Why View dispatchKeyEvent method not called? - android

My activity would show a ShowcaseView which add to decor view((ViewGroup) activity.getWindow().getDecorView()).addView(mShowcaseView);
,and i wanna detect the key event to handle something,so i override the dispatchKeyEvent() to do what i desired. but it seem like dispatchKeyEvent() method never get called,whats worse, PhoneWindow.DecorView#dispatchKeyEvent() neither get called,i don't know why,please help me.
Thanks.:)
here is my ShowcaseView briefly source code.
public class ShowcaseView extends FrameLayout {
public ShowcaseView(Context context) {
super(context);
init(context);
}
public ShowcaseView(Context context, AttributeSet attrs) {
super(context, attrs);
init(context);
}
public ShowcaseView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
init(context);
}
private void init(Context context) {
setWillNotDraw(false);
setDescendantFocusability(FOCUS_AFTER_DESCENDANTS);
setFocusable(true);
setEnabled(true);
}
#Override
public boolean dispatchKeyEvent(KeyEvent event) {
Log.d("Showcase", "dispatchKeyEvent: called");
super.dispatchKeyEvent(event);
return executeKeyEvent(event);
}
private boolean executeKeyEvent(KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_UP
&& event.getKeyCode() == KeyEvent.KEYCODE_DPAD_CENTER) {
hide();
}
return true;
}
}

According https://developer.android.com/training/keyboard-input/commands.html:
Note: When handling keyboard events with the KeyEvent class and related APIs, you should expect that such keyboard events come only from a hardware keyboard. You should never rely on receiving key events for any key on a soft input method (an on-screen keyboard).
To dispatch key events from on-screen keyboard you can add textWatcher to editText.
editText.addTextChangedListener(new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence charSequence, int i, int i1, int i2) {
}
#Override
public void onTextChanged(CharSequence charSequence, int i, int i1, int i2) {
}
#Override
public void afterTextChanged(Editable editable) {
}
});
But i cannot see input fields in your code snippet.

Related

Get caps lock state in Android

How can I get the caps lock state in Android using a hardware keyboard?
In pure Java it can be detected with
boolean isOn = Toolkit.getDefaultToolkit().getLockingKeyState(KeyEvent.VK_CAPS_LOCK);
But this does not work with Android...
Try This (didn't test it):
public class CustomEditText extends EditText{
public CustomEditText(Context context) {
super(context);
}
public CustomEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
public CustomEditText(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#Override
public boolean onKeyDown(int keyCode, KeyEvent event) {
if(event.isCapsLockOn()){
//Do what Ever
}
return super.onKeyDown(keyCode, event);
}
}
isCapsLockOn
You can use android:inputType="textCapSentences" in your editText, if you want to make the first letter, start with caps. There are other options also, if you want some different behaviour.
I don't think there is any Android API which can detect state of capslock. But i do have its alternative.
If you want to detect that whether CAPSLOCK is on or off, Its better to use TextWatcher for your EditText.
mEditText.addTextChangedListener(new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
String character = s.toString();
/*
Matche entered character with Rajex wheter its capital or small
*/
if (Pattern.matches("[a-z]",character)) {
Log.e("","CapsLock is OFF");
}
else if (Pattern.matches("[A-Z]",character)){
Log.e("", "CapsLock is ON");
}
}
#Override
public void afterTextChanged(Editable s) {
}
});

TextInputLayout.setError() leaves empty space after clearing the error

I recently used TextInputLayout and it's setError() method. The problem I'm getting is, when I clear the error by calling setError(null) it leaves so much of empty space at the bottom.
Normal:
With error:
After clearing error:
After looking at the source, I found that they are making the view INVISIBLE instead of GONE
.setListener(new ViewPropertyAnimatorListenerAdapter() {
#Override
public void onAnimationEnd(View view) {
view.setVisibility(INVISIBLE); // here it is
updateLabelVisibility(true);
} }).start();
I'm wondering why is it so? How to resolve this to avoid the empty space?
Check out the docs for
public void setErrorEnabled (boolean enabled)
It says
Whether the error functionality is enabled or not in this layout.
