android - Wifi Direct Group Owner intent not functioning - android

I am trying to connect two device to each other by wifi direct. I set the group owner intent to 15, like this :
config.groupOwnerIntent = 15;
but it does not work at all. Also I try to remove all of previous groups that are saved in devices in case of having impact on GO selection.
All the time the other device is getting to be GO. Do you have any idea what could be the problem?

Basically if you would want other device to be Group owner, then use the CreateGroup function to make a group on that device.

The problem is that config.groupOwnerIntent = 15; works with same brands (for example, if both your devices are Samsungs). With different devices sometimes this bug appears.
Also it depends on your connection:
manager.connect(channel, config, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
// WiFiDirectBroadcastReceiver will notify us. Ignore for now.
}
#Override
public void onFailure(int reason) {
Toast.makeText(context, "Connect failed. Retry.",
Toast.LENGTH_SHORT).show();
}
});
or
manager.createGroup(channel, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
// Device is ready to accept incoming connections from peers.
}
#Override
public void onFailure(int reason) {
Toast.makeText(WiFiDirectActivity.this, "P2P group creation failed. Retry.",
Toast.LENGTH_SHORT).show();
}
});
Your code doesn't help if you use the second one.
Having same problem with Samsung and Xiaomi now, always same group owner. If a test on both Samsungs everything is okay.

Related

How to WifiP2pDevice.deviceName for current device?

I know similar questions are asked but the answers didn't work for me. I tried this answer but it throws null pointer exception. I also saw this answer but WifiP2pManager does not have any property or method that returns device name.
Can anyone please help?
I basically want to show user their device name and let them change it if they want to set custom name.
Thanks.
If you're still looking for the answer, here's how:
Identify own device name
This becomes available upon receiving the WIFI_P2P_THIS_DEVICE_CHANGED_ACTION intent in your broadcast receiver. Simply use the deviceName member variable like so:
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if(WifiP2pManager.WIFI_P2P_THIS_DEVICE_CHANGED_ACTION.equals(action)) {
WifiP2pDevice self = (WifiP2pDevice) intent.getParcelableExtra(WifiP2pManager.EXTRA_WIFI_P2P_DEVICE);
// Now self.deviceName gives you own device name
} else if(WifiP2pManager.WIFI_P2P...) {
...
2. Change own device name
There's no method to change the device name using the WifiP2pManager as per the develper docs, and although a public setDeviceName() method exists in the source code, you can't call it on your object (probably to keep devs from calling it on an object representing a nearby peer device). What worked for me was to obtain a Method object representing said method and invoking it on my WifiP2pManager instance:
private WifiP2pManager manager;
private WifiP2pManager.Channel channel;
...
public void changeDeviceName(String deviceNewName) {
try {
Method method = manager.getClass().getMethod("setDeviceName", WifiP2pManager.Channel.class, String.class, WifiP2pManager.ActionListener.class);
method.invoke(manager, channel, deviceNewName, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
Toast.makeText(MainActivity.this, "Name successfully changed", Toast.LENGTH_LONG).show();
}
#Override
public void onFailure(int reason) {
Toast.makeText(MainActivity.this, "Request failed: " + reason, Toast.LENGTH_SHORT).show();
Log.d(TAG, "Name change failed: " + reason);
}
});
} catch (Exception e) {
e.printStackTrace();
}
}
Alternatively, users can rename their device manually from the advanced WiFi settings (Preferences > Advanced > WiFi Direct > Configure Device),
EDIT: Starting with Pie, use of non-SDK interfaces (essentially classes, variables or methods marked with #hide, which you access using reflection) is being restricted and will eventually be disallowed. The above method is currently greylisted (which means support for reflecting it might be removed in the future). Read up more here: https://developer.android.com/distribute/best-practices/develop/restrictions-non-sdk-interfaces

