Actually, I'm interested in know if by correcting any of this errors I can improve the performance of the AVD, which is too slow.
I'm on Android Studio 1.3.2, with Android SDK 6 and Java SDK 8. On a Intel i3 with 4GB RAM (~1.5GB free).
AVD: Nexus_5_API_23_x86 with 512MB RAM.
The complete errors log from Logcat is here:
http://pastebin.com/UReeY720
It starts with
09-04 23:02:09.902 0-945/? E/lowmemorykiller? Kernel does not support memory pressure events or in-kernel low memory killer
09-04 23:02:10.688 965-965/? E/perfprofd? unable to open configuration file /data/data/com.google.android.gms/files/perfprofd.conf
09-04 23:02:11.470 958-958/? E/? batterystats service unavailable!
09-04 23:02:11.470 958-958/? E/? batterystats service unavailable!
09-04 23:02:11.491 958-958/? E/? batterystats service unavailable!
and ends with
09-04 23:04:37.002 958-1286/? E/Drm? Failed to find drm plugin
09-04 23:04:40.318 1800-1828/com.google.process.gapps E/StrictMode? A resource was acquired at attached stack trace but never released. See java.io.Closeable for information on avoiding resource leaks.
java.lang.Throwable: Explicit termination method 'end' not called
at dalvik.system.CloseGuard.open(CloseGuard.java:180)
at java.util.zip.Inflater.<init>(Inflater.java:82)
at com.android.okhttp.okio.GzipSource.<init>(GzipSource.java:62)
at com.android.okhttp.internal.http.HttpEngine.unzip(HttpEngine.java:645)
at com.android.okhttp.internal.http.HttpEngine.readResponse(HttpEngine.java:827)
at com.android.okhttp.internal.huc.HttpURLConnectionImpl.execute(HttpURLConnectionImpl.java:439)
at com.android.okhttp.internal.huc.HttpURLConnectionImpl.getResponse(HttpURLConnectionImpl.java:384)
at com.android.okhttp.internal.huc.HttpURLConnectionImpl.getResponseCode(HttpURLConnectionImpl.java:497)
at com.android.okhttp.internal.huc.DelegatingHttpsURLConnection.getResponseCode(DelegatingHttpsURLConnection.java:105)
at com.android.okhttp.internal.huc.HttpsURLConnectionImpl.getResponseCode(HttpsURLConnectionImpl.java)
at com.google.android.gms.http.GoogleHttpClient.a(SourceFile:811)
at com.google.android.gms.http.GoogleHttpClient.a(SourceFile:776)
at com.google.android.gms.http.GoogleHttpClient.execute(SourceFile:676)
at com.google.android.gms.http.GoogleHttpClient.execute(SourceFile:660)
at com.google.android.gms.auth.be.j.a(SourceFile:220)
at com.google.android.gms.auth.be.appcert.a.a(SourceFile:263)
at com.google.android.gms.auth.be.appcert.a.a(SourceFile:132)
at com.google.android.gms.auth.be.appcert.b.a(SourceFile:43)
at com.google.android.gms.auth.b.b.a(SourceFile:62)
at com.google.android.gms.auth.b.a.a(SourceFile:120)
at com.google.android.gms.auth.b.a.a(SourceFile:61)
at com.google.android.gms.auth.be.cron.AuthCronService.a(SourceFile:44)
at com.google.android.gms.gcm.al.run(SourceFile:135)
09-04 23:04:41.365 1743-2123/com.google.android.gms.persistent E/MDM? [93] b.run: Couldn't connect to Google API client: ConnectionResult{statusCode=API_UNAVAILABLE, resolution=null, message=null}
(all this was just by initializing the AVD, I didn't run my app)
Related
My application is showing very strange behavior for a tablet device, it crashes as it launches (Lollipop - 5.1.1 Tablet device, without any meaningful logs) though it runs fine on mobile devices even including Lollipop - 5.0 phone device with almost same log report
minSdkVersion 19
targetSdkVersion 28
Log report
E/com.samsung.app: [AccuTab_Magagine]>>> UIMK:1376 [0:0] time : 17:31
E/Watchdog: !#Sync 2614 [07-31 17:31:00.264]
? E/AffinityControl: AffinityControl: registerfunction enter
? E/AffinityControl: AffinityControl: registerfunction enter
E/WindowState: getStack: Window{2bd3ac2f u0 d0 com.project.debug/com.screens.account_login.AccountLoginActivity} couldn't find taskId=500 Callers=com.android.server.wm.WindowState.getDisplayContent:1059 com.android.server.wm.WindowState.isDefaultDisplay:1778 com.android.server.wm.WindowState.getMultiWindowStyleLw:2363 com.android.internal.policy.impl.multiwindow.MultiPhoneWindowManager.shouldEnableLayoutInsetsBySoftInput:1505
E/Zygote: MountEmulatedStorage()
E/Zygote: v2
E/SELinux: [DEBUG] get_category: variable seinfo: default sensitivity: NULL, cateogry: NULL
com.switchsolutions.agricultureapplication.mobilink.debug E/StudioProfiler: Studio Profilers encountered an unexpected error. Consider reporting a bug, including logcat output below.