Enabling this functionality before setting an error message via
setError(CharSequence), will mean that this layout will not change
size when an error is displayed.
Well based on this, try setting setErrorEnabled(true) before setError(), and, set setErrorEnabled(false) after setError(null).
Method setErrorEnabled(false) will clear the extra space, so call it after setError(null).
Dont use setErrorEnabled(boolean), it just doesnt show up the error from the second time.
public class MyTextInputLayout extends android.support.design.widget.TextInputLayout {
public MyTextInputLayout(Context context) {
super(context);
}
public MyTextInputLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public MyTextInputLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#Override
public void setError(#Nullable CharSequence error) {
super.setError(error);
View layout = getChildAt(1);
if (layout != null) {
if (error != null && !"".equals(error.toString().trim())) {
layout.setVisibility(VISIBLE);
} else {
layout.setVisibility(GONE);
}
}
}
}
Then just setError(errorMessage); or setError(null);
See this page. Google will release the fix in future support library version. It says,
If you want to fix it now you can extends the TextInputLayout and
override the setErrorEnabled() method, but I cant guarantee the
backward compatibility. Because its some danger to change state in
TextInputLayout.
public class TextInputLayout extends android.support.design.widget.TextInputLayout{
public TextInputLayout(Context context) {
super(context);
}
public TextInputLayout(Context context, AttributeSet attrs) {
super(context, attrs);
}
public TextInputLayout(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#Override
public void setErrorEnabled(boolean enabled) {
super.setErrorEnabled(enabled);
if (enabled) {
return;
}
if (getChildCount() > 1) {
View view = getChildAt(1);
if (view != null) {
view.setVisibility(View.GONE);
}
}
}
}
I create a custom view for avoiding repeated code and override setError method.
public class UserInputView extends TextInputLayout {
public UserInputView(Context context) {
this(context, null);
}
public UserInputView(Context context, AttributeSet attrs) {
this(context, attrs, 0);
}
public UserInputView(Context context, AttributeSet attrs, int defStyleAttr) {
super(context, attrs, defStyleAttr);
}
#Override
public void setError(#Nullable CharSequence error) {
boolean isErrorEnabled = error != null;
setErrorEnabled(isErrorEnabled);
super.setError(error);
}
}
The source code of TextInputLayout show the following:
If you need to clear the error, just use
til.setErrorEnabled(false);
This will hide the error text and stretch the bottom space to its standard size.
In case you need to set the error again, just use
til.setError("Your text");
which automatically calls til.setErrorEnabled(true) as it assumes you need the error functionality.
This is extension in kotlin solving problem:
fun TextInputLayout.clearError() {
error = null
isErrorEnabled = false
}
The following code works fine
textInputLatout.getEditText().addTextChangedListener(new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
}
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
if (s.length() < 1) {
textInputLayout.setErrorEnabled(true);
textInputLayout.setError("Please enter a value");
}
if (s.length() > 0) {
textInputLayout.setError(null);
textInputLayout.setErrorEnabled(false);
}
}
#Override
public void afterTextChanged(Editable s) {
}
});
By using mTextInputLayout.setErrorEnabled(false); i have solved this problem
Then you should override it like so:
#Override
public void onAnimationEnd(View view)
{
view.setVisibility(GONE); // <-- this is where you make it GONE
updateLabelVisibility(true);
}
Or try this i.e. on a button or whatever you are using:
final Button btn = (Button) findViewById(R.id.btn);
btn.setVisibility(View.GONE); //<--- makes the button gone

which method will be run before onSelectionChanged when replace text in a EditText

I have 2 classes:
public class ContentEditText extends EditText {
public ContentEditText(Context context, AttributeSet attrs, int defStyle)
{
super(context, attrs, defStyle);
}
public ContentEditText(Context context, AttributeSet attrs)
{
super(context, attrs);
}
public ContentEditText(Context context)
{
super(context);
}
#Override
protected void onSelectionChanged(int selStart, int selEnd)
{
Log.e(TAG, "on selectoin changed");
}
}
and
public class EditTextListener implements TextWatcher {
#Override
public void onTextChanged(CharSequence s, int start, int before, int count)
{
Log.e(TAG, "on text changed");
}
#Override
public void afterTextChanged(Editable s)
{
Log.e(TAG, "on text changed");
}
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after)
{
Log.e(TAG, "on text changed");
}
}
Then I used 2 above classes by this code:
ContentEditText et = new ContentEditText(this);
et.addTextChangedListener(new EditTextListener());
When I run the above code, I replace a text in the edittext by another text, I see onSelectionChanged always is run before onTextChanged, afterTextChanged, beforeTextChanged.
