Is it possible to synchronously load data from Firebase? - android

I'm trying to update parts of a WebView in my Android app with data I'm getting from a peer connected via Firebase. For that, it could be helpful to execute blocking operations that will return the needed data. For example, an implementation of the Chat example that will wait until another chat participant writes something before the push.setValue() to return.
Is such a behavior possible with Firebase?

import com.google.android.gms.tasks.Tasks;
Tasks.await(taskFromFirebase);

On a regular JVM, you'd do this with regular Java synchronization primitives.
For example:
// create a java.util.concurrent.Semaphore with 0 initial permits
final Semaphore semaphore = new Semaphore(0);
// attach a value listener to a Firebase reference
ref.addValueEventListener(new ValueEventListener() {
// onDataChange will execute when the current value loaded and whenever it changes
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
// TODO: do whatever you need to do with the dataSnapshot
// tell the caller that we're done
semaphore.release();
}
#Override
public void onCancelled(FirebaseError firebaseError) {
}
});
// wait until the onDataChange callback has released the semaphore
semaphore.acquire();
// send our response message
ref.push().setValue("Oh really? Here is what I think of that");
But this won't work on Android. And that's a Good Thing, because it is a bad idea to use this type of blocking approach in anything that affects the user interface. The only reason I had this code lying around is because I needed in a unit test.
In real user-facing code, you should go for an event driven approach. So instead of "wait for the data to come and and then send my message", I would "when the data comes in, send my message":
// attach a value listener to a Firebase reference
ref.addValueEventListener(new ValueEventListener() {
// onDataChange will execute when the current value loaded and whenever it changes
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
// TODO: do whatever you need to do with the dataSnapshot
// send our response message
ref.push().setValue("Oh really? Here is what I think of that!");
}
#Override
public void onCancelled(FirebaseError firebaseError) {
throw firebaseError.toException();
}
});
The net result is exactly the same, but this code doesn't required synchronization and doesn't block on Android.

I came up with another way of fetching data synchronously.
Prerequisite is to be not on the UI Thread.
final TaskCompletionSource<List<Objects>> tcs = new TaskCompletionSource<>();
firebaseDatabase.getReference().child("objects").addListenerForSingleValueEvent(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
Mapper<DataSnapshot, List<Object>> mapper = new SnapshotToObjects();
tcs.setResult(mapper.map(dataSnapshot));
}
#Override
public void onCancelled(DatabaseError databaseError) {
tcs.setException(databaseError.toException());
}
});
Task<List<Object>> t = tcs.getTask();
try {
Tasks.await(t);
} catch (ExecutionException | InterruptedException e) {
t = Tasks.forException(e);
}
if(t.isSuccessful()) {
List<Object> result = t.getResult();
}
I tested my solution and it is working fine, but please prove me wrong!

Here's a longer example based on Alex's compact answer:
import com.google.android.gms.tasks.Tasks;
import com.google.firebase.firestore.CollectionReference;
import com.google.firebase.firestore.DocumentSnapshot;
import com.google.firebase.firestore.FirebaseFirestore;
import com.google.firebase.firestore.Query;
import com.google.firebase.firestore.QuerySnapshot;
final FirebaseFirestore firestore = FirebaseFirestore.getInstance();
final CollectionReference chatMessageReference = firestore.collection("chatmessages");
final Query johnMessagesQuery = chatMessageReference.whereEqualTo("name", "john");
final QuerySnapshot querySnapshot = Tasks.await(johnMessagesQuery.get());
final List<DocumentSnapshot> johnMessagesDocs = querySnapshot.getDocuments();
final ChatMessage firstChatMessage = johnMessagesDocs.get(0).toObject(ChatMessage.class);
Note that this is not good practice as it blocks the UI thread, one should use a callback instead in general. But in this particular case this helps.

If anyone is also thinking about how to use Kotlin's coroutine you can use kotlinx-coroutines-play-services.
Add to your app build.gradle file:
implementation "org.jetbrains.kotlinx:kotlinx-coroutines-play-services:1.1.1"
Then simply:
suspend fun signIn(email: String, password: String) {
try {
val auth: FirebaseAuth = FirebaseAuth.getInstance()
auth.signInWithEmailAndPassword(email, password).await()
} catch (e: FirebaseAuthException) {
println("${e.errorCode}: ${e.message}")
}
}

