Android Observable Pattern with 2 Observables - android

Inside my activity I have a broadcast receiver that I initialize as such:
private BroadcastReceiver mReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
updateViews();
}
};
updateViews() is a function inside the activity that is only used within the broadcast receiver. How can I create this receiver as a separate class that can play with the views (rotate, delete etc.) of my activity?
In addition, I have a compass within the activity. It works, however I would also like to make the compass a separate class that can send data to the activity. It will not change the views of the activity but only update certain double/float values.
#Override
public void onSensorChanged(SensorEvent event) { }
#Override
public void onAccuracyChanged(Sensor sensor, int accuracy) { }

How can I create this receiver as a separate class...?
This answer assumes that "separate class" means you want a BroadcastReceiver that is defined in its own source file and is not an inner class of an activity. Before offering a solution, I'll ask, what do you expect to gain by this? Do you have multiple activities that will use the receiver? If not, it's best to leave it as an inner class of the single activity that uses it. If you don't like using the anonymous inner class in the code you posted, you can declare is as an inner class:
private class MyBroadcastReceiver extends BroadcastReceiver {
#Override
public void onReceive(Context context, Intent intent) {
// As an inner class of the activity, this receiver has
// access to all activity members.
updateViews();
}
}
If you really want it as a standalone receiver, the example code below is a starting point. Be sure to register/unregister the receiver in your activity's onResume/onPause callbacks. The example includes code for a less safe approach, using a plain activity reference, and a safer approach using a weak reference. Only one is needed.
public class MyBroadcastReceiver extends BroadcastReceiver {
// For less safe use
private MyClientActivity mActivity;
// For more safe use
private WeakReference<MyClientActivity> mActivityRef;
public MyBroadcastReceiver(MyClientActivity activity) {
mActivity = activity;
mActivityRef = new WeakReference<MyClientActivity>(activity);
}
#Override
public void onReceive(Context context, Intent intent) {
// Less safe
mActivity.findViewById(R.id.action_bar);
mActivity.someActivityMemberMethod();
// etc
// More safe. Guards against failure to unregister
// this receiver when activity is paused.
MyClientActivity act = mActivityRef.get();
if (act != null && !act.isDestroyed()) {
mActivity.findViewById(R.id.action_bar);
mActivity.someActivityMemberMethod();
// etc
} else {
// Error: Activity failed to unregister this receiver
}
}
}
I would also like to make the compass a separate class that can send
data to the activity
Same assumption and question as above: Will the compass be used by multiple activities? If not, it's probably best to make it an inner class of the single activity. If there are multiple client activities, consider using a started-service. It could notify activities of sensor events using a local broadcast or an event bus such as greenrobot.

Related

Is there any alternative of Intent to send data for Class (Not Activity)?

Previously, I was using activities in my project and was sending data using Intent from one activity to another which works perfectly fine.
Now requirement changes, and I have to show all things on Dialogs, instead of activities, so there will separate 3-4 dialog class and single activity.
Now I want the same flow on dialog also, but there is a problem to pass data temporarily exactly how intent works!
I tried with Singleton, but the problem is it remains data until the whole lifecycle, but I don't want that.
I can't use the interface also because there are lots of things to pass.
Also, I can't use bundle fundle n all those, because this all depends on runtime, I meant it depends upon if user fill input
Question: How can I pass data from one class to another class or activity? and it should not save value for the whole lifecycle.
statically sending data is an option but its not good way, because memory to static variables is assigned at Application level and can be cleared when memory needed. The best way is to use
Object Oriented approach
For example if you have a class, You can send data in class constructor, or can send it through function call
class class1
{
public class1(Object data) { // constructor
// you can use this data
}
//// Or through function call
public void func(Object data) { // this method can be called by other classes which has its object
// you can use this data
}
}
Now lets assume you have another class
class class2
{
class1 obj = new class1(your_data_object); // if you want to send through constructor
void someMethod() {
obj.func(your_data_object); // send data whatever you want to send
}
}
Obviously your case will not be as simple as my example, but to handle complex cases you can implement interfaces.
Interface Example
define an interface
interface myListener {
public void listen(Object data);
}
now lets say you want to call class2 method from class1. then class2 must implement this interface.
public class class2 implements myListener {
#override
public void listen(Object data)
{
/// you got data here, do whatever you want to do that with that data.
}
}
Now in class1 if you have interface object you can call class2 method
interfaceRef.listen(your_data);
Try with EventBus or BroadCastReceivers to pass data accordingly in local variables.
EventBus is a publish/subscribe event bus for Android and Java. EventBus... simplifies the communication between components. decouples event senders and receivers. performs well with Activities, Fragments, and background threads.
http://greenrobot.org/eventbus
First Register to EventBus in your Activity
#Override
public void onStart() {
super.onStart();
EventBus.getDefault().register(this);
}
#Override
public void onStop() {
EventBus.getDefault().unregister(this);
super.onStop();
}
Now pass the data from anywhere ,whether it is activity/fragment/background service etc etc etc like :
EventBus.getDefault().postSticky(new MessageEvent("your data here");
Now in your activity receive this message like :
#Subscribe(sticky = true,threadMode = ThreadMode.MAIN)
public void onMessageEvent(MessageEvent event) {
Log.e("TAG","Event Received");
Log.e("TAG",event.getData);
}

