I have the osmdroid code from github and have it in an Android Studio project, with top-level structure like so:
+OpenStreetMapViewer
+osmdroid-android
+osmdrod-packager
+osmdroid-third-party
+sample
+Gradle Scripts
Then I added my own module:
+OpenStreetMapViewer
+MyModule
+osmdroid-android
+osmdrod-packager
+osmdroid-third-party
+sample
+Gradle Scripts
MyModule has an Activity (an AppCompatActivity) and it runs just fine. Now I want to use the class MapActivity from OpenStreetMapViewer in MyModule
So I add the dependency to the build.gradle for MyModule
dependencies {
...
compile project(':OpenStreetMapViewer')
}
This doesn't' seem to work because:
- When trying to use MapActivity in MyModule, it doesn't know where to find it
- I get this warning:
Warning:Dependency org.osmdroid:OpenStreetMapViewer:5.0-SNAPSHOT on project emnrdstickylistheaders resolves to an APK archive which is not supported as a compilation dependency.
File: D:\Users\myusername\AndroidstudioProjects\osmdroid-stickylist\OpenStreetMapViewer\build\outputs\apk\OpenStreetMapViewer-release-unsigned.apk
How do I do this?
I'll get flak for this, but if importing a class from another APK is what you need to do, then don't use gradle. Maven can do it via the maven-android-plugin https://github.com/simpligility/android-maven-plugin. In fact, that's what osmdroid does for the integration tests. It's an APK project that depends on an APK. Of course, the downside to this is that the support for using maven as a build tool with android studio is terrible. It's slightly better with Intellij, but still has a number of open issues, such as this one https://youtrack.jetbrains.com/issue/IDEA-145825
The real question should be, "is this the right approach?" (importing an APK as a dependency). To which, I'd answer, considering the state of the current build tool support with gradle, no. You are probably better off either copying the relevant portions of the MapActivity into your own project or starting from scratch and only import the libraries you need as dependencies. In other words, your gradle file should contain this (which is here: https://github.com/osmdroid/osmdroid/wiki/How-to-add-the-osmdroid-library-via-Gradle) :
dependencies {
compile 'org.osmdroid:osmdroid-android:5.0.1#aar'
}
and then follow the rest of the how to guides located on the osmdroid wiki here: https://github.com/osmdroid/osmdroid/wiki/How-to-use-the-osmdroid-library for how to use it to suite your needs.
There's a number of ways to go about making osmdroid bend to your needs. If you can't make it do what you want, open an issue on github. I am a contributor and have write access and can help out.
Related
I have a MyLocationService library, which has dependency from huawei_location_service.Inside I have HMSLocationService class which is the only one using huawei_location_service classes and I use relfection to access that class. Meaning is, if we run app on Huawei and if there is dependency from huawei_location_service, I will get location, otherwise will not. And application should run perfectly on non-hauwei devices without dependency from huawei_location_service.
So when I build MyLocationService.aar I removed huawei_location_service dependency from it's pom file. After that I created a new application and added dependency from MyLocationService.aar. When I check dependencies with command gradlew app:dependencies I don't see any dependency from huawei, but when I create an apk and analyze it, in classes.dex there are classes from huawei_location_service.
Question: How it is possible? And is there any other way to achieve what I want?
P.S. I analyzed also MyLocationService.aar, didn't find any huawei dependency. Is there another way to check dependencies of *.aar files instead of pom or analyzing tool of android studio?
So if someone will be mistaken as me, this answer will help.
The repositories and classes I saw in classes.dex were not coming from hms libraries. As I have imports in my custom classes, that imports' texts were the reason I was seeing huawei folder in classes.dex. Also take attention on the size, and you can see that they are kind of 20 bytes.
So I removed the imports, generate my library again, created apk and analyzed it and woala, no huawei folder is visible.
P.S. *.aars doesn't contain any library if you not put transitive=true. And you need to add dependencies required by your lib in your own applicaiton.
