Just started messing around with RxJava, so i am a total newbie at it.
I have a question about the correct approach or any possible solutions to the following problem. I have searched a lot on Google but i do not seem to find any appropriate solutions, just general ideas.
I have a class that does some work and has it's own interface, lets name it AClass. Now there is a BClass that implements the beforementioned interface. On the onActivityResult of BClass, if the requestCode matches the request code we provided, then the AClass calls aClassInstance.handleActivityResult(..) and does some things. Then it reports back using its interface.
How would someone approach this with RxJava Observables?
My only try at the moment is to transform the handleActivityResult(..) into an Observable and then implement an Observer interface and instantiating a subscription object in the overrided onActivityResult of BClass which apparently is an Activity. But i need to check if the subscription is null or unsubscribed before instantiating, which as a consequence instantiates the subscription only once, and then the Observer stops receiving any more objects.
I also read about RxBus implementations. I am not quite sure if that would be a good approach, cause it got me a little bit confused with the Subjects.
Thanks a lot in advance for any insights you can provide. :)
I dont really get an idea of what you really want, but try to help you.
Am I get you right? Your class AClassInstance whant to know, when the onActivityResult of BClass happened? If all like that, you don`t have to implement "Ainterface" by both classes. You need just listener of when "onActivityResult" will happens:
import rx.Observable;
public class ExampleObservers {
public static void main(String[] args) {
CallbackReceiver receiver = new CallbackReceiver();
ActivityProducer activity = new ActivityProducer();
activity.setListener(receiver);
activity.onActivityResult(444, 0);
}
}
class CallbackReceiver implements ActivityProducer.RequestCodeProducer {
#Override public void handleActivityResult(Observable<Integer> requestObservable) {
requestObservable.map(it -> {
System.out.println("here U can do some extra things with your " + it + " number ...");
return it;
}).subscribe(res -> System.out.println("Hello requestCode = " + res));
}
}
class ActivityProducer {
interface RequestCodeProducer {
void handleActivityResult(Observable<Integer> requestCode);
}
private RequestCodeProducer listener;
public void setListener(RequestCodeProducer listener) {
this.listener = listener;
}
/*
* . . . . . . .. .. . . .
* Your activity`s methods
* */
public void onActivityResult(int requestCode, int resultCode/*, Intent data*/) {
//super.onActivityResult();
Observable<Integer> observable = Observable.defer(() -> Observable.just(requestCode));
if (listener != null) {
listener.handleActivityResult(observable);
}
}
}
If you run this in IDE, you will see output "Hello requestCode = 444". So, all works fine, and you get your callback.
Related
I am new to Mockito and trying to understand how to use doAnswer in order to test a void method.
Here's my class with the onDestroy method to test:
public class TPresenter implements TContract.Presenter {
private CompositeSubscription viewSubscription;
//.......
#Override public void onCreate(.......) {
this.viewSubscription = new CompositeSubscription();
//.......
}
#Override public void onDestroy() {
if(viewSubscription != null && !viewSubscription.isUnsubscribed()) {
viewSubscription.unsubscribe();
}
}
Now I want to write a test for onDestroy() namely to verify that after executing onDestroy the subscription is unsubscribed. I found several examples to use doAnswer for testing void methods, for example here, and also here but I do not understand them.
Please show how to test the method onDestroy.
The normal way how you could test your onDestroy() would be based on viewSubscription being a mocked object. And then you would do something like:
#Test
public testOnDestroyWithoutUnsubscribe() {
when(mockedSubscription.isUnsubscribed()).thenReturn(false);
//... trigger onDestroy()
verifyNoMoreInteractions(mockedSubscription);
}
#Test
public testOnDestroyWithUnsubscribe() {
when(mockedSubscription.isUnsubscribed()).thenReturn(true);
//... trigger onDestroy()
verify
verify(mockedSubscription, times(1)).unsubscribe();
}
In other words: you create a mocked object, and you configure it to take both paths that are possible. Then you verify that the expected actions took place (or not, that is what the first test case does: ensure you do not unsubscribe).
Of course, you can't test the "subscription object is null" case (besides making it null, and ensuring that no NPE gets thrown when triggering the onDestroy()!
Given the comment by the OP: one doesn't necessarily have to use mocking here. But when you want to test a void method, your options are pretty limited. You have to observe side effects somehow!
