Error code 1. Cordova Visual 2015 Studio - android

I was usually running my application, however was not getting access in the emulator due to the network proxy, I made some changes in the emulator network to gain access, however now when I run the application I'm having the following error:
I have tried clearing the cordova cache several times however not decided.
Also I tried to delete the specific way, however also not decided, what should I do with this error.

Sorry to hear about your trouble. There are a couple of things that could be causing this. One possibility is that you need the 64-bit JDK because you are running into issues. However, it looks like you're more likely missing a dependency.
Can you try running the dependency checker and verify that you're not missing anything? Go to tools -> options -> Tools for Apache Cordova -> Run Dependency Checker and install anything that it says you're missing.

Related

Android studio isn't opening [duplicate]

Every time I run Android Studio, this loading screen pops up, but Android Studio stays here and doesn't load. It's like this following picture except that the loading bar is loaded all the way but stuck there. I am running Windows 10.
I have tried many things, including setting the system variables JDK_HOME to where my JDK is located and the same for JAVA_HOME. I have also set a path. I ran as admin many times and let AS through a firewall.
I have also restarted and reinstalled countless times.
The version of AS is 2.0, and I am running the latest versions of Java.
Any help?
Open file Android Studio setup directory/bin/idea.properties
Add disable.android.first.run=true to end
Restart Android Studio
PLEASE NOTE: This will break patch updating to the next version. We
now check full binary checksums on the whole installation to prevent
various install corruption bugs as well as to preserve application
signatures. Therefore, make a copy of this file first, and before
updating, put it back.
Please try the following method to fix that issue:
Find the folder of your AndroidStudio: based on the following directory
macOS: ~/Library/Application Support/Google/AndroidStudio[version]
Delete the AndroidStudio folder.
Restart
Ref:https://developer.android.com/studio/known-issues#studio-config-directories
In order to know how to debug the problem, I executed the bin\studio.bat script in the terminal and inspected the actual Idea exceptions in order to fix the problem.
For me, this was the issue:
ERROR - llij.ide.plugins.PluginManager - java.net.BindException: Address already in use: bind
java.util.concurrent.CompletionException: java.net.BindException: Address already in use: bind
This means the plugin manager is trying to listen on a port that is not available. Is something listening on that port? For me, it was the stupid "excluded ports" by Windows, so I simply stopped the service:
net stop winnat (as administrator), and confirmed that Android Studio started to work.
No need to re-install, delete precious configuration (and plugins, etc.). Just read the log provided by the bin\studio.bat script, and I was able to fix the issue.

Android Studio stuck while building application

I recently switched from Eclipse to Android Studio because I read that it is now the official IDE for Android application development. I downloaded and installed the latest version (1.0.2) for Windows. When using the program for the first time, I decided to create a test application to see if the program was working correctly. Unfortunately, it was not. Once I clicked the finish button to complete the New Project Wizard, A loading bar showed up that said Gradle: Build. This is where the program gets stuck. There is no error message and it appears that the program is running fine, however the build never actually completes. I am never given my MainActivity.Java class, or my activitymain.xml document. If I click the cancel button, the program freezes and I have to use the TaskManager to kill the program. If I re-enter the program and choose to open an existing project, my project will be there. However, upon trying to open the project, I am greeted with the same Gradle: Build loading bar.. I have been searching for an answer for the last 3 days and nothing has worked. Any help is greatly appreciated!
Things I have tried:
Simply letting the program sit for a while to see if it was actually downloading something and was just really slow. I let it sit for 45+ minutes before killing the program.
Uninstalling and re-installing Android Studio
Restarting my computer
Turning off my firewall (Kaspersky)
Running the program as an administrator
Connecting to a different network
Disconnecting my computer from any networks (to force the program to build in offline mode)
Manually downloading Gradle from the link that Android Studio attempts to use when it gets stuck and telling the program to use that file instead of downloading another one.
(I went to this link https://services.gradle.org/distributions/gradle-2.2.1-all.zip, downloaded the file, unzipped it, went to Gradle settings in Android Studio, checked the Offline work checkbox, and finally set the service directory path to my unzipped Gradle folder.)
Hopefully I have given enough information and made it clear what my problem is. If not please tell me what else I need to explain so I can get this issue resolved. Thanks!
Please note I am working on a 64 bit machine running Windows 8. Also, I use studio64.exe
to run the program.
From the discussion we had in the comments, it does not look like you have your gradle on your windows path.
Please change the below to point to your gradle install:
set GRADLE_HOME=C:\<installation location>\gradle-1.11
set PATH=%PATH%;%GRADLE_HOME%\bin
After this, verify that in the terminal running the following works:
gradle tasks
once you get this working, you will want to run the following in your project:
gradle wrapper
This will produce a .bat file which you can then use to run gradle through the wrapper, letting you support multiple native gradle installations.

Gradle gets stuck at either 'build' or 'assembleDebug' when using the 64bit or 32bit version of Android Studio

