Why does WiFi Scanning on Android take different times with different phones - android

android.net.wifi.WifiManager has the startScan() method to perform a passive scan of the WiFi channel and when the scanning is completed onReceive() method is called to access the WiFi channel readings.
However, as this webpage shows, which I have also confirmed with my own code implementation, the passive scanning of the WiFi channels take different times with different phones. Sometimes, some platforms are even around 10 times slower..
I would like to know what causes the phones to use so much time. Is it the driver? Is it some energy saving features? Or none of them and something very different is the reason?

The article gives you a hint:
Passive scans are slower to perform, because the device needs to
listen on every channel for some period of time, waiting for
broadcast beacons. Beacon frames are transmitted by APs periodically
to announce the presence of a wireless LAN. Beacon frames contain all
the information about its network. This approach consumes less energy,
since the radio doesn't use transceiver, but only the receiver. It
also takes more time to finish, since it has to listen on every
channel.
Some period of time is different for each device. If you listen for too short a time on a channel, you might miss a beacon frame. Too long and it might take a while to enumerate all the available APs when the user first scans a new location.
Furthermore, I didn't see actual details on how those results were generated. One might imagine a smart algorithm would use a longer listen time when first in a new location but switch to shorter ones after it's been there for a while.

Related

Android background BLE beacon scanning

I want to create an android application with background scanning of BLE beacon (like Eddystone or ibeacon). All I need is the detection of a beacon with a specific ID on my phone. I do not need distance between devices.
Is there any beacon with the ability to send signals through cca 3 walls in a building (or 1 flood up/down) in an area with a radius around 30m?
Can my app scan in the background every few seconds all day? (or just when Bluetooth is on, obviously...)
I tried some solutions, but android changed some politics about background running apps, or bluetooth receiver (to detect, when bluetooth is on). My solution sometimes works even 7 hours, but when I restart phone, the app is not restarted. I want a full background run, not foreground service with notification.
Thank you!
Two points:
All bluetooth beacon formats use the same radio transport mechanism. Radio power is limited by international regulatory bodies making transmitters weak.
The laws of physics decide how well they will travel between floors of a building, which will vary based on construction materials, but results will generally be poor. Again, this will be the same for all beacon formats.
Android 8+ limits detections of BLE in the background without a foreground service. You can do at most one scan every 10-25 minutes (this is randomized) when the phone is not in deep sleep mode. the only alternative is a foreground service with an ever present notification.
I realize these are not the answers you want to hear, but it is important to recognize and accept real-world limitations that exist and come up with creative solutions that work within these limitations.

Are Beacons monitoring and ranging callbacks received in same BLE scans

From what I understand monitoring provides you information when a region has become visible in the vicinity of your scans (with callbacks like regionentered, regionexit etc) and then ranging gives your information about beacons in that region.
So behind the screen is same bluetooth scan sufficient to call both callbacks? Or we need to start separate scans for each?
In theory, one scan is enough for doing all these. The scan callback provides enough information to calculate beacon region/ranges. (You can use libraries or write your own algorithm for these.)
However practically the app need to restart separate scans, just to protect the Bluetooth stack on your device. There are quite some device specific issues if you run one Bluetooth scan for long time. Restarting scan periodically will improve the stability significantly on some devices.

How many ble device can an android phone be found in one scan?

I don't have enough devices to test and can't find this answer anywhere, how many devices can a single BLE scan be found at a time?
Say I have 20 devices in range, will the scan be able to handle the advertising packet of all of them or only seven?
It will handle all incoming advertisement packets while the scan is turned on. There is no limitation. Of course packets can be missed due to radio conditions.
One Scan is a loose terminology. Scan has a Scan Window parameter which tells the duration of the scan, i.e. the time the radio is in RX on a given advertisement channel. From host point of view, a scan period is a group of scan windows.
Scan waits for Advertisement Packets from Peripherals, which are retransmitted periodically, every Advertisement Interval (+ another parameter to randomize the interval a little).
Last, but not least, as there is no Carrier Sensing in BLE, Advertisement Packets from multiple peripherals may collision. They will be lost for receiver, and you'll need to wait for next packet from each of them.
So, here are some parameters needed to answer your question:
How long does your android phone listen for during one scan ?
How often does your peripherals send their advertisement packets ?
Is your radio environment busy / do you consider collision as probable ?
You can have a look at Vol3, Part C, Appendix A of BLE spec to see recommended timings of scan and advertising. Most are not mandatory, though.

