I have a game with Google play services. It said I had to publish Google Play services first to publish the game.So I made the Google Play services published but when I go to the game info side, it still says "Ready to Publish" but the buttons to publish aren't working or unavailable. When can I actually publish the app?
I have looked everywhere to publish it but I cannot find anything. Who can help me out here and let me know why it isn't actually live?
HI there might be a delay from google dev console for few minutes, now i can see 'Publish' button active after publishing my game services and waited for atleast half hour,then i see publish button for app as well active
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I uploaded my App a few days ago and today it says "production" under tracks. What exactly does that mean? Before it said "in review".
If I search for my App in the Play Store the App is not shown up, even though it says "available in Google Play" inside my Google Play Console.
Do I have to change any settings or will it be published anyway? I already set it up to be published automatically...
Thanks a lot!
you need to wait at least 48 hours to 1 week to see your app when you search for it.
try to directly access your app, like this:
https://play.google.com/store/apps/details?id=[YOUR APP BUNDEL ID]
Or alternatively, click on view on Google Play from Google Play Console:
I have uploaded an application in google play console. They rejected my application due to Violation of Impersonation policy. Then I changed my logo and uploaded it again. Then they publish it on play store. When I uploaded the application in play console I Upload both new apk and play console logo. When I am installing the application in the phone then I see they updated only play store logo, not my new apk. How do I solve the problem?
Sometimes it takes more than 24 hrs to publish the app and become available for download from the google play store. Don't worry.
However, I would like to recommend you check if you have chosen the Full Rollout option while publishing your application. Sometimes, the app is updated and people forget to click on the Full rollout button.
Was questioning the same thing yesterday. I violated the privacy policy and needed to add a policy into the url needed. And clicked "Resubmitted", at the side you will see "processing request" or something like that? Yes, you have to wait to let Google Play Store review your app to make sure you have fixed what they pointed out the first time.
So don't worry, give it some time.
I added Google Play Games Services support to my board game app and implemented Achievements and a Leaderboard through the corresponding clients in a similar way as the GPGS sample app "Type A Number" did. When debugging with adb and my tester account, these features worked fine. When I released the app into production, the Leaderboard started showing the message "Hmm, something went wrong in Play Games". Additionally, achievements can be unlocked and are being shown properly. But after closing the app, this progress is being lost.
Under Google APIs -> Google Play Games Services I get this feedback of the GPGS API calls (in the production phase):
GPGS method calls
Since the release, I apparently mainly get 401 as a response code according to the metrics.
SOLUTION: Google Play Games doesn't work with app published in PlayStore
Have the same issue - it looks like Play Services do not work correctly for the testers atm. I have the app that is live and an update which is in closed Alpha. Tested with the test account with the same issue. Then tried the same closed alpha update (previously installed by test user) with the user who is not listed as tester and Services worked fine. Didn't push the update live though - will update when it's live and Play Services status is rechecked.
I had the same problem. Leaderboards stopped appearing after first post. I tried removing OAuth keys and putting them back on, but that didn't seem to do the job. Went for a hail mary and linked the same app AGAIN to Games Services and voila! Image below shows what to do. Worked for me, hope it works for you. Cheers!
So I'm working in an app I didn't started and there's this "google play services check". In the last version I uploaded (with some minor bug fixes not related with the google play services check), the app asks to update the play services, this doesn't happens in latests versions of the app, only in the last one, regardless the device. Anyone could tell what can be the cause of this? And, what happens if I decide to not update the play services? Does some service stop working?
PS: I would like to remark that NOTHING related to the google play services check has been changed, NOTHING.
We developed an application that uses the Google Play Services extension.
I assume that people without Google Play Services installed on their device side will not be able to use these services.
However if people does not have Google Play Services installed on their device, they probably cannot download it in the first place, because they dont have Google Play App itself.
So is it safe to assume that most people who install the app have Google Play Service installed and make a more general verification in our app for other rare cases?
For example, check if Google Play Services availability and if not installed, simply write a message and exit the app.
What is your opinion on that ?
Thanks
One of the things that can happen is that Google Play Services is present on the device, but not up to date. Or the user could have disabled Google Play Services. In both these cases connection to Google Play Services will fail, so you really have to check for it, no excuses :)
The answer can be found on Android's developers website
Important: Because it is hard to anticipate the state of each device, you must always check for a compatible Google Play services APK before you access Google Play services features. For many apps, the best time to check is during the onResume() method of the main activity.