After converting Android project to Maven, I cannot run as android project - android

I had an working Android project on Eclipse Mars and I wanted to add a Maven dependency. I followed some tutorials and successfully converted the project into a Maven project by using "Install New Software" for m2e, "Eclipse Marketplace" for android-m2e.
Now, I wanted to RUN the project, but all of a sudden, "run as Android Application" setting has been removed. When I tried to run as saved configuration (android application), it says "myprojectname is not an Android Project!".
I'm trying to make this work but for the whole day I'm stuck and can't figure it out :( I wish I committed the change right before I did this ..
Thank you in advance.

Solved it by myself, but I'm leaving this thread to people who might encounter similar problem.
What I did
removed both m2e and android-m2e from eclipse.
removed the project from Project Explorer in eclipse (IMPORTANT: DO NOT SELECT "DELETE PROJECT CONTENTS ON DISK(CANNOT BE UNDONE)" UNLESS YOU MEANT TO DO IT)
File->New..->Other->Android->Android Project from Existing Code -> select your project
Now I have my project generating "gen" correctly.
Hope this solves someone's problem.

Related

How do I import/build this project?

I am not a dev, but have some dev experience. I have never used Android Studio before but I wanted to look at an example app. I picked one I am very interested in, but it gives me nothing but grief just trying to import it.
https://github.com/AltBeacon/android-beacon-library-reference
Notes:
I am using the latest version of Android Studio. (1.0.2). I have added in all the SDK files needed I think.
I have downloaded and un-zipped Gradle 2.2.1.
I am running Ubuntu 14.04.
I have dealt with Eclipse for Android previously and was able to
hack someone else's code to suit my needs and actually deploy an unsigned apk.
The readme/install directions at the github don't really help a noob
like me.
Install:
I have extracted the project from the Download Zip link.
For the actual import into Android Studio I choose "Open an Existing
Android Studio Project" - because it looks like one.
I then choose the root directory created by unzipping the zip file,
in this case it is named "android-beacon-library-reference-master".
But it seems to select the project's Gradle subfolder (/gradle) for the project! Which I'm quite certain is invalid. I cannot seem to get it to use the root
folder.
What am I missing? Or is this not the correct way to "import" this particular app? Is this app not compatible with AS 1.0.2?.
TIA!
In Android Studio, close any projects currently open. You should see the Welcome to Android Studio window.
1.Click Import Non-Android Studio project.
2.Locate the project you exported from Github, expand it, select the build.gradle file and click OK.
3.In the following dialog, leave Use gradle wrapper selected and click OK. (You do not need to specify the Gradle home.)
Android Studio properly updates the project structure and creates the appropriate Gradle build file.
Can you try "Import Project" instead "Open Project". Thanks.

