async task does not work properly - android

Hi i have a function to get users from website database
my function
private void get_users() {
try {
url = "my address";
dbGetData3 = new DbGetData();
new Thread(new Runnable() {
public void run() {
data = dbGetData3.getDataFromDB(url);
runOnUiThread(new Runnable() {
#Override
public void run() {
userha = parseJSON3(data);
}
});
}
}).start();
Toast.makeText(context, "please wait ", Toast.LENGTH_LONG)
.show();
} catch (Exception e) {
toast(9);
}
Now i want add a loading progress bar while fetch data finished.
I use AsyncTask like this:
private class LongOperation extends AsyncTask<String, Void, String> {
protected void onPreExecute() {
progressDialog = new ProgressDialog(Login.this);
progressDialog.setTitle("Processing...");
progressDialog.setMessage("Please wait...");
progressDialog.setCancelable(true);
progressDialog.show();
}
protected String doInBackground(String... params) {
try {
get_users();
} catch (Exception e) {
}
return null;
}
protected void onPostExecute(String result) {
progressDialog.dismiss();
}
}
and i use this code for excute
mytask = new LongOperation();
if (Build.VERSION.SDK_INT>=Build.VERSION_CODES.HONEYCOMB)
mytask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);
else
mytask.execute();
imageView.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View arg0) {
onCreate(savedInstanceState);
}
});
but progress dialog dose not show for me (get user worked)
i change my code like this:
if (Build.VERSION.SDK_INT>=Build.VERSION_CODES.HONEYCOMB){
mytask.onPreExecute();
mytask.executeOnExecutor(AsyncTask.THREAD_POOL_EXECUTOR);
}
else
{
mytask.onPreExecute();
mytask.execute();
}
then my progress dialog allways show
i test other code in stackoverflow like
AsyncTask doInBackground does not run
AsyncTask called from Handler will not execute doInBackground
Android SDK AsyncTask doInBackground not running (subclass)
but that not work for me
please help me tankyou

Consdier using a LoaderManager and an AsyncTaskLoader for this sort of stuff.
AsyncTasks are a pain in the ass as because you have to manage their lifecycle with screen-rotations etc. With a LoaderManager all of that is in the past.
Below is an example of a loader which loads a list of "items".
public class ItemsLoader extends AsyncTaskLoader<List<Item>> {
private static final String TAG = "ItemsLoader";
private List<Item> mItems;
private ItemUpdatedReceiver mObserver;
private int mSomeParam;
public static class ItemUpdatedReceiver extends BroadcastReceiver {
private static final String TAG = "ItemLoader";
final ItemsLoader mLoader;
public ItemUpdatedReceiver(ItemsLoader mLoader) {
this.mLoader = mLoader;
// listen for changes to the account we're using
IntentFilter filter = new IntentFilter(GlobalConstants.ACTION_ITEMS_UPDATED);
LocalBroadcastManager.getInstance(mLoader.getContext()).registerReceiver(this, filter);
}
#Override
public void onReceive(Context context, Intent intent) {
String action = intent.getAction();
if (GlobalConstants.ACTION_ITEMS_UPDATED.equals(action)) {
mLoader.onContentChanged();
}
}
}
public void setSomeParam(int someParam){
mSomeParam = someParam;
onContentChanged();
}
public ItemsLoader(Context context, int someParam) {
super(context);
mSomeParam = someParam;
onContentChanged();
}
#Override
public List<Item> loadInBackground() {
// do whatever you need to do here
ArrayList<Item> Items = new ArrayList<>();
return Items;
}
/**
* Called when there is new data to deliever to the client.
*
* #param data
*/
#Override
public void deliverResult(List<Item> data) {
if (isReset()) {
// an async query came in while the loader is stopped, we don't need the result
//release resources if needed
onReleaseResources(data);
}
List<Item> oldItems = mItems;
mItems = data;
if (isStarted()) {
// If the Loader is currently started, we can immediately
// deliver its results.
super.deliverResult(mItems);
}
// At this point we can release the resources associated with
// 'oldApps' if needed; now that the new result is delivered we
// know that it is no longer in use.
if (oldItems != null) {
onReleaseResources(oldItems);
}
}
#Override
protected void onStartLoading() {
super.onStartLoading();
if (mItems != null) {
// If we currently have a result available, deliver it
// immediately.
deliverResult(mItems);
}
// start listening for changes
if (mObserver == null) {
mObserver = new ItemUpdatedReceiver(this);
}
if (takeContentChanged() || mItems == null) {
// If the data has changed since the last time it was loaded
// or is not currently available, start a load.
forceLoad();
}
}
/**
* Handles a request to stop the Loader.