Android Wi-Fi Direct P2P connect to multiple devices

I'm having issues trying to connect to multiple devices running the same app. The workflow of my app is:
one device calls discover peers (see code A)
once peers are discovered I display an AlertDialog that allows the user to select which peers they want to connect to (see code B)
once the user selects the devices they want to connect to I attempt to loop through the WifiP2pDeviceList and call the connect method on each of the passed in device (I always set the intent of the current device as the group owner) (see code C)
once connection is made I transfer some data....
Issue: In step 3, when I call the connect method, the code connects to the first device without any problems, but when it gets to the second loop iteration to connect to the second or third device that was selected I get a failure with reason code 2 (Busy). Why is this happening? When I only connect to one device it all works fine, only when I attempt to connect to more than one is when I have the problems? What am I doing wrong? I can't find any examples of how to connect to multiple devices...any help is greatly appreciated.
Code A: (discover peers)
private WifiP2pManager mManager;
mManager.discoverPeers(mChannel, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
onInitiateDiscovery();
}
#Override
public void onFailure(int reasonCode) {
Toast.makeText(getActivity(), "Discovery Failed: " + getReascodeText(reasonCode), Toast.LENGTH_SHORT).show();
}
});
Code B: (select peers you want to connect to)
public void onPeersAvailable(WifiP2pDeviceList peers) {
final ArrayList<Integer> itemsSelected = new ArrayList<>();
// Out with the old, in with the new.
mPeers.clear();
mPeers.addAll(peers.getDeviceList());
CharSequence[] cs = StringUtils.getDeviceNames(mPeers);
AlertDialog.Builder builder = new AlertDialog.Builder(getActivity());
builder.setTitle("Who do you want to share with?");
builder.setMultiChoiceItems(cs, null, new DialogInterface.OnMultiChoiceClickListener() {
public void onClick(DialogInterface dialog, int selectedItemId, boolean isChecked) {
if (isChecked) {
itemsSelected.add(selectedItemId);
} else if (itemsSelected.contains(selectedItemId)) {
itemsSelected.remove(Integer.valueOf(selectedItemId));
}
}
}).setPositiveButton("Done!", new DialogInterface.OnClickListener() {
#Override
public void onClick(DialogInterface dialog, int id) {
WifiP2pDevice wifiP2pDevice = mPeers.get(itemsSelected.get(0));
List<WifiP2pDevice> devices = extractSelectedDevices(itemsSelected,mPeers);
numConnections = devices.size();
connect(devices);
}
});
mPeerSelectionDialog = builder.create();
mPeerSelectionDialog.show();
}
Code C: (connect to selected devices)
public void connect(List<WifiP2pDevice> devices) {
for(WifiP2pDevice device: devices) {
WifiP2pConfig config = new WifiP2pConfig();
config.deviceAddress = device.deviceAddress;
config.wps.setup = WpsInfo.PBC;
config.groupOwnerIntent = 15;
mManager.connect(mChannel, config, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
// WiFiDirectBroadcastReceiver will notify us. Ignore for now.
System.out.println("successfully connected!!");
Log.d(MultiImageSelectorFragment.TAG, ">>>>>>>>>>>>>>>>>>>>>!!Successfully Connected!<<<<<<<<<<<");
}
#Override
public void onFailure(int reason) {
Toast.makeText(getActivity(), "Connect failed. Retry.", Toast.LENGTH_SHORT).show();
Log.d(MultiImageSelectorFragment.TAG, ">>>>>>>>>>>>>>>>>>>>>!!Failed connection, rasoncode:"+reason+" !<<<<<<<<<<<");
}
});
}
That's correct, after the connection to the first device it will fail to connect with busy error code. The reason is that the WiFiP2P at your device didn't finish yet the first device connection process (even though you've accepted the connection and it got established, it still takes some time to create the group and release the resources).
To overcome this issue, you can start another thread with some delay (from my tests at least 10-15 seconds) to attempt to connect to the second device.
Goodluck.