Errors running builder 'Android Resource Manager' on ADT

I am facing a problem when I try to create new android project in eclipse adt plugin tools.
ERROR/EXCEPTION::
Errors occurred during the build.
Errors running builder 'Android Resource Manager' on project 'test'.
java.lang.NullPointerException
I have faced this problem two times previously. Only solution was to re-install Windows operating system which actually did solve the problem. But I want a real solution without re-installing Windows.
Switching to a new workspace worked for me.
File-> Switch Workspace.
found a better solution. in the create project wizard. don't create an activity in the wizard. just untick create an activity and just create the activity manually in the manifest.
I guess you upgrade your java to java7u55.
because I am using mac, but, FYI
I solve this by edit eclipse.ini, force the ide to use java 1.6
-vm
/System/Library/Frameworks/JavaVM.framework/Versions/1.6.0/Commands/java
you could try the same.
In my case, the error was solved by changing the workspace folder permissions with chmod 777.
I am using Mac OS X and downloaded the ADT bundle for Mac.
If you close eclipse and then look in your system processes and still see adb running, then that's the problem - it crashed. In my case it was because I have extension files for other programs in my JRE that the adb doesn't seem to like. Remove all your ext files, force shut down your adb.exe and then restart eclipse.
Root exception:
java.lang.NoClassDefFoundError: org/apache/log4j/Priority
Usually this means that they have one more time introduced a bug.
The "magic passes" that may help or not help are:
Pressing F5 (refresh)
Updating Android, Eclipse and ADT (knowing that you do have such a problem, I myself definitely will not do any such updates in the near future)
Creating a project from the command line, building it and trying to import
If you have any project that already works, you may try to take files from that project.
Read the logs, they are usually more informative than just the last 30 lines, but on Windows you will have to either configure the screen buffer height to be about 300-600, or redirect the output to a file.
Clean and build again.
You usually get this after an SDK/ADT update.
Go to your SDK manager and ensure that there are no updates. Then in Eclipse go to Help > Check for Updates and install any updates it finds.
Restart eclipse and hopefully it should all work.
Failing that uninstall Eclipse and re-install Eclipse and the plugins again should fix it as well, no need to re-install your whole PC.
I use maven to build and integrate android projects with jenkins/netbeans. For editing android resources, I often use Eclipse because of the ADT plugin and better android resources support.
Eclipse (Kepler) has serious problems when you import maven-based android projects. It expects the project.properties file in the root folder and will NOT generate it on its own no matter what. Example content:
# this file is needed by eclipse (adt plugin).
# Project target.
target=Google Inc.:Google APIs x86:19
Additionally, create a sym link called "gen" pointing to target/generated-sources/r if using maven to build the android project on the command line. That way, you should be able to do "File->Import...->Existing Android Project". You get an error message, but it didn't matter in my case.
Additional hints in case you have problems with m2e-android plugin:
always check that the output folders for source dirs and resource dirs are correct.
check that source dirs are set as source dirs (you usually get a corresponding warning)
if resources from dependencies are not included in the final apk, check the filter settings for your resource dirs
you may need to "import maven project from existing sources" before importing it as android project from existing sources.
make sure dependencies are imported into the workspace and open and referenced (project props -> android -> add lib)
eclipse adt does not support aar libs, use apklib instead
It can happen if you are changing the location of files that your
eclipse project uses.
In that case you can copy the files directly to your resources folder inside the workspace instead of linking them with "import"
These simple steps put me out of this trouble -
In Eclipse, Help menu -> Check for Updates.
Select all Android related plugins.
Click Next, Accept the agreement page then proceed to install the
plugin.
Make sure your java path points to the java SDK bin directory.. make sure you have installed the latest JDK t be safe..
You can also try one of these:
Close and open the project in Eclipse
Click right on the project and choose: Android Tools -> Fix Project Properties
I beat my head against a wall for a day because of the same problem. My solution (OS X): I had a stale "java_home" definition in my profile pointing to a dead symlink, as well as old classes in /Library/Java/Extensions. I removed the definition and symlink, along with two classes in Extensions (ActiveMQ and Geronimo, FWIW) and the problem went away. Not sure which step was the actual "rectifier" but if any of those conditions apply, you might want to check them.
I faced same problem on my New Macbook Pro so I just Downloaded JDK and installed it and problem fixed.
I was experiencing the same issue - I refreshed and updated Eclipse and Android plugins and was still seeing the NPE. What worked for me was changing the order of operations.
In order:
1. update Eclipse & Android plugins
2. after the update has completed, perform the F5 Refresh in the current workspace
Make a copy of your project in Explorer/Finder. Delete the project in ADT/Eclipse. Import the project again using Eclipse. Project/Clean then build. This works for me.
I have tried every solution I found on the web and they did not work.Then I remember java version on my Mac was 1.7 and I have installed subversion version 1.6 and the problem occured after that installation.Also I have deleted eclipse and used a clean eclipse and Android sdk installation I still got the problem, then I uninstalled the JDK 7 as it is told in here http://docs.oracle.com/javase/7/docs/webnotes/install/mac/mac-jdk.html and my problem is solved.
I have several projects in my folder. Every time I start a new one I close the others. I got this error because appcompat_v7 was closed.
Right click on appcompat_v7 and select Open Project.
This solved my problem.
Solved after changing a setting in eclipse.ini. I am using OS X 10.11.4 and Eclipse Mars 4.5.2.
Go to the folder of Eclipse.app in Finder.
Right click to open a menu, and click Show Package Contents.
Go to /Contents/Eclipse.
Open eclipse.ini in your favorite text editor.
change -vm path like below:
BEFORE: /Library/Java/JavaVirtualMachines/jdk1.7.0_79.jdk/Contents/Home/jre/bin
AFTER: /Library/Java/JavaVirtualMachines/jdk1.8.0_73.jdk/Contents/Home/jre/bin
reopen Eclipse.
enjoy :D

