How to display ProgressBar with Picasso - android

I have link for picture and I use Picasso for download and show it. Can I display ProgressBar to show that picture is loading?
here is my code:
Picasso.with(mContext)
.load(MYurl.BASE_URL + "/" + getItem(position).getImgThumb())
.into(new Target() {
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
finalViewHolder.asanaImg.setImageBitmap(bitmap);
}
#Override
public void onBitmapFailed(Drawable errorDrawable) {
}
#Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
});

you have to start your progress bar before you load the image with Picasso. later you can dismiss it in loaded or failed callbacks.
//start progressbar here
Picasso.with(mContext)
.load(MYurl.BASE_URL + "/" + getItem(position).getImgThumb())
.into(new Target() {
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
finalViewHolder.asanaImg.setImageBitmap(bitmap);
//stop progressbar here
}
#Override
public void onBitmapFailed(Drawable errorDrawable) {
//stop progressbar here
}
#Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
});

Related

Drawable to bitmap efficiently using Picasso onBitmapFailed() method

I'm using target as callback mechanism (with Picasso).
private Target target = new Target() {
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
// loading of the bitmap was a success
// TODO do some action with the bitmap
}
#Override
public void onBitmapFailed(Drawable errorDrawable) {
// loading of the bitmap failed
// TODO do some action/warning/error message
}
#Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
};
Picasso
.with(context)
.load(...)
.into(target);
I want to load placeholder if bitmap fails to load, here:
#Override
public void onBitmapFailed(Drawable errorDrawable) {
}
My drawable placeholder is located locally in res/drawable folder.
Which is the best way to do the convertion from DRAWABLE to BITMAP?
FIRST WAY, (Alot of people suggests on SO this way):
Bitmap placeholderIcon = BitmapFactory.decodeResource(mContext.getResources(), R.drawable.placeholder);
SECOND WAY, (I think it should be more memory effiecient)
#Override
public void onBitmapFailed(Drawable errorDrawable) {
errorDrawable = getResources().getDrawable(R.drawable.poster_placeholder);
Bitmap placeholderIcon = ((BitmapDrawable) errorDrawable).getBitmap();
}

Holding strong reference to Picasso Target does not work

I am using Picasso to add an icon to my actionbar. I've read that in order to load the image every time I need to make my Target of strong reference and for that I've used final. But, again, it goes into onPrepareLoad and never reaches onBitmapLoaded.
What am I doing wrong?
private void setLogoToActionBar() {
final Target target = new Target() {
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
Log.d("DEBUG", "onBitmapLoaded");
Drawable d = new BitmapDrawable(getResources(), bitmap);
actionBar.setIcon(d);
}
#Override
public void onBitmapFailed(Drawable errorDrawable) {
Log.d("DEBUG", "onBitmapFailed");
}
#Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
Log.d("DEBUG", "onPrepareLoad");
actionBar.setIcon(placeHolderDrawable);
}
};
Picasso.with(getContext()).load(mShop.getClientLogo()).placeholder(R.drawable.shop_asset).resize(100, 100).into(target);
}

Picasso never calling completion handler while trying to load an image on Android

I am trying to load an image:
Picasso.with(SelectActivity.this).load(picture).into(new Target() {
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
bmp = bitmap;
findViewById(R.id.facebookButton).setEnabled(true);
continueToEditing();
}
#Override
public void onBitmapFailed(Drawable errorDrawable) {
findViewById(R.id.facebookButton).setEnabled(true);
}
#Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
});
picture is a valid string to a reachable, valid JPEG image. I've got everything inside a try/catch block and I've got breakpoints on onBitmapLoaded, onBitmapFailed, and try/catch's catch block.
However, none of this is called. There is also nothing in logcat related to this, too. What am I doing wrong?
Try keeping a strong reference to the Target object as a class variable and give it a try.
E.g.
Target target;// Class variable
//Now define this on your onCreate method
target = new Target() {
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
bmp = bitmap;
findViewById(R.id.facebookButton).setEnabled(true);
continueToEditing();
}
#Override
public void onBitmapFailed(Drawable errorDrawable) {
findViewById(R.id.facebookButton).setEnabled(true);
}
#Override
public void onPrepareLoad(Drawable placeHolderDrawable) {
}
});
//Now set the target on the Piccaso load LOC
Picasso.with(SelectActivity.this).load(picture).into(target);

Unable to download the bitmap to a target using Picasso?

I am trying to load the bitmaps to an arraylist as follows:
Picasso.with(context).load(url).into(new Target(){
#Override
public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
//mainLayout.setBackground(new BitmapDrawable(context.getResources(), bitmap));
photos.add(bitmap);
}
#Override
public void onBitmapFailed(final Drawable errorDrawable) {
Log.d("TAG", "FAILED");
}
#Override
public void onPrepareLoad(final Drawable placeHolderDrawable) {
Log.d("TAG", "Prepare Load");
}
});
But why is the onBitmapLoaded method never called?
Picasso, doesn't hold strong references to new Target() it will be garbage collected
look over this

How to download image to local folder using Picasso

I need to show picture in ImageView and download that to local folder. Using Picasso library. And when image is loading I want to show ProgressBar of downloading.
Picasso.with(mContext)
.load(MYurl.BASE_URL + "/" + getItem(position).getImgThumb())
.into(viewHolder.asanaImg);
please try the following picaso callback function and save bitmap to locally folder
Picasso.with(getContext()).load(url).into(new Target() {
#Override public void onBitmapLoaded(Bitmap bitmap, Picasso.LoadedFrom from) {
// cache is now warmed up
}
#Override public void onBitmapFailed(Drawable errorDrawable) { }
#Override public void onPrepareLoad(Drawable placeHolderDrawable) { }
});

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