Android "Polling" Bluetooth vs Low Energy

My client is building an application using a Bluetooth Low Energy dongle. This unit takes continuous measurements. They originally went with the BLE for energy purposes and power saving. Since this unit will run for about 8 hours at a time while recording data, they will need it to operate the full 8 hours.
They want me to setup their android app to Poll the device on 4 different channels at a frequency of up to 250/sec. To me that defeats the Low Energy aspect. I am pretty sure that BLE was designed with notifications in mind which should send data to an app onChange instead of the app asking the device for data at a given frequency.
At the moment I have the App setup with device notifications. That means that the GattServer is sending data and then the app is only receiving notifications of data change. The problem with that is that there are 2 channels for a sensor which require an amount of data at a rate of 250/sec. Even if there is no change.
The server may or may not send at that rate. For one channel I get about 25 reads er sec and for the other channel I get maybe 4 reads per second. Since this is all setup with Notifications which only notify onChange I suspect that the app is doing exactly what it is designed to do. So since there are not enough data points, we are thinking of switching those two channels to polling instead.
Does this make sense to you and doesn't this defeat the Low Energy or even the entire design of a Low Energy chip design?
250/sec = 1 packet per 4ms.
BLE's smallest connection interval is 7.5ms. All data exchanged between master and slave must be done within a connection interval. Even though multiple packets can be sent back and forth within a single connection interval, I don't know how you are going to make Android squeeze multiple messages into one connection interval. In that way, you cannot make sure the 250 polls are equally spaced in time.
I think Android simply wouldn't let you send messages at that frequency. Send networking packets is usually a blocking operation. So your app will be blocked by the operating system when tx is busy. In the end, what you might get is simply tens of messages per second.

Bluetooth device data transfer issues

How can a device identify the other devices to whom we need to send data and transfer the data to other device.
If the device1 send the data to device2, will other device say device3 near to them will receive same data?
Please read up on the whole Bluetooth story. You seem to have problems with basic concepts. Also, it would probably help to be a bit more specific in your questions for example specifying which BT version are you referring to.
For identifying the devices, each of them has a separate address. They even have human readable names. (Look at the Wiki page linked above Connection and communication) Also, during the pairing process, you should have to get to know and explicitly allow the devices which you really want to communicate with, the goal of the process is exactly to make sure to have an explicit authorization between the devices for communication.
Yes, device3 will receive the radio signals, but if not authorized, it won't be able to tell what is going on - unless it is a misbehaving device cracking the encryption... (Given the communication is actually encrypted, that is.) Reading the Security Concerns part is also useful.
Bluetooth can connect up to eight devices simultaneously. With all of those devices in the same 10-meter (32-foot) radius, you might think they'd interfere with one another, but it's unlikely. Bluetooth uses a technique called spread-spectrum frequency hopping that makes it rare for more than one device to be transmitting on the same frequency at the same time. In this technique, a device will use 79 individual, randomly chosen frequencies within a designated range, changing from one to another on a regular basis. In the case of Bluetooth, the transmitters change frequencies 1,600 times every second, meaning that more devices can make full use of a limited slice of the radio spectrum. Since every Bluetooth transmitter uses spread-spectrum transmitting automatically, it’s unlikely that two transmitters will be on the same frequency at the same time. This same technique minimizes the risk that portable phones or baby monitors will disrupt Bluetooth devices, since any interference on a particular frequency will last only a tiny fraction of a second.
So what if they interfere and there is a erroneous data, the receiving system simply discards it based on correcting bits of the packets transffered.
Bluetooth devices have a parameter or option called visibility. When you enable visibility, then the bluetooth device starts
publishing its presence within the bluetooth frequency range. This presence can then be detected by any other bluetooth device which can connect to this device when
it scans the above bluetooth frequency range.
As they use spread-spectrum frequency hopping described above they
publish data to all receivers but only the intended receiver with whom
the sender is connected will have the key to unlock the data.

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