P.S.S. If you have locally or globally publishing your library, maven(Gradle uses maven) creates metadata, so called POM file, as a helper to identify all dependencies that the library needs.
I am very new to Mobile Development especially with the use of Android Studio and Java (but i'm familiar with the language already as i came from C#). But the challenge is i don't yet how to configure the project itself unlike what i can do in VS.
Basically i am trying to include a downloaded SDK, the package looked like it is the same as my project (contains Gradle, etc, etc, so i've thought this is Gradle Project).
What i have tried
is going to file -> Project Structure -> Dependencies -> Add Dependency. Which is basically including a Gradle Project from the options.
It went a-okay but i'm not aware yet it this was right? I checked the Docs from android studio and included the dependency in my Gradle.
It goes like this: implementation project(":MyDownloadedProject")
I know this is pretty simple but i've been checking out stuffs for a long time already but unable to find any useful resource.
Thanks a lot!
Add build dependencies with autolinking or by manually adding to build.gradle
see https://developer.android.com/studio/build/dependencies
How can I access Activity from AAR library which is not directly included into the project but is embed to another AAR library?
I got an error java.lang.NoClassDefFoundError: Failed resolution of:
The class is public and if I compile it directly in project application it can be used without problem.
I included an AAR to my project like this :
ProjectApplication
|
+--sharedModule (android library - AAR or any working solution)
| |
| +--Module1 (android library - AAR or any working solution)
| |
| +--Module2 (android library - AAR or any working solution)
| |
| +--Module3 (android library - AAR or any working solution)
compile (project(":sharedFrameWork")){ transitive = true }
which has also included in itself 2 other AAR libs. They are also set to be Transitive. When I try to open an activity from one of the sub AAR libraries. I got the class not found error. But when I include that particular AAR into my application directly the class is found and can be used. It looks like I do not have access to any sub AAR libraries which are not included directly into my Application.
To better describe my situation :
I have to create an integration AAR library (later called 'sharedFrameWork') which includes multiple AAR libraries and is later embed into an application.
Multiple AAR -> Shared AAR 'sharedFrameWork' -> Application
The sharedFrameWork has some method which starts some activities from the included AAR's or set up basic communication with the server. I have read that if all the dependencies are set to be transitive it will make it work, but unfortunately it does not.
So When I call from my application a method which should start an activity from one of the included AAR in sharedFrameWork the app reports me that no such a class was found.
But when I include that AAR module right to my application not to sharedFrameWork, and then call the exact same functionality the Class is found and the project is working as it is designed. Can you help me how can I create this sharedFrameWork to be working as it is designed? Can it be done by using AAR or should I take another approach? If any other way it can be done and the result will be that I can deliver just one library and it will work as designed so it can access its submodules I will go with it, feel free to point me out the best approach for this problem.
If I get it right, you want to create a fat AAR and achieve a single import of several libraries.
Now, since you haven't provided more info, I'm going to assume you are using gradle 2. In gradle 2, submodules don't share their dependencies. neither does anything you put into the libs folder. So, first, I would upgrade your projects to gradle 3, switch from "compile" command to "api" command, and check.
If that does not work, the next step would be to apply the gradle maven plugin to each one of your modules, and deploy the resultant AAR file to either your local maven repo (automatically created when you install maven), or a remote repo, like jitpack. If you have AARs/JARs into the libs folder, deploy them to a repo too and import them from there (libs folder scope is local in gradle 2, and in general, is a bad idea to use it instead of a centralized repo. You can even use github as a repo). Then, use the artifacts.
Finally, the last solution for your problem would be to use "shading"; the process to pack several different artifacts into one. If you can't upgrade to gradle 3, or deploy the artifacts somewhere (unlikely), this is what you should do. There are several plugins for this:
https://plugins.gradle.org/search?term=shade
https://github.com/zawn/android-shade-plugin
if those don't work for you, switch to maven and use the maven shade plugin.
