Application with the same package but with a different signature - android

I upgraded my Android studio to 1.4. Now when I'm deploying my app to my device I get the message that the device has an application with the same package but a different signature. How is this possible? I already did some research and I looked up my debug.keystore, but this hasn't changed since 13/03/2015. Anyone has any idea how I can fix this?

The problem is the keys that have been used to sign the APKs, by default if you are running directly from your IDE and opening your Emulator, the APK installed in the Emulator is signed with your debug-key(usually installed in ~/.android/debug.keystore), so if the previous APK was signed with a different key other than the one you are currently using you will always get the signatures conflict, in order to fix it, make sure you are using the very same key to sign both APKs, even if the previous APK was signed with a debug-key from another SDK, the keys will definitely be different.
Also if you don't know exactly what key was used before to sign the apk and yet you want to install the new version of your app, you can just uninstall the previous application and reinstall the new one.
for more info go through This
Hope this Helps...

Debug builds are signed with the SDK keystore which is generated when you install the Android SDK. On Linux / OSX it is located at ~/.android/debug.keystore.
The message you had means that you have a debug build installed and you want to install an App Store build on it (or the other way around).
This can also happen when you deploy from a different machine.

Related

Cannot install signed apk to device manually, got error "App not installed"

I'd like to publicate my app to GooglePlay but first i would like to do a last testing with the signed apk to ensure that all of the used API keys are working correctly with the release version (GMaps, Facebook, etc)
So i just made a signed version of my app with our release key and when i try to install the app to the device i got an error:
I have tried to copy the apk to the device and install it with an apk installer app.
Strange thing is when i do the same process with debug signing key, all is well, I can install and run the app.
Here are the steps of the procedure:
I select the release key, type password.
I do select release build type instead of debugging
Just in case i also defined in the gradle file the signing keys but I must admit i dont know is it necessary.
I tried like 7 seven times now so i assume this problem is not just a
mistyped password, also I can make this work with the standard debug android signing key.
Please help if you can.
You may be using the android 5.0 or above device.
May be your development version is not uninstalled properly.
Try this,
Just go to the Settings --> Apps --> Click on your App. ---> In App info page at the action bar menu there will be an option called " Uninstall for All users " click that. Your app will be completely uninstalled and now you can try installing the new version with no issue. Hope this will help you
NOTE : This is for lollipop and above.
Refer the screenshot attached.
For Current Updated Android Studio 2.3 users this answer is for you as hardly people use eclipse nowadays for Android development as Android studio has huge advancements.
So, Follow this way to create your Signed apk file.
Build > Generate Signed apk.
Create Keystore path.
Put Password, alias, key password.
Build type select accordingly(eg to release in playstore use release).
Signature Version select both V1 and V2 checkboxes.
Finsih.
Go to from explorer where you selected for the apk to store and you will see your .apk file name as app-release.apk use it.
selecting Signature Version v1 and v2 both solved the problem for me....try it
The same thing happened to me, as long as I generated my apk from Build> Build APK. I could install and un-install the apk as many times as they were without any problem, but instead if I generated the Build> Generate Signed APK, when I passed the apk to the phone and try to install it, it only allowed me one occasion, the same one that came out the following message:
until then everything was fine if I selected "INSTALL IN ANY WAY", but what happened if I uninstalled the app and wanted to reinstall it (a possible scenario), the following happened:
so I solved the problem by disabling play protect, which I achieved (within Google Play)> Menu> Play Protect> Search for security threats (disable).
"App not installed" shows when an app with same package already installed in same device. just delete your first application which you were using for testing purpose before making it to signed apk. This will work. cheers!
Select both Signature Version v1 and v2 will resolve the issue
v1 scheme
A JAR file can be signed by using the command line jarsigner tool or
directly through the java.security API. Every file entry, including
non-signature related files in the META-INF directory, will be signed
if the JAR file is signed by the jarsigner tool. For every file entry
signed in the signed JAR file, an individual manifest entry is created
for it as long as it does not already exist in the manifest
V2 scheme
v1 signatures do not protect some parts of the APK, such as ZIP
metadata. The APK verifier needs to process lots of untrusted (not yet
verified) data structures and then discard data not covered by the
signatures. This offers a sizeable attack surface. Moreover, the APK
verifier must uncompress all compressed entries, consuming more time
and memory. To address these issues, Android 7.0 introduced APK
Signature Scheme v2
By default, Android Studio 2.2 and the Android Plugin for Gradle 2.2 sign your app using both APK Signature Scheme v2 and the traditional signing scheme, which uses JAR signing.
It is recommended to use APK Signature Scheme v2 but is not mandatory.
please see the details
In Android Studio 3.0 and Above
As described here
