I'm fairly new to Android Studios so sorry if this may come of as a stupid question.
I'm trying to put two buttons on the top of my screen. I want them to be in the top left and right corner like in this image.
However this is what they look like.
I don't want any space between the top of the screen and the two buttons. This is my code..
LinearLayout
<LinearLayout
android:layout_marginTop="0dp"
android:id="#+id/LinearLayout02"
android:layout_height="wrap_content"
android:layout_width="fill_parent">
<ImageButton
android:layout_width="wrap_content"
android:layout_height="50dp"
android:id="#+id/settingsBTN"
android:layout_weight="1"
android:src="#drawable/HomeBTNunpressed"/>
<View android:layout_width="3dp"
android:layout_height="50dp"
android:background="#android:color/black"/>
<ImageButton
android:layout_width="wrap_content"
android:layout_height="50dp"
android:id="#+id/homeBTN"
android:layout_weight="1"
android:src="#drawable/settingsBTNunpressed"/>
</LinearLayout>
First of all in parent don't use fillParent(Deprecated) rather use MatchParent.
Second if using linear layout and specifying weight for view and in your case you want to devide space equally then specify width 0dp and weight 1 to both and weightsum 2.
Third use any layout containing ImageView at center and specify background color to whatever you want
You are using Image Button, and image gets resized in aspect ratio so don't fit accordingly.
Actually you are using Image Button so that border is actually of button.Instead of using image button you can use Image View and make it clickable in your code.I have used my own Image here but you can use your own Image in your xml.
<LinearLayout
android:id="#+id/LinearLayout02"
android:layout_height="match_parent"
android:layout_width="match_parent"
android:orientation="horizontal"
xmlns:android="http://schemas.android.com/apk/res/android">
<ImageView
android:layout_width="match_parent"
android:layout_height="50dp"
android:id="#+id/settingsBTN"
android:layout_weight=".5"
android:layout_marginTop="0dp"
android:background="#B6B6B6"
android:src="#drawable/username_icon"/>
<View android:layout_width="3dp"
android:layout_height="50dp"
android:background="#android:color/black"/>
<ImageView
android:layout_width="match_parent"
android:layout_height="50dp"
android:layout_weight=".5"
android:layout_marginTop="0dp"
android:background="#B6B6B6"
android:src="#drawable/username_icon"/>
</LinearLayout>
Related
I need a button on bottom of an image with the parameter android:adjustViewBounds="true".
This is what I'm looking for:
But this is what I'm getting:
This is the code I'm using:
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content">
<ImageView
android:id="#+id/idImg"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:adjustViewBounds="true" //i really need this parameter because the height of each image is different
android:src="#drawable/homero" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentBottom="true"
android:text="See more"/>
</RelativeLayout>
If you want your ImageView and Button to be overlapping, they either need to reference each other, or have the same layout alignment.
In this example, aligning your Button to the bottom of your ImageView will resolve this.
<RelativeLayout
android:layout_width="match_parent"
android:layout_height="wrap_content">
<ImageView
android:id="#+id/idImg"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:src="#drawable/homero" />
<Button
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignBottom="#id/idImg"
android:text="See more"/>
</RelativeLayout>
The way you currently have it, your button is trying to get to the bottom of your RelativeLayout. Because your RelativeLayout has a height of wrap_content, it just keeps growing as the button tries to get to the bottom, eventually filling the screen!
I had a Android application built in which I had 3 ImageViews placed horizontally across a LinearLayout, they were placed with a android:layout_width="0dp" and android:layout_weight="1" such that they had an even spread in the layout.
Now I have to switch to use a RelativeLayout (because I want to overlap another image and that can't be done with a LinearLayout) so I want to start with replicating the same effect of having the 3 ImageViews evenly spread/scaled across the parent layout, but I'm not sure how to achieve this.
I feel like I need to make use of the android:scaleType... maybe center crop:
Scale the image uniformly (maintain the image's aspect ratio) so that both dimensions (width and height) of the image will be equal to or larger than the corresponding dimension of the view (minus padding).
Which sounds good but I can't seem to get it to work right... Any thoughts on how I would achieve this even spread of ImageViews across my RelativeLayout?
Snippet of code right now:
<RelativeLayout
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:orientation="horizontal" >
<ImageView
android:id="#+id/dragcircle"
android:layout_width="wrap_content"
android:tag="circle"
android:layout_alignParentLeft="true"
android:layout_height="wrap_content"
android:adjustViewBounds="false"
android:scaleType="centerCrop"
android:src="#drawable/circle" />
<ImageView
android:id="#+id/dragsquare"
android:layout_width="wrap_content"
android:tag="square"
android:layout_height="wrap_content"
android:layout_toRightOf="#id/dragcircle"
android:adjustViewBounds="false"
android:src="#drawable/square" />
<ImageView
android:id="#+id/dragtriangle"
android:layout_width="wrap_content"
android:tag="triangle"
android:layout_height="wrap_content"
android:layout_toRightOf="#id/dragsquare"
android:adjustViewBounds="false"
android:src="#drawable/triangle" />
Note: I can't find a question with the same constraints as this one on SO. There are a number of questions like:
Android: how evenly space components within RelativeLayout?
and
android RelativeLayout, equal spacing?