*/
#Override
protected void onStopLoading() {
// Attempt to cancel the current load task if possible.
cancelLoad();
}
/**
* Handles a request to cancel a load.
*/
#Override
public void onCanceled(List<Item> items) {
super.onCanceled(items);
// At this point we can release the resources associated with 'profile'
// if needed.
onReleaseResources(items);
}
#Override
protected void onReset() {
super.onReset();
// Ensure the laoder is stopped
onStopLoading();
// At this point we can release the resources if needed.
if (mItems != null) {
onReleaseResources(mItems);
mItems = null;
}
// Stop monitoring for changes.
if (mObserver != null) {
LocalBroadcastManager.getInstance(getContext()).unregisterReceiver(mObserver);
mObserver = null;
}
}
/**
* Helper function to take care of releasing resources associated
* with an actively loaded data set.
*/
private void onReleaseResources(List<Item> data) {
// For a simple List<> there is nothing to do. For something
// like a Cursor, we would close it here.
}
}
To use this class, in your activity you must extend LoaderManager.LoaderCallbacks> and override the methods:
public Loader<List<Item>> onCreateLoader(int id, Bundle args) {
// This is called when a new Loader needs to be created. This
// sample only has one Loader, so we don't care about the ID.
// start the loading dialog here
return new ItemsLoader(context);
}
public void onLoadFinished(Loader<List<Item>> loader, List<Item>data) {
// do something with your data, hide the progress dialog
}
public void onLoaderReset(Loader<Cursor> loader) {
// set the old data to null
}
To actually start loading:
getLoaderManager().initLoader(LOADER_ID, null, this);

Related

getLoaderManager().initLoader(); always returns a new loader when using support.v4.fragment

I'm using android.support.v4.content.AsyncTaskLoader to load data into a support.v4.fragmentbut when the configuration changes i.e : rotate the screen getLoaderManager().initLoader(); always returns a new loader thus loadInBackground() is called again . When I tried to use a normal fragment not the support.v4 version and changed to the normal AsyncTaskLoader every thing worked as expected ,so i'm not sure if this is a bug in the support library or what?
TestAsync.class:
import android.support.v4.content.AsyncTaskLoader;
public class TestAsync extends AsyncTaskLoader<List<Movie>> {
public TestAsync(Context context) {
super(context);
}
#Override
public void deliverResult(List<Movie> data) {
if (isReset()) {
// An async query came in while the loader is stopped. We
// don't need the result.
if (data != null) {
onReleaseResources(data);
}
}
List<Movie> oldData = mData;
mData = data;
if (isStarted()) {
// If the Loader is currently started, we can immediately
// deliver its results.
super.deliverResult(data);
}
// At this point we can release the resources associated with
// 'oldApps' if needed; now that the new result is delivered we
// know that it is no longer in use.
if (oldData != null) {
onReleaseResources(oldData);
}
}
#Override
protected void onStartLoading() {
super.onStartLoading();
if (mData != null || oneShot){
deliverResult(mData);
}else {
forceLoad();
}
}
#Override
protected void onStopLoading() {
cancelLoad();
}
#Override public void onCanceled(List<Movie> data) {
super.onCanceled(data);
// At this point we can release the resources associated with 'apps'
// if needed.
onReleaseResources(data);
}
/**
* Handles a request to completely reset the Loader.
*/
#Override protected void onReset() {
super.onReset();
// Ensure the loader is stopped
onStopLoading();
// At this point we can release the resources associated with 'apps'
// if needed.
if (mData != null) {
onReleaseResources(mData);
mData = null;
}
}
protected void onReleaseResources(List<Movie> apps) {
// For a simple List<> there is nothing to do. For something
// like a Cursor, we would close it here.