Note: The Run button builds an APK with testOnly="true", which means the APK can only be installed via adb (which Android Studio uses). If you want a debuggable APK that people can install without adb, select your debug variant and click Build Bundle(s) / APK(s) > Build APK(s).
Add android:testOnly="false" inside Application tag in AndroidManifest.xml
Reference: https://commonsware.com/blog/2017/10/31/android-studio-3p0-flag-test-only.html
Above shubham soni answer works for me,actually it happens to android version >=5.0.In above you able to install just use this while creating your apk...
Here I resolved this issue
The reason behind this issue is, there is already an application with the same package name in the phone, but you cannot find it in phone menu(U already made the un-installation but actually its still in your phone).
To see the application go to phones SETTINGS -> APPS.
There you can see the application, but inside that the UNINSTALL button may be disabled. click on the menu overflow button to see Uninstall for all users.
After performed uninstalled for all users I have successfully installed my signed apk.
You can also use adb to uninstall the app from phone.
adb uninstall package name
In addition to this,
if your mobile supports multiple users then check if respective app is not installed for other users. If it is installed for others then first uninstall previous app and try again
I faced the same issue today, I remembered that I signed my apk with the "new" Google Play signing:
Make sure if you signed your application with Google Play signing.
If you did:
Upload your apk to Google Console (like you
usually would when updating your application):
After it has successfully uploaded, open the Artifact library in the menu.
You will see the apk you have just uploaded.
Press the download button and select Download derived APK.
You will now be able to install the apk.
You can delete the draft after have downloaded the apk without having to update your application to the Google Play Store
minifyEnabled false
is the only that worked for me after 3 days of research on all forum!
Android Studio 4.1.1
If you want to create the debug apk, and just before creating the apk you tried running on your phone/simulator (doing create signed apk right away will cause the APP NOT INSTALLED),YOU SHOULD CLEAN THE PROJECT before creating signed bundle/apk
It's quite old question, but my solution was to change versionCode (increase) in build.gradle
Go To Build.Gradle(module:app)
use this - minifyEnabled false
That may because you run APK file from external SD card storage.
Just copy APK file into internal storagem problem will be solved
This can happen due to your choice of the signature version. On some phones, installation errors occur if the signature version was selected as V2. So if that happens, try selecting V1, it will surely work.
Removing android:testOnly="true" attribute from the AndroidManifest.xml worked.
link
I am using Android 10 in MiA2. The mistake I was making is that I tried to install the app via ES Explorer. I tried Settings -> Apps & Notifications -> Advanced -> Special App Access -> Install Unknown Apps -> ES File Manage -> Allow from this source. Even then the app won't install.
Then I tired to install the app using the default File Manager and it installed easily.
The checked answer is for rooted devices, or at least it doesn't work for me.
I found a way that you can simply solve the problem by uninstall your apk from adb by using adb uninstall app.package.name (make sure that Debug app is installed on your phone)
then try to install signed apk. Hope this helps you guys.
I was facing the same issue with my android application.
I just updated a library and then created a signed APK. Now it's working.
if Your Android Studio Version Greater than 3.0
Looks like we can not directly use the apk after running on the device from the build -->output->apk folder.
After upgrading to android studio 3.0 you need to go to Build -> Build Apk(s) then copy the apk from build -> output -> apk -> debug
File > Project Structure > Build Variants > Select release > Make sure 'Signing Config' is not empty > if it is select from the drop window the $signingConfigs.release
I did this with Android Studio 3.1.4 and it allowed me to create a release apk after following all the steps above of creating the release apk and release key and adding the info to the app gradle. Cheers!
You don't have to uninstall the Google Play version if App Signing by Google Play is enabled for your app, follow the steps:
1. Make a signed version of your app with your release key
2. Go to Google Play Developer console
3. Create a closed track release (alpha or beta release) with the new signed version of your app
4. You can now download the apk signed by App Signing by Google Play, choose derived APK
Install the downloaded derived APK
The reason is App Signing by Google Play signs release apps with different keys, if you have an app installed from Play Store, and you want to test the new release version app (generated from Android Studio) in your phone, "App not installed" happens since the old version and the new version were signed by two different keys: one with App Signing by Google Play and one with your key.
Kindly uninstall the debug app in the device or just increase the version code to overcome this issues
In my case I was trying to test installing a signed APK and the current installed version on my device was unsigned (building a debug version directly from Android studio)
I tried a lot of things and the following combination worked
Clean, Rebuild
Generating a new key. I used a new key alias that had not been used before. Also, for all the passwords, I used only alphabets and numbers without any spaces or special characters
To uninstall any apk, version etc from the device, I connected my device via usb and ran the command
gradlew uninstallAll
The signed release and debug apk worked
(Note: The debug and release configurations had)
minifyEnabled false
shrinkResources false
versionCode and versionName must be greater than preview version in app level build.gradle file.