As a side note, you should not provide a fat AAR. Is better to keep your framework in separate modules. That will speed up your build process and allow you to save space if you don't require some classes. Even in a multimodule project, you can create separate artifacts, one for each module, and import them as you need. Just avoid circular references (a module A that requires a module B which requires module C which requires module A) and you'll be fine.
I'm a beginner in Android programing, and I'm working with android studio...now i wander what is the best way for installing open sources libraries from gitHub.
my question is from organization principles point of view-
should i create a new package for every library and put all the library source code as is in that package? should the package be in the source.main.java folder?? (the one that the android studio creates automaticly).
sorry for the dumb question...it's just that im taking my first baby steps in a big scale program and i don't want to loose my head in the future because of bad organization practices.
There's no right answer to this question. A few wrong ways to do it, but common sense will guide you.
My advice:
Start by having the source of this open source code checked into your company's source control system somewhere and capable of being built or re-built as needed. Not necessarily in your project, but just getting the code checked in so it can't be lost or confused with the original author's ever evolving changes on GitHub.
As to how you consume it, you have several options.
Build the open source in it's own project (checked into source control, but separate from your main project). Then just take the drop of compiled files (.class, .jar, .lib, etc...) and check that into your main project. This is the most flexible option if you don't think you are ever going to need to change the open source code that often. Has the side benefit of being managed for several projects.
Drop the source code as-is directly into your project. This means you will always be rebuilding the code. This gives the most flexibility with evolving and changing the the code specific to your project needs.
There's probably hybrid solutions of these options as well.
The bottom line is that whatever you use needs to be copied and building in your own system. Because the code you pulled down from GitHub could go away or change significantly at any time.
A simple solution would be to use JitPack to import those GitHub projects into your gradle build.
First you need to add the repository:
repositories {
maven { url "https://jitpack.io" }
}
and then all the GitHub repositories as dependencies:
dependencies {
compile 'com.github.RepoOwner:Repo:Version'
// more dependencies...
}
Behind the scenes JitPack will check out the code and compile it.
I think you are looking for this. If you are using eclipse, you should check this
If you are looking for adding jar file to your lib, you can simply create a lib folder in your project and add jar file into the library and you must add the line compile files('jarfile.jar') in the build file(gradle build). If you are using eclipse you can follow this
By the way, creating a package for each library and putting all library source codes doesn't look sane to me. It is almost equivalent to recreating the project. I'm sure that it is not the proper approach.
If the third-party code is packaged as a .jar or a .aar and made available in public-facing maven repository (e.g. maven central), then you should add the library as a dependency in your build.gradle file.
If it is not available as a maven/gradle dependency, you could add the library's code to your project as suggested in other answers here. I have never liked that solution at all.
You could also build the .jar or .aar and add that to your project's lib directory, as also suggested by other answers here. For a small, simple project with few dependencies, that might make sense.
What I like to do for larger, longer-lived projects, is to set up my own Nexus server (a Maven repo server), and put the third-party dependencies there.
Ok, I realize that Gradle and Android Studio seem to think that all Library Applications are built for one project and one project only, but that is not the case. I have many shared Library Applications with common purposes that are shared throughout the organization. Gradle does not seem to be very accomodating to this desired solution. Can someone offer any insight?
My current Structure at a very rudimentary level is like this:
|--Directory
| |--PROJECT A
| |---Module 1
| |--Project B
| |---Module 2
| |--Project c
| |--Module 3
/////////////////////////////////////////////
My Current dependency structure is like this:
/////////////////////////////////////////////
Project A: (FYI, Builds Just Fine)
Project A's settings.gradle
include ':Module 1', ':Module 2'
project(':Module 2').projectDir = new File('../Project B/Module 2')
Module 1's build.gradle
dependencies {
compile project(':Module 2')
}
Project C: (FYI, BROKEN)
Project C's settings.gradle
include ':Module 3', ':Module 1'
project(':Module 1').projectDir = new File('../Project A/Module 1')
Module 3's build.gradle
dependencies {
compile project(':Module 1')
}
Breaks: Cannot resolve Module 2 inside of Module 1's build.gradle file.