So my question is: are there any methods will be run before onSelectionChanged when replace text in a EditText, and can be overidden ?
Thanks!

Android EditText delete(backspace) key event

How can I detect delete (backspace) key event for a editText? I've tried using TextWatcher, but when the editText is empty, when I press delete key, nothing happens. I want to detect delete key press foe an editText even if it has no text.
NOTE: onKeyListener doesn't work for soft keyboards.
You can set OnKeyListener for you editText so you can detect any key press
EDIT: A common mistake we are checking KeyEvent.KEYCODE_BACK for backspace, but really it is KeyEvent.KEYCODE_DEL (Really that name is very confusing! )
editText.setOnKeyListener(new OnKeyListener() {
#Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
//You can identify which key pressed by checking keyCode value with KeyEvent.KEYCODE_
if(keyCode == KeyEvent.KEYCODE_DEL) {
//this is for backspace
}
return false;
}
});
It's been a while since you asked but I just had the same issue. As already mentioned by Estel the problem with key listeners is that they only work with hardware keyboards. To do this with an IME (soft keyboard), the solution is a bit more elaborate.
The single method we actually want to override is sendKeyEvent in the EditText's InputConnection class. This method is called when key events occur in an IME. But in order to override this, we need to implement a custom EditText which overrides the onCreateInputConnection method, wrapping the default InputConnection object in a proxy class! :|
Sounds complicated, but here's the simplest example I could contrive:
public class ZanyEditText extends EditText {
private Random r = new Random();
public ZanyEditText(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public ZanyEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ZanyEditText(Context context) {
super(context);
}
public void setRandomBackgroundColor() {
setBackgroundColor(Color.rgb(r.nextInt(256), r.nextInt(256), r
.nextInt(256)));
}
#Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
return new ZanyInputConnection(super.onCreateInputConnection(outAttrs),
true);
}
private class ZanyInputConnection extends InputConnectionWrapper {
public ZanyInputConnection(InputConnection target, boolean mutable) {
super(target, mutable);
}
#Override
public boolean sendKeyEvent(KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN
&& event.getKeyCode() == KeyEvent.KEYCODE_DEL) {
ZanyEditText.this.setRandomBackgroundColor();
// Un-comment if you wish to cancel the backspace:
// return false;
}
return super.sendKeyEvent(event);
}
}
}
The line with the call to setRandomBackgroundColor is where my special backspace action occurs. In this case, changing the EditText's background colour.
If you're inflating this from XML remember to use the full package name as the tag:
<cc.buttfu.test.ZanyEditText
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:id="#+id/somefield"
></cc.buttfu.test.ZanyEditText>
This is just an addition to Idris's answer, adding in the override to deleteSurroundingText as well. I found more info on that here: Android: Backspace in WebView/BaseInputConnection
package com.elavon.virtualmerchantmobile.utils;
import java.util.Random;
import android.content.Context;
import android.graphics.Color;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputConnectionWrapper;
import android.widget.EditText;
public class ZanyEditText extends EditText {
private Random r = new Random();
public ZanyEditText(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public ZanyEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
public ZanyEditText(Context context) {
super(context);
}
public void setRandomBackgroundColor() {
setBackgroundColor(Color.rgb(r.nextInt(256), r.nextInt(256), r
.nextInt(256)));
}
#Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
return new ZanyInputConnection(super.onCreateInputConnection(outAttrs),
true);
}
private class ZanyInputConnection extends InputConnectionWrapper {
public ZanyInputConnection(InputConnection target, boolean mutable) {
super(target, mutable);
}
#Override
public boolean sendKeyEvent(KeyEvent event) {
if (event.getAction() == KeyEvent.ACTION_DOWN
&& event.getKeyCode() == KeyEvent.KEYCODE_DEL) {
ZanyEditText.this.setRandomBackgroundColor();
// Un-comment if you wish to cancel the backspace:
// return false;
}
return super.sendKeyEvent(event);
}
#Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
// magic: in latest Android, deleteSurroundingText(1, 0) will be called for backspace
if (beforeLength == 1 && afterLength == 0) {
// backspace
return sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
&& sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
}
return super.deleteSurroundingText(beforeLength, afterLength);
}
}
}
Here is my easy solution, which works for all the API's:
private int previousLength;
private boolean backSpace;
// ...