If you can get a non-mocked viewSubscription instance to do that, fine, then do that. But if not, then somehow inserting a mocked instance is your next best choice. How to do the "dependency injection" depends on the exact context, such as the mocking/testing frameworks you are using.
Testing void methods in your main class under test is not a problem as does not require doAnswer.
Here is an example of how could you go about testing the call to unsubscribe.
import static org.mockito.Mockito.never;
import static org.mockito.Mockito.verify;
import static org.mockito.Mockito.when;
#RunWith(MockitoJUnitRunner.class)
public class TPresenterTest {
#InjectMocks
private TPresenter target = new TPresenter();
#Mock
private CompositeSubscription viewSubscription;
#Test
public void onDestroyShouldUnsubscribeWhenSubscriptionNotNullAndUnsubscribed() {
when(viewSubscription.isUnsubscribed()).thenReturn(false);
target.onDestroy();
verify(viewSubscription).unsubscribe();
}
#Test
public void onDestroyShouldNotUnsubscribeWhenSubscriptionNotNullAndNotUnsubscribed() {
when(viewSubscription.isUnsubscribed()).thenReturn(true);
target.onDestroy();
verify(viewSubscription, never()).unsubscribe();
}
}
As I mentioned in my comment to #GhostCat 's answer, my example is in fact un-testable because of the "new" instance of CompositeSubscription class. I would have to re-factor it and #GhostCat 's comment to his/her answer shows a way to do it.
I'm new on Android and working an big app which has sending data to API and saving it on SQlite. All of this process is on one class file . But it leaves me on an error. Sometimes the device hanged. other scenario is the data is incomplete . I have read about Intent Service and Services and I want to learn about the two, but I'm wondering how to get all of my data from UI and put it on services. May I know How?
It depends on the nature of the application. If this should happen in response to a user input...you could well use an AsyncTask. Otherwise, a background service could also do the job.
What you should NEVER do is run a network operation and/or database access on the main UI thread.
Services can receive data via intents. The way to send these intents depend on the type of service (Started, Bound or both). There are plenty of resources out there you can read...here's one from Android documentation...
https://developer.android.com/guide/components/services
An Example of an AsyncTask
The example below shows an implementation of AsyncTask that fetches a user's details from a network resource...
public class FetchUserTask extends AsyncTask<String,Void, UserDTO> {
private FetchUserTaskListener listener;
#Override
protected UserDTO doInBackground(String...params){
if(params == null || params.length == 0)
return null;
String userID = params[0];
UserDataProvider provider = new UserDataProvider(userID);
try {
return provider.get(userID);
}
catch(Exception ex){
//log the error
return null;
}
}
#Override
protected void onPostExecute(UserDTO user){
if(listener != null)
listener.onCompleted(user);
}
public void setListener(FetchUserTaskListener listener){
this.listener = listener;
}
public interface FetchUserTaskListener{
void onCompleted(boolean success);
}
}
How'd you use this AsyncTask?
For example, in an Activity, you would use it as below...
public class UserDetailsActivity extends AppCompatActivity {
#Override
protected void onCreate(Bundle savedInstanceState) {
//instantiate activity...
super.onCreate(savedInstanceState);
setContentView(R.layout.whatever_layout);
fetchUser(userId);
}
private void fetchUser(String userID){
FetchUserTask task = new FetchUserTask();
task.setListener(new FetchUserTaskListener<UserDTO>() {
#Override
public void onCompleted(UserDTO user) {
//CAUTION: make sure the activity hasn't been stopped before
//accessing any UI elements and/or context
}
}
task.execute(userID);
}
}
Note
You can (and will need to) make the example(s) above a bit more sophisticated. For example you can have the FetchUserTaskListener's onCompleted method return also an error message if an error occurred.
You will also need to check whether the activity has been paused or stopped before you access any context-bound data otherwise you might get an ILlegalStateException.
Make use of SQLiteOpenHelper class and it has methods to be overridden in your own class by extending SQLiteOpenHelper. Create Add, Update, Delete, Get methods as per your requirement in this class and keep this class as Singleton pattern. User Asynctasks to call those methids and you are done.
Hope that helps you visualise things in better way.
I struggled with some issues about design complex tasks with fragments
use. Fragments and asynchronous approach are quite new for me, so I think it will be better to describe my app.
Application
App works with GitHub API and has two screens: list of repositories and details about selected one. For retrieving data from json I use Retrofit and store it in SQLite. Little remark As I understood Retrofit can be used asynchronously but in case of additional work with DB it is better to use asynchronous approach for operations under DB also. In my case I'm checking internet connection: in case of absence I load data from DB. Otherwise I upgrade DB and then use it. Now I want to add fragments for different screen density support( usual master - detail workflow).