I made a simple class to call tasks synchronously in Android.
Note that this is similar to Javascript's async await function.
Check my gist.
Here's a sample code to use it.
TasksManager.call(() -> {
Tasks.await(AuthManager.signInAnonymously());
// You can use multiple Tasks.await method here.
// Tasks.await(getUserTask());
// Tasks.await(getProfileTask());
// Tasks.await(moreAwesomeTask());
// ...
startMainActivity();
return null;
}).addOnFailureListener(e -> {
Log.w(TAG, "signInAnonymously:ERROR", e);
});

Related

Placing Firebase value event callbacks in a single place

I often find myself writing this piece of code again and again in multiple activities when using firebase realtime db:
ValueEventListener v =new ValueEventListener() {
#Override
public void onDataChange (#NonNull DataSnapshot dbSnapshot){
String ourKey="";
String ourValueID="";
for (DataSnapshot childSnap : dbSnapshot.getChildren()) {
String childKey = childSnap.getKey();
if (childKey == null) {
//do some stuff 1 // and break/Continue/return
}
//or we can directly do something here, as we already assured key is present
else if(childKey.equals(ourKey)){
//do some stuff 2 // and break/Continue/return
MyClass myClass =childSnap.getValue(MyClass.class);
if(myClass==null){
//do some stuff 3 // and break/Continue/return
}
else if(myClass.getID().equals(ourValueID)){
//do some stuff 4 // and break/Continue/return
}
else {
//do some stuff 5 // and break/Continue/return
}
}
else {
//do some stuff 6 // and break/Continue/return
}
}
}
#Override
public void onCancelled (#NonNull DatabaseError databaseError){
//do some stuff 7
}
};
although this is suppose to be how firebase works, it makes my code a lot more unreadable and difficult to debug. what could be a good approach to use these callbacks in a way, that i write this code once and de-clutter my code base?An example would be great.
Inside onDataChange(), you can just call a method:
ValueEventListener v =new ValueEventListener() {
#Override
public void onDataChange (#NonNull DataSnapshot dbSnapshot){
String ourKey="";
String ourValueID="";
retrieveDataFromFb(dbSnapshot);
public void retrieveDataFromFb(DataSnapshot dataSnapshot){
for (DataSnapshot childSnap : dbSnapshot.getChildren()) {
String childKey = childSnap.getKey();
if (childKey == null) {
//do some stuff 1 // and break/Continue/return
}
else if(childKey.equals(ourKey)){
MyClass myClass =childSnap.getValue(MyClass.class);
}
}
From what I understand you want to store all DB methods in a separate class so that you can reuse these methods which would make the code look cleaner and you are trying to get callback values when they get returned from firebase.
There can be many ways to handle callbacks for events what I recommend is to use an interface it will modularize your code and make it look cleaner, so what you can do is to store the DB methods in a separate class (say FirebaseDB), create your methods there and use an interface to get the callbacks. An example on how you can do it:-
Create an Interface either in the class or separate from the class
public class FirebaseDB {
//This is your interface
public interface DBCallbacklistner {
void onCallback(Map<String, Object> keyMap);
}
public void getkeys(String any_value_you_need_to_pass, DBCallbacklistner dbCallbacklistner){
//I have used a different method here you can use your releveant method here
database.somemethod(any_value_you_need_to_pass, new EventListener<DocumentSnapshot>() {
#Override
public void onEvent(#Nullable DocumentSnapshot documentSnapshot) {
//Suppose you receive the callback here
if(documentSnapshot.exists()){
Map<String, Object> keysMap = (HashMap<String, Object>) documentSnapshot.getData();
//Pass the callback in your interface
dbCallbacklistner.onCallback(keysMap);
}
}
});
}
}
Use that interface wherever you want
Using the function from the class call that interface and use the values
mFirebaseDBObject.getkeys(value, new FirebaseDB.DBCallbacklistner() {
#Override
public void onCallback(Map<String, Object> keyMap) {
if (keyMap != null) {
//Use your keymap here
}
}
});
One more thing I want to point out is that If there are too many callbacks for different calls, I suggest to make separate interfaces based on logical seperation of callbacks.
Because if there are many callbacks in a single interface you would have to override each one of them, whether you require it or not.
For the time being, i am using the following approach:
Suppose my firebase db consists of a list of objects which can be deserialised to the following format:
class MyClass{
public String myClassUniqueID;
... other attributes;
}
For the db i will be handling all value event listener's lifecycle in my own activity(i.e attaching to the db refernce via dbRef.addValueEventListener(dbListener); or dbRef.removeEventListener(dbListener);, But the process of creating this dbListener and passing it the neccessary tasks to be done would be managed in the following utility function :
public interface DbListenerActions {
void onMyClassObjFound(#NonNull MyClass matchedObj);
default void onMyClassObjNOTFound() {
}
}
public static ValueEventListener getMyClassObjectFinderListener(String id, DbListenerActions actions) {
Log.e(TAG, "onDataChange: our id:" + id);
ValueEventListener dbListener = new ValueEventListener() {
#Override
public void onDataChange(#NonNull DataSnapshot dbSnapshot) {
for (DataSnapshot currChildSnap : dbSnapshot.getChildren()) {
String currChildKey = currChildSnap.getKey();
MyClass currChildValue = currChildSnap.getValue(MyClass.class);
if (currChildKey == null) {
Log.e(TAG, "onDataChange: currChildKey is null. continuing");
continue;
}
if (currChildValue == null) {
Log.e(TAG, "onDataChange: currChildValue is null.continuing");
continue;
}
if (currChildValue.myClassUniqueID.equals(id)) {
Log.e(TAG, "onDataChange: currChildValue id matches our id ");
Log.e(TAG, "onDataChange: performing action and RETURNING(i.e getting out of this callback)");
//do stuff here
actions.onMyClassObjFound(currChildValue);
return;
} else {
Log.e(TAG, "onDataChange: current obj DOES NOT matches our id. continuing");
Log.e(TAG, "onDataChange: current object ID :" + currChildValue.myClassUniqueID);
Log.e(TAG, "onDataChange: --------------------------------------------------------------");
continue;
}
}
Log.e(TAG, "onDataChange: user not found, performing not found action" );
actions.onMyClassObjNOTFound();
}
#Override
public void onCancelled(#NonNull DatabaseError databaseError) {
}
};
return dbListener;
}
In this way, i am able to get the necessary log info that i want during my debugging and since there are only 2 possible actions that i want to perform, i get a lot more assurance on the working of my listener. 50 lines of necessary but redundant code from 11 activities combined to just 1 utility function!
Now all i need to write is this small , more easy to debug piece of code in each of my activity:
ValueEventListener dbListener=getMyClassObjectFinderListener("some_id", new DbListenerActions() {
#Override
public void onMyClassObjFound(#NonNull MyClass matchedObj) {
//callSomeFunction()
// callSomeOtherFunction(matchedObj)
//...
}
});
Since i made the onMyClassObjNOTFound(..) function default i don't even need to provide that unless i really want to perform some action there. So this whole thing is working nicely for me :D
I asked on twitter about this thing too, somebody told me that an abstract class could also be used for such thing. I didn't got to research more there, but if someone knows about that approach too, then let me know!

