I'm working on an app using Chromecast and I want to be able to filter the available devices or routes based on device name or description. So when a user clicks the MediaRouteButton only some of the available devices would show. The use case for my app happens in a place where many cast devices are available and I want to make sure the user doesn't accidentally select a device in another room. The user information in the app stores the room information that the user is based in and the chromecasts are being named in an intelligent way so that, ideally, only the chromecast device for a specific user's room would show up as available to them.
I have tried grabbing the MediaRouteDialogFactory and filtering devices at that level but have had no luck. There doesn't seem to be any mechanism that I can find to hide or remove routes.
To filter Chromecast devices from chooser dialog you can use onFilterRoute:
public boolean onFilterRoute (MediaRouter.RouteInfo route)
Returns true if the route should be included in the list.
The default implementation returns true for enabled non-default routes
that match the selector. Subclasses can override this method to filter
routes differently.
You need to create a CustomMediaRouteChooserDialog:
public class CustomMediaRouteChooserDialog extends MediaRouteChooserDialog {
public CustomMediaRouteChooserDialog(Context context) {
super(context);
}
public CustomMediaRouteChooserDialog(Context context, int theme) {
super(context, theme);
}
#Override
public boolean onFilterRoute(MediaRouter.RouteInfo route) {
// Apply your logic here.
// Return false to hide the device, true otherwise
if (TextUtils.equals(route.getName(), "Chromecast-hidden"))
return false;
else
return true;
}
}
Then create a CustomMediaRouteChooserDialogFragment:
public class CustomMediaRouteChooserDialogFragment extends MediaRouteChooserDialogFragment {
#Override
public Dialog onCreateDialog(Bundle savedInstanceState) {
CustomMediaRouteChooserDialog dialog = new CustomMediaRouteChooserDialog(getActivity());
dialog.setRouteSelector(getRouteSelector());
return dialog;
}
}
Then create a CustomMediaRouteDialogFactory:
public class CustomMediaRouteDialogFactory extends MediaRouteDialogFactory {
#Override
public MediaRouteChooserDialogFragment onCreateChooserDialogFragment() {
return new CustomMediaRouteChooserDialogFragment();
}
}
Then after create your MediaRouteActionProvider call setDialogFactory:
mediaRouteActionProvider.setDialogFactory(new CustomMediaRouteDialogFactory());
One approach would be the following:
Extend MediaRouteDialogFactory and override onCreateChooserDialogFragment() to return your own chooser dialog fragment, say 'MyChooserDialogFragment'; this should extend MediaRouteChooserDialogFactory.
In MyChooserDialogFragment, override onCreateChooserDialog() to return, say, MyChooserDialog which extends MediaRouteChooserDialog
In MyChooserDialog, override onFilterRoute(MediaRouter.RouteInfo route)). In this override, you are passed in a route and you can return true to accept or false to reject that route; so a naive implementation would be return route.getName().startsWith('room10') (in reality, it should be a bit smarter like:
String validPrefix = 'room10';
boolean validRoute = route.getName().startsWith(validPrefix);
return !route.isDefault()
&& route.matchesSelector(getRouteSelector())
&& validRoute;
Related
I'm making an app to play short pieces of short songs with a specific order based on the user destitution. So to do some thing like that i need to call functions that play the song several times but with different parameters.
So how can i making a list of functions at run time and execute it?
Assuming that the functions follow a sequence (the success of one function, relays the next one in the list), I would suggest creating a callback interface whose methods return booleans.