Android BLE - Connecting to multiple devices at once

I am developing an Android Application that connects to a BLE Device and reads the Gatt Services and Gatt Characteristics. I used the BluetoothLeGatt sample project from the Android Development Site as my reference.
So far, I am able to programmatically connect to a device (I took note of my Device's Address to be able to do this) and filter out the specific Gatt Service I want to read and that Services' specific Characteristics by taking note of the UUID of both the Service and the Characteristics. The sample provided by Google also updates whenever there's a message sent from my BLE Device to my Android Application. Overall, I have no problems at this end.
However, upon reading up further on GATT, I found that it is possible to connect to multiple BLE devices (all slaves OR servers - being the ones that send the data) using a single Android Application (as master OR client - as the one who receives said data). So what I tried to do was to have 2 BLE Devices (different Address), took note of their Address, and then my application tries to connect to them once the application sees that those 2 addresses are up and running.
In code, I call this function when I see my 2 BLE Devices:
private void connectToDevice(){
mDeviceName = deviceList.get(currentIndex).getName();
mDeviceAddress = deviceList.get(currentIndex).getAddress();
Log.e(TAG, "connecting to device name = " + mDeviceName);
mBluetoothLeService.connect(mDeviceAddress);
}
Where currentIndex is initially set to zero. Then once I get a successful connection, I do:
private final BroadcastReceiver mGattUpdateReceiver = new BroadcastReceiver() {
#Override
public void onReceive(Context context, Intent intent) {
final String action = intent.getAction();
if (BluetoothLeService.ACTION_GATT_CONNECTED.equals(action)) {
Log.e(TAG, "connected");
mConnected = true;
if(currentIndex < deviceList.size()-1) currentIndex ++;
connectToDevice();
}
}
};
Where I check if I still have devices to connect to in my deviceList, if so, increment my counter and then connect until I exhaust everything in my list.
However, I seem to have no success at all using this method.
Kindly note that switching connection (round robin) between my devices isn't an option. This will be an issue when I have a lot of devices and it's important to get their messages real time without delays. This said, I have to have a live connection to my devices.
Has anyone tried to connect to multiple BLE Devices in Android? I'm not sure on how to proceed on this.
Indeed it is possible to connect to more than one peripheral from your Android device. However, it will make your code much more complex since you will need to manage each connection and responses.
For each connection you would have to implement a BluetoothGatt with it's callbacks. I tested it many months ago with a dummy test and as I said, it worked well and I was able to connect to different peripherals. However, if you chain many commands there seem to be some overlapping issues described in this thread.
As asked here is the relevant code : (Here the ArrayList contains the founded peripheral devices)
for(int i=0;i< Utility.selectedDeviceList.size();i++) {
Log.d(Utility.TAG,"state"+ Utility.selectedDeviceList.get(i).getmConnectionState());
if (Utility.selectedDeviceList.get(i).getmConnectionState() != Utility.CONNECTED) {
Log.d(Utility.TAG,"Connecting LeSerive::" + Utility.selectedDeviceList.get(i).getAddress());