And my questions are
Where is the better place to run async tasks? Is it a right solution to make it in activity and then pass result to fragments?
What is the better solution for asynchronous processing? As I understood from my search about that, AsyncTask is deprecated but the easiest solution.
AsyncTask is a pain in the rear. Many beginners still seem to use it, but imho it's not worth learning it. Sooner or later you'll be bugged out by it because AsyncTask is error prone, has lots of caveats and tons of boilerplate code.
Retrofit does make it's calls asynchronously automatically, so you've got that covered already. Retrofit also plays very nice with RxJava which is I guess considered the way of doing asynchronous things on Android these days.
RxJava has a steeper learning curve initially than other patterns, but it's worth learning. If you got your database stuff working already, it won't be much work making ti asynchronous with Rx.
As for
Is it a right solution to make it in activity and then pass result to
fragments?
If you don't follow an MVP design approach, which is okay, in my opinion it's absolutely okay to do 'business logic' stuff in the Fragment and not let the Fragment call the Activity, then let the Activity get back to the Fragment. Whichever is easier for you and suits your app.
You can place your background thread anywhere, but make sure it is cancelled if the class is garbage collected, and don't keep references (Context, callbacks) in your thread.
public class MyActivity extends Activity {
private static interface OnDownloadThreadCompleteListener {
public void onDone(String data);
}
private static class DownloaderThread extends AsyncTask<Void, Void, String> {
private OnDownloadThreadCompleteListener mListener;
public DownloaderThread(OnDownloadThreadCompleteListener listener) {
mListener = listener;
}
#Override
protected String doInbackground(Void... args) {
// Do your network request here
return result;
}
#Override
public void onPostExecute(String data) {
if (mListener != null && !isCancelled()) {
mListener.onDone(data);
}
mListener = null;
}
#Override
public void onCancelled() {
mListener = null;
}
}
private DownloaderThread mThread;
private OnDownloadThreadCompleteListener mListener;
#Override
public void onCreate(Bundle bundle) {
super.onCreate(bundle);
mListener = new OnDownloadThreadCompleteListener() {
#Override
public void onDone(String data) {
Fragment fragment = getFragmentManager().findFragmentByTag("fragment_git");
fragment.show(data);
}
}
mThread = new DownloaderThread(mListener);
findViewById(R.id.btn_download).setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
mThread.execute(null, null, null);
}
}
}
#Override
public void onPause() {
super.onPause();
if (mThread != null) {
mThread.cancel(true);
}
mThread = null;
mListener = null
}
}
I'm switching to Retrofit and trying to understand proper architecture for using it with async callbacks.
For example I have an interface:
interface RESTService{
#GET("/api/getusername")
void getUserName(#Query("user_id") String userId,
Callback<Response> callback);
}
And I run this from main activity:
RestAdapter restAdapter = new RestAdapter.Builder()
.setServer("WEBSITE_URL")
.build();
RESTService api = restAdapter.create(RESTService.class);
api.getUserName(userId, new Callback<Response> {...});
Then user rotates the device and I have newly created activity... What was happen here? How can I get response to the new activity (I assume that api call in background will execute longer than first activity life). Maybe I must use static instance of callback or what? Please show me the right way...
Use otto.
There are a lot of samples to mix otto and retrofit, for example https://github.com/pat-dalberg/ImageNom/blob/master/src/com/dalberg/android/imagenom/async/FlickrClient.java
Or read this post http://www.mdswanson.com/blog/2014/04/07/durable-android-rest-clients.html
It answers on almost all questions
For potential long running server calls i use an AsyncTaskLoader. For me, the main advantage of Loaders are the activity-lifecycle handling. onLoadFinished is only called if your activity is visible to the user. Loaders are also shared between activity/fragment and orientation changes.