Ensure the methods return a boolean when executed, hence
create the ArrayList, make sure the last element in the list is a false regardless.
public void myFunctions(ArrayList<Boolean> functions, CallBackMethods mm){
for (int i = 0; i<functions.size(); i++){
mm = new FunctionChecker(functions.get(i));
while(mm.onSuccess()){
Log.d(TAG,"Function Ran");
}
}
}
the method above will run all the functions in the arraylist given they individually execute.
below is a class that implements the interface;
public class FunctionChecker implements CallBackMethods{
private boolean methodFlag;
public FunctionChecker(boolean methodFlag) {
this.methodFlag = methodFlag;
}
#Override
public boolean onSuccess() {
return methodFlag?methodFlag:onFail();
}
#Override
public boolean onFail() {
return false;
}
}
and here is the interface;
public interface CallBackMethods {
boolean onSuccess();
boolean onFail();
}
it is a constraining work around but i hope it helps
I'm start learning RxJava and I like it so far. I have a fragment that communicate with an activity on button click (to replace the current fragment with a new fragment). Google recommends interface for fragments to communicate up to the activity but it's too verbose, I tried to use broadcast receiver which works generally but it had drawbacks.
Since I'm learning RxJava I wonder if it's a good option to communicate from fragments to activities (or fragment to fragment)?. If so, whats the best way to use RxJava for this type of communication?. Do I need to make event bus like this one and if that's the case should I make a single instance of the bus and use it globally (with subjects)?
Yes and it's pretty amazing after you learn how to do it. Consider the following singleton class:
public class UsernameModel {
private static UsernameModel instance;
private PublishSubject<String> subject = PublishSubject.create();
public static UsernameModel instanceOf() {
if (instance == null) {
instance = new UsernameModel();
}
return instance;
}
/**
* Pass a String down to event listeners.
*/
public void setString(String string) {
subject.onNext(string);
}
/**
* Subscribe to this Observable. On event, do something e.g. replace a fragment
*/
public Observable<String> getStringObservable() {
return subject;
}
}
In your Activity be ready to receive events (e.g. have it in the onCreate):
UsernameModel usernameModel = UsernameModel.instanceOf();
//be sure to unsubscribe somewhere when activity is "dying" e.g. onDestroy
subscription = usernameModel.getStringObservable()
.subscribe(s -> {
// Do on new string event e.g. replace fragment here
}, throwable -> {
// Normally no error will happen here based on this example.
});
In you Fragment pass down the event when it occurs:
UsernameModel.instanceOf().setString("Nick");
Your activity then will do something.
Tip 1: Change the String with any object type you like.
Tip 2: It works also great if you have Dependency injection.
Update:
I wrote a more lengthy article
Currently I think my preferred approach to this question is this to:
1.) Instead of one global bus that handles everything throughout the app (and consequently gets quite unwieldy) use "local" buses for clearly defined purposes and only plug them in where you need them.
For example you might have:
One bus for sending data between your Activitys and your ApiService.
One bus for communicating between several Fragments in an Activity.
One bus that sends the currently selected app theme color to all Activitys so that they can tint all icons accordingly.
2.) Use Dagger (or maybe AndroidAnnotations if you prefer that) to make the wiring-everything-together a bit less painful (and to also avoid lots of static instances). This also makes it easier to, e. g. have a single component that deals only with storing and reading the login status in the SharedPreferences - this component could then also be wired directly to your ApiService to provide the session token for all requests.
3.) Feel free to use Subjects internally but "cast" them to Observable before handing them out to the public by calling return subject.asObservable(). This prevents other classes from pushing values into the Subject where they shouldn't be allowed to.