Utility.mBluetoothLeService.connect(i, Utility.selectedDeviceList.get(i).getAddress());
}
}
This for loop is a part of runnable interface which is called inside a handler having a looper.
public void run() {
Looper.prepare();
Looper mLooper = Looper.myLooper();
Log.d(Utility.TAG,"BLE Thread Started::");
mHandler = new Handler(mLooper) {
#Override
public void handleMessage(Message msg) {
switch (msg.what) {
case Utility.BLE_SYNC:
Log.d(Utility.TAG,"BLE Sync Connecting::");
mHandler.post(SynState);
break;
}
};
Looper.loop();
}
I used this approach because their is lot of communication between peripherals to send and receive the data from them.
This is the connect method which inside a Service :
public boolean connect(int tag,final String address) {
if (mBluetoothAdapter == null || address == null) {
Log.w(Utility.TAG, "BluetoothAdapter not initialized or unspecified address.");
return false;
}
Utility.selectedDeviceList.get(tag).setmConnectionState(Utility.CONNECTING);
if( Utility.selectedDeviceList.get(tag).getmBluetoothGatt()==null){
Log.w(Utility.TAG, "new connect :: "+ Utility.selectedDeviceList.get(tag).getAddress());
BluetoothDevice device = mBluetoothAdapter.getRemoteDevice(address);
if (device == null) {
Log.w(Utility.TAG, "Device not found. Unable to connect.");
return false;
}
try {
Utility.selectedDeviceList.get(tag).setmBluetoothGatt(device.connectGatt(this, false, mGattCallback));
}
catch (Exception e)
{
e.printStackTrace();
Log.d(Utility.TAG,"ConnectGatt exception caught");
}
}
return true;
}
This is the mGattCallBack :
private final BluetoothGattCallback mGattCallback = new BluetoothGattCallback() {
#Override
public void onConnectionStateChange(BluetoothGatt gatt, int status, int newState) {
}
#Override
public void onServicesDiscovered(BluetoothGatt gatt, int status) {
Log.d(Utility.TAG, "onServicesDiscovered");
}
#Override
public void onCharacteristicRead(BluetoothGatt gatt,BluetoothGattCharacteristic characteristic,int status) {
}
#Override
public void onCharacteristicWrite(BluetoothGatt gatt,
BluetoothGattCharacteristic characteristic, int status) {
super.onCharacteristicWrite(gatt, characteristic, status);
Log.d(Utility.TAG,">>onCharacteristicWrite");
}
#Override
public void onCharacteristicChanged(BluetoothGatt gatt,BluetoothGattCharacteristic characteristic) {
}
};
Hope it clears few things for you
It is possible to connect to multiple devices at a time. in my experience it works pretty stable and the number of devices you can connect to (stable) depends on your hardware. I found out that best practise (for me) was to create one separate service for the scanning stuff and one service for each Bluetoothconnection. it's important not to use bound services because the termination of a connection is not stible when binding to it.
With this pattern you can control your connection easily. To transport data out of your service you can use a broadcastreceiver, for example if you want to display the data in your main activity. Termination of the connection is pretty important so stop the service and in onDestroy call
mConnectedGatt.disconnect();
ble_device=null;
For the Scanning part I've used a List of Strings where I saved all the mac Adresses I want to find. When i found one device I deleted it from the list and if the list is empty it stopped the scanner service. To transmit my found device I used a broadcastreceiver and sent it to my main Activity. There I transmitted it to the right service.
Hope this helps

