I'm attempting to create an Android app with Android Studio that uses source code from:
https://github.com/mapbox/mapbox-gl-native/
I will need to modify the source code, build and debug the changes, and commit those changes back to the forked repository I've made from mapbox-gl-native.
It appears much of the library code is in C++, while the project that uses the code will be in Java (if that makes a difference).
I've tried a bunch of things (mostly ignorant) and keep getting the following message:
Gradle 'name' project refresh failed
Error: Configuration with name 'default' not found.
Newbie on Android Studio, so please be as descriptive as possible. I'm using Android Studio 1.4.1, as other similar questions seem to have version specific answers.
Is there a description on how to set up an Android Studio project to include source code and how to structure such a project?
or
Can you tell me what the message means and how to fix it?
Thanks.
Related
Hello I am new to flutter and i want to do native function calls using flutter, i wrote an sample native code app and it is working as expected. Now i want to use some packages on my android code, which is platform specific.
I have added my dependcies in my build.gradle file and it the gradle build is success,
But i cannot use the package there,
say for example: i have added the dependency for the com.squareup.okhttp3:okhttp:3.4.2 and gradle build is success and now icannot access their methods and other stuffs. Please let me know to what to do with it. Thanks in advance.enter image description here
Finally it worked, i opened the android project as an new android project in android studio which resolved the issue.
Is there a way to find duplicated (Copy/pasted code, repeated code) Kotlin code in Android Studio?
I have Android Studio 4.0 but can't find this "Duplicated code fragment" option.
Are there any Android Studio plugins that do this job for Kotlin?
You can install the sonarLint plugin.
It has many rules which are executed on source code to find possible issues like bugs or code smells.
This is done with the rules provided by default.
Other example of repetition:
Just need to install the sonarLint plugin in Preferences/Plugins:
A more advanced tool you could check is Gradle CPD plugin.
This is a Gradle plugin to find duplicate code using PMDs copy/paste detection (= CPD). You can find information about how to install it and how to use it in the same readme of the repository. CPD supports Kotlin since v6.10.0.
Please forgive the vague sounding title
I am trying to get this project to compile in android studio:
https://proandroiddev.com/how-to-create-a-bubble-selection-animation-on-android-627044da4854
https://github.com/igalata/Bubble-Picker
Downloading the github project and compiling it as it is did not work, I am getting this error, and redownloading dependencies and syncing as suggested in the error message did not work
UPDATE: I have upgraded android studio, gradle and kotlin plugin to latest version and it's still the same problem.
I can use the library version of this project just fine, using the steps described in the github page. I want to compile the source code of this component together with my project so that I can tweak the bubble animation itself. Since the github project itself does not compile, I created a Hello World project first, then manually copied in the bubblepicker folder in the Hello World project. Inside the bubblepicker folder, I changed the name of the folder tree java/com/iglata/bubblepicker to java/com/test/app/bubblepicker, and changed the package name of the files inside this folder to reflect this. I then copied the code in DemoActivity.kt to my MainActivity.kt and changed the package names and made few minor adjustments to make the compiler errors go away.
I have made some modifications in the gradle files as well so that gradle syncing does not give any errors. However, anything inside bubblepicker does not seem to be detected in the MainActivity.kt, or it's activity layout xml file. For example,
import com.test.app.bubblepicker.BubblePickerListener
is marked with red colour in android studio and the error is unresolved reference. If I remove all references to bubblepicker and replace the code in MainActivity.kt with the Hello World code, then it compiles and runs fine, so it's as if bubblepicker is not getting picked up by the compiler at all.
What could be the problem here?
Or at the very least, how can I compile the bubblepicker github project? Simply loading the whole project in Android Studio is giving me compiler errors. I am doing this on Android Studio 3.5 on macOS with Kotlin version latest as of September 4.
I didn't get any error while import Github project.
Kindly update your android studio and kotlin Gradle version and check same.