See also: https://developer.android.com/studio/report-bugs.html#studio-bugs
Failed to capture application
E/WindowState: getStack: Window{2bd3ac2f u0 d0 com.project.debug/com.screens.account_login.AccountLoginActivity} couldn't find taskId=500 Callers=com.android.server.wm.WindowState.getDisplayContent:1059 com.android.server.wm.WindowState.isDefaultDisplay:1778 com.android.server.wm.WindowState.getMultiWindowStyleLw:2363 com.android.internal.policy.impl.multiwindow.MultiPhoneWindowManager.shouldEnableLayoutInsetsBySoftInput:1505
E/android.os.Debug: ro.product_ship = true
E/android.os.Debug: ro.debug_level = 0x4f4c
Its on an HTC Aria, running 2.2 (API 8)
https://en.wikipedia.org/wiki/HTC_Aria
The aria is an armv6 device that supports opengles 2
If you open up the latest Android Studio (im working on windows 7), then import the HelloGL2 sample, then simply try to run it on the above device, it will fail as soon as it tries to make a call into the native library.
Here is the log:
01-06 11:14:08.467 12771-12813/com.android.gl2jni D/dalvikvm: Trying to load lib /data/data/com.android.gl2jni/lib/libgl2jni.so 0x44c165d0
01-06 11:14:08.467 12771-12813/com.android.gl2jni I/dalvikvm: Unable to dlopen(/data/data/com.android.gl2jni/lib/libgl2jni.so): Cannot load library: link_image[1995]: failed to link libgl2jni.so
01-06 11:14:08.477 12771-12813/com.android.gl2jni W/dalvikvm: Exception Ljava/lang/UnsatisfiedLinkError; thrown during Lcom/android/gl2jni/GL2JNILib;.<clinit>
01-06 11:14:08.497 12771-12813/com.android.gl2jni W/dalvikvm: threadid=8: thread exiting with uncaught exception (group=0x40028a00)
01-06 11:14:08.517 95-121/? I/ActivityManager: Displayed activity com.android.gl2jni/.GL2JNIActivity: 9823 ms (total 2027818 ms)
01-06 11:14:08.567 12771-12813/com.android.gl2jni E/AndroidRuntime: FATAL EXCEPTION: GLThread 9
java.lang.ExceptionInInitializerError
at com.android.gl2jni.GL2JNIView$Renderer.onSurfaceChanged(GL2JNIView.java:332)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1327)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)
Caused by: java.lang.UnsatisfiedLinkError: Library gl2jni not found
at java.lang.Runtime.loadLibrary(Runtime.java:461)
at java.lang.System.loadLibrary(System.java:557)
at com.android.gl2jni.GL2JNILib.<clinit>(GL2JNILib.java:24)
at com.android.gl2jni.GL2JNIView$Renderer.onSurfaceChanged(GL2JNIView.java:332)
at android.opengl.GLSurfaceView$GLThread.guardedRun(GLSurfaceView.java:1327)
at android.opengl.GLSurfaceView$GLThread.run(GLSurfaceView.java:1118)
01-06 11:14:08.607 95-164/? W/ActivityManager: Force finishing activity com.android.gl2jni/.GL2JNIActivity
This sample works on the 3 other devices i've tried (Galaxy s5, Galaxy J1, Nexus s)
The line: 'Unable to dlopen(/data/data/com.android.gl2jni/lib/libgl2jni.so): Cannot load library: link_image[1995]: failed to link libgl2jni.so' is probably key. I tried loading the library explicitly using system.loadlibrary, but the same problem happens on that call.