}
}
BrowseMoviesActivityFragment:
public class BrowseMoviesActivityFragment extends Fragment implements LoaderManager.LoaderCallbacks<List<Movie>> {
#Override
public Loader<List<Movie>> onCreateLoader(int id, Bundle args) {
return new TestAsync(mContext);
}
#Override
public void onLoadFinished(Loader<List<Movie>> loader, List<Movie> data) {
if (data != null) {
if (adapter.isEmpty()){
adapter.add(data);
gridView.setAdapter(adapter);
}else {
adapter.add(data);
adapter.notifyDataSetChanged();
}
}
}
#Override
public void onLoaderReset(Loader<List<Movie>> loader) {
adapter = new BrowseMoviesAdapter(getActivity(),new ArrayList<Movie>());
}
#Override
public void onAttach(Activity activity) {
super.onAttach(activity);
mContext = activity;
}
#Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
Bundle args = new Bundle();
getLoaderManager().initLoader(id, args, this);
}
}
BrowseMoviesActivity:
import android.support.v7.app.AppCompatActivity;
public class BrowseMoviesActivity extends AppCompatActivity{
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_browse);
android.support.v4.app.FragmentManager fm = getSupportFragmentManager();
BrowseMoviesActivityFragment browseFragment = (BrowseMoviesActivityFragment) fm.findFragmentByTag(TAG_BROWSE_FRAGMENT);
if (savedInstanceState == null){
if (browseFragment==null){
browseFragment = new BrowseMoviesActivityFragment();
fm.beginTransaction().replace(R.id.browse_container, browseFragment).commit();
}
}

Android Loader vs AsyncTask on button tap

I have an activity which requires no data from server on load - just plain init for ui
UI has several buttons.
User clicks one of them and app sends request to server (rest call)
While request is processing spinner is shown (for about 10 seconds)
For now it uses AsyncTask - so if app changes portrait to landscape - activity is restarted and I loose the process
Second option is to use Loader - the problem is that it is started on button tap - not on activity start
This leads to many exceptions - when LoaderManager sends events to non-started item
Is there any solution?
few comments:
- 10 seconds is just for example
- lock user to one orientation is not an option
- service is overkill for simple rest call
public class TestActivity extends FragmentActivity {
private Button one;
private Button two;
private final int ONE_ID = 0;
private final int TWO_ID = 1;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
one = (Button) findViewById(R.id.one);
two = (Button) findViewById(R.id.two);
one.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
getLoaderManager().restartLoader(ONE_ID, null, callbacks);
}
});
two.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
getLoaderManager().restartLoader(ONE_ID, null, callbacks);
}
});
Loader<AsyncTaskLoaderResult<Result>> loader = getLoaderManager().getLoader(ONE_ID);
if (loader != null) {
getLoaderManager().initLoader(ONE_ID, null, callbacks);
}
loader = getLoaderManager().getLoader(TWO_ID);
if (loader != null) {
getLoaderManager().initLoader(TWO_ID, null, callbacks);
}
}
public static class AsyncTaskLoaderResult<E> {
public E data;
public Bundle args;
}
public static class Result {
}
private LoaderManager.LoaderCallbacks<AsyncTaskLoaderResult<Result>> callbacks = new LoaderManager.LoaderCallbacks<AsyncTaskLoaderResult<Result>>() {
#Override
public Loader<AsyncTaskLoaderResult<Result>> onCreateLoader(int id, Bundle args) {
/**
* according different Id, create different AsyncTaskLoader
*/
switch (id) {
case ONE_ID:
return new OneAsyncTaskLoader(TestActivity.this);
case TWO_ID:
return new TwoAsyncTaskLoader(TestActivity.this);
}
return null;
}
#Override
public void onLoadFinished(Loader<AsyncTaskLoaderResult<Result>> loader, AsyncTaskLoaderResult<Result> data) {
/**
* handle result
*/
switch (loader.getId()) {
}
getLoaderManager().destroyLoader(loader.getId());
}
#Override
public void onLoaderReset(Loader<AsyncTaskLoaderResult<Result>> loader) {
}
};
public static class OneAsyncTaskLoader extends AsyncTaskLoader<AsyncTaskLoaderResult<Result>> {
private AsyncTaskLoaderResult<Result> result;
public OneAsyncTaskLoader(Context context) {
super(context);
}
#Override
protected void onStartLoading() {
super.onStartLoading();
if (result != null) {
deliverResult(result);
} else {
forceLoad();
}
}
#Override
public AsyncTaskLoaderResult<Result> loadInBackground() {
/**
* send request to server
*/
result = new AsyncTaskLoaderResult<Result>();
result.data = null; // result.data comes from server's response