So i created an ApiLoader which uses retrofits synchronous calls in loadInBackground.
abstract public class ApiLoader<Type> extends AsyncTaskLoader<ApiResponse<Type>> {
protected ApiService service;
protected ApiResponse<Type> response;
public ApiLoader(Context context) {
super(context);
Vibes app = (Vibes) context.getApplicationContext();
service = app.getApiService();
}
#Override
public ApiResponse<Type> loadInBackground() {
ApiResponse<Type> localResponse = new ApiResponse<Type>();
try {
localResponse.setResult(callServerInBackground(service));
} catch(Exception e) {
localResponse.setError(e);
}
response = localResponse;
return response;
}
#Override
protected void onStartLoading() {
super.onStartLoading();
if(response != null) {
deliverResult(response);
}
if(takeContentChanged() || response == null) {
forceLoad();
}
}
#Override
protected void onReset() {
super.onReset();
response = null;
}
abstract protected Type callServerInBackground(SecondLevelApiService api) throws Exception;
}
In your activity you init this loader like this:
getSupportLoaderManager().initLoader(1, null, new LoaderManager.LoaderCallbacks<ApiResponse<DAO>>() {
#Override
public Loader<ApiResponse<DAO>> onCreateLoader(int id, Bundle args) {
spbProgress.setVisibility(View.VISIBLE);
return new ApiLoader<DAO>(getApplicationContext()) {
#Override
protected DAO callServerInBackground(ApiService api) throws Exception {
return api.requestDAO();
}
};
}
#Override
public void onLoadFinished(Loader<ApiResponse<DAO>> loader, ApiResponse<DAO> data) {
if (!data.hasError()) {
DAO dao = data.getResult();
//handle data
} else {
Exception error = data.getError();
//handle error
}
}
#Override
public void onLoaderReset(Loader<ApiResponse<DAO>> loader) {}
});
If you want to request data multiple times use restartLoader instead of initLoader.
I've been using a kind of MVP (ModelViewPresenter) implementation on my Android apps. For the Retrofit request I made the Activity calls it's respective Presenter, which in turn makes the Retrofit Request and as a parameter I send a Callback with a custom Listener attached to it (implemented by the presenter). When the Callback reach onSuccess or onFailure methods I call the Listener's respective methods, which calls the Presenter and then the Activity methods :P
Now in case the screen is turned, when my Activity is re-created it attaches itself to the Presenter. This is made using a custom implementation of Android's Application, where it keeps the presenters' instance, and using a map for recovering the correct presenter according to the Activity's class.
I don't know if it's the best way, perhaps #pareshgoel answer is better, but it has been working for me.
Examples:
public abstract interface RequestListener<T> {
void onSuccess(T response);
void onFailure(RetrofitError error);
}
...
public class RequestCallback<T> implements Callback<T> {
protected RequestListener<T> listener;
public RequestCallback(RequestListener<T> listener){
this.listener = listener;
}
#Override
public void failure(RetrofitError arg0){
this.listener.onFailure(arg0);
}
#Override
public void success(T arg0, Response arg1){
this.listener.onSuccess(arg0);
}
}
Implement the listener somewhere on the presenter, and on the overrode methods call a presenter's method that will make the call to the Activity. And call wherever you want on the presenter to init everything :P
Request rsqt = restAdapter.create(Request.class);
rsqt.get(new RequestCallback<YourExpectedObject>(listener));
Firstly, your activity leaks here because this line:
api.getUserName(userId, new Callback {...})
creates an anonymous Callback class that holds a strong reference to you MainActivity. When the device is rotated before the Callback is called, then the MainActivity will not be garbage collected. Depending on what you do in the Callback.call(), your app may yield undefined behaviour.
The general idea to handle such scenarios is:
Never create a non-static inner class (or an anonymous class as mentioned in the problem).
Instead create a static class that holds a WeakReference<> to the Activity/Fragment.
The above just prevents Leaks. It still does not help you get the Retrofit call back to your Activity.
Now, to get the results back to your component (Activity in your case) even after configuration change, you may want to use a headless retained fragment attached to your Activity, which makes the call to Retrofit. Read more here about Retained fragment - http://developer.android.com/reference/android/app/Fragment.html#setRetainInstance(boolean)
The general idea is that the Fragment automatically attaches itself to the Activity on configuration change.
I highly recommend you watch this video given at Google I/O.
It talks about how to create REST requests by delegating them to a service (which is almost never killed). When the request is completed it is immediately stored into Android's built-in database so the data is immediately available when your Activity is ready.
With this approach, you never have to worry about the lifecycle of the activity and your requests are handled in a much more decoupled way.
The video doesn't specifically talk about retrofit, but you can easily adapt retrofit for this paradigm.
Use Robospice
All components in your app which require data, register with the spice service. The service takes care of sending your request to the server (via retrofit if you want). When the response comes back, all components which registered get notified. If there is one of them not available any more (like an activity which got kicked because of rotation), it's just not notified.