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
previousLength = s.length();
}
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
#Override
public void afterTextChanged(Editable s) {
backSpace = previousLength > s.length();
if (backSpace) {
// do your stuff ...
}
}
UPDATE 17.04.18 .
As pointed out in comments, this solution doesn't track the backspace press if EditText is empty (the same as most of the other solutions).
However, it's enough for most of the use cases.
P.S. If I had to create something similar today, I would do:
public abstract class TextWatcherExtended implements TextWatcher {
private int lastLength;
public abstract void afterTextChanged(Editable s, boolean backSpace);
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
lastLength = s.length();
}
#Override
public void afterTextChanged(Editable s) {
afterTextChanged(s, lastLength > s.length());
}
}
Then just use it as a regular TextWatcher:
editText.addTextChangedListener(new TextWatcherExtended() {
#Override
public void afterTextChanged(Editable s, boolean backSpace) {
// Here you are! You got missing "backSpace" flag
}
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
// Do something useful if you wish.
// Or override it in TextWatcherExtended class if want to avoid it here
}
});
I sent 2 days to find a solution and I figured out a working one :) (on soft keys)
public TextWatcher textWatcher = new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) { }
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
if (count == 0) {
//Put your code here.
//Runs when delete/backspace pressed on soft key (tested on htc m8)
//You can use EditText.getText().length() to make if statements here
}
}
#Override
public void afterTextChanged(Editable s) {
}
}
After add the textwatcher to your EditText:
yourEditText.addTextChangedListener(textWatcher);
I hope it works on another android devices too (samsung, LG, etc).
My simple solution which works perfectly. You should to add a flag. My code snippet:
editText.addTextChangedListener(new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence s, int start, int count, int after) {
if (after < count) {
isBackspaceClicked = true;
} else {
isBackspaceClicked = false;
}
}
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) { }
#Override
public void afterTextChanged(Editable s) {
if (!isBackspaceClicked) {
// Your current code
} else {
// Your "backspace" handling
}
}
Example of creating EditText with TextWatcher
EditText someEdit=new EditText(this);
//create TextWatcher for our EditText
TextWatcher1 TW1 = new TextWatcher1(someEdit);
//apply our TextWatcher to EditText
someEdit.addTextChangedListener(TW1);
custom TextWatcher
public class TextWatcher1 implements TextWatcher {
public EditText editText;
//constructor
public TextWatcher1(EditText et){
super();
editText = et;
//Code for monitoring keystrokes
editText.setOnKeyListener(new View.OnKeyListener() {
#Override
public boolean onKey(View v, int keyCode, KeyEvent event) {
if(keyCode == KeyEvent.KEYCODE_DEL){
editText.setText("");
}
return false;
}
});
}
//Some manipulation with text
public void afterTextChanged(Editable s) {
if(editText.getText().length() == 12){
editText.setText(editText.getText().delete(editText.getText().length() - 1, editText.getText().length()));
editText.setSelection(editText.getText().toString().length());
}
if (editText.getText().length()==2||editText.getText().length()==5||editText.getText().length()==8){
editText.setText(editText.getText()+"/");
editText.setSelection(editText.getText().toString().length());
}
}
public void beforeTextChanged(CharSequence s, int start, int count, int after){
}
public void onTextChanged(CharSequence s, int start, int before, int count) {
}
}
for some one who's using Kotlin
addOnTextChanged is not flexible enought to handle some cases (ex: detect if user press delete when edit text was empty)
setOnkeyListener worked even soft keyboard or hardkeyboard! but just on some devices. In my case, it work on Samsung s8 but not work on Xiaomi mi8 se.
if you using kotlin, you can use crossline function doOnTextChanged, it's the same as addOnTextChanged but callback is triggered even edit text was empty.