Wifi P2P service discovery works intermittently

Wifi P2P service discovery is not behaving as expected. I am seeing intermittent issues where the DNSSD listeners are not called always and hence I have no clue of nearby devices running the same app. I am using the following two APIs - one to register a service to be discovered by other devices and the other to discover the nearby services running on other devices. Any idea if I am doing anything wrong here or is there some specific sequence of other android API calls that need to be made before I call these APIs to ensure that the listeners are always called whenever there is a new service registered or even if a service is registered before we call the API to discover the local services.
API to register a local service:
private void registerService() {
Map<String, String> values = new HashMap<String, String>();
values.put("name", "Steve");
values.put("port", "8080");
WifiP2pServiceInfo srvcInfo = WifiP2pDnsSdServiceInfo.newInstance(mMyDevice.deviceName, "_http._tcp", values);
manager.addLocalService(channel, srvcInfo, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
Toast.makeText(WiFiDirectActivity.this, "Local service added successfully",
Toast.LENGTH_SHORT).show();
}
#Override
public void onFailure(int reasonCode) {
Toast.makeText(WiFiDirectActivity.this, "Local service addition failed : " + reasonCode,
Toast.LENGTH_SHORT).show();
}
});
}
API to discover local services:
public void discoverService() {
manager.clearServiceRequests(channel, null);
DnsSdTxtRecordListener txtListener = new DnsSdTxtRecordListener() {
#Override
/* Callback includes:
* fullDomain: full domain name: e.g "printer._ipp._tcp.local."
* record: TXT record data as a map of key/value pairs.
* device: The device running the advertised service.
*/
public void onDnsSdTxtRecordAvailable(String fullDomain, Map record, WifiP2pDevice device) {
Log.d(TAG, "DnsSdTxtRecord available -" + record.toString());
}
};
DnsSdServiceResponseListener servListener = new DnsSdServiceResponseListener() {
#Override
public void onDnsSdServiceAvailable(String instanceName, String registrationType, WifiP2pDevice resourceType) {
Log.d(TAG, "onBonjourServiceAvailable " + instanceName);
}
};
manager.setDnsSdResponseListeners(channel, servListener, txtListener);
WifiP2pDnsSdServiceRequest serviceRequest = WifiP2pDnsSdServiceRequest.newInstance();
manager.addServiceRequest(channel, serviceRequest, new ActionListener() {
#Override
public void onSuccess() {
// Success!
Log.d(TAG, "addServiceRequest success");
}
#Override
public void onFailure(int code) {
// Command failed. Check for P2P_UNSUPPORTED, ERROR, or BUSY
Log.d(TAG, "addServiceRequest failure with code " + code);
}
});
manager.discoverServices(channel, new ActionListener() {
#Override
public void onSuccess() {
// Success!
Log.d(TAG, "discoverServices success");
}
#Override
public void onFailure(int code) {
// Command failed. Check for P2P_UNSUPPORTED, ERROR, or BUSY
if (code == WifiP2pManager.P2P_UNSUPPORTED) {
Log.d(TAG, "P2P isn't supported on this device.");
} else {
Log.d(TAG, "discoverServices failure");
}
}
});
}
Note: manager & channel are initialized as
WifiP2pManager manager = (WifiP2pManager) getSystemService(Context.WIFI_P2P_SERVICE);
Channel channel = manager.initialize(this, getMainLooper(), null);
WifiP2p (in general):
Some time ago I was developing an application with a pretty complex network connectivity system based on WifiP2p with Service Broadcasting/Discovery. And based on that experience I already wrote few posts here on SO about how difficult, wearing and problematic that is. Here are two of them (they are quite full of the inside knowledge I acquired about WifiP2p with Service Discovery, and WifiP2p itself):
Why is discovering peers for Android WifiDirect so unreliable
Wi-fi P2P. Inform all peers available of some event
I would advise you to read both of my answers (even though they are focused a bit more on the WifiP2p itself). They should give you some perspective on the things you should be looking for when working with the WifiP2p Service Discovery.
I can easily say that if you want to build an efficient, relatively reliable and robust WifiP2p connection system (especially with Service Discovery), you will have to work your ass off.
WifiP2p Service Discovery:
To better answer your exact question, I will tell you what I did (different from you) to make my Service Discovery work pretty reliably.
1. Broadcasting Service:
First of all: before registering your Service (with addLocalService method) you should use the WifiP2pManager's clearLocalServices method. And it is important, that you should only call addLocalService if the listener passed in the clearLocalServices returned with the onSuccess callback.