I think it might be something to do with the processor being armv6?
The sample is configured to do 'armeabi' though.
I try to use cordova in windows for create a simple android app. I create the first project using command cordova create hello com.example.hello HelloWorld
I add the Android platform, I try to build and build success, but when I emulate the app don't start and receive the error on screen:
Unfortunaly, HelloWorld has stopped.
logcat:
03-16 16:44:19.073 2442-2442/com.example.hello W/System﹕ ClassLoader referenced unknown path: /data/app/com.example.hello-1/lib/x86
03-16 16:44:19.266 2442-2442/com.example.hello I/WebViewFactory﹕ Loading com.android.webview version 44.0.2403.119 (code 246011910)
03-16 16:44:19.310 2442-2442/com.example.hello W/System﹕ ClassLoader referenced unknown path: /system/app/webview/lib/x86
03-16 16:44:19.377 2442-2442/com.example.hello I/LibraryLoader﹕ Time to load native libraries: 62 ms (timestamps 9389-9451)
03-16 16:44:19.377 2442-2442/com.example.hello I/LibraryLoader﹕ Expected native library version number "",actual native library version number ""
03-16 16:44:19.392 2442-2442/com.example.hello I/LibraryLoader﹕ Expected native library version number "",actual native library version number ""
03-16 16:44:19.392 2442-2442/com.example.hello I/chromium﹕ [INFO:library_loader_hooks.cc(120)] Chromium logging enabled: level = 0, default verbosity = 0
03-16 16:44:19.483 2442-2442/com.example.hello I/BrowserStartupController﹕ Initializing chromium process, singleProcess=true
03-16 16:44:19.484 2442-2442/com.example.hello W/art﹕ Attempt to remove non-JNI local reference, dumping thread
03-16 16:44:19.486 2442-2442/com.example.hello E/SysUtils﹕ ApplicationContext is null in ApplicationStatus
03-16 16:44:19.568 2442-2442/com.example.hello W/chromium﹕ [WARNING:resource_bundle.cc(285)] locale_file_path.empty()
03-16 16:44:19.571 2442-2442/com.example.hello E/libEGL﹕ validate_display:255 error 3008 (EGL_BAD_DISPLAY)
03-16 16:44:19.571 2442-2442/com.example.hello E/libEGL﹕ validate_display:255 error 3008 (EGL_BAD_DISPLAY)
03-16 16:44:19.571 2442-2442/com.example.hello E/chromium﹕ [ERROR:gl_surface_egl.cc(327)] No suitable EGL configs found.
03-16 16:44:19.571 2442-2442/com.example.hello E/chromium﹕ [ERROR:gl_surface_android.cc(23)] GLSurfaceEGL::InitializeOneOff failed.
03-16 16:44:19.571 2442-2442/com.example.hello E/chromium﹕ [ERROR:browser_main_loop.cc(698)] GLSurface::InitializeOneOff failed
03-16 16:44:19.628 2442-2468/com.example.hello W/AudioManagerAndroid﹕ Requires BLUETOOTH permission
03-16 16:44:19.667 2442-2442/com.example.hello E/DataReductionProxySettingListener﹕ No DRP key due to exception:java.lang.ClassNotFoundException: com.android.webview.chromium.Drp
03-16 16:44:19.757 2442-2442/com.example.hello W/art﹕ Attempt to remove non-JNI local reference, dumping thread
03-16 16:44:19.762 2442-2442/com.example.hello W/AwContents﹕ onDetachedFromWindow called when already detached. Ignoring
03-16 16:44:20.182 2442-2442/com.example.hello D/SystemWebViewEngine﹕ CordovaWebView is running on device made by: unknown
03-16 16:44:20.188 2442-2442/com.example.hello W/art﹕ Attempt to remove non-JNI local reference, dumping thread
03-16 16:44:20.188 2442-2442/com.example.hello W/art﹕ Attempt to remove non-JNI local reference, dumping thread
03-16 16:44:20.246 2442-2452/com.example.hello I/art﹕ Background sticky concurrent mark sweep GC freed 7609(505KB) AllocSpace objects, 3(60KB) LOS objects, 64% free, 861KB/2MB, paused 1.373ms total 448.240ms
03-16 16:44:20.310 2442-2466/com.example.hello W/chromium﹕ [WARNING:data_reduction_proxy_config.cc(423)] SPDY proxy OFF at startup
03-16 16:44:20.368 2442-2442/com.example.hello D/gralloc_goldfish﹕ Emulator without host-side GPU emulation detected.