return result;
}
}
public static class TwoAsyncTaskLoader extends AsyncTaskLoader<AsyncTaskLoaderResult<Result>> {
private AsyncTaskLoaderResult<Result> result;
public TwoAsyncTaskLoader(Context context) {
super(context);
}
#Override
protected void onStartLoading() {
super.onStartLoading();
if (result != null) {
deliverResult(result);
} else {
forceLoad();
}
}
#Override
public AsyncTaskLoaderResult<Result> loadInBackground() {
/**
* send request to server
*/
result = new AsyncTaskLoaderResult<Result>();
result.data = null; // result.data comes from server's response
return result;
}
}
}
First, you can eliminate the orienatation change issue by declaring
android:configChanges="orientation"
or savedInstanceState()
But the real problem here is having the user stare at a spinner for 10 seconds. Most users aren't going to be patient enough for this. I don't know what your app is doing so its hard to give an accurate suggestion but I can say that you need to do your network stuff in your AsyncTask but allow the user to do other things
You can allow the user to do other things while the AsyncTask finishes or put that code in a [Service(http://developer.android.com/guide/components/services.html). Either way, don't make your users stare at a screen for 10 seconds of spinning...they won't be YOUR users for long
If you're using an AsyncTask for this you might want to either use a Service instead or use onRetainNonConfigurationInstance or Fragment.setRetainInstance to allow the AsyncTask to live through configuration changes.
Or disable configuration changes: I've used that in the past with some success.
Here's a good article on the subject:
http://www.javacodegeeks.com/2013/01/android-loaders-versus-asynctask.html
Anyways, as #codeMagic mentioned, AsyncTask with android:configChanges="orientation|screenSize" should be enough for you (it prevents activity from being recreated on config changes)

How to set adapter of spinner by using Async Task Class

In my code I load a spinner adapter by using Async Task
In My case The ProgressDialog is Not dismissing
This is My code.
I want to show the item after adapter load and the progressDialog is to dismiss
Please Help me, Thanks
private class LoadMoreVehicals extends AsyncTask<Object, Integer, Object> {
#Override
protected void onPreExecute() {
progressBar = ProgressDialog.show(RegistrationScreen.this, "",
"Loading...");
progressBar.setIndeterminate(true);
progressBar.setIndeterminateDrawable(getResources().getDrawable(
R.anim.progressbar_handler));
super.onPreExecute();
}
#Override
protected Object doInBackground(Object... params) {
String countryUrl = ConstantURL.COUNTRY_URL;
getCounty(countryUrl);
countrySpinner
.setAdapter(new MyCustomSpinnerAdapter(
RegistrationScreen.this,
R.layout.spinner_dropdown,
countyList));
return null;
}
#Override
protected void onProgressUpdate(Integer... values) {
progressBar.getProgress();
}
#Override
protected void onPostExecute(Object result) {
progressBar.dismiss();
Log.e("Im in onPostExecute", "");
super.onPostExecute(result);
}
}
While programming in Android you should remember one thing that any task which draws something on the screen should be executed on the main thread. When you set the adapter then android calls the getView() method of the adapter and draws views on the screen. So you should set the adapter in the postExecute() method instead in doInBackground() method.
Here is a small sample to clear my point:
class MyTask extends AsyncTask<Void, Void, Void> {
ProgressDialog pd = new ProgressDialog(MainActivity.this);
#Override
protected void onPreExecute ( )
{
//starting the progress dialogue
pd.show();
}
#Override
protected Void doInBackground (Void... params)
{
//fetch data here
...
...
return null;
}
#Override
protected void onPostExecute (Void result)
{
//set adapter here
...
...
//dismissing the progress dialogue
pd.dismiss();
}
}
In my experience i have so many problems with async runs and UI so now always separate the stuff trying to place the "responsibilities" in each place. So i do something like this:
Create my Async class with the process i want to do and nothing that transform the UI in it
Create a function in UI thread that modify the UI when async task finish, something like OnAsyncTaskComplete(Object response)
Keep communicated the threads
public class MyActivity extends Activity {
private static MyAsyncClass backgroundTask;
private static ProgressDialog pleaseWaitDialog;
//......activity stuff.......
