Increase the size of Image in android app - android

I have attached a image in my android app but when i launch the app it is very small.Please suggest how to increase its size in app so that its clearly visible.
Below is the snippet code of my activity_main.xml :
<ImageView
android:id="#+id/power_image"
android:src="#mipmap/ic_launcher"
android:layout_width="200dp"
android:layout_height="200dp"
android:layout_above="#+id/logButton"
android:scaleType="fitCenter"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="false"
android:visibility="visible"
/>

Change your scaleType to centerCrop and it will be worked. Here is full guide about ScaleType in ImageView in Android. The following is a list of all the most common types of scaleType:
center : Displays the image centered in the view with no scaling.
centerCrop : Scales the image such that both the x and y dimensions are greater than or equal to the view, while maintaining
the image aspect ratio; centers the image in the view.
centerInside Scales the image to fit inside the view, while maintaining the image aspect ratio. If the image is already smaller
than the view, then this is the same as center.
fitCenter Scales the image to fit inside the view, while maintaining the image aspect ratio. At least one axis will exactly
match the view, and the result is centered inside the view.
fitStart Same as fitCenter but aligned to the top left of the view.
fitEnd Same as fitCenter but aligned to the bottom right of the view.
fitXY Scales the x and y dimensions to exactly match the view size; does not maintain the image aspect ratio.
matrix Scales the image using a supplied Matrix class. The matrix can be supplied using the setImageMatrix method. A Matrix class can be
used to apply transformations such as rotations to an image.

In the imageView you have set dimensions as 200dp x 200dp for the imageView.
Set a background color for the imageView eg yellow. This will let you know the amount of area the imageView covers. In case if the imageView doesn't cover the area desirable to you, increase the height and width of the imageView.
In case if the imageView covers enough space but the image is still small and covers only a portion of the yellow area (bg of imageView). Then you can use scaleType = fitxy in imageView, if you dont want to maintain aspect ratio else go for scaleType = centerCrop or centerInside

Related

adjustViewBounds gives wrong width - Android

I am trying to display an image which will have the width of the parent view and the height will be calculated to keep the aspect ratio.
The problem is that the width of the image expands beyond parent view width, like the image is zoomed.
<com.facebook.drawee.view.SimpleDraweeView
android:id="#+id/imageview_mainimage"
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:adjustViewBounds="true"
android:scaleType="centerCrop"
/>
How can I fix this?
This happens because your SimpleDraweeView doesn't have the same aspect ratio as your loaded image, and adding android:scaleType="centerCrop"will make the SimpleDraweeView try to load the content cropping the image to best fit the smallest of the 2 dimensions. You can either expect the image to have a certain ratio fresco:viewAspectRatio="1.33", or use a different option for scaleType

How to handle ImageView for different screen sizes without hardcoding?

I've an app that display list of images along with some text in a listview.
It actually fetches those images through web service.
If i use wrap_content for ImageView, it may stretch and the list will be irregular if the image size varies.
If i hardcode by giving some width and height (in dp), does it affects our multi screen support concept?
I wouldn't advise you to use wrap_content for the ImageView.
You could try setting a fixed height to it and use it full-width.
For the fixed size you have to use dp(Density Independent Pixels) which will result in having the size of this view 'almost' the same on any device. An by almost I mean you won't have the exact same percentage on the screen(for obvious reasons) but Android will scale it appropriately.
Second and most important is to set the scale_type property to the ImageView component in the xml file. There are various options but probably center_crop would fit your needs the best(I advise you to try out all the rest of them too, so you can understand the difference between, center, centerCrop, centerInside, fitCenter, fitEnd, fitStart, fitXY, matrix - these are all the possible values scale_type can have).
EDIT:
Here is the documentation description for these types:
center Displays the image centered in the view with no scaling.
centerCrop Scales the image such that both the x and y dimensions are greater than or equal to the view, while maintaining the image aspect ratio; crops any part of the image that exceeds the size of the view; centers the image in the view.
centerInside Scales the image to fit inside the view, while maintaining the image aspect ratio. If the image is already smaller than the view, then this is the same as center.
fitCenter Scales the image to fit inside the view, while maintaining the image aspect ratio. At least one axis will exactly match the view, and the result is centered inside the view.
fitStart Same as fitCenter but aligned to the top left of the view.
fitEnd Same as fitCenter but aligned to the bottom right of the view.
fitXY Scales the x and y dimensions to exactly match the view size; does not maintain the image aspect ratio.
If You want to display it in a ListView then it is better to hard-code the dimension. and add ScaleType you want to the image.
If you want to use GridView then use this property
android:stretchMode="columnWidth"
android:numColumns="auto_fit"
the columns are adjusted dynamically according to the density of the screen when using auto_fit

how to scale an image in an ImageView so that it "fits"

