Android: Can I put text data in a 'textView' of another app - android

I have a service that shows an always-on-top clickable floating button on screen irrespective of the context. (User can switch apps and the floating button will always show)(already implemented)
I want to implement such that, whenever user clicks on an EditText, in ANY app, and click the floating button, it should put some text in that EditText.
First I want to know if this is possible atleast? If yes, How!
Let me know if the above para is not enough to make sense what I meant.
Any help will be appreciated.

The only way to do this is create a service that works as an input service, say a custom keyboard.
You need to take permission android.permission.BIND_INPUT_METHOD to do so.

Actually, you do not have rights to do so. But there is a way of doing which is by creating an input service. InputMethodService | Android Developers

Related

How to stop Accessibility from announcing android button as "button"?

I have a button in Android which has text "Next" written on it.
when, I have the accsessibility cursor focus on the button, it reads out "Next button". This is something I don't want. I want whenever, the cursor to have focus on the "Next" button, it must read out as "Next button. Double tap to select". This I can easily do, by setting the
btn.contentDescription("Next button. Double tap to select"),
but then it reads out as
"Next button. Double tap to select button", means it additionally reads out the last button, which seems very odd, with the "button" text getting read twice.
Is there any way, by which I can stop the last button to be announced?
You're trying to do things that are the responsibility of the AT. The AT knows that the object is a button due to its class type. The AT knows that it is clickable, because Clickable is a valid accessibility action.
TalkBack will then share this information, here is the breakdown:
"Next button, (pause) double tap to select"
"Next" -> Content Description/Text. This is the part you control.
"Button" -> Calculated in TalkBack based off of the valid actions and type(class) of the object.
"Double tap to select" -> This announcement is based off of Clickable being a valid accessibility action.
SO, when you set the contentdescription to "Next ....." you end up with an announcement of "next ....... button (pause) double tap to select" and no, there is no way to override this.
IF you are absolutely intent on making your app less accessible, you could create a custom control, write your own gesture recognizers (as in not using "onClick" events, because this would make your element accessibility clickable) to recognize tap gestures. And then write your own content description, that includes name, role, and instructions yourself.
This would be very silly in my opinion! Just let the content-description be "next" and let TalkBack tell users that your element is a button and how to interact with it. While perhaps not the "perfect" wording you/whoever this requirement came from's vision. It will be the way TalkBack users are accustomed to having this type of control announced. Consistency is sometimes more important than having things "just so".
I know I'm way late to the game, but posting an answer here for anyone that may happen to come across this post.
The others are right... we should not be putting the type of widget or how to interact with the widget in the content description. However, all is not lost.
Starting with API 21, there is a way to customize the interaction text through AccessibilityNodeInfo. You can use this class in two different ways:
AccessibilityNodeInfo has a getActionList() method. You can add customize the text that is read out by TalkBack by adding a new item to that list:
info.getActionList().add(new AccessibilityNodeInfo.AccessibilityAction(AccessibilityAction.ACTION_CLICK, "select");
The above code should change "Double-tap to activate" to "Double-tap to select". I say should because I'm just writing that code from memory... I haven't verified it's 100% correct, but it should be something along those lines.
There are two ways to utilize that class, and the one you choose is going to depend on your situation.
Method 1: Subclass your view:
If you create a subclass of the view you are using (in the case of the OP it would be a subclass of Button) then you can override the onInitializeAccessibilityNodeInfo() method and put the code there.
Documentation: https://developer.android.com/reference/android/view/View.html#onInitializeAccessibilityNodeInfo(android.view.accessibility.AccessibilityNodeInfo)
Method 2: Create a view accessibility delegate
This can be a bit more tricky and involved, but it does offer a ton of flexibility because you don't have to subclass the views you are working with.
Every view has a method that allows you to set an accessibility delegate, which acts like a man-in-the-middle and you can tweak things for accessibility purposes before the info goes to TalkBack.
Documentation: https://developer.android.com/reference/android/view/View.html#setAccessibilityDelegate(android.view.View.AccessibilityDelegate)
So basically you create a subclass of View.AccessibilityDelegate and override it's onInitializeAccessibilityNodeInfo() method with the code I posted above.
Documentation: https://developer.android.com/reference/android/view/View.AccessibilityDelegate.html#onInitializeAccessibilityNodeInfo(android.view.View,%20android.view.accessibility.AccessibilityNodeInfo)
Last but not least...
I did come across a way to stop the "Double tap to activate" text from being spoken out by Talkback. This should only be used when it really does make sense to remove it.
I repeat... this is not normally something you want to do.
I did recently come across a case where it made sense. I was using a TabLayout, and I noticed that Talkback would always read out "Double-tap to select" when the focus was on the selected tab (yes, I had used the method described above to change the text). Well... we don't want to tell the user to select a tab that is already selected, especially when the action results in a no-op. So, I used this little trick to get rid of that, but only for the currently selected tab. I left the unselected tabs alone so that Talkback would still give them the interaction text.
In your onInitializeAccessibilityNodeInfo() method, you can put the following code to remove that text:
info.addAction(AccessibilityNodeInfo.ACTION_FOCUS);
Again, I'm writing this code from memory, so I don't know if that's 100% there, but it gives you the gist of what to do.
Try to uncheck the setting in TalkBack -> verbosity -> speak element type -> uncheck. Now talkback will not announce class type of view at end of content description.
What you want to do is employ android:hint to provide information on inputting information (instead of adding it to the label).
Your label would be "Next" (either using labelFor with an onscreen label or android:contentDescription for hidden labeling)
Then your hint would be "Double tap to select" (using android:hint)

