I've seen lots of answers but most of them are out of date. I'm trying to publish my android application to Play Store using Azure DevOps pipelines.
I'm facing an issue with the version code of the APK. Getting the following error:
APK specifies a version code that has already been used
Anyone have an idea about how I can increment the version code and name that exist in AndroidManifest.xml. I think we should change it in the CI pipeline.
Here's my CD pipeline:
For every update that you add for your exisiting app, u will have to
increment its value.
To do so:
Open your build.gradle (Module: app)
Increase the Version Code by 1 to your exisiting version code. ( This should be a positive integer number only).
Also, change your Version Name to show differentiation.
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I am trying to release a new version of my Android App.
I can upload the APK file but after I click the "Review" Button I am getting below error.
Review summary
Errors
Resolve these errors before starting the rollout of this release.
You can't rollout this release because it doesn't allow any existing users to upgrade to the newly added APKs.
Please note that this app was developed using CORDOVA
The app version details are as below image. The only difference from the previous and this new version is the Target SDK is changed from 24 to 26
Can someone please give some idea to fix this issue. Thanks for your help
I contacted the Google support and they replied within 24 hours.
The issue is the android:versionCode in the AndroidManifest.xml is lower than my previous release. After I fixed the issue I was able to release my app without any issue.
How I fixed the issue
I changed the android-versionCode to a higher value in <manifest tag in the config.xml file so AndroidManifest.xml has the higher value.
Full reply from Google
Hi,
Thanks for contacting Google Play Developer Support.
You're seeing that error message because your new APK has a lower version code than the previous APK. Newer APKs must always have a higher version code than the previous version, or the Play Store won't know that the new APK is an update. Please change your new APK's version code to be at least 206020.
Regards,
Google Play Developer Support
If your Old APK version is a higher number than your New APK version then you get this error.
It is not the version name that matters, that can actually be any string, it is only the version code which must always be higher than a previous version.
https://developer.android.com/studio/publish/versioning
To fix for Flutter
In pubspec.yaml it is the version line, and the number after the + sign is the one that must be higher than the Old Version Code shown in the Google Play Console screen as the "1 app bundle deactivated".
That would be 50 if this was your version line :
version: 1.0.0+50
I faced same issue, interestingly the versioncode(120001) of new release (12.0.0) was less than the versioncode(1104058) previous release (11.4.5)
I resolved this issue following this link Setting Android version code in Ionic 2
Update both versionCode and versionName.
minSdkVesion 16
targetSdkVesion 26
versionCode 2
versionName 1.1
In your config.xml file's <widget> element, add/increment the android-versionCode attribute by one:
<widget id="com.example.foo" version="1.0.1" android-versionCode="10001" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0">
After that, running a cordova clean android and cordova build android --release gave me an .apk that the Google Play Console accepted.
have you upgraded your versionCode from previous versionCode?
minSdkVesion 16
targetSdkVesion 26
versionCode 1 //you need to upgrade it from previous one
versionName 1.0
If you are Monaca Cloud IDE for building and you are facing this error You cannot make this version available because it does not allow existing users to upgrade to new APKs that have been added.
So here what is the problem, When you try to build APK then it generates a random number,
So make sure your new update version code is greater then this 10505
You can set in Monaca Cloud IDE version code
In the root of your project will be a config.xml file. It contains a widget node that has an attribute of version. 1.17.01 in Example: <widget id="com.myapp.mobile" version="1.17.01" xmlns="http://www.w3.org/ns/widgets" xmlns:cdv="http://cordova.apache.org/ns/1.0">
During a cordova prepare operation, this config.xml file is merged into the manifest file for your platform (e.g. platforms\android\app\src\main\AndroidManifest.xml for Android). The merged manifest file will contain both a version code and version string generated from the version listed in the config.xml. Ex: <manifest android:hardwareAccelerated="true" android:versionCode="11701" android:versionName="1.17.01" package="com.myapp.mobile" xmlns:android="http://schemas.android.com/apk/res/android">
This version code 11701 will be what is listed on the play console.
To automatically set this version greater, you can add to your gradle.properties file a variable setting cdvVersionCodeForceAbiDigit=true which will automatically multiply the version by 10. Note this logic is laid out in the build.gradle file at the root of your platform app folder. There is other logic toggled with the cdvBuildMultipleApks variable to set different values based on product flavor (arm, x86, etc). But I think the recommended approach today is to upload a "bundle" and let Google automatically generate the separate apks for various device configurations.
first post for me. I posted this to Oculus forums also.
I am trying to update my Alpha build with a second APK but am receiving the following error:
An APK with this package name and version code already exists. Please
increment the version code and then resubmit your update.
My previously uploaded Alpha has a version of 1.0 and version code 1.
My new Android Manifest has the following:
android:versionCode="2" android:versionName="2.0"
so I have incremented both the version name and the version code but still get the error. Am I missing something?
Thanks
So it turns out that you also have to set the version number and code in Unity under Edit -> Project Settings -> Player -> Other. I was just setting the version number in the Manifest XML itself and hadn't heard of this setting in Unity.
I want to update my application. I changed the version code but when I try to install that application it won't succeed.
This error message is shown:
An existing package by the same name with a conflicting signature is
already installed
How to get previous version debug signature and set it in Android studio? Thanks
There are two parameters that remain in your build.gradle file of your app.
versionCode 1
versionName "1.0"
android:versionCode — An integer value that represents the version of the application code, relative to other versions.
android:versionName — A string value that represents the release version of the application code, as it should be shown to users.
Please refer this documentation to know more about this.
Also you can get the VersionName and VersionCode programatically, in this way --
PackageInfo pInfo = getPackageManager().getPackageInfo(this.getPackageName(), 0);
String versionName = pInfo.versionName;
int versionCode = pInfo.versionCode;
EDITED:
Please refer this documentation to create a debug.keystore file.
Hope this helps!
You just need to ensure that your phone doesn't have the same application already installed whilst you are trying to install the same application's new APK.
So before installing the application, follow the following steps: 1. Go to Settings of your phone and look for an option that lists all applications in your phone and try to find whether the application that you are trying to install is already listed. If it is, then uninstall it from there. 2. Usually uninstalling by following step 1 removes the application from your phone however, if you are using a tablet, sometimes Android still keeps the APK file in the downloaded directory. So come out of settings and find out "All files" folder. Look for your app's APK in "downloaded" folder inside "All files" folder and remove it from there too.
Once you have deleted your app by following the above steps then you can go ahead and install your app. Hopefully you won't see "an existing package by the same name with a conflicting signature is already installed" error message.
I uploaded my first app to Google Play some weeks back, and everything works fine. However I have an update and need to push it to Google Play. I've done research and found that I needed to add the following to my manifest file:
<manifest xmlns:android="http://schemas.android.com/apk/res/android"
package="com.shouttag.mothership"
android:versionCode="2"
android:versionName="1.1" >
However, when I try to upload the signed APK file, I keep getting the dreaded "You need to use a different version code for your APK because you already have one with version code 1." error. Is this because in the first version, I didn't have the versionCode or versionName attributes?
Any guidance on how I can resolve this sitch?
If you're using Android Studio, make sure to also change the version in the build.gradle.