But if you check out the details you'll see that they are people who have not considered the LinearLayout as an option for equal spacing and switching layout types ends up being the solution. I have, I was using it, but it does not work for me because I need to overlap an image:
Note the example, I have 3 ImageViews with basic shapes, but I also have a 4th ImageView (it starts hidden) which is overlapping the middle one. This is why I must use a RelativeLayout
I think you're going to want to go back to your original LinearLayout to meet all of your needs here.
If the size of your fourth image must match one of your existing image then either you'd want to create a resource that is a composite of the two images to swap to when it needs to be overlaid or replace your center ImageView with a RelativeLayout or FrameLayout that contains the ImageView. When you need to add the fourth image, add it to that layout.
Something like:
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="horizontal" >
<ImageView
android:id="#+id/dragcircle"
android:layout_width="0dp"
android:layout_weight="1"
android:tag="circle"
android:layout_height="wrap_content"
android:scaleType="centerCrop"
android:src="#drawable/circle" />
<FrameLayout
android:id="#+id/centerimagewrapper"
android:layout_height="wrap_content"
android:layout_width="0dp"
android:layout_weight="1" >
<ImageView
android:id="#+id/dragsquare"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:tag="square"
android:src="#drawable/square" />
<ImageView
android:id="#+id/arrow"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:src="#drawable/arrow"
android:visibility="invisible" />
</FrameLayout>
<ImageView
android:id="#+id/dragtriangle"
android:layout_width="0dp"
android:layout_weight="1"
android:tag="triangle"
android:layout_height="wrap_content"
android:src="#drawable/triangle" />
You could hide the icon you want to place on existing images and keep your previous LinearLayout to achieve this. Each component of your LinearLayout would be a custom layout (inflated):
<RelativeLayoutxmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/relativeLayout"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:background="#android:color/transparent"
>
<ImageView
android:id="#+id/img"
android:layout_width="100dip"
android:layout_height="100dip"
android:layout_centerInParent="true"
android:scaleType="fitXY"
android:background="#android:color/transparent"
android:src="img1_src"
/>
<ImageView
android:id="#+id/imgOverlap"
android:layout_width="50dip"
android:layout_height="50dip"
android:layout_centerInParent="true"
android:scaleType="fitXY"
android:adjustViewBounds="true"
android:background="#android:color/transparent"
android:src="img2_src"
android:visibility="gone"
/>
</RelativeLayout>
It appears not possible to use "layout_weight" in a RelativeLayout.
You could also consider a GridView and set its number of columns; each item of the GridView would be the inflated layout above.
you could also do it programatically and tell them to be 33% of the screen width. Look at DisplayMetrics and the attributes of each ImageView if you want to achieve this.
Try this
<RelativeLayout xmlns:android="http://schemas.android.com/apk/res/android"
xmlns:tools="http://schemas.android.com/tools"
android:layout_width="fill_parent"
android:layout_height="wrap_content" >
<ImageView
android:id="#+id/dragcircle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentLeft="true"
android:scaleType="fitXY"
android:src="#drawable/circle"
android:tag="circle" />
<ImageView
android:id="#+id/dragtriangle"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_alignParentRight="true"
android:src="#drawable/triangle"
android:scaleType="fitXY"
android:tag="triangle" />
<ImageView
android:id="#+id/dragsquare"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_toLeftOf="#+id/dragtriangle"
android:layout_toRightOf="#id/dragcircle"
android:src="#drawable/square"
android:scaleType="fitXY"
android:tag="square" />
</RelativeLayout>
I have two linear layouts inside a parent linear layout. all horizontal. I want all of l_child to show and part of r_child to show; while the rest of r_child will be off-screen to the right. How do I accomplish that?
<LinearLayout
android:orientation="horizontal" >
<LinearLayout
android:id="#+id/l_child"
android:orientation="horizontal" >
</LinearLayout>
<LinearLayout
android:id="#+id/r_child"
android:orientation="horizontal" >
</LinearLayout>
</LinearLayout>
Try giving the parent LinearLayout a negative right margin.
android:layout_marginRight="-50dp"
Other solution might be to put the parent LinearLayout inside a ScrollView, and set the widths of children layouts to the desired width. In this case, you'll be able to scroll the right layout back to the screen.