Although this sets up the broadcasting pretty nicely, I found that other nodes were not always able to detect the broadcasted service (especially when those nodes weren't already actively detecting services at the moment of registering your local Service - but they "joined" later). I couldn't find a way to fix this issue 100% reliably. And believe me I was trying probably everything WifiP2p-related. And no, the clearLocalServices-addLocalService sequence wasn't really giving satisfying results. Or more so: doing something different was working much better. What I decided to do, was after I successfully added local service (onSuccess callback from addLocalService), I started a Thread that would periodically call WifiP2pManager's method discoverPeers. That seemed to be forcing to rebroadcast all the service information.
So... basically the base of your broadcasting code should look more-less like this (bare in mind that every single piece of code I will post here is stripped-off of all "checks" if the network connectivity system is in the right state, you should design them yourself to fit your solution the best):
public void startBroadcastingService(){
mWifiP2pManager.clearLocalServices(mWifiP2pChannel, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
mWifiP2pManager.addLocalService(mWifiP2pChannel, mWifiP2pServiceInfo,
new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
// service broadcasting started
mServiceBroadcastingHandler
.postDelayed(mServiceBroadcastingRunnable,
SERVICE_BROADCASTING_INTERVAL);
}
#Override
public void onFailure(int error) {
// react to failure of adding the local service
}
});
}
#Override
public void onFailure(int error) {
// react to failure of clearing the local services
}
});
}
where the mServiceBroadcastingRunnable should be:
private Runnable mServiceBroadcastingRunnable = new Runnable() {
#Override
public void run() {
mWifiP2pManager.discoverPeers(mWifiP2pChannel, new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
}
#Override
public void onFailure(int error) {
}
});
mServiceBroadcastingHandler
.postDelayed(mServiceBroadcastingRunnable, SERVICE_BROADCASTING_INTERVAL);
}
};
2. Discovering Service:
For the discovering of your service I used similar approach. Both with the setting up the discovering, and with trying to force "rediscovery" of services.
Setting up was performed with the sequence of the following three WifiP2pManager's methods:
removeServiceRequest, addServiceRequest, discoverServices
They were called in this exact order and a particular method (second or the third one to be exact) has been called only after the previous one had "returned" with the onSuccess callback.
The rediscovery of services was being performed with the intuitive method (just by repeating the mentioned sequence: removeServiceRequest -> addServiceRequest -> discoverServices).
The base of my code looked more-less like this (to start Service Discovery I would first call prepareServiceDiscovery() and then startServiceDiscovery()):
public void prepareServiceDiscovery() {
mWifiP2pManager.setDnsSdResponseListeners(mWifiP2pChannel,
new WifiP2pManager.DnsSdServiceResponseListener() {
#Override
public void onDnsSdServiceAvailable(String instanceName,
String registrationType, WifiP2pDevice srcDevice) {
// do all the things you need to do with detected service
}
}, new WifiP2pManager.DnsSdTxtRecordListener() {
#Override
public void onDnsSdTxtRecordAvailable(
String fullDomainName, Map<String, String> record,
WifiP2pDevice device) {
// do all the things you need to do with detailed information about detected service
}
});
mWifiP2pServiceRequest = WifiP2pDnsSdServiceRequest.newInstance();
}
private void startServiceDiscovery() {
mWifiP2pManager.removeServiceRequest(mWifiP2pChannel, mWifiP2pServiceRequest,
new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
mWifiP2pManager.addServiceRequest(mWifiP2pChannel, mWifiP2pServiceRequest,
new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
mWifiP2pManager.discoverServices(mWifiP2pChannel,
new WifiP2pManager.ActionListener() {
#Override
public void onSuccess() {
//service discovery started
mServiceDiscoveringHandler.postDelayed(
mServiceDiscoveringRunnable,
SERVICE_DISCOVERING_INTERVAL);
}
#Override
public void onFailure(int error) {
// react to failure of starting service discovery
}
});
}
#Override
public void onFailure(int error) {
// react to failure of adding service request
}
});
}
#Override
public void onFailure(int reason) {
// react to failure of removing service request
}
});
}
the mServiceDiscoveringRunnable was just:
private Runnable mServiceDiscoveringRunnable = new Runnable() {
#Override
public void run() {
startServiceDiscovery();
}
};
All this made my system work quite well. It wasn't perfect yet, but with the lack of documentation on this subject I think I couldn't do much more to improve it.
If you test this approach, be sure to tell me how it works for you (or if it works for you ;) ).
if the problem is the detection of the service i believe that crearing group is the best way to make the device and service detectable but the if created group in the all devices then you cannot connect in direct.
but as wifi network.
i do it every day and it works.