Define events
public class Trigger {
public Trigger() {
}
public static class Increment {
}
public static class Decrement {
}
public static class Reset {
}
}
Event controller
public class RxTrigger {
private PublishSubject<Object> mRxTrigger = PublishSubject.create();
public RxTrigger() {
// required
}
public void send(Object o) {
mRxTrigger.onNext(o);
}
public Observable<Object> toObservable() {
return mRxTrigger;
}
// check for available events
public boolean hasObservers() {
return mRxTrigger.hasObservers();
}
}
Application.class
public class App extends Application {
private RxTrigger rxTrigger;
public App getApp() {
return (App) getApplicationContext();
}
#Override
public void onCreate() {
super.onCreate();
rxTrigger = new RxTrigger();
}
public RxTrigger reactiveTrigger() {
return rxTrigger;
}
}
Register event listener wherever required
MyApplication mApp = (App) getApplicationContext();
mApp
.reactiveTrigger() // singleton object of trigger
.toObservable()
.subscribeOn(Schedulers.io()) // push to io thread
.observeOn(AndroidSchedulers.mainThread()) // listen calls on main thread
.subscribe(object -> { //receive events here
if (object instanceof Trigger.Increment) {
fabCounter.setText(String.valueOf(Integer.parseInt(fabCounter.getText().toString()) + 1));
} else if (object instanceof Trigger.Decrement) {
if (Integer.parseInt(fabCounter.getText().toString()) != 0)
fabCounter.setText(String.valueOf(Integer.parseInt(fabCounter.getText().toString()) - 1));
} else if (object instanceof Trigger.Reset) {
fabCounter.setText("0");
}
});
Send/Fire event
MyApplication mApp = (App) getApplicationContext();
//increment
mApp
.reactiveTrigger()
.send(new Trigger.Increment());
//decrement
mApp
.reactiveTrigger()
.send(new Trigger.Decrement());
Full implementation for above library with example -> RxTrigger
I'm testing an Android app with Espresso. I'm trying to write a helper function in a helper class that can check the value of a spinner with the following code:
public static void assertSpinner(MainActivity activity, int id, int val) {
Spinner s = (Spinner) activity.findViewById(id);
assertNotNull(s);
assertEquals(val, s.getSelectedItemPosition());
}
I can then call the helper from my test with:
assertSpinner(getActivity(),R.id.someSpinner,12);
Though it seems weird that every assertSpinner's first arg is getActivity(). I'd like to call getActivity() in the helper function instead so I don't need to pass it, but it seems that is only made available because the test extends ActivityInstrumentationTestCase2. Is there any way to get this value without having to pass it to each of my helpers, or does that not fit the Android way?
No, I don't think there's a clean/easy way to get the current Activity from outside of a test.
However, you could do this cleanly with a custom view matcher. Something like
static Matcher<View> withSelectedItemPosition(final int selectedItemPosition) {
return new BoundedMatcher<View, Spinner>(Spinner.class) {
#Override protected boolean matchesSafely(Spinner spinner) {
return spinner.getSelectedItemPosition() == selectedItemPosition;
}
#Override public void describeTo(Description description) {
description.appendText("with selected item position: ")
.appendValue(selectedItemPosition);
}
};
}
Then you could do
onView(withId(R.id.my_spinner)).check(matches(withSelectedItemPosition(5)));
It's a bit of extra code, but more idiomatic. Espresso really discourages you from interacting with the view hierarchy directly; ideally your tests should never call methods like findViewById.
I have a Tool class with two static methods, doSomething(Object) and callDoSomething(). The names are intuitive in that callDoSomething delegates its call to doSomething(Object);
public class Tool
{
public static void doSomething( Object o )
{
}
public static void callDoSomething()
{
doSomething( new Object());
}
}
I have a Test class for Tool and I'd like to verify if doSomething(Object) was called (I want to do Argument Matching too in the future)
#RunWith( PowerMockRunner.class )
#PrepareForTest( { Tool.class } )
public class ToolTest
{
#Test
public void toolTest()
{
PowerMockito.mockStatic( Tool.class );
Tool.callDoSomething();// error!!
//Tool.doSomething();// this works! it gets verified!