I want to scale an image in an ImageView in the following way. The ImageView has some dimensions Width (W) and Height (H). The image I'm putting into the image view could be smaller or bigger than WxH. I want it to scale while preserving aspect ratio to fill WxH space.
It seems like the closest thing to what I want is android:scaleType="centerInside", but what I'm seeing is that if the image is smaller than WxH, it will put a small-unscaled version of that image in the center of the ImageView (like the documentation says), but I want it to scale it to "fit", while showing the entire image, and stretching it to the maximum possible size of the container without cropping anything. In other words, stretch preserving aspect ratio until either the width or the height bumps into the edge of the container (ImageView).
This seems like an obvious thing to want to do, but I can't get it to work this way!!!
From the Android docs...
public static final Matrix.ScaleToFit CENTER
Compute a scale that will maintain the original src aspect ratio, but will also ensure that src fits entirely inside dst. At least one axis (X or Y) will fit exactly. The result is centered inside dst.
The XML attribute for this is...
android:scaleType="fitCenter"

Image doesnt cover image view fully

I am trying to apply image on an image view instance...but it doesnt cover it properly...
please advise
here it is my image view code:
android:id="#+id/imageViewVessel"
android:layout_width="fill_parent"
android:scaleType="fitStart"
android:layout_height="170dip"
android:src="#drawable/vessel"
EDIT by kcoppock: Adding code from devaditya's comment below
TableRow rowImage = new TableRow(this);
rowImage.setBackgroundColor(Color.GRAY);
rowImage.setMinimumHeight(150);
rowImage.setGravity(Gravity.CENTER);
rowImage.setMinimumWidth(LayoutParams.FILL_PARENT);
ImageView imgViewVessel=new ImageView(this);
imgViewVessel.setImageResource(R.drawable.vessel);
imgViewVessel.setMinimumHeight(150);
imgViewVessel.setMinimumWidth(LayoutParams.FILL_PARENT);
imgViewVessel.setScaleType(ScaleType.FIT_XY);
rowImage.addView(imgViewVessel);
To expand on Gao's answer, you do need to set a scaleType for your ImageView, but it is unlikely that fitXY is the scaleType that you are looking for. You can find the complete list at the above link, but a few of the most common are:
centerCrop: This will maintain the aspect ratio of the image, filling the frame entirely, but cropping off either the left and right, or top and bottom of the if the aspect ratio of the frame and source image are different.
centerInside: This also maintains the aspect ratio, but the image is scaled to fit entirely within the view, so that the longest edge is the same size as the frame. This can give you a letterbox type of effect if the aspect ratios of the frame and source image are different. fitStart and fitEnd are the same scaling method, but they have different placement of the image (top-left and bottom-right, respectively).
fitXY: This one should only be used if disproportionate scaling does not affect the graphic. In the case of bitmap graphics, this is almost always bad to use. This sets the width of the source image to the width of the view, and the height of the source image to the height of the view, without maintaining the aspect ratio of the source image.
You can set scale type in the layout file : android:scaleType="fitXY" or call setScaleType with fitXY.

How do I display this image in Android?

How do I display an image with the following configuration in Android?
Retain original aspect ratio (the image can be scaled, but not stretched)
Fill the width of the parent
Aligned to the bottom of the parent
The following does not work:
<ImageView
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:scaleType="fitCenter"
android:layout_alignParentBottom="true"
android:src="#drawable/background" />
Using the above xml the ImageView takes the width of the parent, but the image inside the ImageView does not.
Some points.
If you want to manteint aspect ratio instead of fitCenter you should try centerInside:
Scale the image uniformly (maintain the image's aspect ratio) so
that both dimensions (width and height) of the image will be equal
to or less than the corresponding dimension of the view (minus padding).
Remember that devices using your application might have different screen sizes.
If your background image is something that can be stretched I would recommend you try a NinePatchDrawable

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