Layout weights are only for distributing layouts to fill a view, so no overflowing can be done this way.
Assigning layout_width with density independent pixels will result in varied success for different size devices.
So I believe you would have more success adding your layouts programmatically based on the screen size.
See this post for getting the screen width:
Get screen dimensions in pixels
Once you have the screen width, you can assign the inner-layout dimensions by pixels (with LinearLayout.LayoutParams), calculated as percentages of the screen width.
If you want the left layout to take up 80% of the screen, use .8*screen_width for the size, and if you want the right layout to then overflow by 20% of the screen, use .4*screen_width for that size.
Do you mean something like this
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_weight="1"
android:orientation="horizontal"
>
<LinearLayout
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="70dp"
android:layout_gravity="center_horizontal|top">
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:id="#+id/imageView1"
android:src="#drawable/ic_launcher"
/>
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:id="#+id/imageView2"
android:src="#drawable/ic_launcher"/>
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:id="#+id/imageView3"
android:src="#drawable/ic_launcher"/>
</LinearLayout>
<LinearLayout
android:layout_width="0dp"
android:layout_weight="1"
android:layout_height="70dp"
android:layout_gravity="center_horizontal|top">
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:id="#+id/imageView1"
android:layout_marginRight="200dp"
android:src="#drawable/ic_launcher"/>
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:id="#+id/imageView2"
android:src="#drawable/ic_launcher"/>
<ImageView
android:layout_width="48dp"
android:layout_height="48dp"
android:id="#+id/imageView3"
android:src="#drawable/ic_launcher"/>
</LinearLayout>
</LinearLayout>
You can try using ViewPager, but I don't know if you can get the "bleeding canvas" effect that you're describing using that UI component.
EDIT: Maybe you can try using Gallery widget.
Is this what you're describing?
http://www.bangkokpost.com/media/content/20110915/309542.jpg
I have a PizzaOverview.
XML:
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:orientation="vertical"
>
<TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="" android:id="#+id/pizza_tv" android:gravity="center_horizontal" android:textSize="15pt"></TextView>
<ImageView android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="#+id/pizza_iv" android:src="#drawable/icon" android:layout_gravity="center_horizontal"></ImageView>
<RatingBar android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="#+id/pizza_rb" android:layout_gravity="center_horizontal"></RatingBar>
<TextView android:layout_height="wrap_content" android:text="" android:id="#+id/pizza_date" android:gravity="center|center_horizontal" android:layout_width="fill_parent"></TextView>
<RelativeLayout android:id="#+id/relativeLayout2" android:layout_width="fill_parent" android:layout_height="fill_parent">
<Button android:text="close" android:layout_height="wrap_content" android:id="#+id/pizza_bt" android:layout_alignParentBottom="true" android:layout_width="fill_parent"></Button>
</RelativeLayout>
</LinearLayout>
If the picture is too big the date is invisible.
add scroll view to your layout or fix the size of imageview
add the scroll view to your layout
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
>
<ScrollView
android:layout_width="fill_parent"
android:layout_height="fill_parent"
>
<LinearLayout
android:layout_width="fill_parent"
android:layout_height="fill_parent"
android:orientation="vertical"
>
<TextView android:layout_height="wrap_content" android:layout_width="fill_parent" android:text="" android:id="#+id/pizza_tv" android:gravity="center_horizontal" android:textSize="15pt"></TextView>
<ImageView android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="#+id/pizza_iv" android:src="#drawable/icon" android:layout_gravity="center_horizontal"></ImageView>
<RatingBar android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="#+id/pizza_rb" android:layout_gravity="center_horizontal"></RatingBar>
<TextView android:layout_height="wrap_content" android:text="" android:id="#+id/pizza_date" android:gravity="center|center_horizontal" android:layout_width="fill_parent"></TextView>
<RelativeLayout android:id="#+id/relativeLayout2" android:layout_width="fill_parent" android:layout_height="fill_parent">
<Button android:text="close" android:layout_height="wrap_content" android:id="#+id/pizza_bt" android:layout_alignParentBottom="true" android:layout_width="fill_parent"></Button>
</RelativeLayout>
</LinearLayout>
</ScrollView>
</LinearLayout>
Ensure that the images you supply to the activity are the correct resolution and size.
Also make sure that you have separate layouts for separate screen size categories.
Read this section of the android documentation for more details on layouts and managing different screen sizes. It tells you the basics you'll need.
You could place your image with the rating bar and the text below it in a RelativeLayout. Give a marginBottom to your RelativeLayout equal to the height of your Button. Then place your text, give it an id and add android:layout_alignParentBottom="true". Set the height of the image to fill_parent and add attribute android:layout:below="id_of_text".
