I've changed my pc and reinstalled Android Studio as well as my old project.
I've copied my old keystore files in the following directory
"C:\Users\MyUserName.android"
But when I run the program it looks like the keystore is not recognized(not connecting to google services and so forth...)
How do I check if my keystore file is working properly?
There are two keystore files usually used. One for debugging and one for doing release builds of your apps you plan to upload to an app store. The debugging keystores can be generated anytime, so, it doesn't hurt to create a new one in your new IDE setup. But for your release keystore, you will want to build a new version release of your app and export it, then try to upload it to your App Store. If there is anything wrong with the signing, the App Store should reject it.
Just try to generate signed apk . If you got error than you keystore is not setup. If it generate then it's okk.
I'd like to publicate my app to GooglePlay but first i would like to do a last testing with the signed apk to ensure that all of the used API keys are working correctly with the release version (GMaps, Facebook, etc)
So i just made a signed version of my app with our release key and when i try to install the app to the device i got an error:
I have tried to copy the apk to the device and install it with an apk installer app.
Strange thing is when i do the same process with debug signing key, all is well, I can install and run the app.
Here are the steps of the procedure:
I select the release key, type password.
I do select release build type instead of debugging
Just in case i also defined in the gradle file the signing keys but I must admit i dont know is it necessary.
I tried like 7 seven times now so i assume this problem is not just a
mistyped password, also I can make this work with the standard debug android signing key.
Please help if you can.
You may be using the android 5.0 or above device.
May be your development version is not uninstalled properly.
Try this,
Just go to the Settings --> Apps --> Click on your App. ---> In App info page at the action bar menu there will be an option called " Uninstall for All users " click that. Your app will be completely uninstalled and now you can try installing the new version with no issue. Hope this will help you
NOTE : This is for lollipop and above.
Refer the screenshot attached.
For Current Updated Android Studio 2.3 users this answer is for you as hardly people use eclipse nowadays for Android development as Android studio has huge advancements.
So, Follow this way to create your Signed apk file.
Build > Generate Signed apk.
Create Keystore path.
Put Password, alias, key password.
Build type select accordingly(eg to release in playstore use release).
Signature Version select both V1 and V2 checkboxes.
Finsih.
Go to from explorer where you selected for the apk to store and you will see your .apk file name as app-release.apk use it.
selecting Signature Version v1 and v2 both solved the problem for me....try it
The same thing happened to me, as long as I generated my apk from Build> Build APK. I could install and un-install the apk as many times as they were without any problem, but instead if I generated the Build> Generate Signed APK, when I passed the apk to the phone and try to install it, it only allowed me one occasion, the same one that came out the following message:
until then everything was fine if I selected "INSTALL IN ANY WAY", but what happened if I uninstalled the app and wanted to reinstall it (a possible scenario), the following happened:
so I solved the problem by disabling play protect, which I achieved (within Google Play)> Menu> Play Protect> Search for security threats (disable).
"App not installed" shows when an app with same package already installed in same device. just delete your first application which you were using for testing purpose before making it to signed apk. This will work. cheers!
Select both Signature Version v1 and v2 will resolve the issue
v1 scheme
A JAR file can be signed by using the command line jarsigner tool or
directly through the java.security API. Every file entry, including
non-signature related files in the META-INF directory, will be signed
if the JAR file is signed by the jarsigner tool. For every file entry
signed in the signed JAR file, an individual manifest entry is created
for it as long as it does not already exist in the manifest
V2 scheme
v1 signatures do not protect some parts of the APK, such as ZIP
metadata. The APK verifier needs to process lots of untrusted (not yet
verified) data structures and then discard data not covered by the
signatures. This offers a sizeable attack surface. Moreover, the APK
verifier must uncompress all compressed entries, consuming more time
and memory. To address these issues, Android 7.0 introduced APK
Signature Scheme v2
By default, Android Studio 2.2 and the Android Plugin for Gradle 2.2 sign your app using both APK Signature Scheme v2 and the traditional signing scheme, which uses JAR signing.
It is recommended to use APK Signature Scheme v2 but is not mandatory.
please see the details
In Android Studio 3.0 and Above
As described here
Note: The Run button builds an APK with testOnly="true", which means the APK can only be installed via adb (which Android Studio uses). If you want a debuggable APK that people can install without adb, select your debug variant and click Build Bundle(s) / APK(s) > Build APK(s).