connect iPhone to Android's Wifi Direct soft AP

I know that Wifi Direct works by creating a Soft AP (software access point) in one of the devices. I also know that many Androids support Wifi Direct, but iPhones do not.
My question is: is it possible to create a device-to-device wifi link that is Wifi Direct on the Android side, but regular wifi on the iPhone side? Where the Android's Wifi Direct would be presenting a soft AP, which the iPhone would see as indistinguishable from a regular AP and be able to associate to.
Imagine that this is out in the wilderness where no router AP is available. Also, neither user has a tethering plan.
This link would be used by a Bump-like app to transfer files.
Depending on your phone you can just set up your Android phone as a portable hotspot and connect to that with the iPhone. From there it would be application specific to get data transferred.
However you can also use the Androids WiFi-Direct libraries. In that case you would use them to set up the Android phone to create a "Group owner", which basically is the same as it being a portable hotspot. Check out:
http://developer.android.com/guide/topics/connectivity/wifip2p.html
I'll give you a code example to help you get started.
public class WifiDirectAPtestActivity extends Activity
{
private WifiP2pManager manager;
private boolean isWifiP2pEnabled = false;
private boolean retryChannel = false;
private final IntentFilter intentFilter = new IntentFilter();
private Channel channel;
private BroadcastReceiver receiver = null;
public void setIsWifiP2pEnabled(boolean isWifiP2pEnabled) {
this.isWifiP2pEnabled = isWifiP2pEnabled;
}
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
setContentView(R.layout.main);
// add necessary intent values to be matched.
intentFilter.addAction(WifiP2pManager.WIFI_P2P_STATE_CHANGED_ACTION);
intentFilter.addAction(WifiP2pManager.WIFI_P2P_PEERS_CHANGED_ACTION);
intentFilter.addAction(WifiP2pManager.WIFI_P2P_CONNECTION_CHANGED_ACTION);
intentFilter.addAction(WifiP2pManager.WIFI_P2P_THIS_DEVICE_CHANGED_ACTION);
manager = (WifiP2pManager) getSystemService(Context.WIFI_P2P_SERVICE);
channel = manager.initialize(this, getMainLooper(), null);
}
/** register the BroadcastReceiver with the intent values to be matched */
#Override
public void onResume() {
super.onResume();
receiver = new WiFiDirectBroadcastReceiver(manager, channel, this);
registerReceiver(receiver, intentFilter);
createGroup();
}
#Override
public void onPause() {
super.onPause();
unregisterReceiver(receiver);
manager.removeGroup(channel, new ActionListener() {
#Override
public void onFailure(int reasonCode) {
Log.d("WifiDirectAptestActivity", "Disconnect failed. Reason :" + reasonCode);
}
#Override
public void onSuccess() {
Log.d("WifiDirectAptestActivity", "Should have been sucessfully removed");
}
});
}
public void createGroup()
{
manager.createGroup(channel, new ActionListener() {
#Override
public void onSuccess() {
// WiFiDirectBroadcastReceiver will notify us. Ignore for now.
Log.d("WifiDirectAPtestActivity", "Group creating request successfully send");
}
#Override
public void onFailure(int reason) {
Toast.makeText(WifiDirectAPtestActivity.this, "Connect failed. Retry.",
Toast.LENGTH_SHORT).show();
}
});
}
In addition you'll need the broadcast receiver, look at the WiFi-Direct demo and it should be clear to you.
Note that line manager.createGroup(channel, new ActionListener() is the codeline of interest, it is this line that actually sets up the device as a portable hotspot.
Hope this clarifies things, I don't really know how detailed explanation you need. Comment if some things are not clear.

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