NOTE: doOnTextChanged is a part of Android KTX library
Based on #Jiff ZanyEditText here is WiseEditText with setSoftKeyListener(OnKeyListener)
package com.locopixel.seagame.ui.custom;
import java.util.Random;
import android.content.Context;
import android.graphics.Color;
import android.support.v7.widget.AppCompatEditText;
import android.util.AttributeSet;
import android.view.KeyEvent;
import android.view.inputmethod.EditorInfo;
import android.view.inputmethod.InputConnection;
import android.view.inputmethod.InputConnectionWrapper;
public class WiseEditText extends AppCompatEditText {
private Random r = new Random();
private OnKeyListener keyListener;
public WiseEditText(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public WiseEditText(Context context, AttributeSet attrs) {
super(context, attrs);
}
public WiseEditText(Context context) {
super(context);
}
#Override
public InputConnection onCreateInputConnection(EditorInfo outAttrs) {
return new MyInputConnection(super.onCreateInputConnection(outAttrs),
true);
}
private class MyInputConnection extends InputConnectionWrapper {
public MyInputConnection(InputConnection target, boolean mutable) {
super(target, mutable);
}
#Override
public boolean sendKeyEvent(KeyEvent event) {
if (keyListener != null) {
keyListener.onKey(WiseEditText.this,event.getKeyCode(),event);
}
return super.sendKeyEvent(event);
}
#Override
public boolean deleteSurroundingText(int beforeLength, int afterLength) {
// magic: in latest Android, deleteSurroundingText(1, 0) will be called for backspace
if (beforeLength == 1 && afterLength == 0) {
// backspace
return sendKeyEvent(new KeyEvent(KeyEvent.ACTION_DOWN, KeyEvent.KEYCODE_DEL))
&& sendKeyEvent(new KeyEvent(KeyEvent.ACTION_UP, KeyEvent.KEYCODE_DEL));
}
return super.deleteSurroundingText(beforeLength, afterLength);
}
}
public void setSoftKeyListener(OnKeyListener listener){
keyListener = listener;
}
}
This seems to be working for me :
public void onTextChanged(CharSequence s, int start, int before, int count) {
if (before - count == 1) {
onBackSpace();
} else if (s.subSequence(start, start + count).toString().equals("\n")) {
onNewLine();
}
}
I am also faced same issue in Dialog.. because I am using setOnKeyListener.. But I set default return true. After change like below code it working fine for me..
mDialog.setOnKeyListener(new Dialog.OnKeyListener() {
#Override
public boolean onKey(DialogInterface arg0, int keyCode,
KeyEvent event) {
if (keyCode == KeyEvent.KEYCODE_BACK) {
mDialog.dismiss();
return true;
}
return false;//this line is important
}
});
My problem was, that I had custom Textwatcher, so I didn't want to add OnKeyListener to an EditText as well as I didn't want to create custom EditText. I wanted to detect if backspace was pressed in my afterTextChanged method, so I shouldn't trigger my event.
This is how I solved this. Hope it would be helpful for someone.
public class CustomTextWatcher extends AfterTextChangedTextWatcher {
private boolean backspacePressed;
#Override
public void afterTextChanged(Editable s) {
if (!backspacePressed) {
triggerYourEvent();
}
}
#Override
public void onTextChanged(CharSequence s, int start, int before, int count) {
super.onTextChanged(s, start, before, count);
backspacePressed = count == 0; //if count == 0, backspace is pressed
}
}
I have tested #Jeff's solution on version 4.2, 4.4, 6.0. On 4.2 and 6.0, it works well. But on 4.4, it doesn't work.
