ExoPlayer: get songs metadata from HTTP stream - android

I use the following code to play a music stream through ExoPlayer:
exoPlayer = ExoPlayer.Factory.newInstance(numRenderers, minBufSize, maxBufSize);
String url = Helper.getPr().getString("url", "http://mp3.nashe.ru:80/ultra-128.mp3");
Uri uri = Uri.parse(url);
Log.i(TAG, "Going to open " + url);
Allocator allocator = new DefaultAllocator(BUFFER_SEGMENT_SIZE);
DataSource dataSource = new DefaultUriDataSource(getApplicationContext(), USER_AGENT);
ExtractorSampleSource sampleSource = new ExtractorSampleSource(uri, dataSource, allocator, BUFFER_SEGMENT_COUNT * BUFFER_SEGMENT_SIZE);
audioRenderer = new MediaCodecAudioTrackRenderer(sampleSource);
exoPlayer.addListener(this);
exoPlayer.sendMessage(audioRenderer, MediaCodecAudioTrackRenderer.MSG_SET_VOLUME, volume);
exoPlayer.prepare(audioRenderer);
exoPlayer.setPlayWhenReady(true);
I can't find any info on how to get metadata like artist and name of the current song. Is it possible to get the metadata and if yes, how?
Thanks a lot.

There are many types of metadata in many types of media, It's depending on your stream. But currently Exoplayer itself, only parse metadata from HLS streams (HTTP Live Streaming) they get ID3 data from the stream.
As you can see on there github repository issue,this is the current state of metadata in Exoplayer lib (August 2015):
https://github.com/google/ExoPlayer/issues/704
If it's your stream case, I will recommend you to download the Exoplayer demo on github (https://github.com/google/ExoPlayer/tree/release-v2/demos).
One of the examples in the demo display stream ID3 metadata on LogCat.
If it's not your case, nothing will help you in ExoPlayer lib right now.
But there is an alternative solution, which I have used for a radio stream application, and it work well:
IcyStreamMeta to get meta data from online stream radio :
Getting metadata from SHOUTcast using IcyStreamMeta
but not sure it will work with simple mp3 file.

I am late But with Exoplayer-2. You can use an extension created by #saschpe. https://github.com/sandeeprana011/android-exoplayer2-ext-icy
For example see this app: https://play.google.com/store/apps/details?id=com.zilideus.jukebox_new
gradle
implementation 'saschpe.android:exoplayer2-ext-icy:1.0.1'
So it includes an Extra Header "Icy-Metadata" with value 1
and on the response, it extracts the metadata from the stream data.
Usage:
IcyHttpDataSourceFactory factory = new IcyHttpDataSourceFactory.Builder(Util.getUserAgent(this, getResources().getString(R.string.app_name)))
.setIcyHeadersListener(this)
.setIcyMetadataChangeListener(this).build();
DefaultDataSourceFactory datasourceFactory = new DefaultDataSourceFactory(getApplicationContext(), null, factory);
ExtractorMediaSource mediaSource = new ExtractorMediaSource.Factory(datasourceFactory)
.setExtractorsFactory(new DefaultExtractorsFactory())
.createMediaSource(uri);
Exo.resetPlayer();
Exo.getPlayer(this).prepare(mediaSource);

In the case of Icy metadata, exoplayer has built in support as of version 2.10. see: https://stackoverflow.com/a/56333429/1898380

You probably should use MediaMetadataRetriever
MediaMetadataRetriever mmr = new MediaMetadataRetriever();
mmr.setDataSource(getActivity(), uri);
String artist = mmr.extractMetadata(MediaMetadataRetriever.METADATA_KEY_ARTIST);

You could use the follow code to do that(Maybe you should download the mp3 file first):
MediaMetadataRetriever metaRetriver = new MediaMetadataRetriever();
metaRetriver.setDataSource("LOCAL MP3 FILE PATH");
byte[] picArray = metaRetriver.getEmbeddedPicture();
Bitmap songImage = BitmapFactory .decodeByteArray(picArray, 0, picArray.length);
String albumName = metaRetriver .extractMetadata(MediaMetadataRetriever.METADATA_KEY_ALBUM);
String artistName = metaRetriver .extractMetadata(MediaMetadataRetriever.METADATA_KEY_ARTIST);
String songGenre = metaRetriver .extractMetadata(MediaMetadataRetriever.METADATA_KEY_GENRE));
source:http://mrbool.com/how-to-extract-meta-data-from-media-file-in-android/28130#ixzz3s8PUd9E7