#Override
public void onPause()
{
super.onPause();
//Get rid of progress dialog in the event of a screen rotation or other state change. Prevents a crash.
if (pleaseWaitDialog != null)
pleaseWaitDialog.dismiss();
}
//Function to avoid lose the async thread if the app interrupts (phone rotation, incoming call, etc) RECOMENDED TO HANDLE THIS!!
//Sets the current state after app resume
#Override
public void onResume()
{
super.onResume();
//If there is a background task set it to the new activity
if ((backgroundTask != null) && (backgroundTask.getStatus() == Status.RUNNING))
{
if (pleaseWaitDialog != null)
pleaseWaitDialog.show();
backgroundTask.setActivity(this);
}
}
}
//Logic business after the web service complete here
//Do the thing that modify the UI in a function like this
private void onTaskCompleted(Object _response)
{
//For example _response can be a new adapter
MyList.setAdapter((BaseAdapter)_response);
//or can be a list to create the new adapter
MyList.setAdapter(new MyAdapter(this, (ArrayList<String>)_response));
//or can be anything you want, just try to make here the things that you need to change the UI
}
/**
* Class that handle the async task
*/
public class MyAsyncClass extends AsyncTask<Void, Void, Object>
{
//Maintain attached activity for states change propose
private MyActivity activity;
//Keep the response of the async task
private Object _response;
//Flag that keep async task completed status
private boolean completed;
//Constructor
private MyAsyncClass(MyActivity activity) {
this.activity = activity;
}
//Pre execution actions
#Override
protected void onPreExecute() {
//Start the splash screen dialog
if (pleaseWaitDialog == null)
pleaseWaitDialog= ProgressDialog.show(activity.this,
"PLEASE WAIT",
"Getting results...",
false);
}
//Execution of the async task
protected Object doInBackground(Object...params)
{
//return the thing you want or do want you want
return new ArrayList();
}
//Post execution actions
#Override
protected void onPostExecute(Object response)
{
//Set task completed and notify the activity
completed = true;
_response = response;
notifyActivityTaskCompleted();
//Close the splash screen
if (pleaseWaitDialog != null)
{
pleaseWaitDialog.dismiss();
pleaseWaitDialog = null;
}
}
//Notify activity of async task completion
private void notifyActivityTaskCompleted()
{
if ( null != activity ) {
activity.onTaskCompleted(_response);
}
}
//for maintain attached the async task to the activity in phone states changes
//Sets the current activity to the async task
public void setActivity(MyActivity activity)
{
this.activity = activity;
if ( completed ) {
notifyActivityTaskCompleted();
}
}
}
}
Hope its help you
First of all you cannot set the adapter in the doInBackground
follow this design:
private class LoadMoreVehicals extends AsyncTask<Object, Integer, Object>
{
private ArrayList<Country> countries;
#Override
protected void onPreExecute() {
progressBar = ProgressDialog.show(RegistrationScreen.this, "","Loading...");
progressBar.setIndeterminate(true);
progressBar.setIndeterminateDrawable(getResources().getDrawable(R.anim.progressbar_handler));
super.onPreExecute();
}
#Override
protected Object doInBackground(Object... params) {
String countryUrl = ConstantURL.COUNTRY_URL;
countries = getCounty(countryUrl);
return null;
}
#Override
protected void onProgressUpdate(Integer... values) {
progressBar.getProgress();
}
#Override
protected void onPostExecute(Object result) {
countrySpinner.setAdapter(new MyCustomSpinnerAdapter(RegistrationScreen.this,R.layout.spinner_dropdown,countries));
progressBar.dismiss();
Log.e("Im in onPostExecute", "");
super.onPostExecute(result);
}
}

AsyncTaskLoader onLoadFinished with a pending task and config change

I'm trying to use an AsyncTaskLoader to load data in the background to populate a detail view in response to a list item being chosen. I've gotten it mostly working but I'm still having one issue. If I choose a second item in the list and then rotate the device before the load for the first selected item has completed, then the onLoadFinished() call is reporting to the activity being stopped rather than the new activity. This works fine when choosing just a single item and then rotating.