Importing libgdx project into Eclipse Juno error Cannot find .apk

I am just starting to learn Libgdx, and am in the process of importing the 4 projects[desktop, main java game, android, html] into Eclipse Juno. I have not added any lines of code, just trying to get them to run on the different platforms.
It runs fine on the desktop version, but when I tried to run it in the Android emulator I get the error. Cannot find mygdxgame.apk!
I realized that my gen folder is completely empty, there is no R.java for the project. I have tried a number of things to make this work, but none of it is working. I am listing the things I have tried so far, and the hopefully the reason why I am asking this repeatedly asked question.
Project > Clean
Package Explorer [right click on my project] > Android Tools > Fix Project Issues
Deleted gen folder and Project > Clean
Restarted Eclipse
Deleted the project and Imported it again
Set Compiler Compliance Level to 1.6 for both main java game and Android project
Added a dummy XML to the android project and tried clean, and deleted it
Unchecked and rechecked Build Automatically
Checked my target-sdk in project.properties and made sure it is the same Project Properties -> Android and in my Manifest.xml
[Right click on project] > Properties > Java Build Path > Source tab, Removed mygdxgame/gen folder and then added it again
Made sure Project Properties > Android > Is Library is unchecked
Nothing has worked so far. My gen folder is still empty and I am unable to run the Android project because of the same error. Cannot find mygdxgame.apk!
What else can I do to fix this? In case this is answered I would appreciate someone giving me a link to the solution, as I have been pouring through SO and Google in general for nearly 2 hours now, with no success.
Regs
What happened to me a few days ago:
1.- I got the SDK Tools 22 update and I installed it, no other update appeared in my sdk manager... so I closed it.
2.- Then I got that "NO APK" error and tried every answer I could find.
3.- I opened SDK manager again, and I noted SDK Platform Tools also got an update and there was a new one: SDK Build Tools. Both of them didn't show up when I first updated the SDK Tools.. so.
ANSWER:
Open SDK Manager and check if your SDK Tools, SDK Platform Tools, SDK Build Tools are updated :)
On your build path, you should have a reference to the main project, under Projects tab of Java Build Path. Under Libraries, you should have gdx-backend-android.jar and gdx.jar along with Android not being a library.
Please check if Android is set as a library. If so, uncheck it. To do that, right click on the project and then select Properties. Choose Android on the left panel of the new window. Uncheck Is Library if checked.
Here's something might help-
Unable to run Android app, Could not find .apk issue in eclipse
I would take alook at your buildpath if all libs are correct. If it's a projekt from an other computer the libs are often at different places so you need to correct those manual. If they are not correct the android projekt do not generate your R. class and so on. So do rightclick on the core projekt -> Buidl Path -> Configure Build Path. Now take a look at the libs if all are there. I had the same issue with the android 15 apk so i need to add it manual. The clean or such do not fix such because eclipse can't know where you have all your libs.
If you really dont get it run i would recoment to use the setup ui of libgdx. It does noramlly handle all imports and so on for you. You can also use it to update your current projekt and so on.
Else i would read the guide for Manual Project Setup of Libgdx.
Libgdx setup Guide
I hope this does fix it.

Gen folder is empty for Android project

I'm starting to learn Android in Eclipse. But every time I try to create a project the gen folder is empty. So I don't get the R file(or whatever else is in that folder, if anything). Clean does NOT work. There was never an R to begin with. Do I need to download something to make it generate it?
had the same problem. Check in the Android sdk manager, tools and check if you have installed android sdk build-tools. had the same problem because i hadn't installed it.
I had this problem because I had two projects in the same folder and one was the library of the other. Then Eclipse built the projects in the wrong order. What I did to fix this was close the non-library project and then open it again (after the built of the library project), which made it work.
None of the solutions posted here worked for me: Clean, changing options, build errors, etc. The problem was caused by importing the Android project as a normal project, i.e. using:
Import > General > Existing Projects Into Workspace
instead of using
Import > Android > Existing Android Code Into Workspace
One of those
Getting rid of 'import android.R' line.
Cleaning the project and then building it again.
Closing project and then opening it again.
may help.
May be your problem was related to incorrect target build settings.For example if you use an element in your layout that is available in greater Android targets.You can see more details here.
STRUGGLING FROM THIS BUG FROM LAST TWO DAYS. FINALLY SOLVED IT :)
The best way to get rid of this is to go to WINDOWS option on the tool bar -> ANDROID SDK MANAGER -> and tick TOOLS option on the top tools bar (i.e. all all android sdk tools , android sdk platform tools , android sdk build-tools.) and install.
After updating all these too latest versions , go to HELP and hit CHECK FOR UPDATES and install all these new version plugins.
Last step is to go to PROJECT option in the tool bar and uncheck the BUILT AUTOMATICALLY option and go to CLEAN and perform clean on required or on all projects.
I know this method might consume some of your net mb's but will definitely solve your problem.
E.njoy...:)
I ran into the same problem. I had incorrectly set the path of the Android SDK. Setting the path in Windows -> Preferences -> Android did the trick for me.
I had the same problem. Just add these two line in your project.properties file
target=android-19
android.library.reference.1=../appcompat_v7
I happened to have the same problem, solved by "Right click on your project and then click Build Project".
Try this,
Right click your project
Select properties.
Select Java Build Path
Click add Folder
Select the gen folder
Click OK.

Eclipse 3.5 + ADT: build path errors

I am using Eclipse 3.5 for Jave EE Developers. Plugins installed include: Android Development Tools, Adobe Flash Builder 4, PDT, PyDev. I have problem with running the application I built.
I can start a new project, add a button, and run it on an AVD. Then I add another button, try to run it on AVD, and Eclipse says 1) gen folder is missing, 2) there are errors with build path.
I can get ride of the first error by simply refreshing the project in the left pane, but the second error always sticks around. I searched online and on StackOverflow here and here, although several people have the same problem, there is no definite solution I can find.
Can somebody who fixed this problem successfully tell me how?
try this
a)Delete your project from Eclipse (i
said ONLY from Eclipse, so uncheck
option: Delete project contents on
disk)
b) import your project to Eclipse:
file > Import > Existing Projects into
Workspace (Look for your project
previously deleted from Eclipse) >
Finish

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