Related

Exoplayer 2.12, dose not load local subtitles

Even after going through many questions on Stackoverflow and other threads we could not find any solution for the subtitle issue in Exoplayer.
Following is the code snippet we are using to load video and subtitle from local storage.
public void setVideo(String absolutePath, String vtt){
player = new SimpleExoPlayer.Builder(this).build();
videoView.setPlayer(player);
// MediaItem mediaItem = MediaItem.fromUri(absolutePath);
MediaItem.Subtitle subtitle = new MediaItem.Subtitle(Uri.parse(vtt),MimeTypes.TEXT_VTT,"en-US");
List<MediaItem.Subtitle> subtitleList = new ArrayList<>();
subtitleList.add(subtitle);
videoView.setShowSubtitleButton(true);
MediaItem mediaItem = new MediaItem.Builder()
.setUri(absolutePath)
.setDrmUuid(C.WIDEVINE_UUID)
.setDrmMultiSession(true)
.setSubtitles(subtitleList)
.build();
player.setMediaItem(mediaItem);
player.setPlayWhenReady(true);
player.prepare();
}
Here absolutePath is path to the video and vtt is the path to .srt subtitle file.
We would really appreciate any suggestions or alternative way to achieve this.

How to stream mp3 url using exoplayer?

Exoplayer library seems so complex for me. Can anyone help me how to stream radio station url using exoplayer library? I tried with MediaPlayer , it works fine but it took so much time to prepare. Here is what I tried.
exoPlayer = ExoPlayer.Factory.newInstance(RENDERER_COUNT);
Allocator allocator = new DefaultAllocator(BUFFER_SEGMENT_SIZE);
DataSource dataSource = new DefaultUriDataSource(getApplicationContext(), null, userAgent);
Mp3Extractor extractor = new Mp3Extractor();
ExtractorSampleSource sampleSource = new ExtractorSampleSource(
uri, dataSource, extractor, allocator, BUFFER_SEGMENT_COUNT * BUFFER_SEGMENT_SIZE);
MediaCodecAudioTrackRenderer audioRenderer = new MediaCodecAudioTrackRenderer(sampleSource);
exoPlayer.prepare(audioRenderer);
exoPlayer.setPlayWhenReady(true);
I don't understand how to get userAgent and what is meaning of it?
Here is a nice description of what a user agent is:
user agent
Also here the definition of how a user agent should look like:
structure of user agent header
Here you can see how your browser's user agent looks like:
http://whatsmyuseragent.com/
To put it simply you can create your user agent like this:
"YourAppName/VersionCode"
Finally a description of how to use ExoPlayer to stream mp3:
Stream mp3 with ExoPlayer
In this example it is a local mp3 though, but the only difference should be the url of the mp3 and the missing user agent.
Hope this helps!
This is the simplest way to stream m3u8 files using ExoPlayer Lib.
check this code and don't forget to change the URL to yours and also change the content type as the blew code
hope to help
https://github.com/karim23/SimpleStreamPlayer/tree/master
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
context = getApplicationContext();
setContentView(R.layout.activity_main);
//change the live streaming URL with yours.
contentUri = /*"Your mp3 URL.."*/;
// contentType = DemoUtil.TYPE_MP3;
final Intent intent = new Intent(context, VideoPlayerActivity.class).setData(Uri.parse(contentUri))
.putExtra(VideoPlayerActivity.CONTENT_ID_EXTRA, -1)
//Change the type according to the live streaming extension.
.putExtra(VideoPlayerActivity.CONTENT_TYPE_EXTRA, DemoUtil.TYPE_MP3);
liveStreamingTv =(TextView)findViewById(R.id.mainActivity_liveStreamingTv);
liveStreamingTv.setOnClickListener(new OnClickListener() {
#Override
public void onClick(View v) {
startActivity(intent);
}
});
}
It was problem with codec, exoPlayer doesn't support aac+