Here is the code I'm using. Activity:
public final class DemoActivity extends Activity
implements NumberListFragment.RowTappedListener,
LoaderManager.LoaderCallbacks<String> {
private static final AtomicInteger activityCounter = new AtomicInteger(0);
private int myActivityId;
private ResultFragment resultFragment;
private Integer selectedNumber;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
myActivityId = activityCounter.incrementAndGet();
Log.d("DemoActivity", "onCreate for " + myActivityId);
setContentView(R.layout.demo);
resultFragment = (ResultFragment) getFragmentManager().findFragmentById(R.id.result_fragment);
getLoaderManager().initLoader(0, null, this);
}
#Override
protected void onDestroy() {
super.onDestroy();
Log.d("DemoActivity", "onDestroy for " + myActivityId);
}
#Override
public void onRowTapped(Integer number) {
selectedNumber = number;
resultFragment.setResultText("Fetching details for item " + number + "...");
getLoaderManager().restartLoader(0, null, this);
}
#Override
public Loader<String> onCreateLoader(int id, Bundle args) {
return new ResultLoader(this, selectedNumber);
}
#Override
public void onLoadFinished(Loader<String> loader, String data) {
Log.d("DemoActivity", "onLoadFinished reporting to activity " + myActivityId);
resultFragment.setResultText(data);
}
#Override
public void onLoaderReset(Loader<String> loader) {
}
static final class ResultLoader extends AsyncTaskLoader<String> {
private static final Random random = new Random();
private final Integer number;
private String result;
ResultLoader(Context context, Integer number) {
super(context);
this.number = number;
}
#Override
public String loadInBackground() {
// Simulate expensive Web call
try {
Thread.sleep(5000);
} catch (InterruptedException e) {
e.printStackTrace();
}
return "Item " + number + " - Price: $" + random.nextInt(500) + ".00, Number in stock: " + random.nextInt(10000);
}
#Override
public void deliverResult(String data) {
if (isReset()) {
// An async query came in while the loader is stopped
return;
}
result = data;
if (isStarted()) {
super.deliverResult(data);
}
}
#Override
protected void onStartLoading() {
if (result != null) {
deliverResult(result);
}
// Only do a load if we have a source to load from
if (number != null) {
forceLoad();
}
}
#Override
protected void onStopLoading() {
// Attempt to cancel the current load task if possible.
cancelLoad();
}
#Override
protected void onReset() {
super.onReset();
// Ensure the loader is stopped
onStopLoading();
result = null;
}
}
}
List fragment:
public final class NumberListFragment extends ListFragment {
interface RowTappedListener {
void onRowTapped(Integer number);
}
private RowTappedListener rowTappedListener;
#Override
public void onAttach(Activity activity) {
super.onAttach(activity);
rowTappedListener = (RowTappedListener) activity;
}
#Override
public void onActivityCreated(Bundle savedInstanceState) {
super.onActivityCreated(savedInstanceState);
ArrayAdapter<Integer> adapter = new ArrayAdapter<Integer>(getActivity(),
R.layout.simple_list_item_1,
Arrays.asList(1, 2, 3, 4, 5, 6));
setListAdapter(adapter);
}
#Override
public void onListItemClick(ListView l, View v, int position, long id) {
ArrayAdapter<Integer> adapter = (ArrayAdapter<Integer>) getListAdapter();
rowTappedListener.onRowTapped(adapter.getItem(position));
}
}
Result fragment:
public final class ResultFragment extends Fragment {
private TextView resultLabel;
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View root = inflater.inflate(R.layout.result_fragment, container, false);
resultLabel = (TextView) root.findViewById(R.id.result_label);
if (savedInstanceState != null) {
resultLabel.setText(savedInstanceState.getString("labelText", ""));
}
return root;
}
#Override
public void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
outState.putString("labelText", resultLabel.getText().toString());
}
void setResultText(String resultText) {
resultLabel.setText(resultText);
}
}
I've been able to get this working using plain AsyncTasks but I'm trying to learn more about Loaders since they handle the configuration changes automatically.