Can I use a callback method from a BroadcastReceiver?

Learning to use the BroadcastReceiver class in Android, I have written a small program to receive the battery charge state and write it to three TextView fields in an activity.
However, I have made the BroadcastReceiver as a separate class to make it more simple and separate from the activity. Therefore I have to find a method to tell my Activity class that the battery data has been updated, or, which is my solution, to pass in references to the TextView fields from the Activity to the BroadcastReceiver class.
Does anyone know whether it is possible to make a callback method from the BroadcastReceiver to start a function, f.ex. updateTextViews(); in the Activity?
Here is the source code - note there are two java files:
http://pastebin.com/qjCTsSuH
Regards, Niels.
What worked a charm for me is simply declaring the interface objects as static. Bear in mind though that statics can cause as many problems as they solve as statics persist therir values accross instances.
public class MainActivity extends AppCompatActivity implements SocketMessageReceiver.ISocketMessageReceiver {
//Declare the cb interface static in your activity
private static SocketMessageReceiver.ISocketMessageReceiver iSocketMessageReceiver;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.main_activity);
//Assign this
iSocketMessageReceiver = this;
socketMessageReceiver.registerCallback(iSocketMessageReceiver);
}
#Override
public void sendSocketMessage(String socketMessage) {
lblEchoMessage.setText(socketMessage);
}
}
And in your Receiver ....
public class SocketMessageReceiver extends BroadcastReceiver {
interface ISocketMessageReceiver {
void sendSocketMessage(String socketMessage);
}
//Also declare the interface in your BroadcastReceiver as static
private static ISocketMessageReceiver iSocketMessageReceiver;
#Override
public void onReceive(Context context, Intent intent) {
if(intent.getAction().equals("com.WarwickWestonWright.SocketExample.RECEIVE")) {
iSocketMessageReceiver.sendSocketMessage(intent.getBundleExtra("DATA").getString("DATA"));
}
}
public void registerCallback(ISocketMessageReceiver iSocketMessageReceiver) {
this.iSocketMessageReceiver = iSocketMessageReceiver;
}
}
I have made the BroadcastReceiver as a separate class to make it more simple
IMHO, you made it more complex.
Therefore I have to find a method to tell my Activity class that the battery data has been updated, or, which is my solution, to pass in references to the TextView fields from the Activity to the BroadcastReceiver class.
Option #1: Just go back to using an inner class for the BroadcastReceiver. ACTION_BATTERY_CHANGED can only be used via registerReceiver() anyway. Just have onReceive() call some method on the activity to do the work of updating the UI.
Option #2: Pass your activity into the constructor of the BroadcastReceiver, and call the method as in option #1.
Option #3: Use an event bus, like Square's Otto or greenrobot's EventBus.