Creating a simple instance of ExoPlayer

I am currently looking to develop an application that utilises Dash through the ExoPlayer in Android.
To begin with I am going through the demo project however am having trouble with even creating a simple working instance of ExoPlayer that can stream mp3 or similar.
Would really appreciate any help anyone can give relating to getting a very simple exoplayer instance working from which i can adapt and build upon or if anyone has any leads for more references or guides which I can follow as there seems to be very little documentation available.
Thanks very much for all and any help!
First of all instantiate your ExoPlayer with this line:
exoPlayer = ExoPlayer.Factory.newInstance(RENDERER_COUNT, minBufferMs, minRebufferMs);
If you want to play audio only you can use these values:
RENDERER_COUNT = 1 //since you want to render simple audio
minBufferMs = 1000
minRebufferMs = 5000
Both buffer values can be tweaked according to your requirements
Now you have to create a DataSource. When you want to stream mp3 you can use the DefaultUriDataSource. You have to pass the Context and a UserAgent. To keep it simple play a local file and pass null as userAgent:
DataSource dataSource = new DefaultUriDataSource(context, null);
Then create the sampleSource:
ExtractorSampleSource sampleSource = new ExtractorSampleSource(
uri, dataSource, new Mp3Extractor(), RENDERER_COUNT, requestedBufferSize);
uri points to your file, as an Extractor you can use a simple default Mp3Extractor if you want to play mp3. requestedBufferSize can be tweaked again according to your requirements. Use 5000 for example.
Now you can create your audio track renderer using the sample source as follows:
MediaCodecAudioTrackRenderer audioRenderer = new MediaCodecAudioTrackRenderer(sampleSource);
Finally call prepare on your exoPlayer instance:
exoPlayer.prepare(audioRenderer);
To start playback call:
exoPlayer.setPlayWhenReady(true);
Here is how you would do it using the new ExoPlayer 2 API, and the SimpleExoPlayer.
First create the player:
DefaultBandwidthMeter bandwidthMeter = new DefaultBandwidthMeter();
DataSource.Factory dataSourceFactory = new DefaultDataSourceFactory(context, bandwidthMeter);
TrackSelection.Factory videoTrackSelectionFactory = new AdaptiveTrackSelection.Factory(bandwidthMeter);
DefaultTrackSelector trackSelector = new DefaultTrackSelector(videoTrackSelectionFactory);
LoadControl loadControl = new DefaultLoadControl();
SimpleExoPlayer player = ExoPlayerFactory.newSimpleInstance(context, trackSelector, loadControl);
player.addListener(...); // To receive events from the player
Then create your MediaSource. For MP3 you can use ExtractorMediaSource:
ExtractorsFactory extractorsFactory = new DefaultExtractorsFactory();
Uri uri = Uri.parse(mp3UriString);
Handler mainHandler = new Handler(Looper.getMainLooper());
MediaSource mediaSource = new ExtractorMediaSource(uri, dataSourceFactory, extractorsFactory, mainHandler, mediaSourceListener); // Listener defined elsewhere
Then prepare and play when ready:
player.prepare(mediaSource);
player.setPlayWhenReady(true);
For DASH you would use DashMediaSource instead of ExtractorMediaSource.
Today while working on a project, I found that this.myExoPlayer = ExoPlayerFactory.newSimpleInstance(getActivity()); and some others are now deprecated and Android studio suggested to use new way. So I did a quick Google for it but everywhere I found the old way. So I looked into the SimpleExoPlayer.java file, read some methods. So this is how you initialize simpleExoPlayer:
Activity activity = getActivity(); // if you are in a fragment
// Or, activity = YourActivity.this; if you are in an Activity
SimpleExoPlayer simpleExoPlayer = new SimpleExoPlayer.Builder(activity).build();
I hope this is helpful.