03-16 16:44:20.376 2442-2442/com.example.hello W/art﹕ Attempt to remove non-JNI local reference, dumping thread
03-16 16:44:20.410 2442-2442/com.example.hello W/art﹕ Attempt to remove non-JNI local reference, dumping thread
03-16 16:44:20.586 2442-2452/com.example.hello I/art﹕ Background partial concurrent mark sweep GC freed 1447(97KB) AllocSpace objects, 2(2MB) LOS objects, 35% free, 926KB/1438KB, paused 2.668ms total 209.255ms
03-16 16:44:20.587 2442-2480/com.example.hello A/chromium﹕ [FATAL:gl_surface_android.cc(58)] Check failed: kGLImplementationNone != GetGLImplementation() (0 vs. 0)
03-16 16:44:20.587 2442-2480/com.example.hello A/libc﹕ Fatal signal 6 (SIGABRT), code -6 in tid 2480 (GpuThread)
This is almost exactly the same error as Error in Android Programming while connecting to Phonegap. It seems to be related to this bug from ionic.
According to them, "switching from Snapshot to Host GPU solved this problem."
This makes sense as three of the last errors are related to opengl.
Note to various moderators: I tried to close one as a duplicate of the other, but that can't be done because there's no answer. Tried looking on meta for 'duplicate unanswered' but they simply say not to do it. I figure I'll post a possible answer and if either one is accepted, I'll close the other as a dup.
When I attempt to sign-in to my game application using Google Play Services, the login fails (error logs included below), and a dialog pops up that says "Unknown issue with Google Play services." I have the google-play-services_lib properly setup as a library dependency in Android Studio and my Activity extends the BaseGameActivity class.
As you can see in the Logs, it says the error is because: "Access Not Configured. The API (Drive API) is not enabled for your project." It comes from com.google.android.gms.drive.auth.c. However, nowhere in my Manifest file or in my code do I use the Drive API. I don't need this API at all, and have not imported or included it anywhere. I am simply calling the beginUserInitiatedSignIn(); method from the BaseGameActivity class. Why is this error message being generated?
I have noticed one line from the logs in particular that doesn't make much sense, but seems to be related:
I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: , callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/games https://www.googleapis.com/auth/drive.appdata https://www.googleapis.com/auth/appstate]
But I still can't wrap my head around why it's seemingly attempting to get data from the drive API. Any help would be really appreciated.
Here are the error logs as promised:
05-25 03:00:49.359 1250-1250/? V/GLSActivity﹕ AuthDelegateWrapperCreated with selected intent: Intent { cmp=com.google.android.gms/.auth.DefaultAuthDelegateService }
05-25 03:00:49.372 1448-1448/? D/ChimeraSrvcProxy﹕ Creating service proxy ComponentInfo{com.google.android.gms/com.google.android.gms.games.chimera.GamesAsyncServiceProxy}
05-25 03:00:49.372 1448-1448/? D/ChimeraSrvcProxy﹕ Proxying container service ComponentInfo{com.google.android.gms/com.google.android.gms.games.chimera.GamesAsyncServiceProxy} to Chimera service impl com.google.android.gms.games.service.PlayGamesAsyncService
05-25 03:00:49.372 1448-1448/? D/ChimeraCfgMgr﹕ Loading module com.google.android.gms.games from APK com.google.android.play.games
05-25 03:00:49.372 1448-1448/? D/ChimeraModuleLdr﹕ Module APK com.google.android.play.games already loaded
05-25 03:00:49.387 1250-9249/? I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: <ELLIDED:-4362>, callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/games https://www.googleapis.com/auth/drive.appdata https://www.googleapis.com/auth/appstate]
05-25 03:00:49.392 1250-9249/? I/Auth.Core﹕ [TokenCache] Missing snowballing token: no granted scopes set.