PowerMockito.verifyStatic();
Tool.doSomething( Mockito.argThat( new MyArgMatcher() ) );
}
class MyArgMatcher extends ArgumentMatcher<Object>
{
#Override
public boolean matches( Object argument )
{
return true;
}
}
}
Verify picks up doSomething(Object) if it's called directly. I've commented this code out above. Verify does NOT pick up doSomething(Object) when using callDoSomething, (this is the code shown above). This is my error log when running the code above:
Wanted but not invoked tool.doSomething(null);
However, there were other interactions with this mock.
at org.powermock.api.mockito.internal.invocation.MockitoMethodInvocationControl.performIntercept(MockitoMethodInvocationControl.java:260)
at org.powermock.api.mockito.internal.invocation.MockitoMethodInvocationControl.invoke(MockitoMethodInvocationControl.java:192)
at org.powermock.core.MockGateway.doMethodCall(MockGateway.java:105)
at org.powermock.core.MockGateway.methodCall(MockGateway.java:60)
at Tool.doSomething(Tool.java)
at ToolTest.toolTest(ToolTest.java:22)
... [truncated]
I'd like to avoid making any changes to the Tool class. My question is, how can I verify doSomething(Object) was called from callDoSomething(), as well as perform some argument matching on doSomething's param
It sounds like you want to use a static spy (partial mock). The section of the PowerMock documentation that talks about mocking static has a note in the second bullet that could be easily missed:
(use PowerMockito.spy(class) to mock a specific method)
Note, in your example you're not actually mocking the behavior, just verifying the method is called. There's a subtle but important difference. If you don't want doSomething(Object) to be called you'd need to do something like this:
#Test
public void toolTest() {
PowerMockito.spy(Tool.class); //This will call real methods by default.
//This will suppress the method call.
PowerMockito.doNothing().when(Tool.class);
Tool.doSomething(Mockito.argThat( new MyArgMatcher() ));
Tool.callDoSomething();
//The rest isn't needed since you're already mocking the behavior
//but you can still leave it in if you'd like.
PowerMockito.verifyStatic();
Tool.doSomething(Mockito.argThat( new MyArgMatcher() ));
}
If you still want the method to fire though, just remove the two lines for doNothing(). (I added a simple System.out.println("do something " + o); to my version of Tool.java as an additional verification of doNothing().)
You can do your validation with this:
public class Tool{
public static boolean isFromCallDoSomethingMethod= false;
public static void doSomething(Object o){
}
public static void callDoSomething() {
doSomething(new Object());
isFromCallDoSomethingMethod= true;
}
}
You can do the verification as:
if(Tool.isFromCallDoSomethingMethod){
//you called doSomething() from callDoSomething();
}
REMEMBER
Don't forget to do the validation if you call the doSomething() from another way that is not from callDoSomething(), you can do this by ussing Tool.isFromCallDoSomethingMethod = false
Is this what you want?
There is some questions already close to this question but they haven't been very helpful for me. So here comes a new one.
I have an Activity which has two tabs. Each tab contains a ListFragment (SherlockListFragment to be exact). One tab shows a list of shopping list objects and the other shows a list of recipe objects. Now I want to create a DialogFragment for renaming a list or a recipe or any other object I might later add to the application.
The solution provided here sounded promising but because ListFragment can not be registered to listen clicks from the dialog I should make my Activity to listen them which is not ideal because then my Fragments would not be independent.
How to get data out of a general-purpose dialog class
Ideally I would like to have my rename dialog as independent and reusable as possible. This far I have invented just one way to do this. Sending the objects className and id to the dialog and then using switch case to fetch the correct object from the database. This way the dialog would be able to update the objects name by itself (if the object has rename method). But the requery to the database sounds just dump because the ListFragment has the object already. And then the dialog would need a new case in the switch for each new kind of object.
Any ideas?
I actually just created a similar sort of dialog fragment to what you're asking about. I was for a fairly large app and it was getting kind of ridiculous the amount of dialog listeners our main activity was extending just to listen for the results of a single dialog.
In order to make something a bit more flexible I turned to using ListenableFuture from Google's Guava concurrent library.