ExoPlayer cache

I'm traying to use ExoPlayer for playback video over http. And I want to save video after video was loaded and play it from cache. How Do implement cache and playback from cache? Can give me any samples.
You use cacheDataSource created using cache and dataSource. This cacheDataSource is then used by ExtractorSampleSource.Below is the code for audioRenderer, similarly can be done for videoRender; passing to exoplayerInstance.prepare(renderers).
Cache cache = new SimpleCache(mCtx.getCacheDir(), new LeastRecentlyUsedCacheEvictor(1024 * 1024 * 10));
DataSource dataSource = new DefaultUriDataSource(mCtx, "My Player");
CacheDataSource cacheDataSource = new CacheDataSource(cache, dataSource, false, false);
Allocator allocator = new DefaultAllocator(BUFFER_SEGMENT_SIZE);
ExtractorSampleSource extractorSampleSource = new ExtractorSampleSource(trackURI, cacheDataSource, allocator, BUFFER_SEGMENT_COUNT*BUFFER_SEGMENT_SIZE, new Mp3Extractor());
MediaCodecAudioTrackRenderer audioTrackRenderer = new MediaCodecAudioTrackRenderer(extractorSampleSource);
What protocol are you using mpeg-dash or plain http.
You can override HttpDataSource and write incoming bytes to a file and when playing again check if file exists at the desired location and change the InputStream fed to the player from your file instead of HttpDataSource.
I use exoplayer with this library:
https://github.com/danikula/AndroidVideoCache
It helps you cache the video from a resource (URL, file)...
This is my sample code:
String mediaURL = "https://my_cool_vid.com/vi.mp4";
SimpleExoPlayer exoPlayer = ExoPlayerFactory.newSimpleInstance(getContext());
HttpProxyCacheServer proxyServer = HttpProxyCacheServer.Builder(getContext()).maxCacheSize(1024 * 1024 * 1024).build();
String proxyURL = proxyServer.getProxyUrl(mediaURL);
DataSource.Factory dataSourceFactory = new DefaultDataSourceFactory(getContext(),
Util.getUserAgent(getContext(), getActivity().getApplicationContext().getPackageName()));
exoPlayer.prepare(new ProgressiveMediaSource.Factory(dataSourceFactory)
.createMediaSource(Uri.parse(proxyURL)););
This library is easy to use: https://github.com/danikula/AndroidVideoCache. You just need to have the initialization code found in the repo in an appcontroller.
For those using mediaitem, this is what you can do:
exoPlayer = new SimpleExoPlayer.Builder(context).build();
holder.exoPlayerView.setPlayer(exoPlayer);
HttpProxyCacheServer proxyServer = AppController.getProxy(context);
String streamingURL = shortVideosRecommendationsArrayList.get(holder.getAbsoluteAdapterPosition()).getStreamingURL();
String proxyURL = proxyServer.getProxyUrl(streamingURL);
MediaItem mediaItem = MediaItem.fromUri(proxyURL);
exoPlayer.setMediaItem(mediaItem);
exoPlayer.setRepeatMode(exoPlayer.REPEAT_MODE_ALL);
exoPlayer.prepare();
exoPlayer.setPlayWhenReady(true);