Proper notification of AsyncTaskLoader about data changes from background thread

I want to implement AsyncTaskLoader for my custom data source:
public class DataSource {
public interface DataSourceObserver {
void onDataChanged();
}
...
}
DataSource will keep list of registered observers and will notify them about changes. CustomLoader will implement DataSourceObserver. The question is how to properly notify CustomLoader since Loader.onContentChanged() must be called from UI thread but in my case DataSource operations (and calls to DataSourceObserver.onDataChanged()) will be done from background threads.
Updated with idea from Selvin tip:
public class CustomLoader extends AsyncTaskLoader<...> implements DataSource.DataSourceObserver {
private final Handler observerHandler;
public CustomLoader(Context context) {
super(context);
observerHandler = new Handler()
}
#Override
public void onDataChanged() {
observerHandler.post(new Runnable() {
#Override
public void run() {
onContentChanged();
}
});
}
}
I've had a lot of success using Local Broadcasts in a case that's very similar to yours. The method involves an AsyncTaskLoader implementation that will register a BroadcastReceiver listening for a particular String that describes what's changed. This BroadcastReceiver keeps a reference to the Loader and calls onContentChanged. When the data needs a refresh, make the Local Broadcast with the aforementioned String and the BroadcastReceiver will hear it and trigger the load. Here's some example code, it may not work perfectly if you drop it in, I've generalized some class names, but hopefully you'll get the idea:
Broadcast Receiver to be used in your Loader Implmentation:
public class LoaderBroadcastReceiver extends BroadcastReceiver
{
private Loader loader;
public LoaderBroadcastReceiver(Loader loader)
{
this.loader = loader;
}
#Override
public void onReceive(Context context, Intent intent)
{
loader.onContentChanged();
}
}
Loader Implementation registers the Receiver in onStartLoading()
private LoaderBroadcastReceiver loaderBroadcastReceiver = null;
#Override
protected void onStartLoading()
{
//... some code here
if(loaderBroadcastReceiver == null)
{
loaderBroadcastReceiver = new LoaderBroadcastReceiver(this);
LocalBroadcastManager.getInstance(getContext()).registerReceiver(loaderBroadcastReceiver, new IntentFilter("NEWDATASTRING"));
}
//... some more code here
}
Finally, here's how onDataChanged in DataSource will make the Broadcast. It'll need a Context to help send the Broadcast. Since this can be called from an arbitrary Thread, I'd use your ApplicationContext, since an Context from an Activity could cause problems if the Activity is destroyed.
public class DataSource
{
public interface DataSourceObserver
{
void onDataChanged(Context applicationContext)
{
LocalBroadcastManager.getInstance(context).sendBroadcast(new Intent("NEWDATASTRING"));
}
}
...
}
You'll probably want to play with it a bit to see how it works for you. You can use different Strings to differentiate different data that needs loading. You'll also want to unregister the Receiver at some point, perhaps in onReset(). Let me know if any of this in unclear in the comments, I'll try my best to clarify.

Pass data from broadcast receiver to activity

I have a broadcast receiver which is listening to the WifiManager.SCAN_RESULTS_AVAILABLE_ACTION.
In that receiver I filter all the available networks and return a list of networks with a specific SSID. I nned to pass that list back to the MainActivity of my application.
I know I can create an inner class for my Broadcast receiver but I prefer to create a separate class for better organization.
I am thinking in creating a static variable in my mainActivity class and then set that value.
Is this a good practice?
A good way of sharing and access information a cross of Activites and other classes is by using the application object. You can access the application object from all your classes as long as you have the application context.
See this tutorial about application object: How to use application object
Usage from activities:
MyApplicationObject app = (MyApplicationOjbject)getApplicationContext();
app.setMyVariable(variable);
From other classes outside activity:
MyApplicationObject app = (MyApplicationOjbject)context.getApplicationContext();
app.setMyVariable(variable);
Stefan is right, this static link is not pretty. You can sometimes have multiple instance of the same activity (when recreated, until Garbage collector collect it). Or multiple broadcast happening, overwriting your static variable value.
If you don't want to use an anonymous inner class, you can override the constructor and pass a reference to your current activity that you will be able to use to send the results when processing onReceive(). Just clean up this reference when you are done to avoid leaking your activity.
I've used the same technique with success. The one time this bit me was when I did not consider that the user could tilt the screen and the activity would be recreated. I failed to check if the static variable was already set and replaced it repeatedly. Watch out for that.
One more technique I can think of is to share a callback between the activity and the broadcast receiver. The receiver makes a call to the callback which stores a reference to the right activity and calls runOnUiThread(action) to make UI updates. References should be updated onStart() and onStop(). I've never really used this pattern. Thought about it in the shower :)
I recommend to not use a static variable to deliver the information. If your main activity is the only object receiving the information from the receiver make the BroadcastReceiver local to the main activity. Doing so groups those elements which share a responsibility.
This is how I get data from broadcasts, little bit of more code but its way simpler to read
for future, in case of complex stuff get going.
Intent intent = new Intent(context, BroadcastReciever.class);
SimpleResultReciever resultReciever = new SimpleResultReciever(new Handler())
.setCallback(new OnLocationCallback() {
#Override
public void onRecieverLocation(Location location) {
if(location != null) {
MainActivity.this.location = location;
}
}
});
intent.putExtra(SimpleResultReciever.KEY_RESULT_RECIEVER, resultReciever);
//call intent or create pending intent you will use broadcast stuff.
public class SimpleResultReciever extends ResultReceiver {
public final static String KEY_RESULT_RECIEVER = "bundle.broadcast.reciever.callback";
private OnLocationCallback callback;
public LocationResultReciever setCallback(OnLocationCallback callback) {
this.callback = callback;
return this;
}
/**
* Create a new ResultReceive to receive results. Your
* {#link #onReceiveResult} method will be called from the thread running
* <var>handler</var> if given, or from an arbitrary thread if null.
*
* #param handler
*/
public LocationResultReciever(Handler handler) {
super(handler);
}
#Override
protected void onReceiveResult(int resultCode, Bundle resultData) {
super.onReceiveResult(resultCode, resultData);
Location location = resultData.getParcelable(LocationManager.KEY_LOCATION_CHANGED);
if(callback != null) {
callback.onRecieverLocation(location);
}
}
}
public class LocationBroadcastReciever extends BroadcastReceiver {
public LocationBroadcastReciever() {
super();
}
#Override
public void onReceive(Context context, Intent intent) {
Bundle extra = intent.getExtras();
Location location = extra.getParcelable(LocationManager.KEY_LOCATION_CHANGED);
ResultReceiver res = extra.getParcelable(LocationResultReciever.KEY_RESULT_RECIEVER);
if(res != null) {
Bundle data = new Bundle();
data.putParcelable(LocationManager.KEY_LOCATION_CHANGED, location);
res.send(Activity.RESULT_OK, data);
}
}
}
if u r launching an Main activity form the receiver and then u can pass the list in by using putextra(), and then you can get that in the main activity.
some thing like this.
Intent intent = new Intent(ctx.getApplicationContext(), targetActivity);
intent.putCharSequenceArrayListExtra(name, value);