Single.Create()...blockingGet() hangs in RxJava 2.1.3 when using Android/Firebase Realtime Database

When using the following pattern to synchronously get data from Firebase Realtime Database:
String s = Single.create(new SingleOnSubscribe<String>() {
#Override
public void subscribe(SingleEmitter<String> e) throws Exception {
FirebaseDatabase.getInstance().getReference("path").orderByChild("child").equalTo("xyz").addListenerForSingleValueEvent(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
e.onSuccess("Got it");
}
#Override
public void onCancelled(DatabaseError databaseError) {
e.onError(databaseError.toException());
}
});
}
}).blockingGet();
It will hang and create an ANR error. If I use the same Firebase "innards" outside of the Single, it fires just fine. The Single without the Firebase code inside also will fire, so it seems there is some incompatibility between the two.
Any ideas?
Firebase delivers events on ui thread, waiting for result with blockingGet deadlocks it. In my opinion you should rethink app logic and subscribe without blocking with subscribe(SingleObserver)
Since you are creating your own Single, You should use DisposableSingleObserver in subscribeWith. Secondly, you shouldn't be calling blockingGet() like that. The reason is by default the Single or any observable/Processor/Flowable you create will be subscribed (run its operations on main thread) and observe on main thread. BlockingGet() causes the mainThread to pause. It's like executing Thread.sleep() on Main Thread. This always ends in a disaster.
The best option for you would be to rethink the logic you are trying to put in to the code. Since the Firebase operations are Async by nature, you should adapt your code to async pattern.
Anyways you can do something like the following to achieve what seems likes you might be trying to do. Note that I wrote the following code here so it might have syntactical errors.
Single.create(new SingleOnSubscribe<String>() {
// your firebase code
#Override
public void subscribe(SingleEmitter<String> e) throws Exception {
FirebaseDatabase.getInstance().getReference("path").orderByChild("child").equalTo("xyz").addListenerForSingleValueEvent(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
e.onSuccess("My String");
}
#Override
public void onCancelled(DatabaseError databaseError) {
e.onError(databaseError.toException());
}
});
}
})
.subscribeOn(Schedular.io())
.observeOn(AndroidThread.mainThread()) // if you aren't doing intensive/long running tasks on the data you got from firebase
.subscribeWith(new DisposableSingleObserver<String>() {
public void onSuccess(String myString) {
mMyString = myString;
}
public void onError(Throwable t) {
Timber.e("error in fetching data from firebase: %s", t);
}
});