This is because the directory structure for Module 2 is established inside Project A's settings.gradle so Project B has no idea where to render this from.
I understand that I can add
project(':Module 2').projectDir = new File('../Project B/Module 2')
to Project C and everything will work just fine. However Project C doesn't use or know about Module 2. I want other developers to have the freedom to use my common shared library project without having to dig in and see what library projects I used and include those in their settings as well. How can I specify my own dependency directory structure in the build.gradle instead of the settings.gradle to make it accessible to all that use it?
On a second note, but similar topic. I'm having the exact same issue with JAR files. If i specify a REPO in a Library Project's build.gradle like: myRepo1 and have a myJar1. Then when that library project is used in a parent project that doesn't define the repo that contains the jar in the library projects dependeny section, it fails to resolve the jar file from the library project when compile project(':libproject') is used. I have to duplicate the repo pointers in the parent's build.gradle file as well so that the libproject will build from the parent app. Any help on this one would be appreciated as well. As not every repo is used in every app so this can become redundant.
Ok this is a really old post, but still gets traction so let me update 3 years later since I originally wrote it lol.
Shout out to CommonWare who had the right best practice idea right from the start, but didn't provide an answer to mark up.
Let me start by saying that using project references like I was doing above should be limited to development stages only and should only be if the library project is also in development stage at the same time as the main project. Otherwise a dependency management server like Nexus, Apache Archiva, or S3 with Maven directory structure or equivalent would be preferred. I have learned many ways to manage dependencies since this, including transitive dependency management.
My preferred method is to deploy artifacts with POM files to Apache Archiva and then use these dependencies within the parent project instead of using relative paths to reference code projects now. This is the first choice.
However, if you are too new to dependency management and choose not to have a server for this purpose, you may package your AAR files or JAR files and put them in one centralized repo like artifact_repo and have everyone include that repo at the same folder structure and reference them relatively, but this is not good practice so I would steer clear if you can.
You can also take the artifacts and nest them in you libs directory and bring them in that way if you would like, but it becomes more of a manual update process which some people like and others do not.
Now this opens a whole different set of issues that you need to handle.
Transitive Dependencies and Child Repo pointers.
For example, if you wrapped your own Crash Reporting Library around Fabric or Hockey or other hoping to make it easy to trade libraries later, then you have found that the repo pointer has to live in the parent build.gradle files or the transitive dependencies are not found.
You could of course use one of those hacky Fat_AAR or Fat_JAR scripts that works "sometimes" until updated gradle then they break again until someone hacks it back together, but this is also poor practice as you are creating potential mismatch dependencies on support or other important child libraries and the "exclude transitives" only works if you are using pom files to control the transitives and not making the AAR or JAR file fat. So you are limiting your ability to control the dependencies.
So what i have finally come to terms with is that transitive dependencies should be managed through POM files to allow excluding or including without nesting into children libraries. Also libraries that require repo pointers inside of them, should probably not exist as they require parent boiler plate, introduce room for human error and typically don't save much time on wrapping analytics or crash libraries for example or you start getting into json configs that need to live in parent files for PUSH or other reasons. Just avoid it.
So long story short lol. Stick to dependency management tools they way they were intended to be used and you will be fine. It is when you are new to it or start getting hacky that you run into ugly code and ugly problems. Hope this encourages someone to do it the right way :)
One last thing :). I have recently started writing Gradle Plugins to manage my versions and dependencies as a separate file so that I can use intellisense to pull in dependencies and make sure all support, gms, and tool versions are the same across all projects. You can even copy down live templates with your plugin to enable intellisense for Gradle to work with your stuff. It's not too bad to do. Best of luck and happy Gradling :).