I switched from ADT to Android Studio: You uploaded an APK that is signed with a different certificate to your previous APKs

Please read before you post as a duplicate! I am using the same certificate, the only one I have used for years on multiple apps. I have run keytool on the jks I am using and the SHA1 key is the same as Google Play says was used to sign the last accepted apk. I have also run jarsigner on both the new apk and the last accepted one, and they show the exact same certificate information, dates, etc. The only change is I switched from ADT to Android Studio, and I can still upload using ADT using the same cert. And, for the record, the SHA that Google Play says I signed the new apk with is not my debug SHA either. Any ideas? I really don't want to go back to ADT!
This thing is when you first installed your app (from ADT) into your emulator or android device, it was made from ADT, but now you are trying to install the same app, from Android Studio, that is why you are getting this error : You uploaded an APK that is signed with a different certificate to your previous APKs
What you have to do is, first uninstall the previous version of your app from your device (which was installed when using ADT)... And then install the latest APK, by using Android Studio.
You dont have to go back to ADT. Keep using Android Studio, as it is the official IDE for Android Developement.
Edit: For Google Play i am not sure what can be the solution, as i dont know if u can delete an old signed APK and add a new one signed by the same certificate... Switching from ADT to Studio usually gives these kind of problems.

APP not installed an existing package by the same name with a conflicting signature is already installed

i'm new to android development i have developed one application and distribute a copy from bin folder not in playstore . The user try to install app second time with different version it's giving "APP not installed an existing package by the same name with a conflicting signature is already installed" like this but same version it's not coming like this.
I want to install app without uninstalling(means user don't want to do uninstall) previous one without using play store and one more doubt when this signature will generates .
Thanks in Advance.
See what happens: most probably you'd compiled a DEBUG version of app and distributed it your own way. At that time your IDE used a debug certificate which is auto created every time you install IDE/SDK. Now, some time has passed and you'd switched your working PC/notebook OR you'd reinstalled the IDE/SDK OR you'd switched lets say from Eclipse to AndroidStudio OR changed your OS from Win7 to Win8 or Ubuntu, no matter what you did but as a result the brand NEW debug certificate was generated and used now. And most probably you'd lost your previous debug certificate 4ever (depends how this happens).
The certificate itself stands for a unique fingerprint and each debug or release certificate has its own unique fingerprint. That fingerprint is the signature Android talking about. Every apk is signed using certificate and has its signature, its mandatory.
So, since you are using a different debug key store certificate you are NOT ABLE to do what you want. The right scenario is to create a release certificate (key store) and to sign you app with it and then distribute app any way you want. This way you should also save your release certificate and reuse it later to sign any upcoming updates.
As for now you should restore your certificate you'd signed your apk with or the only way your users has now is to uninstall and then install.
Harsha Vardhan is right, You should first clean project and then use same signature with installed apk.
what ever you said it's correct but the problem here is i have changed sdk because of this problem is occurred . I think solution is need to generate apk file from same sdk .
I am not sure why that just happened.
But that's happened to me one time also.
I've changed my package name from com.aashakil.myapp to com.myapp and it was fixed.
If you change yours it'll may work.

Migrating application signatures Eclipse between Windows and Linux

I've moved my workspace and successfully managed to get it to work on Linux (Ubuntu 11.04) my problem lays on the fact that I can't remember how I did this when I did it for my mac. I'm getting the "Re-installation failed due to different application signatures." error since I don't have the signature in Linux.
My question would be, how to move the application signature from windows to linux.
Thanks in advance.
Do you mean the Debug or the Release keystore?
You used the release keystore to sign your app before uploading it to the Android Market. So to upgrade this same app later you need that same keystore file. Without this keystore you're lost and you need to upload a newer release with a new packagename and signature.
If you are talking about the Debug key - it must be somewhere in your users environment. You can see the default location in Eclipse (Window/Preferences/Android/Build).

Android Application Signing

It is written in App-Signing that
The Android system will not install or run an application that is not signed appropriately.
But, I am wondering why I can still run an unsigned application in the emulator. I am thinking that signing of an application is only needed when publishing the application. Is my understanding correct?
Thanks,
artsylar
The android system checks your application certificate every time you install it. When you run an application on emulator, IDE signs it for you with generated debug certificate.
You can see that it is true by performing an experiment:
From one computer install an application using IDE on your device.
Then try to install the same application from another computer. You will get an error while installing : wrong certificate.
Remember, that this debug certificate is valid until you want publish the application. Then you will need to create a keystore and properly sign the application. Don not forget to backup the keystore!
Yes...
If you are running over the emulator no need to sign the app because android build tool will do that automatically.
If you want to make it available to end users you must sign it with your private key to avoid tampering of an application.
The application you are using in the emulator is signed at compile time with a debug certificate. So the app is signed but out of simplicity this is done automatically for you.
check this question
Note that "unsigned" is probably not what you are referring to here. When you create an APK during the normal development process, it is signed by a debug key. Such APKs can be distributed but will not work, for example, on the Android Market. A truly "unsigned" APK can be created, but it cannot be installed unless you manually sign it

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