Firebase / Android - Wait for all thread finish for response

I am have the follow code:
public synchronized void next(final RoomListQueryResultHandler handler) {
this.setLoading(true);
roomList = new ArrayList<Room>();
this.database.child("members").child(this.mUser.getUid()).child("rooms")
.limitToFirst(this.mLimit)
.startAt(this.currentPage * this.mLimit)
.addListenerForSingleValueEvent(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
RoomListQuery.this.setLoading(false);
//mListAdapter.setLoading(false);
if (!dataSnapshot.hasChildren()) {
RoomListQuery.this.currentPage--;
}
for (DataSnapshot ds : dataSnapshot.getChildren()) {
Room room = ds.getValue(Room.class);
//roomList.add(Room.upsert(room));
Room.getRoom(room.getId(), new Room.RoomGetHandler() {
#Override
public void onResult(Room room, customException e) {
if (e != null) {
// Error!
e.printStackTrace();
return;
}
roomList.add(room);
}
});
handler.onResult(roomList, (customException) null);
}
}
#Override
public void onCancelled(DatabaseError databaseError) {
handler.onResult((List) null, new customException(databaseError.toString()));
}
});
}
}
If they are see, I have two Handlers, at first I call a list of "rooms" from Firebase, and then for each one I get the detail in other query.
The problem is that the response is a empty list, since the function not wait for all query details to be executed for the rooms, so the variable roomList always returns empty.
Any idea what I can implement, or what other methodology to use to solve it?
Thank you very much!
Greetings.
Depending on how your application is structured, you might want to change the database design so that there is no need to perform an additional Firebase query for each room retrieved from the first query.
//mListAdapter.setLoading(false);
If you're creating a list view where each row is from the /members/<user_id>/rooms Firebase node, what are the minimum room attributes necessary to display that list? If it's just a few things like room name, photo url, owner, room_id, etc you might be better off duplicating those from the original source. Then clicking one of those rows can trigger the original additional Firebase query you had as part of Room.getRoom(room.getId(), new Room.RoomGetHandler() { ... });, to navigate to a new screen / display a modal with the full room details once retrieved.
Update
To address your comment about requiring the extra data, in that case, as part of the Room class I would include an extra boolean value _loadedDetails set initially to false. So that for rendering a room within the list, when _loadedDetails is currently false just display a loading spinner. That way you can still perform those additional queries and when completed, update the appropriate Room object within roomList based on the index. Something like this:
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
RoomListQuery.this.setLoading(false);
//mListAdapter.setLoading(false);
if (!dataSnapshot.hasChildren()) {
RoomListQuery.this.currentPage--;
}
int i = 0;
for (DataSnapshot ds : dataSnapshot.getChildren()) {
Room room = ds.getValue(Room.class);
roomList.add(room); // here instead
updateRoom(room, i);
i++;
}
handler.onResult(roomList, (customException) null);
}
...
// outside of the ValueEventListener
public void updateRoom(room, index) {
Room.getRoom(room.getId(), new Room.RoomGetHandler() {
#Override
public void onResult(Room room, customException e) {
if (e != null) {
// Error!
e.printStackTrace();
return;
}
room._loadedDetails = true; // make that publicly accessible boolean, or include a setter method instead
roomList.set(index, room);
}
});
}