Add android:testOnly="false" inside Application tag in AndroidManifest.xml
Reference: https://commonsware.com/blog/2017/10/31/android-studio-3p0-flag-test-only.html
Above shubham soni answer works for me,actually it happens to android version >=5.0.In above you able to install just use this while creating your apk...
Here I resolved this issue
The reason behind this issue is, there is already an application with the same package name in the phone, but you cannot find it in phone menu(U already made the un-installation but actually its still in your phone).
To see the application go to phones SETTINGS -> APPS.
There you can see the application, but inside that the UNINSTALL button may be disabled. click on the menu overflow button to see Uninstall for all users.
After performed uninstalled for all users I have successfully installed my signed apk.
You can also use adb to uninstall the app from phone.
adb uninstall package name
In addition to this,
if your mobile supports multiple users then check if respective app is not installed for other users. If it is installed for others then first uninstall previous app and try again
I faced the same issue today, I remembered that I signed my apk with the "new" Google Play signing:
Make sure if you signed your application with Google Play signing.
If you did:
Upload your apk to Google Console (like you
usually would when updating your application):
After it has successfully uploaded, open the Artifact library in the menu.
You will see the apk you have just uploaded.
Press the download button and select Download derived APK.
You will now be able to install the apk.
You can delete the draft after have downloaded the apk without having to update your application to the Google Play Store
minifyEnabled false
is the only that worked for me after 3 days of research on all forum!
Android Studio 4.1.1
If you want to create the debug apk, and just before creating the apk you tried running on your phone/simulator (doing create signed apk right away will cause the APP NOT INSTALLED),YOU SHOULD CLEAN THE PROJECT before creating signed bundle/apk
It's quite old question, but my solution was to change versionCode (increase) in build.gradle
Go To Build.Gradle(module:app)
use this - minifyEnabled false
That may because you run APK file from external SD card storage.
Just copy APK file into internal storagem problem will be solved
This can happen due to your choice of the signature version. On some phones, installation errors occur if the signature version was selected as V2. So if that happens, try selecting V1, it will surely work.
Removing android:testOnly="true" attribute from the AndroidManifest.xml worked.
link
I am using Android 10 in MiA2. The mistake I was making is that I tried to install the app via ES Explorer. I tried Settings -> Apps & Notifications -> Advanced -> Special App Access -> Install Unknown Apps -> ES File Manage -> Allow from this source. Even then the app won't install.
Then I tired to install the app using the default File Manager and it installed easily.
The checked answer is for rooted devices, or at least it doesn't work for me.
I found a way that you can simply solve the problem by uninstall your apk from adb by using adb uninstall app.package.name (make sure that Debug app is installed on your phone)
then try to install signed apk. Hope this helps you guys.
I was facing the same issue with my android application.
I just updated a library and then created a signed APK. Now it's working.
if Your Android Studio Version Greater than 3.0
Looks like we can not directly use the apk after running on the device from the build -->output->apk folder.
After upgrading to android studio 3.0 you need to go to Build -> Build Apk(s) then copy the apk from build -> output -> apk -> debug
File > Project Structure > Build Variants > Select release > Make sure 'Signing Config' is not empty > if it is select from the drop window the $signingConfigs.release
I did this with Android Studio 3.1.4 and it allowed me to create a release apk after following all the steps above of creating the release apk and release key and adding the info to the app gradle. Cheers!
You don't have to uninstall the Google Play version if App Signing by Google Play is enabled for your app, follow the steps:
1. Make a signed version of your app with your release key
2. Go to Google Play Developer console
3. Create a closed track release (alpha or beta release) with the new signed version of your app
4. You can now download the apk signed by App Signing by Google Play, choose derived APK
Install the downloaded derived APK
The reason is App Signing by Google Play signs release apps with different keys, if you have an app installed from Play Store, and you want to test the new release version app (generated from Android Studio) in your phone, "App not installed" happens since the old version and the new version were signed by two different keys: one with App Signing by Google Play and one with your key.
Kindly uninstall the debug app in the device or just increase the version code to overcome this issues
In my case I was trying to test installing a signed APK and the current installed version on my device was unsigned (building a debug version directly from Android studio)
I tried a lot of things and the following combination worked
Clean, Rebuild
Generating a new key. I used a new key alias that had not been used before. Also, for all the passwords, I used only alphabets and numbers without any spaces or special characters
To uninstall any apk, version etc from the device, I connected my device via usb and ran the command
gradlew uninstallAll
The signed release and debug apk worked
(Note: The debug and release configurations had)
minifyEnabled false
shrinkResources false
versionCode and versionName must be greater than preview version in app level build.gradle file.