I created the following abstract class to use:
public abstract class ListenableDialogFragment<T> extends DialogFragment implements ListenableFuture<T> {
private SettableFuture<T> _settableFuture;
public ListenableDialogFragment() {
_settableFuture = SettableFuture.create();
}
#Override
public void addListener(Runnable runnable, Executor executor) {
_settableFuture.addListener(runnable, executor);
}
#Override
public boolean cancel(boolean mayInterruptIfRunning) {
return _settableFuture.cancel(mayInterruptIfRunning);
}
#Override
public boolean isCancelled() {
return _settableFuture.isCancelled();
}
#Override
public boolean isDone() {
return _settableFuture.isDone();
}
#Override
public T get() throws InterruptedException, ExecutionException {
return _settableFuture.get();
}
#Override
public T get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException {
return _settableFuture.get(timeout, unit);
}
public void set(T value) {
_settableFuture.set(value);
}
public void setException(Throwable throwable) {
_settableFuture.setException(throwable);
}
// Resets the Future so that it can be provided to another call back
public void reset() {
_settableFuture = SettableFuture.create();
}
#Override
public void onDismiss(DialogInterface dialog) {
// Cancel the future here in case the user cancels our of the dialog
cancel(true);
super.onDismiss(dialog);
}
Using this class I'm able to create my own custom dialog fragments and use them like this:
ListenableDialogFragment<int> dialog = GetIdDialog.newInstance(provider.getIds());
Futures.addCallback(dialog, new FutureCallback<int>() {
#Override
public void onSuccess(int id) {
processId(id);
}
#Override
public void onFailure(Throwable throwable) {
if (throwable instanceof CancellationException) {
// Task was cancelled
}
processException(throwable);
}
});
This is where GetIdDialog is a custom instance of a ListenableDialogFragment. I can reuse this same dialog instance if needs be by simply calling dialog.reset in the onSuccess and onFailure methods to ensure that the internal Future gets reloaded for adding back to a callback.
I hope this helps you out.
Edit: Sorry forgot to add, in your dialog you can implement an on click listener that does something like this to trigger the future:
private class SingleChoiceListener implements DialogInterface.OnClickListener {
#Override
public void onClick(DialogInterface dialog, int item) {
int id = _ids[item];
// This call will trigger the future to fire
set(id);
dismiss();
}
}
I would maybe just using a static factory pattern of some variation to allow dynamic initialization of the DialogFragment.
private enum Operation {ADD, EDIT, DELETE}
private String title;
private Operation operation;
public static MyDialogFragment newInstance(String title, Operation operation)
{
MyDialogFragment dialogFragment = new DialogFragment();
dialogFragment.title = title; // Dynamic title
dialogFragment.operation = operation;
return dialogFragment;
}
Or.. and I would recommend this more, have a static factory method for each type of operation you will use it for. This allows different dynamic variations to be more concrete and ensures that everything works together. This also allows for informative constructors.
Eg.
public static MyDialogFragment newAddItemInstance(String title)
{
MyDialogFragment dialogFragment = new DialogFragment();
dialogFragment.title = title; // Dynamic title
return dialogFragment;
}
public static MyDialogFragment newEditItemInstance(String title)
{
MyDialogFragment dialogFragment = new DialogFragment();
dialogFragment.title = title; // Dynamic title
return dialogFragment;
}
And then of course create an interface that every calling Activity / Fragment (in which case you need to set this Fragment as the targetFragment and get reference to that target Fragment in your DialogFragment) so that the implementation is taken care of in the target Fragment and nothing to do with the DialogFragment.
Summary: There are various ways of going about this, for simplicity, I would stick with some form of static factory pattern and make clever use of interfaces to separate any the logic from the DialogFragment hence making it more reusable
EDIT: From your comment I would suggest you look at two things:
Target Fragments (See the comment I made on your question). You can invoke methods in your ListFragment from your DialogFragment.
Strategy Pattern. How does the Strategy Pattern work?. This allows you to perform the same operation (with various tailored implementation for each type) on different objects. Very useful pattern.