Read Firebase Data Once With ValueEventListener

Within my app I often have the need to read data once. I originally started by using the addListenerForSingleValueEvent() method for this, however I ran into problems using this method as it does not work as I wanted when offline capabilities are enabled (see here the issue: Firebase Offline Capabilities and addListenerForSingleValueEvent)
In the question above it is mentioned that a workaround is to use the addValueEventListener() method, however I do not fully understand how to do this (particularly how to remove the ValueEventListener as soon I am finished grabbing the data I need).
Take this method which I created in a standalone class to query the Users node on Firebase where I store the users FCM Token. It seems to have an issue of not returning the latest token from the server everytime.
public class SendFCMMessage {
String userToken;
String currentUser;
String userName;
ValueEventListener userListener;
public void sendMessage(final String contactNumber) {
final DatabaseReference ref = FirebaseDatabase.getInstance().getReferenceFromUrl(link).child("Users").child(contactNumber);
userListener = new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
User user = dataSnapshot.getValue(User.class);
userToken = user.getToken();
// Send FCM Message after getting user token and then remove event listener
ref.removeEventListener(userListener);
}
#Override
public void onCancelled(DatabaseError databaseError) {
Log.d("TAG", "Something terrible went wrong: " + databaseError);
}
};
ref.addValueEventListener(userListener);
}
}
If I remove the line
ref.removeEventListener(userListener);
Then this code works fine, however I would like to know how I could remove the ValueEventListener as soon as I receive the data I need?
Thanks,
R
ValueEventListener vel; //Declared Global
Listen your DatabaseReference like this;
vel = yourDatabaseReference.addValueEventListener(new ValueEventListener() {
#Override
public void onDataChanged(DataSnapshot dataSnapShot) {
//Do your stuff here. I suggest you create another method for this if you don't want a problem with inner class.
//For example, workDataSnapshot(DataSnapshot dataSnapShot) <-- Work here
yourDatabaseReference.removeEventListener(vel);
}
#Override
public void onCancelled(DatabaseError databaseError) {
}
});
Hope it helps you.

Android Firebase, simply get one child object's data

I have been looking for a way to get one child object's data in Android Firebase.
I have found things like Firebase retrieve child Android. All the solutions are suggesting using a "ChildEventListener", however I need to get this data at this moment, not when it is moved, deleted, updated, etcetera.
My data is kept in https://.firebaseio.com/users//creation as a string. I figure there must be some simple way to access that without needing to do too much, because if I copy the exact URL to my browser, I can see the: 'creation: "2015/05/31 21:33:55"' right there in my "Firebase Forge Dashboard".
How can I access this without a listener?
Firebase listeners fire for both the initial data and any changes.
If you're looking to synchronize the data in a collection, use ChildEventListener. If you're looking to synchronize a single object, use ValueEventListener. Note that in both cases you're not "getting" the data. You're synchronizing it, which means that the callback may be invoked multiple times: for the initial data and whenever the data gets updated.
This is covered in Firebase's quickstart guide for Android. The relevant code and quote:
FirebaseRef.child("message").addValueEventListener(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot snapshot) {
System.out.println(snapshot.getValue()); //prints "Do you have data? You'll love Firebase."
}
#Override
public void onCancelled(DatabaseError databaseError) {
}
});
In the example above, the value event will fire once for the initial state of the data, and then again every time the value of that data changes.
Please spend a few moments to go through that quick start. It shouldn't take more than 15 minutes and it will save you from a lot of head scratching and questions. The Firebase Android Guide is probably a good next destination, for this question specifically: https://firebase.google.com/docs/database/android/read-and-write
You don't directly read a value. You can set it with .setValue(), but there is no .getValue() on the reference object.
You have to use a listener. If you just want to read the value once, you use ref.addListenerForSingleValueEvent().
Example:
Firebase ref = new Firebase("YOUR-URL-HERE/PATH/TO/YOUR/STUFF");
ref.addListenerForSingleValueEvent(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
String value = (String) dataSnapshot.getValue();
// do your stuff here with value
}
#Override
public void onCancelled(FirebaseError firebaseError) {
}
});
Source: https://www.firebase.com/docs/android/guide/retrieving-data.html#section-reading-once
just fetch specific node data and its working perfect for me
mFirebaseInstance.getReference("yourNodeName").getRef().addValueEventListener(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot dataSnapshot) {
for (DataSnapshot postSnapshot : dataSnapshot.getChildren()) {
Log.e(TAG, "======="+postSnapshot.child("email").getValue());
Log.e(TAG, "======="+postSnapshot.child("name").getValue());
}
}
#Override
public void onCancelled(DatabaseError error) {
// Failed to read value
Log.e(TAG, "Failed to read app title value.", error.toException());
}
});
I store my data this way:
accountsTable ->
key1 -> account1
key2 -> account2
in order to get object data:
accountsDb = mDatabase.child("accountsTable");
accountsDb.child("some key").addListenerForSingleValueEvent(new ValueEventListener() {
#Override
public void onDataChange(DataSnapshot snapshot) {
try{
Account account = snapshot.getChildren().iterator().next()
.getValue(Account.class);
} catch (Throwable e) {
MyLogger.error(this, "onCreate eror", e);
}
}
#Override public void onCancelled(DatabaseError error) { }
});

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