I found an easy way to work around this problem. The key point is to insert an invisible character into the content of EditText at the begining, and don't let user move cursor before this character. My way is to insert a white-space character with an ImageSpan of Zero Width on it. Here is my code.
#Override
public void afterTextChanged(Editable s) {
String ss = s.toString();
if (!ss.startsWith(" ")) {
int selection = holder.editText.getSelectionEnd();
s.insert(0, " ");
ss = s.toString();
holder.editText.setSelection(selection + 1);
}
if (ss.startsWith(" ")) {
ImageSpan[] spans = s.getSpans(0, 1, ImageSpan.class);
if (spans == null || spans.length == 0) {
s.setSpan(new ImageSpan(getResources().getDrawable(R.drawable.zero_wdith_drawable)), 0 , 1, Spanned.SPAN_EXCLUSIVE_EXCLUSIVE);
}
}
}
And we need custom an EditText which has a SelectionChangeListener
public class EditTextSelectable extends android.support.v7.widget.AppCompatEditText {
public interface OnSelectChangeListener {
void onSelectChange(int start, int end);
}
private OnSelectChangeListener mListener;
public void setListener(OnSelectChangeListener listener) {
mListener = listener;
}
...constructors...
#Override
protected void onSelectionChanged(int selStart, int selEnd) {
if (mListener != null) {
mListener.onSelectChange(selStart, selEnd);
}
super.onSelectionChanged(selStart, selEnd);
}
}
And the last step
holder.editText.setListener(new EditTextSelectable.OnSelectChangeListener() {
#Override
public void onSelectChange(int start, int end) {
if (start == 0 && holder.editText.getText().length() != 0) {
holder.editText.setSelection(1, Math.max(1, end));
}
}
});
And now, we are done~ We can detect backspace key event when EditText has no actual content, and user will know nothing about our trick.
This question may be old but the answer is really simple using a TextWatcher.
int lastSize=0;
#Override
public void onTextChanged(CharSequence charSequence, int i, int i1, int i2) {
//2. compare the old length of the text with the new one
//3. if the length is shorter, then backspace was clicked
if (lastSize > charSequence.length()) {
//4. Backspace was clicked
//5. perform action
}
//1. get the current length of of the text
lastSize = charSequence.length();
}
I have found a really simple solution which works with a soft keyboard.
override fun onTextChanged(text: CharSequence?, start: Int, before: Int, count: Int) {
text?.let {
if(count < before) {
Toast.makeText(context, "backspace pressed", Toast.LENGTH_SHORT).show()
// implement your own code
}
}
}
Belated but it may help new visitors, use TextWatcher() instead will help alot and also it will work for both soft and hard keyboard as well.
editText.addTextChangedListener(new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence charSequence, int i, int i1, int i2) {
}
#Override
public void onTextChanged(CharSequence charSequence, int i, int i1, int i2) {
if (charSequence.length() > 0) {
//Here it means back button is pressed and edit text is now empty
} else {
//Here edit text has some text
}
}
#Override
public void afterTextChanged(Editable editable) {
}
});
You could set a key listener on the activity, and in the callback method, you could detect
which key the user hit. The code below is for your reference. Hope it helps.
//after user hits keys, this method would be called.
public boolean onKeyUp(int keyCode, KeyEvent event) {
if (editText.isFocused()) {
switch (keyCode) {
case KeyEvent.KEYCODE_DEL: //delete key
Log.i("INFO", "delete key hit"); //you should see this log in ddms after you hit delete key
break;
}
}
return super.onKeyUp(keyCode, event);
}

Android: AutoCompleteTextView show suggestions when no text entered

I am using AutoCompleteTextView, when the user clicks on it, I want to show suggestions even if it has no text - but setThreshold(0) works exactly the same as setThreshold(1) - so the user has to enter at least 1 character to show the suggestions.
This is documented behavior:
When threshold is less than or equals 0, a threshold of 1 is
applied.
You can manually show the drop-down via showDropDown(), so perhaps you can arrange to show it when you want. Or, subclass AutoCompleteTextView and override enoughToFilter(), returning true all of time.