I am getting an issue where android studio is saying
Installation failed since the device has an application with the same package but a different signature. . . ..
This is correct, as I recently signed an APK and uploaded to the beta area of my play developer console.
And now I am trying to debug it locally and by default I believe that all Android projects are signed by the debug keystore hence the signatures would be different.
What is the best way to deal with this? Would it be possible to sign my debug version with my release key, and is there a potential danger here?
How would I force the signing of my debug version with my release keystore without losing the ability to debug, etc.?
Or should I just keep uninstalling and reinstalling the different versions - that seems the worst possible workaround. :-)
You can sign your apps with your release key while keeping the debugging option - you just have to add your release key into Android Studio (or specify it on the command line if you are signing your apps there).
In Android Studio, right click on your app in the project browser and open module settings. Select your app's module and click on 'Signing' to make sure your release keystore is listed. Then under 'Build Types', make sure that the debug target and the release target share the same signing config, and that the debug target has debuggable set to true. They should now share the same key.
More information on app signing can be found in the Developer docs here.
I haven't heard of a downside to using the same key for debugging and for release, provided the private key is kept secure (read: not under version control).
In my case after upgrading Android Studio, I had removed the $HOME/.android folder which made Android Studio create a new $HOME/.android/debug.keystore.
After copying the old debug.keystore it worked again.
try change debug to release in builds variants
In my case, the problem was fixed by adding the SHA-1 and SHA-256 certificate fingerprints given in Android Studio (click on Gradle on the right side of the AS window, then run configurations and signingReport) to your Firebase project settings->General->SDK setup and configuration.
By the way, this also solved the problem I was getting logging in and getting the cryptic error Activity.RESULT_CANCELED.
changing the app id in gradle files did it for me
defaultConfig {
applicationId 'com.example.app'
}
I have created release (exported) version of the app. That created problem that debug version uses debug certificate for signing and exported version uses different certificate.
Is it possible that they both use the same release version certificate?
If yes, then is it possible to save certificate password, so I don't have to type it every time I export (or compile) application?
If this is not advised or impossible, then how do you deal with Android shouting about Failure [INSTALL_PARSE_FAILED_INCONSISTENT_CERTIFICATES] every time you want to install release app into device which already has debug app installed?
And how do you deal with Android Google Maps API V2 not working with debug certificate, because AndroidManifest.xml has the key which works only with app signed with release certificate?
You can automate your build process with gradle or ant. Once you do that its easier to build the signed apk. Using the latest Android studio you can create multiple versions of the same build at a time.
This question and its answers will help you resolve this .
To answer.
If a app is signed with same certificate it won't cause any issue, and basically there can never be two version of same certificate. Second, yes by default sdk use debug certificate to sign your application , and while releasing its on you to choose which certificate to sign.
You can create a batch file with predefined command to Sign you application, all you need to do is
a. release your application raw, withouht signing
b. Use Jarsigner, and your custom made certificate to sign it
c. Use Zipaligner to optimize it, you can easily club this command in a batch file (in windows)
This error shows up when, already installed same application carries a signature of different certificate then what you are trying to push again, so either you remove preinstalled app manually and install new one, or sing the new app with same certificate in push it into device.
You can very well integrate Google Maps APIv2 with debug key, all you need to do is to register your app with google using hash of debug key and using generated key in your app.
I have multiple developers working on a project. When they just run the program and then manually get the APK, our testers have to uninstall and re-install for each different developer that publishes the APK (something about debugging key). So I am wondering, what if I make them all use android tools> export unsigned application package? will that solve the problem?
You should create a new debug keystore for your team and check it in to our project repository. Then have each of them open Eclipse > Preferences > Android > Build and change the "default debug keystore" value to point to this new keystore. That way they all use the same debug keystore and you dont have to worry about signing debug builds yourself.
By default eclipse signs it with the default key which is different for different systems and on any android device if you try to reinstall it without first uninstalling it treats it as an update and it requires the update to be signed with the same key with which installed application is signed so follow what Karakuri suggested and it should solve your problem.