You can as the other answer states make the screen scrollable. But if your content is dynamic (and depending on device it is arguable to say you content will ALWAYS by dynamic) you should make sure the that ImageView has it's bounds set correctly.
In the source code you have:
<ImageView android:layout_height="wrap_content" android:layout_width="wrap_content" android:id="#+id/pizza_iv" android:src="#drawable/icon" android:layout_gravity="center_horizontal"></ImageView>
You should instead have:
<ImageView android:layout_height="0dp"
android:weight="1"
android:layout_width="match_parent"
android:id="#+id/pizza_iv"
android:src="#drawable/icon"
android:layout_gravity="center_horizontal"
android:scaleType="centerInside"/>
The extra attribute of weight will make your view fill any available space along the orientation set in the bounding LinearLayout. This is dependant on the weight of other views along that orientation (as the other views have no weight value in this case it will fill all space up until the edge of your fixed views).
The extra attribute of scaleType="centerInside" will make your image sit in the center of the bound's you have suggested (which are the width of the screen and all available space vertically) without ever growing large enough to overlap the bounding container.
When using ImageView you should keep in mind that the ImageView is a bounding container for an Image. It can be as large or as small as possible but is only a mechanism for telling the UI where to place an image. The scaleType attribute is what you use to say how you want the image placing within this bounding countainer. Using "wrap_content" on an ImageView isn't effective and can lead to trouble later in the design (especially when considering different devices).
I am trying to create an Activity for an Android app with two imageViews aligned side-by-side. my current layout config is as follows:
<LinearLayout android:orientation="horizontal"
android:layout_width="fill_parent" android:layout_height="wrap_content"
android:paddingTop="15dip" android:paddingBottom="15dip"
android:background="#drawable/dark_bg">
<ImageView android:id="#+id/numberDays"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:scaleType="fitStart"
android:src="#drawable/counter_01" />
<ImageView android:src="#drawable/counter_days"
android:layout_height="wrap_content" android:layout_width="wrap_content"
android:scaleType="fitStart"
android:id="#+id/daysText"></ImageView>
</LinearLayout>
The first image will be a square (lets say 100x100) and the second image will be rectangular (300x100) - and I want them to be aligned next to each other but always be scaled to fit within the width of the device - is this possible just with layout config?
The current config just shows the first image the entire width (and almost height) of the screen and the second image is not shown at all. I have tried changing wrap_content with fill_parent and hardocding widths but that has just resulted in the both images being shown but the first image on top of the second image (both anchored left).
Thanks
UPDATED AGAIN:
I have updated my layout to look like this now including the ScrollView as recommended but no joy:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical" android:gravity="top"
android:layout_width="fill_parent" android:layout_height="fill_parent" >
<!-- Header for activity - this has the countdown in it -->
<ScrollView android:id="#+id/ScrollView01" android:layout_height="wrap_content" android:layout_width="fill_parent">
<LinearLayout android:layout_width="fill_parent" android:layout_height="wrap_content"
android:gravity="right"
android:background="#drawable/dark_bg" android:orientation="horizontal">
<ImageView android:id="#+id/numberDays"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:layout_weight="2"
android:src="#drawable/counter_01" />
<ImageView android:src="#drawable/counter_days"
android:layout_width="wrap_content" android:layout_height="wrap_content"
android:layout_weight="1"
android:id="#+id/daysText"/>
</LinearLayout>
</ScrollView>
<!-- main body for the rest of the info -->
<LinearLayout android:orientation="horizontal" android:gravity="center"
android:layout_width="fill_parent" android:layout_height="fill_parent"
android:background="#drawable/light_bg">
</LinearLayout>
</LinearLayout>
Using the layout_weight as suggested has given both the images the right ratios and appear to be scaled perfectly, however, I am still having the problem whereby they are both anchored to the far left of the screen, so the first image is actually overlaid on top of the second image, rather than having them side by side.
Below is a screenshot of the Eclipse display:
try using layout_weight for both of the ImageView components. So something like:
<LinearLayout android:orientation="horizontal"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:paddingTop="15dip"
android:paddingBottom="15dip"
android:background="#drawable/dark_bg">
<ImageView android:id="#+id/numberDays"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:scaleType="fitStart"
android:layout_weight="1"
android:src="#drawable/counter_01" />
<ImageView android:src="#drawable/counter_days"
android:layout_height="wrap_content"
android:layout_width="wrap_content"
android:scaleType="fitStart"
android:layout_weight="1"
android:id="#+id/daysText"></ImageView>
</LinearLayout>
i added android:layout_weight="1" to each of them. Read up on layout_weight for LinearLayout definitions, it's very useful!
You can try creating a horizontal ScrollView with a layout_width of a pixel value greater than the two ImageViews combined, rather than fill_parent. Then place your LinearLayout inside of it.