How to get selection event from all EditText areas

I'm trying provide a Android Service that makes possible to do some actions when user make selection on any TextView (messages,books etc). But I don't know how to get this events outside my Activity.
I can add listener for specific TextView
mTextView.setCustomSelectionActionModeCallback
But I want get event (like setCustomSelectionActionModeCallback) from all TextViews.
I hope for your help!
I'm trying provide a Android Service that makes possible to do some actions when user make selection on any TextView (messages,books etc).
This is not possible. Each application handles its own action modes, context menus, etc. when text is selected.

popup windows in android?

Pretty new to android so excuse me if this is a really obvious question.
Say my application has a bunch of TextViews, each one showing the attributes of a certain product (name, price, etc). I have a button next to each of these TextViews labeled "modify".
How do I make it so that when I press the modify button next to a certain attribute, a popup window with a space to enter text into comes up so that the user can enter text into this box and then have the actual attribute listing on the original page change? Actually I just need a push in the right direction with creating this popup text field... not sure if there is already some built in functionality for this or if not, what would be the best way to create this kind of thing.
Thanks.
Why not have the modify button set TextEdit.setEnabled(true); and then change focus with TextEdit.setFocus? Note that both of these are inherited from view
If you really want a dialog you might want to looking into the AlertDialog.Builder. I know you can use it with buttons and radio buttons, but I'm not sure you can get it to work with a TextView.
Use a code like this for the input popup: Android dialog input text
In the positive button handler, set your edittext content programmatically like this:
myEditText.setText(value).
As simple as that. The only difference with a standard GUI framework is that you don't retrieve the value as a result of the popup function. Instead, you must provide an action handler.

android add buttons on top of softkeyboard

I want to add some buttons on top of the soft keyboard (Enter and Cancel). Is there a nice way to do this or do I have to detect the keyboard being shown and add the buttons into my view?
I can't see the logic your trying to apply here.
if you add buttons above your keyboard then you lose some areas in your keyboard (for example you cant press on q w s a).
I think you should look into creating your own custom keyboard.
maybe this will help
android app specific soft keyboard
Jason
You won't be able to do this, and with good reason. If apps could modify an existing input method like this, they could trivially log all keystrokes on your device without you knowing. If you've ever installed a custom input method, you'll see a big warning that using it means trusting it not to log your keystrokes, and the functionality you're after would totally circumvent that protection.

Setting the Return key on the Android keyboard

Does anyone of you friendly coders know how to change the text on the return key of the android keyboard. I am catching the return event of an EditText element to start an action. So I would like to show the user, that he can start the action with that key. Some applications do that. E.g. they replace the key with a search symbol.
I am also wondering why apps always have an additional button aside the text field. Clearly, this takes away screen space. But it may be necessary for some purpose I am not aware off. The one problem I could imagine is task switching. After switching back, the user would have to call the keyboard before he could start the action. The other is a hardware keyboard, but anyone will assume that the return key will start the action.
R.G.
There are some ways to change the behaviour of the return button on your software keyboard. If you want to have the search Icon on your keyboard you have to add android:imeOptions="actionSearch" to your EditText View. There are some other actions that you can set for an overview over the available options have a look at the documentation of the TextView.
I would guess the reason that there are buttons next to many textfields to trigger the action is because users are used to it and would be a little bit at loss if the button is missing especially users with a hardware keyboard or if the software keyboard disappeared. One additional problem is that the return key is also used to create line breaks this means that if you want to have a multi line text field you cant use the return key to start an action.
If you want, you can hide the additional button beside the text area by adding the attribute
android:imeOptions="flagNoAccessoryAction" to your TextView or add it in code using
myTextView.setImeOptions(EditorInfo.IME_MASK_ACTION & EditorInfo.IME_FLAG_NO_ACCESSORY_ACTION);.
This is generally advised against, however, because of the user not being able to see what action will be performed when, say, the return key is pressed, or not being able to perform an action at all.
More info in this blog post: http://android-developers.blogspot.dk/2009/04/updating-applications-for-on-screen.html.

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