Here is my class InstantAutoComplete. It's something between AutoCompleteTextView and Spinner.
import android.content.Context;
import android.graphics.Rect;
import android.util.AttributeSet;
import android.widget.AutoCompleteTextView;
public class InstantAutoComplete extends AutoCompleteTextView {
public InstantAutoComplete(Context context) {
super(context);
}
public InstantAutoComplete(Context arg0, AttributeSet arg1) {
super(arg0, arg1);
}
public InstantAutoComplete(Context arg0, AttributeSet arg1, int arg2) {
super(arg0, arg1, arg2);
}
#Override
public boolean enoughToFilter() {
return true;
}
#Override
protected void onFocusChanged(boolean focused, int direction,
Rect previouslyFocusedRect) {
super.onFocusChanged(focused, direction, previouslyFocusedRect);
if (focused && getAdapter() != null) {
performFiltering(getText(), 0);
}
}
}
Use it in your xml like this:
<your.namespace.InstantAutoComplete ... />
Easiest way:
Just use setOnTouchListener and showDropDown()
AutoCompleteTextView text;
.....
.....
text.setOnTouchListener(new View.OnTouchListener(){
#Override
public boolean onTouch(View v, MotionEvent event){
text.showDropDown();
return false;
}
});
Destil's code works just great when there is only one InstantAutoComplete object. It didn't work with two though - no idea why. But when I put showDropDown() (just like CommonsWare advised) into onFocusChanged() like this:
#Override
protected void onFocusChanged(boolean focused, int direction,
Rect previouslyFocusedRect) {
super.onFocusChanged(focused, direction, previouslyFocusedRect);
if (focused) {
performFiltering(getText(), 0);
showDropDown();
}
}
it solved the problem.
It is just the two answers properly combined, but I hope it may save somebody some time.
The adapter does not perform filtering initially.
When the filtering is not performed, the dropdown list is empty.
so you might have to get the filtering going initially.
To do so, you can invoke filter() after you finish adding the entries:
adapter.add("a1");
adapter.add("a2");
adapter.add("a3");
adapter.getFilter().filter(null);
You can use onFocusChangeListener;
TCKimlikNo.setOnFocusChangeListener(new OnFocusChangeListener() {
#Override
public void onFocusChange(View v, boolean hasFocus) {
if (hasFocus) {
TCKimlikNo.showDropDown();
}
}
});
Destil's answer above almost works, but has one subtle bug. When the user first gives focus to the field it works, however if they leave and then return to the field it will not show the drop down because the value of mPopupCanBeUpdated will still be false from when it was hidden. The fix is to change the onFocusChanged method to:
#Override
protected void onFocusChanged(boolean focused, int direction,
Rect previouslyFocusedRect) {
super.onFocusChanged(focused, direction, previouslyFocusedRect);
if (focused) {
if (getText().toString().length() == 0) {
// We want to trigger the drop down, replace the text.
setText("");
}
}
}
Just call this method on touch or click event of autoCompleteTextView or where you want.
autoCompleteTextView.showDropDown()
To make CustomAutoCompleteTextView.
1. override setThreshold,enoughToFilter,onFocusChanged method
public class CustomAutoCompleteTextView extends AutoCompleteTextView {
private int myThreshold;
public CustomAutoCompleteTextView (Context context) {
super(context);
}
public CustomAutoCompleteTextView (Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
}
public CustomAutoCompleteTextView (Context context, AttributeSet attrs) {
super(context, attrs);
}
//set threshold 0.