Benefit: One single request which does not get lost, no matter whether you rotate your device, open new dialogs/fragments etc...
Using Retrofit2 to handle orientation change. I was asked this in a job interview and was rejected for not knowing it at the time but here it is now.
public class TestActivity extends AppCompatActivity {
Call<Object> mCall;
#Override
public void onDestroy() {
super.onDestroy();
if (mCall != null) {
if (mCall.isExecuted()) {
//An attempt will be made to cancel in-flight calls, and
// if the call has not yet been executed it never will be.
mCall.cancel();
}
}
}
}
I've already developed many Android apps that make web service requests, always with the following approach:
In every activity that need to make a web service request, I define an inner AsyncTask that shows a ProgressDialog in onPreExecute(), makes the web service call in doInBackground, and dismisses the progressDialog and updates the results in the UI from onPostExecute().
My concern is: Is there a better (shorter) way to do it? Does it make sense to repeat all that code in every activity? I've been googling a lot, but I've found nothing.
My question is: Couldn't I define a Callback interface? for example this one:
public interface RequestCallback {
public void onSuccess(Whatever whatever);
public void onError(ErrorCode errorCode, String message);
}
... and then define an external class, for example AsyncRequest, that wraps the AsyncTask definition and the ProgressDialog show() and dismiss() statements. So, all activities would just need to instantiate that class, and pass in the following parameters:
1) The method of the web service to run
2) A Bundle with all the parameters of that method of the web service
3) A RequestCallback instance (that could be an anonymous inline instance, where I could update the UI from onSuccess())
4) The context of the Activity (necessary to show the ProgressDialog(), so I would still need a way to prevent configuration change exceptions and so...),
Do you find this a good design? It could save hundreds of lines of code...
Your approach is what I did on my project. And it saved a lot of code as you said, I don't have any complaint about it. But here is some issues that I want to tell you:
You should create new instance of AsyncTask every time you do a background thread to avoid to pile callback.
For the progress dialog, I use it as Singleton, because you don't show many dialogs at the same time. The dialog will be showed when you call the background job, and will be dismiss in the callback. Here is what I did:
private void showProgressDialog(String strMess){
if(null == progressDialog){
progressDialog = new ProgressDialog(MainActivity.this);
}
if(!progressDialog.isShowing()){
progressDialog.setMessage(strMess);
progressDialog.show();
}
}
private void hideProgressDialog(){
if(null != progressDialog && progressDialog.isShowing()){
progressDialog.dismiss();
}
}
void someMethod(){
showProgressDialog("Loading...");
doBackgroundJob(param, new RequestCallBack() {
public void onRequestCompleted(String message, boolean isSuccess) {
hideProgressDialog();
if(isSuccess){
}else{
//do something on error
}
}
});
}
It is an optional, I defined an interface to notify instead of specific class, for each response I use one class, so in base class, I don't care what the response is. Here is it:
public interface OnRequestCompleted<TResponse> {
void requestCompleted(TResponse response);
}
public abstract class BaseRequest<TResponse> implements IRequest{
protected OnRequestCompleted<TResponse> delegate;
protected Class<TResponse> responseClass;
#Override
public void send() {
new HttpTask().execute();
}
private class HttpTask extends AsyncTask<Void, Void, String> {
//...
#Override
protected void onPostExecute(String result) {
if (null != response && null != delegate) {
delegate.requestCompleted(response);
}
}
}
// the response example
public class GroupResponse {
public static class Clip {
public int clipId;
public String detail;
}
public static class Movie {
public int movieId;
public String detail;
}
}
In the subclass of BaseRequest, I will tell it exactly what the response class is (Movie, Clip...)
Hope this help.
If you use it already and it works for you, then yes it makes sense to make it generic and save the time (and bugs) of reimplementing the same thing dozens of times. If you ever find yourself copy-pasting large sections of code with few to no differences you should turn it into a library function or class of some sort. Otherwise if you find a problem later you'll have to fix it in a dozen places. It doesn't even matter if you think of a better way to do things later- its still easier to change it in one place than a dozen.
The only real issue I'd have with your solution is I wouldn't add the progress bar to it- I'd handle it in the calling code and the onSuccess/onError implementations. That way you could also reuse it for a background call that doesn't need to put up a UI. I try to keep my UI decisions as far away from data grabbing code as possible, MVC patterns are good.