05-25 03:00:49.412 1448-21701/? V/AuthAccountOperation﹕ offline access is not requested; requesting access token
05-25 03:00:49.428 1250-1990/? I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: <ELLIDED:-4362>, callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/games https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/appstate https://www.googleapis.com/auth/drive.appdata]
05-25 03:00:49.431 1250-1990/? I/Auth.Core﹕ [TokenCache] Missing snowballing token: no granted scopes set.
05-25 03:00:49.437 1448-21701/? V/AuthAccountOperation﹕ access token request successful
05-25 03:00:49.463 1448-21698/? W/BaseAppContext﹕ Using Auth Proxy for data requests.
05-25 03:00:49.466 1448-21698/? W/BaseAppContext﹕ Using Auth Proxy for data requests.
05-25 03:00:49.476 1250-1278/? I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: <ELLIDED:-4362>, callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/games https://www.googleapis.com/auth/drive.appdata https://www.googleapis.com/auth/appstate]
05-25 03:00:49.481 1250-1278/? I/Auth.Core﹕ [TokenCache] Missing snowballing token: no granted scopes set.
05-25 03:00:49.490 1250-1990/? I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: <ELLIDED:-4362>, callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/games https://www.googleapis.com/auth/drive.appdata https://www.googleapis.com/auth/appstate]
05-25 03:00:49.496 1250-1990/? I/Auth.Core﹕ [TokenCache] Missing snowballing token: no granted scopes set.
05-25 03:00:49.523 1448-21701/? V/AuthAccountOperation﹕ offline access is not requested; requesting access token
05-25 03:00:49.541 1250-9249/? I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: <ELLIDED:-4362>, callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/games https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/appstate https://www.googleapis.com/auth/drive.appdata]
05-25 03:00:49.543 1250-9249/? I/Auth.Core﹕ [TokenCache] Missing snowballing token: no granted scopes set.
05-25 03:00:49.552 1448-21701/? V/AuthAccountOperation﹕ access token request successful
05-25 03:00:49.754 746-1172/? I/art﹕ Explicit concurrent mark sweep GC freed 26211(1326KB) AllocSpace objects, 2(32KB) LOS objects, 22% free, 55MB/71MB, paused 1.903ms total 134.343ms
05-25 03:00:50.138 1046-1559/? D/skia﹕ --- SkImageDecoder::Factory returned null
05-25 03:00:50.139 1046-1559/? W/AssetUtil﹕ loadBitmapAssetFromResources: failed to decode bitmap resource for package com.twitter.android
05-25 03:00:50.204 1448-9053/? E/Volley﹕ [220] BasicNetwork.performRequest: Unexpected response code 403 for https://www.googleapis.com/drive/v2beta/apps/self?prettyPrint=false&fields=id
05-25 03:00:50.210 3043-3105/? D/﹕ PORT_WriteDataCO: tx queue is full,tx.queue_size:10312,tx.queue.count:11,available:6683
05-25 03:00:50.222 1448-21694/? W/BaseAppContext﹕ Using Auth Proxy for data requests.
05-25 03:00:50.225 1448-21698/? E/ClientConnectionOperation﹕ Handling authorization failure
com.google.android.gms.drive.auth.c: Authorization failed: server returned error: Access Not Configured. The API (Drive API) is not enabled for your project. Please use the Google Developers Console to update your configuration.. See https://developers.google.com/drive/handle-errors for details.
at com.google.android.gms.drive.auth.g.a(SourceFile:209)
at com.google.android.gms.drive.auth.g.a(SourceFile:139)
at com.google.android.gms.drive.api.g.<init>(SourceFile:226)
at com.google.android.gms.drive.api.a.k.a(SourceFile:46)
at com.google.android.gms.common.service.g.run(SourceFile:178)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:818)
05-25 03:00:50.273 1250-2712/? I/GLSUser﹕ [GLSUser] getTokenFromCache: [account: <ELLIDED:-4362>, callingPkg: com.soerenwalls.gravlfree, service: oauth2:https://www.googleapis.com/auth/games https://www.googleapis.com/auth/plus.login https://www.googleapis.com/auth/appstate https://www.googleapis.com/auth/drive.appdata]
05-25 03:00:50.276 1250-2712/? I/Auth.Core﹕ [TokenCache] Missing snowballing token: no granted scopes set.