public void setThreshold(int threshold) {
if (threshold < 0) {
threshold = 0;
}
myThreshold = threshold;
}
//if threshold is 0 than return true
public boolean enoughToFilter() {
return true;
}
//invoke on focus
protected void onFocusChanged(boolean focused, int direction,
Rect previouslyFocusedRect) {
//skip space and backspace
super.performFiltering("", 67);
// TODO Auto-generated method stub
super.onFocusChanged(focused, direction, previouslyFocusedRect);
}
protected void performFiltering(CharSequence text, int keyCode) {
// TODO Auto-generated method stub
super.performFiltering(text, keyCode);
}
public int getThreshold() {
return myThreshold;
}
}
try it
searchAutoComplete.setThreshold(0);
searchAutoComplete.addTextChangedListener(new TextWatcher() {
#Override
public void beforeTextChanged(CharSequence charSequence, int i, int i1, int i2) {
}
#Override
public void onTextChanged(CharSequence charSequence, int i, int i1, int i2) {//cut last probel
if (charSequence.length() > 1) {
if (charSequence.charAt(charSequence.length() - 1) == ' ') {
searchAutoComplete.setText(charSequence.subSequence(0, charSequence.length() - 1));
searchAutoComplete.setSelection(charSequence.length() - 1);
}
}
}
#Override
public void afterTextChanged(Editable editable) {
}
});
//when clicked in autocomplete text view
#Override
public void onClick(View view) {
switch (view.getId()) {
case R.id.header_search_etv:
if (searchAutoComplete.getText().toString().length() == 0) {
searchAutoComplete.setText(" ");
}
break;
}
}):
Seven years later, guys, the problem stays the same. Here's a class with a function which forces that stupid pop-up to show itself in any conditions. All you need to do is to set an adapter to your AutoCompleteTextView, add some data into it, and call showDropdownNow() function anytime.
Credits to #David Vávra. It's based on his code.
import android.content.Context
import android.util.AttributeSet
import android.widget.AutoCompleteTextView
class InstantAutoCompleteTextView : AutoCompleteTextView {
constructor(context: Context) : super(context)
constructor(context: Context?, attrs: AttributeSet?) : super(context, attrs)
constructor(context: Context?, attrs: AttributeSet?, defStyleAttr: Int) : super(context, attrs, defStyleAttr)
override fun enoughToFilter(): Boolean {
return true
}
fun showDropdownNow() {
if (adapter != null) {
// Remember a current text
val savedText = text
// Set empty text and perform filtering. As the result we restore all items inside of
// a filter's internal item collection.
setText(null, true)
// Set back the saved text and DO NOT perform filtering. As the result of these steps
// we have a text shown in UI, and what is more important we have items not filtered
setText(savedText, false)
// Move cursor to the end of a text
setSelection(text.length)
// Now we can show a dropdown with full list of options not filtered by displayed text
performFiltering(null, 0)
}
}
}
on FocusChangeListener, check
if (hasFocus) {
tvAutoComplete.setText(" ")
in your filter, just trim this value:
filter { it.contains(constraint.trim(), true) }
and it will show all suggestion when you focus on this view.
This worked for me, pseudo code:
public class CustomAutoCompleteTextView extends AutoCompleteTextView {
public CustomAutoCompleteTextView(Context context, AttributeSet attrs) {
super(context, attrs);
}
#Override
public boolean enoughToFilter() {
return true;
}
#Override
protected void onFocusChanged(boolean focused, int direction, Rect previouslyFocusedRect) {
super.onFocusChanged(focused, direction, previouslyFocusedRect);
if (focused) {
performFiltering(getText(), 0);
}
}
#Override
public boolean onTouchEvent(MotionEvent event) {
this.showDropDown();
return super.onTouchEvent(event);
}
}
Just paste this to your onCreate Method in Java
final ArrayAdapter<String> arrayAdapter = new ArrayAdapter<>(
this, android.R.layout.simple_spinner_dropdown_item,
getResources().getStringArray(R.array.Loc_names));
textView1 =(AutoCompleteTextView) findViewById(R.id.acT1);
textView1.setAdapter(arrayAdapter);
textView1.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(final View arg0) {
textView1.setMaxLines(5);
textView1.showDropDown();
}
});
And this to your Xml file...
<AutoCompleteTextView
android:layout_width="200dp"
android:layout_height="30dp"
android:hint="#string/select_location"
android:id="#+id/acT1"
android:textAlignment="center"/>
And create an Array in string.xml under Values...
<string-array name="Loc_names">
<item>Pakistan</item>
<item>Germany</item>
<item>Russia/NCR</item>
<item>China</item>
<item>India</item>
<item>Sweden</item>
<item>Australia</item>
</string-array>
And you are good to go.
For me, It is :
autoCompleteText.setThreshold(0);
do the trick.

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