Streaming AAC audio with Android

As I understand it, Android will only play AAC format audio if it's encoded as MPEG-4 or 3GPP.
I'm able to play AAC audio encoded as M4A when it's local to the app, but it fails when obtaining it from a server.
The following works, as the m4a file is held locally in the res/raw directory.
MediaPlayer mp = MediaPlayer.create(this, R.raw.*file*);
mp.start();
The following doesn't work. (But does with MP3's).
Uri uri = Uri.parse("http://*example.com*/blah.m4a");
MediaPlayer mp = MediaPlayer.create(this, uri);
mp.start();
Can anyone shed any light on why it fails when the m4a audio file is not local?
Here's (some of) the error...
ERROR/PlayerDriver(542): Command PLAYER_INIT completed with an error or info UNKNOWN PVMFStatus
ERROR/MediaPlayer(769): error (200, -32)
WARN/PlayerDriver(542): PVMFInfoErrorHandlingComplete
DEBUG/MediaPlayer(769): create failed:
DEBUG/MediaPlayer(769): java.io.IOException: Prepare failed.: status=0xC8
DEBUG/MediaPlayer(769): at android.media.MediaPlayer.prepare(Native Method)
DEBUG/MediaPlayer(769): at android.media.MediaPlayer.create(MediaPlayer.java:530)
DEBUG/MediaPlayer(769): at android.media.MediaPlayer.create(MediaPlayer.java:507)
...
I'm targeting SDK 1.6.
This work-around allows you to play M4A files from the net (and AAC files in other containers such as MP4 & 3GP). It simply downloads the file and plays from the cache.
private File mediaFile;
private void playAudio(String mediaUrl) {
try {
URLConnection cn = new URL(mediaUrl).openConnection();
InputStream is = cn.getInputStream();
// create file to store audio
mediaFile = new File(this.getCacheDir(),"mediafile");
FileOutputStream fos = new FileOutputStream(mediaFile);
byte buf[] = new byte[16 * 1024];
Log.i("FileOutputStream", "Download");
// write to file until complete
do {
int numread = is.read(buf);
if (numread <= 0)
break;
fos.write(buf, 0, numread);
} while (true);
fos.flush();
fos.close();
Log.i("FileOutputStream", "Saved");
MediaPlayer mp = new MediaPlayer();
// create listener to tidy up after playback complete
MediaPlayer.OnCompletionListener listener = new MediaPlayer.OnCompletionListener() {
public void onCompletion(MediaPlayer mp) {
// free up media player
mp.release();
Log.i("MediaPlayer.OnCompletionListener", "MediaPlayer Released");
}
};
mp.setOnCompletionListener(listener);
FileInputStream fis = new FileInputStream(mediaFile);
// set mediaplayer data source to file descriptor of input stream
mp.setDataSource(fis.getFD());
mp.prepare();
Log.i("MediaPlayer", "Start Player");
mp.start();
} catch (Exception e) {
e.printStackTrace();
}
}
I tried it too but I could not find out the solution!
At the last Google I/O I saw something that helped me a lot. It is Extending from MediaPlayer and improve a lot of things! Take a look.
EXOPLAYER CAN HELP YOU A LOT
Check this part of the example:
private static final int BUFFER_SEGMENT_SIZE = 64 * 1024;
private static final int BUFFER_SEGMENT_COUNT = 256;
...
// String with the url of the radio you want to play
String url = getRadioUrl();
Uri radioUri = Uri.parse(url);
// Settings for exoPlayer
Allocator allocator = new DefaultAllocator(BUFFER_SEGMENT_SIZE);
String userAgent = Util.getUserAgent(context, "ExoPlayerDemo");
DataSource dataSource = new DefaultUriDataSource(context, null, userAgent);
ExtractorSampleSource sampleSource = new ExtractorSampleSource(
radioUri, dataSource, allocator, BUFFER_SEGMENT_SIZE * BUFFER_SEGMENT_COUNT);
audioRenderer = new MediaCodecAudioTrackRenderer(sampleSource);
// Prepare ExoPlayer
exoPlayer.prepare(audioRenderer);
EXOPLAYER- I can play anything from streamings (video and audio)!
LET ME KNOW IF YOU NEED HELP TO IMPLEMENT IT! :)
This is a wild shot in the dark, but I have seen similar behavior with the flash player where it actually ignores the file name and only relies on the MIME type sent by the server. Any idea what headers are being sent down from example.com? You might want to try wrapping your blah.m4a in a page that can set the headers and then stream the binary data. Give these types a shot and the community would appreciate a confirmation of what works:
audio/mpeg
audio/mp4a
audio/mp4a-latm
audio/aac
audio/x-aac
I found that if you record the audio file on Android with the following properties, you are then able to play it on your server. It also plays well in the HTML Audio Element, however only on Firefox at the moment. This may change in the future.
Android (JAVA):
mediaRecorder = new MediaRecorder();
mediaRecorder.setAudioSource(MediaRecorder.AudioSource.MIC);
mediaRecorder.setOutputFormat(MediaRecorder.OutputFormat.MPEG_4);
mediaRecorder.setAudioEncoder(MediaRecorder.AudioEncoder.HE_AAC);
mediaRecorder.setAudioSamplingRate(44100);
mediaRecorder.setAudioChannels(1);
mediaRecorder.setOutputFile(filePath);
HTML:
<audio id="audioMediaControl" controls src="yourfile.m4a"> Your browser does not support the audio element. </audio>
try --
1) MP.prepareAsync()
2) onPrepared() { mp.start() }

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