:
Write the file in non English and read it/parse it based on the mobile language.
In the English file, I change the actual contents to be reference to String ID. These ID are the ones in String.xml. When I read the file, I parse the ID and call the corresponding string. I will let Android figure out the system language and pick the appropriate String.xml
OR completely different solution that you recommend

Related

Android Studio display localized value in spinner but get only corresponding english value

I have an Android App which should support Multi languages.
I have two string.xml files one supporting english language and the other one supporting my local language.
I have displayed a string array from the resources file into a spinner
then the selected value by the user should be compared with the value in the database server.
In the database server the values are stored in english language only. So, there is an issue in comparision
So, irrespective of the display language in spinner, in the java code, I should be able to get the corresponding english value only.
I am trying to create separate string arrays in Java code. But I think there would be a simpler solution.
Your help is appreciated!

Multiple Language Support Android APP

I am very new for developing the multi-language oriented Android APP. This is the first time i am going to support my app in multi-support language app. I need some clarification for developing the multi-language support app. Already i have some ideas before initiate the development.
Single APK with Localization like will make the multiple String.xml and include it in inside of the app and based the member selection of language its automatically invokes and works.
All language strings values will retain in app server (back-end) and will raise the Rest-API request and get those values and change it inside of the entire app (all screens) if member click and change the language inside of the app.
Main concern is if anything needs to change in future then Idea2 is best way. We will just change in back-end side it will be appeared in client side. But if we are going Idea1 and wants to change then we need to put the new build only.
Which one is best approach and recommended way to develop?
You will need to create different String.xml depending the languages you want to target as JDenais says, in my app i have the following
for example the first arab string consist in the same as Strings.xml but with all in arab, now, you only need to call one string in your xml files and it will just select where to grab depending on the phone language. Or in default the language from where the app was downloaded by google play, in fact, they are all the same strings.xml , so you dont need to specify which one you want to pull the translated text from, just replicate your main strings.xml in your other strings.xml and then the phone will decide where to pull the data.
Also please read the official doc on how to accomplish this https://developer.android.com/training/basics/supporting-devices/languages
Also please check the language ISO Codes here
What is the list of supported languages/locales on Android?
All your texts should be packaged in the APK in different String.xml files. Forget about receiving texts from a backend. It would be a lot of extra work for limited gain and with added risks of failure.
The framework takes care of selecting the appropriate string.xml file and offers support for needed use cases like plurals.
right click the values folder and choose new-> values resource file -> locale -> choose the language you want and name it strings.
copy the strings from the original string file to the new file and change them to the new language just the strings
make sure that the view xml files have their text set as "#string/the_name of the string" not hard coded

How can I load the strings.xml dynamically? Can I put the file in a server?

Why i ask this is because the size of my APK is huge. I wanna make it smaller.
There're lots of strings in strings.xml. Our product manager force us to support all languages on the earth.
I'd like to know, can I just put some languages of strings.xml locally, put others in a server, then when user launches the app, downloads the strings.xml from it dynamically according to the language of the user.
I am not quite clear about the process of how android load the strings.xml file. Any idea about it?
Thanks~~
can I just put some languages of strings.xml locally, put others in a server, then when user launches the app, downloads the strings.xml from it dynamically according to the language of the user.
You cannot modify resources at runtime. You are welcome to download and process XML files at runtime, and those XML files might contain strings that you want to display to the user. However, you cannot use the Android resource system to pull in those strings. You would need to write your own Java code that uses those values, including determining which translation to use for a given device (taking into account the multiple-locale support offered in Android 7.0).
You can easily call some web-service on your application start and fetch the strings of desired/selected language in form of say JsonArray. Then parse that data to some data-model like ArrayList of string to manage in your app

ANDROID: What is the main idea behind of using strings.xml?

Someone please explain what is the main idea of using strings.xml?
I think it would be useful for multi-language support but how can we organise it for that?
Do I need it if I don't want to use multi-language support in my android application?
The idea is that it represents a single location for various strings, so your code isn't peppered with string literals. In addition to that, you gain the ability to easily localize. Organization of files for localization is covered here:
http://developer.android.com/guide/topics/resources/localization.html#creating-alternatives
Do you need it if you're not localizing? No. But it may make things easier in the long run, and I would recommend using it just for that reason.
Hard-coding strings is Bad.
Parameterizing strings (e.g. with strings.xml) is Good.
Being able to internationalize your strings (with language and/or locale-specific versions of strings.xml) is even Better :)
PS:
To make use of internationalization, just create resource subdirectories. Google will give you plenty of references/examples. Herre's one:
http://developer.android.com/guide/topics/resources/localization.html
* res/values/strings.xml
Contains English text for all the strings that the application
uses, including text for a string named title.
* res/values-fr/strings.xml
Contain French text for all the strings, including title.
* res/values-ja/strings.xml
Contain Japanese text for all the strings...
And yes, you should absolutely get in the habit of using strings.xml (and colors.xml and dimens.xml etc etc) even if you don't plan on internationalizing immediately.
IMHO....

Parse an xml file depending on the current language

Is there a way to parse an xml file depending on the current language? For example, I have two countries.xml files. One in the values folder, and another one in the values-de folder. I want to parse the file specific to the current language.
The android environment parses these files for you, and you can get to the data through various accessors, like if you have a set of strings in your strings.xml, you use
getText(R.strings.my_string);
which will give you the string from the strings.xml for that locale (or the default one if none match).
Check the developer's guide on resource localization for more info.

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