EDIT: I think I may have tracked down the issue by looking at the source for LoaderManager. When initLoader is called after the configuration change, the LoaderInfo object has its mCallbacks field updated with the new activity as the implementation of LoaderCallbacks, as I would expect.
public <D> Loader<D> initLoader(int id, Bundle args, LoaderManager.LoaderCallbacks<D> callback) {
if (mCreatingLoader) {
throw new IllegalStateException("Called while creating a loader");
}
LoaderInfo info = mLoaders.get(id);
if (DEBUG) Log.v(TAG, "initLoader in " + this + ": args=" + args);
if (info == null) {
// Loader doesn't already exist; create.
info = createAndInstallLoader(id, args, (LoaderManager.LoaderCallbacks<Object>)callback);
if (DEBUG) Log.v(TAG, " Created new loader " + info);
} else {
if (DEBUG) Log.v(TAG, " Re-using existing loader " + info);
info.mCallbacks = (LoaderManager.LoaderCallbacks<Object>)callback;
}
if (info.mHaveData && mStarted) {
// If the loader has already generated its data, report it now.
info.callOnLoadFinished(info.mLoader, info.mData);
}
return (Loader<D>)info.mLoader;
}
However, when there is a pending loader, the main LoaderInfo object also has an mPendingLoader field with a reference to a LoaderCallbacks as well, and this object is never updated with the new activity in the mCallbacks field. I would expect to see the code look like this instead:
// This line was already there
info.mCallbacks = (LoaderManager.LoaderCallbacks<Object>)callback;
// This line is not currently there
info.mPendingLoader.mCallbacks = (LoaderManager.LoaderCallbacks<Object>)callback;
It appears to be because of this that the pending loader calls onLoadFinished on the old activity instance. If I breakpoint in this method and make the call that I feel is missing using the debugger, everything works as I expect.
The new question is: Have I found a bug, or is this the expected behavior?
In most cases you should just ignore such reports if Activity is already destroyed.
public void onLoadFinished(Loader<String> loader, String data) {
Log.d("DemoActivity", "onLoadFinished reporting to activity " + myActivityId);
if (isDestroyed()) {
Log.i("DemoActivity", "Activity already destroyed, report ignored: " + data);
return;
}
resultFragment.setResultText(data);
}
Also you should insert checking isDestroyed() in any inner classes. Runnable - is the most used case.
For example:
// UI thread
final Handler handler = new Handler();
Executor someExecutorService = ... ;
someExecutorService.execute(new Runnable() {
public void run() {
// some heavy operations
...
// notification to UI thread
handler.post(new Runnable() {
// this runnable can link to 'dead' activity or any outer instance
if (isDestroyed()) {
return;
}
// we are alive
onSomeHeavyOperationFinished();
});
}
});
But in such cases the best way is to avoid passing strong reference on Activity to another thread (AsynkTask, Loader, Executor, etc).
The most reliable solution is here:
// BackgroundExecutor.java
public class BackgroundExecutor {
private static final Executor instance = Executors.newSingleThreadExecutor();
public static void execute(Runnable command) {
instance.execute(command);
}
}
// MyActivity.java
public class MyActivity extends Activity {
// Some callback method from any button you want
public void onSomeButtonClicked() {
// Show toast or progress bar if needed
// Start your heavy operation
BackgroundExecutor.execute(new SomeHeavyOperation(this));
}
public void onSomeHeavyOperationFinished() {
if (isDestroyed()) {
return;
}
// Hide progress bar, update UI
}
}
// SomeHeavyOperation.java
public class SomeHeavyOperation implements Runnable {
private final WeakReference<MyActivity> ref;
public SomeHeavyOperation(MyActivity owner) {
// Unlike inner class we do not store strong reference to Activity here
this.ref = new WeakReference<MyActivity>(owner);
}
public void run() {
// Perform your heavy operation
// ...
// Done!
// It's time to notify Activity
final MyActivity owner = ref.get();
// Already died reference
if (owner == null) return;
// Perform notification in UI thread
owner.runOnUiThread(new Runnable() {
public void run() {
owner.onSomeHeavyOperationFinished();
}
});
}
}
Maybe not best solution but ...
This code restart loader every time, which is bad but only work around that works - if you want to used loader.
Loader l = getLoaderManager().getLoader(MY_LOADER);
if (l != null) {
getLoaderManager().restartLoader(MY_LOADER, null, this);
} else {
getLoaderManager().initLoader(MY_LOADER, null, this);
}
BTW. I am using Cursorloader ...
A possible solution is to start the AsyncTask in a custom singleton object and access the onFinished() result from the singleton within your Activity. Every time you rotate your screen, go onPause() or onResume(), the latest result will be used/accessed. If you still don't have a result in your singleton object, you know it is still busy or that you can relaunch the task.
Another approach is to work with a service bus like Otto, or to work with a Service.
Ok I'm trying to understand this excuse me if I misunderstood anything, but you are losing references to something when the device rotates.