The issue I've had over the past few months is that Android Studio would often get stuck on Gradle: build, as seen here. Android Studio itself would stay responsive but the build simply wouldn't progress. It also never generates any kind of error, so I can't really post any useful information. Once in a blue moon it might suddenly work, but nothing reliable.
Recently I found a post here on Stack Overflow where someone's Android Studio would get stuck on Gradle: build when he tried to create a new project, and he noticed that this issue didn't exist in the 32-bit version of Android. So I thought, why not try that. Turns out that building isn't an issue anymore, but assembleDebug is, when trying to build the application. As can be seen here.
Of course all these commands work flawlessly when run using command prompt and gradlew.
What I've tried so far:
Reinstalling Android Studio (including the removal of .AndroidStudioProject)
Upgrading Android Studio to the latest version
Removing any build files from projects
Creating completely new projects in Android Studio
Switching from 64-bit to 32-bit Android Studio
I'm running the latest version of Android Studio, using version 19.1.0 of the build tools, gradle v0.11+ and am on Windows 8.1.
Is there anything else I can try? This is starting to become seriously annoying. The last possible solution I can come up with is just doing a complete format and a fresh Windows installation.
I was experiencing the same problem, and the solution was very unexpected in my case: AVAST antivirus was somehow interfering with the Gradle:build process.
Deactivating this antivirus solved the problem!
Because there is no answer to this problem I will share, what I have done, to solve this issue. From what I have seen, the problem is that there is a dependancy(or many) from a maven repo that can not be loaded. So you have to take all dependacy one by one and check if exist on the maven repo.
For example I was having a dependancy for "org.jraf:android-switch-backport:1.3.1" from "http://JRAF.org/static/maven/2" that at that time could not be opened.
My build.gradle looked like this:
repositories {
mavenCentral()
maven {
url "http://JRAF.org/static/maven/2"
}
}
compile "org.jraf:android-switch-backport:1.3.1
For me, this problem occurred when I was USB tethering using an Android device. The first build took anywhere from 5-10 minutes, and every subsequent build took about 3-7 seconds. I found that by disabling USB tethering, the first build completed quickly (and so would all subsequent builds). After the first build completed, I could reenable USB tethering.
If you have a fresh Ubuntu 14.04 with Android Studio 1.5, you may be missing a library. Try this:
sudo apt-get install lib32z1
Another stack overflow answer
It happens 1 in 2 times for me. The hack that works for me is File->Exit and confirm exiting. Then a message shows up telling me that Gradle is running and then all of a sudden the screen to choose the device shows up. I Click NO and all goes well again.
Anyway, still a bummer, but I have not found an answer yet.
My problem was that the Android Sdk executables were missing the executable bit. You can check some of your binaries like /Sdk/build-tools//aapt to see if they have permission to execute. If not you can solve it by running this on the Sdk folder
chmod -R +x ./
If you are behind a proxy on ubunthu you might need to set your gradle system wide proxy:
sudo nano ~/.gradle/gradle.properties
And enter the following entries:
systemProp.http.proxyHost=<Your Host>
systemProp.http.proxyPort=<Your Host Port>

Jenkins & Android emulator: Emulator did not appear to start; giving up

I would like test our android applications via Jenkins. I configured everything, but i got this error message:
[android] Emulator did not appear to start; giving up
I found a solution for this problem from here
This one can have several reasons. One of them is listed in the error below. I didn't encounter this myself but I've read on stackoverflow while looking for a solution to my specific issue. It seems to be related to the revision of the android sdk tools. On windows there was a fix like stated in this ticket: https://issues.jenkins-ci.org/browse/JENKINS-10815
However there seems to be a similar issue on linux that isn't fixed yet (at least the ticket is still open): https://issues.jenkins-ci.org/browse/JENKINS-14901
Solution: The proposed solution in that ticket is to create a link with the name emulator (back original) towards the appropriate emulator-X bin.
I tried it and solved our problem, but only some builds, after that I got again this message. That's why i removed the android plugin and deleted the sdk folder, so i reinstall everything. After that there were 4 success builds. (Interesting, that i didn't create emulator link like than before) But it was all, the problem backed. I played with configuration and set 30 second delay for emulator start and checked the "delete emulator after build" option. I thought that the problem solved because I had 14!!! success build but the problem backed again :(
And now there is a new error message too:
NAND: could not write file /tmp/android-jenkins/emulator-CaWkYU, File exists
[android] Emulator did not appear to start; giving up
What are you thinking, what is the problem? With same setting sometimes success, sometimes not. Why?
Finally i found the problem in the source code:
AndroidEmulator.java
The adb connection timeout is 1min and it's fix:
private static final int ADB_CONNECT_TIMEOUT_MS = 60 * 1000;
So i increment it to 5 mins, build a new plugin and installed and it solved my problem (~100 build without this problem)
How many build executors do you have (default is 2)? I bet you can only have one emulator running on your Jenkins server at a time, when two jobs are trying to execute, one job is getting clobbered. If this is the case, you may want to consider the Heavy Build plugin to lock up all executors when an Android job goes by. Or use slaves.
You can check pull request which has fixes for this issue. Before merging PR to the main repo and get new plugin version, just download project from the author's forked repo and run command:
mvn install
from the project root directory. After that take "android-emulator.hpi" file located in
"<project root>/target"
directory and update/install plugin from the Jenkins Web UI
Manage Jenkins -> Manage Plugins -> Advanced
then reboot Jenkins CI. In project configuration use option
"Build Environment" -> "Common Emulator Options" -> "Advanced" -> "Adb timeout"
set it to 300 sec, for instance.

Android SDK beginner question

I'm a n00b developer at my second attempt to use the Android SDK. I'm
developing on the Mac platform and I've noticed that the latest
version of the SDK doesn't include anything except the tools (so I
have no plugins, no targets to choose from inside the package I
downloaded).
So I tried to use the Android SDK and AVD Manager to download and
install some, however, I got this error:
Failed to fetch URL https://dl-ssl.google.com/android/repository/
I went to the settings and checked the box to force fetching via HTTP,
but no result. I was suggested to look for a configuration file, but
couldn't find any.
Any suggestions? I'm dying to get my hands dirty with the SDK.
Whenever I've seen that error, I've just retried the download several times and eventually it went through. I've only run into it when I was behind a proxy, but that might not be your problem.
Here you have a Android tutorial, step by step.
http://www.vogella.de/articles/Android/article.html
Its means that you are behind a proxy.Go tools->options in your android SDK manager and enter your http Proxy server and port and it'll work.

Categories

Resources