I am trying to configure AspectJ in Android Studio. But after all trial and error its not working ! Surprisingly I am able to make it work with Eclipse Kepler version The steps I followed for Android Studio
Created sample Android Project
File > Settings > searched for AspectJ in Plugin section
Assuming nothing more to be done in Studio , except configuration of build.gradle files
Added compile 'org.aspectj:aspectjrt:1.8.1' to the to the build.gradle (Module:app)
Created Analytics_onBackPressed.aj for back button press detection
Created Analytics_OnClick.aj for click events detection
Created Analytics_onCreate.aj for components oncreate event detection
Created necessary dependency classes which the above mentioned *.aj classes will internally call
Added required permissions in Manifest
Running the project is not detecting any of the events (button click, oncreate or back button click)
Followed these links ReferenceLinkOne , ReferenceLinkTwo and ReferenceLinkThree
My Question is what is more required to make AspectJ working with Android Studio
Steps followed in Eclipse and got AspectJ working
Downloaded Eclipse Kepler version
Through Install New Software option searched for http://download.eclipse.org/tools/ajdt/43/update
Installed AspectJ Development Tools (Required) .
Created sample android project
Created Analytics_onBackPressed.aj for back button press detection
Created Analytics_OnClick.aj for click events detection
Created Analytics_onCreate.aj for components oncreate event detection
Added required permissions in Manifest File
Right clicked in project and converted project to AspectJ by the following
Configured Java build path with AspectJ runtime library
Now while running the project, I am able to detect components oncreate, back button press
Environment Used
Android Studio : 2.1.2
JRE : 1.8.0
Windows 7 Enterprise
Any help is highly appreciated!
EDIT : 1 , From the output , still AspectJ is not properly configured
As per this link , I created jar file from eclipse including *.aj files and corresponding dependency. Excluded AndroidManifest.xml while creating jar file and created jar
Created Project in Android Studio. Placed this *.jar file in libs file. (apps> libs). I have enabled AspectJ waving as shown below
Now searched the properties for AspectJ and enabled
Now running the project, should be creating logs I had put in *.aj files which is in plugin . Unfortunately these logs are not printed in Android Studio logs.
Form which I am concluding still AspectJ is not enabled in this project OR there is a configuration error
Disclosure: I am the author of the inofficial AspectJ weaver plugin.
As noted in the AspectJ weaver plugin documentation, the plugin does not support compiling .aj files.
To use this plugin, you have two options:
Switch from .aj to annotation style aspects.
Compile the .aj files outside the IDE (IntelliJ Community / Android Studio), for example using Maven/Gradle/Ant, and package them into a .jar. Include this .jar as a dependency in your project and click the Search for aspects... button, as per the documentation.
I have had various success trying to get AspectJ working in Android Studio. This link helped me get part of the way there (assumes Gradle build setup for your project). http://fernandocejas.com/2014/08/03/aspect-oriented-programming-in-android/
Using the custom block of code in the build.gradle file, I was able to get aspects defined using annotations in .java files compiling and weaving properly in my project. However, this same method did not work for me when defining native aspects using .aj files. I hope it helps.
IntelliJ has no tooling support for AspectJ, and Annotation Style AspectJ can work on Android studio. Just treat the aspect code as Java code.
For detail read this issue
aspectj for Android studio - where is AJDT plugin
Also, you can use gradle plugin aspectjx which can weave kotlin code and demo is here
I am trying to debug a simple Android app with Eclipse 3.7.1. I attachted the Android SDK sources so I can step through the code of the SDK also. I can set unconditional breakpoints on code of the SDK but not conditional breakpoints. I get the following error message if I try:
Conditional Breakpoint Error
Conditional breakpoint has compilation error(s).
Reason:
Unable to compile conditional breakpoint - missing java Project context
Conditional breakpoints on by own sources work, however.
The only relevant search result on the topic I found suggests to convert the project containing the third party jar into a Java project. But I do not know how to do this for the Android SDK, i.e. how to add it as an Eclipse project at all. (Would that be even sensible?)
To fix this error, create a new Java project for the Android library your project uses. Link the sources of the Android library delivered by the SDK to that project. Exclude everything (*), otherwise warning and error messages will flood your log! Attach the source code from that new project to the «android.jar» your project uses. That's it.
I wrote a more step-by-step solution here.