05-25 03:00:50.556 1448-9055/? E/Volley﹕ [222] BasicNetwork.performRequest: Unexpected response code 403 for https://www.googleapis.com/drive/v2beta/apps/self?prettyPrint=false&fields=id
05-25 03:00:50.559 1448-21698/? E/ClientConnectionOperation﹕ Handling authorization failure
com.google.android.gms.drive.auth.c: Authorization failed: server returned error: Access Not Configured. The API (Drive API) is not enabled for your project. Please use the Google Developers Console to update your configuration.. See https://developers.google.com/drive/handle-errors for details.
at com.google.android.gms.drive.auth.g.a(SourceFile:209)
at com.google.android.gms.drive.auth.g.a(SourceFile:139)
at com.google.android.gms.drive.api.g.<init>(SourceFile:226)
at com.google.android.gms.drive.api.a.k.a(SourceFile:46)
at com.google.android.gms.common.service.g.run(SourceFile:178)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1112)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:587)
at java.lang.Thread.run(Thread.java:818)
05-25 03:00:50.562 20197-20197/? W/GameHelper﹕ disconnect() called when client was already disconnected.
05-25 03:00:50.564 20197-20197/? E/GooglePlayServicesUtil﹕ Internal error occurred. Please see logs for detailed information
The Facebook app (and Messenger) app crashes on Android Genymotion Emulator on OS X v10.10.3. Other apps that I have installed till now, run flawlessly without any error. Here is the logcat generated when the app starts (& crashes),
03-14 21:20:25.351 516-721/system_process I/ActivityManager﹕ START u0 {act=android.intent.action.MAIN cat=[android.intent.category.LAUNCHER] flg=0x10000000 pkg=com.facebook.katana cmp=com.facebook.katana/.LoginActivity} from pid 1752
03-14 21:20:25.591 516-674/system_process I/ActivityManager﹕ Start proc com.facebook.katana:nodex for activity com.facebook.katana/.LoginActivity: pid=3031 uid=10078 gids={50078, 1028, 1015, 3003}
03-14 21:20:25.647 3031-3031/? E/dalvikvm﹕ Could not find class 'com.facebook.katana.app.WallpaperFacebookApplicationImpl', referenced from method com.facebook.katana.app.FacebookApplication.a
03-14 21:20:25.659 3031-3031/? D/CatchMeIfYouCan﹕ Process (nodex) ca: '/data/data/com.facebook.katana/app_cmiyc/902B45094161489D3AB6470A02B22D0D4A228C3001'
03-14 21:20:25.659 3031-3031/? D/CatchMeIfYouCan﹕ Process (nodex) fc: '/data/data/com.facebook.katana/app_cmiyc/902B45094161489D3AB6470A02B22D0D4A228C3002'
03-14 21:20:25.659 3031-3031/? D/ACRA﹕ ACRA is enabled for com.facebook.katana, intializing...
03-14 21:20:25.663 3031-3031/? D/ACRA﹕ Looking for error files in /data/data/com.facebook.katana/app_acra-reports
03-14 21:20:25.663 3031-3031/? D/ACRA﹕ Looking for error files in /data/data/com.facebook.katana/app_minidumps
03-14 21:20:25.667 3031-3031/? D/dalvikvm﹕ Trying to load lib /data/app-lib/com.facebook.katana-2/libgnustl_shared.so 0xa50c1508
03-14 21:20:25.807 144-144/? I/DEBUG﹕ pid: 3031, tid: 3031, name: ok.katana:nodex >>> com.facebook.katana:nodex <<<
03-14 21:20:26.075 516-3049/system_process W/ActivityManager﹕ Force finishing activity com.facebook.katana/.LoginActivity
03-14 21:20:26.611 516-726/system_process I/ActivityManager﹕ Process com.facebook.katana:nodex (pid 3031) has died.
The specific error is,
21:20:25.647 3031-3031/? E/dalvikvm﹕ Could not find class 'com.facebook.katana.app.WallpaperFacebookApplicationImpl', referenced from method com.facebook.katana.app.FacebookApplication.a
Has anybody fixed the problem?
As far right now, I am using the Google 4.3 in the Virtual Machine, and Facebook app (& messenger) work fine. I will wait the bug to be fixed.