When i try to import an existing project in android studio for development, I get the following error.
* Project NiuDrawingKit:D:\Android\Projects...ProjectName...\NiuDrawingKit\project.properties:
Library reference ....\Desktop\HoloColorPicker-master could not be found
Path is D:\Android\Projects...ProjectName...\NiuDrawingKit....\Desktop\HoloColorPicker-master which resolves to D:\Android\Projects...ProjectName...\Desktop\HoloColorPicker-master*
This project was developed long ago in eclipse. I also find that the particular lib "NiuDrawingKit" cant be found by android studio.
any support to resolve this issue?
Other than this lib, project also uses JakeWharton-ViewPagerIndicator and google-play-sevrvices_lib..which is found to be no issues.
Related
I'm working on an Eclipse Android project (target SDK 18). Since I wanted to use some Material Design features from Android 5 I added the library project Design Support Library (Target SDK 23) to Eclipse and linked it to my project. This project links to another library project called Android-support-v7-appcompat.
I get the following error: "The import [...].myProject.R cannot be resolved".
Whenever I remove the support library from my project the error disappears.
Since a lot of people had the same problem before I already tried rebuilding and cleaning the project a couple of times. I read this post and added the android-support-v7-appcompat.jar to my project. I delted the support v4 jar from the support-v7 libs folder. Then I followed this guide and made sure that the \res folders didn't contain any errors. Still no success. I hope someone can help me.
I have been trying to get the facebook sdk v4 to work with my existing libgdx android project. Here are the steps i took:
ยน. Imported facebook android sdk v4 as gradle project to my workspace. Went well
Edited my android projects properties to include facebook sdk as library. Didnt work,couldnt import classes
Reverted 2nd step and added project to java build path. Didnt work
Added individual jar files as dependencues. Worked but not all classes could be imported maybe the one that were not included in jar?
Now I am totally confused as most of the topics online refer to older sdk.Please guide me
You can update your libgdx project to Gradle using https://github.com/libgdx/libgdx/wiki/Project-Setup-Gradle. Then you can add a dependency to the facebook-android-sdk artifact as described in 4th and 5th step here: https://developers.facebook.com/docs/android/getting-started#androidstudio.
I am trying to add Support Library v7 to my clean android project as support library (with resources). I followed every instruction here: http://developer.android.com/tools/support-library/setup.html#download and android.support.v7.* package is not visible in my main project.
I don't see any errors in Problems tab, app compiles and runs normally but i cannot import android.support.v7 package which apparently isn't in build path in main project. I went through instruction twice in clean projects/workspace. I cleaned project, restarted Eclipse and nothing... All resources from library project are unreachable too.
I am trying to install holoeverywhere to ADT using instructions from
https://github.com/Prototik/HoloEverywhere/wiki/Import-in-IDE#eclipse
Unfortunately this ends with:
No valid Android XML Editor Delegate found for file /HoloEverywhere
Addon
The POM for com.google.android:support-v4:jar:r13 is missing, no
dependency information available
And hundreds of other similar errors. I tried it several times from scratch, doesn't help. I suspect installation steps changed again... Is anyone able to help?
I just successfully installed HoloEverywhere on ADT, and this is what I did:
Part I
Import the project from git following this instructions (for protocol use git)
This will create four new projects in your package explorer: HoloEverywhere Addon Preferences, HoloEverywhere Addon Slider, HoloEverywhere Demo and HoloEverywhere Library. Leave open just the last one.
remove HoloEverywhere/ActionBarSherlock/actionbarsherlock/libs/android-support-v4.jar
Copy HoloEverywhere/library/libs/android-support-v4-r13.1.jar to
HoloEverywhere/ActionBarSherlock/actionbarsherlock/libs/
on Eclipse mark the Holoeverywhere Library project as Android library(is Library).
Part II
File->import->Existing Android Code into Workspace. Import "HoloEverywhere/ActionBarSherlock/actionbarsherlock/".
Now you have actionbarsherlock as a new project in your Package Explorer
On Eclipse mark this project as Android library(is Library).
On HoloEverywhere Library project Android properties add actionbarsherlock as library.
Part III
On your Android project properties add "HoloEveryWhere Library" project as library.
Part IV
Enjoy!
The project holoeverywhere developers sometimes change project instructions, locations, etc. for better adaptting to platforms like eclipse.
You may have all possible problems as other people do, so in github there are lot of fixes and answers. Here is the link:
HoloEverywhere issues
I've struggled integrating Unity and Android in Eclipse.
I was following [these steps.][1]
Importing the unity project as a library, compiler tells me there is no a file in my Android project: com.unity3d.player.unityplayerproxyactivity.jar
Error: The container 'Android Dependencies' references non existing library 'D:\Work\Unity Projects\Tutorials\UnityProjectLibaray\StagingArea\bin\com.unity3d.player.unityplayerproxyactivity.jar'
Help me. I would appreciate it.
Have you maybe considered using the Unity2Eclipse plugin in the Asset Store?