Taking a stab...
would adding
android:configChanges="orientation|keyboardHidden|screenSize"
in your manifest for that activity fix your error? or prevent onLoadFinished() from saying the activity stopped?

Android save data from nested AsyncTask onPostExecute after screen rotation

I have spent many hours looking for a solution to this and need help.
I have a nested AsyncTask in my Android app Activity and I would like to allow the user to rotate his phone during it's processing without starting a new AsyncTask. I tried to use onRetainNonConfigurationInstance() and getLastNonConfigurationInstance().
I am able to retain the task; however after rotation it does not save the result from onPostExecute() to the outer class variable. Of course, I tried getters and setters. When I dump the variable in onPostExecute, that it is OK. But when I try to access to the variable from onClick listener then it is null.
Maybe the code will make the problem clear for you.
public class MainActivity extends BaseActivity {
private String possibleResults = null;
private Object task = null;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
this.task = getLastNonConfigurationInstance();
setContentView(R.layout.menu);
if ((savedInstanceState != null)
&& (savedInstanceState.containsKey("possibleResults"))) {
this.possibleResults = savedInstanceState
.getString("possibleResults");
}
if (this.possibleResults == null) {
if (this.task != null) {
if (this.task instanceof PossibleResultWebService) {
((PossibleResultWebService) this.task).attach();
}
} else {
this.task = new PossibleResultWebService();
((PossibleResultWebService) this.task).execute(this.matchToken);
}
}
Button button;
button = (Button) findViewById(R.id.menu_resultButton);
button.setOnClickListener(resultListener);
}
#Override
protected void onResume() {
super.onResume();
}
OnClickListener resultListener = new OnClickListener() {
#Override
public void onClick(View v) {
Spinner s = (Spinner) findViewById(R.id.menu_heatSpinner);
int heatNo = s.getSelectedItemPosition() + 1;
Intent myIntent = new Intent(MainActivity.this,
ResultActivity.class);
myIntent.putExtra("matchToken", MainActivity.this.matchToken);
myIntent.putExtra("heatNo", String.valueOf(heatNo));
myIntent.putExtra("possibleResults",
MainActivity.this.possibleResults);
MainActivity.this.startActivityForResult(myIntent, ADD_RESULT);
}
};
private class PossibleResultWebService extends AsyncTask<String, Integer, Integer> {
private ProgressDialog pd;
private InputStream is;
private boolean finished = false;
private String possibleResults = null;
public boolean isFinished() {
return finished;
}
public String getPossibleResults() {
return possibleResults;
}
#Override
protected Integer doInBackground(String... params) {
// quite long code
}
public void attach() {
if (this.finished == false) {
pd = ProgressDialog.show(MainActivity.this, "Please wait...",
"Loading data...", true, false);
}
}
public void detach() {
pd.dismiss();
}
#Override
protected void onPreExecute() {
pd = ProgressDialog.show(MainActivity.this, "Please wait...",
"Loading data...", true, false);
}
#Override
protected void onPostExecute(Integer result) {
possibleResults = convertStreamToString(is);
MainActivity.this.possibleResults = possibleResults;
pd.dismiss();
this.finished = true;
}
}
#Override
protected void onSaveInstanceState(Bundle outState) {
super.onSaveInstanceState(outState);
if (this.possibleResults != null) {
outState.putString("possibleResults", this.possibleResults);
}
}
#Override
public Object onRetainNonConfigurationInstance() {
if (this.task instanceof PossibleResultWebService) {
((PossibleResultWebService) this.task).detach();
}
return (this.task);
}
}
It is because you are creating the OnClickListener each time you instantiate the Activity (so each time you are getting a fresh, new, OuterClass.this reference), however you are saving the AsyncTask between Activity instantiations and keeping a reference to the first instantiated Activity in it by referencing OuterClass.this.
For an example of how to do this right, please see https://github.com/commonsguy/cw-android/tree/master/Rotation/RotationAsync/
You will see he has an attach() and detach() method in his RotationAwareTask to solve this problem.
To confirm that the OuterClass.this reference inside the AsyncTask will always point to the first instantiated Activity if you keep it between screen orientation changes (using onRetainNonConfigurationInstance) then you can use a static counter that gets incremented each time by the default constructor and keep an instance level variable that gets set to the count on each creation, then print that.

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