get Activity's reference from a Service

I need to get a reference to the main Activity from a Service.
This is my design:
MainActivity.java
public class MainActivity extends Activity{
private Intent myIntent;
onCreate(){
myIntent=new Intent(MainActivity.this, MyService.class);
btnStart.setOnClickListener(new OnClickListener(){
public void onClick(View V){
startService(myIntent);
});
}}
MyService.java
class MyService extends Service{
public IBinder onBind(Intent intent) {
return null;
}
onCreate(){
//Here I need to have a MainActivity reference
//to pass it to another object
}
}
How can I do this?
[EDIT]
Thanks to all for the answers!
This app is a web server, that at this moment works only with threads, and I want to use a service instead, to make it work also in the background.
The problem is that I have a class that is responsible for getting the page from assets, and to do this operation I need to use this method:
InputStream iS =myActivity.getAssets().open("www/"+filename);
At this moment my project has only one Activity and no services, so I can pass the main activity's reference directly from itself:
WebServer ws= new DroidWebServer(8080,this);
So, in order to make this app work with a service, what should I change in my design?
You didn't explain why you need this. But this is definitely bad design. Storing references to Activity is the first thing you shouldn't do with activities. Well, you can, but you must track Activity lifecycle and release the reference after its onDestroy() is called. If you are not doing this, you'll get a memory leak (when configuration changes, for example). And, well, after onDestroy() is called, Activity is considered dead and is most likely useless anyway.
So just don't store the reference in Service. Describe what you need to achieve instead. I'm sure there are better alternatives out there.
UPDATE
Ok, so you do not actually need reference to Activity. Instead you need reference to Context (which in your case should be ApplicationContext to not keep reference to Activity or any other component for that matter).
Assuming you have a separate class that handles WebService request:
class WebService
{
private final Context mContext;
public WebService(Context ctx)
{
//The only context that is safe to keep without tracking its lifetime
//is application context. Activity context and Service context can expire
//and we do not want to keep reference to them and prevent
//GC from recycling the memory.
mContext = ctx.getApplicationContext();
}
public void someFunc(String filename) throws IOException
{
InputStream iS = mContext.getAssets().open("www/"+filename);
}
}
Now you can create & use WebService instance from Service (which is recommended for such background tasks) or even from Activity (which is much trickier to get right when web service calls or long background tasks are involved).
An example with Service:
class MyService extends Service
{
WebService mWs;
#Override
public void onCreate()
{
super.onCreate();
mWs = new WebService(this);
//you now can call mWs.someFunc() in separate thread to load data from assets.
}
#Override
public IBinder onBind(Intent intent)
{
return null;
}
}
To communicate between your service and activity you should use AIDL.
More info on this link:
EDIT: (Thanks Renan Malke Stigliani)
http://developer.android.com/guide/components/aidl.html
The AIDL is overkill unless the activity and service are in seperate apks.
Just use a binder to a local service.
(full example here: http://developer.android.com/reference/android/app/Service.html)
public class LocalBinder extends Binder {
LocalService getService() {
return LocalService.this;
}
}
Agree with inazaruk's comments. But, In terms of communicating between an Activity and a Service, you have a few choices - AIDL (as mentioned above), Messenger, BroadcastReicever, etc. The Messenger method is similar to AIDL but doesn't require you to define the interfaces. You can start here:
http://developer.android.com/resources/samples/ApiDemos/src/com/example/android/apis/app/MessengerService.html

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