rotate fab and pre-5.0 the fab‘s shadow is cliped - android

origin image
rotate FAB and the shadow is clipped
<?xml version="1.0" encoding="utf-8"?>
<objectAnimator xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/overshoot_interpolator"
android:duration="300"
android:propertyName="rotation"
android:valueFrom="135f"
android:valueTo="0f" >
</objectAnimator>
the first animator
<?xml version="1.0" encoding="utf-8"?>
<objectAnimator xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/overshoot_interpolator"
android:duration="300"
android:propertyName="rotation"
android:valueFrom="0f"
android:valueTo="135f" >
</objectAnimator>
the second animator
mExpandMenuAnimator = (ObjectAnimator)AnimatorInflater.loadAnimator(this,R.animator.fab_clockwise_animator);
mCollapsedMenuAnimator = (ObjectAnimator) AnimatorInflater.loadAnimator(this,R.animator.fab_anticlockwise_animator);
mFab = (FloatingActionButton)findViewById(R.id.home_fab);
mExpandMenuAnimator.setTarget(mFab);
mCollapsedMenuAnimator.setTarget(mFab);
mFab.setOnClickListener(new View.OnClickListener() {
#Override
public void onClick(View v) {
if (i == 0){
i = 1;
mCollapsedMenuAnimator.start();
}else{
i = 0;
mExpandMenuAnimator.start();
}
}
});
FAB is support lib FAB, and how to solove the shadow clipped problem,
or just rotate the src drawable doesn't rotate all of FAB, but how to do it?

Related

Rotation is working while translation is not working at same time in android

First of all, please don't declare it as duplicate because i have been spending time on stackoverflow since last five days and i have read a lot of answers but still not able to achieve this.
I want card flip animation in my application. I tried https://developer.android.com/training/animation/cardflip.html also but exit animation is not being played there for me.
So i used two frame layouts for two fragments in a Linear Layout and then tried to rotate and translate first frame layout towards left out of screen while rotating and translating next frame layout in from right.First frame is rotating as required but translation is not there.
Please help to make frame layout translate also with rotation so that next fragment could enter the screen.
My code is:
activity_card.xml:
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent">
<android.support.v7.widget.Toolbar
android:layout_width="match_parent"
android:layout_height="wrap_content"
android:id="#+id/toolbar"
android:background="#color/colorPrimary"
>
</android.support.v7.widget.Toolbar>
<LinearLayout
android:layout_height="match_parent"
android:layout_width="match_parent"
android:orientation="horizontal"
>
<FrameLayout
android:id="#+id/frame_layout1"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:animateLayoutChanges="true"
>
</FrameLayout>
<FrameLayout
android:id="#+id/frame_layout2"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:animateLayoutChanges="true"
>
</FrameLayout>
</LinearLayout>
</LinearLayout>
card_flip_left_out.xml:
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<!-- Rotate. -->
<objectAnimator
android:valueFrom="0"
android:valueTo="180"
android:propertyName="rotationY"
android:interpolator="#android:interpolator/accelerate_decelerate"
android:startOffset="0"
android:duration="1000" />
<!-- Half-way through the rotation (see startOffset), set the alpha to 0. -->
<objectAnimator
android:valueFrom="1.0"
android:valueTo="0.0"
android:propertyName="alpha"
android:startOffset="0"
android:duration="800" />
<objectAnimator
android:propertyName="translationX"
android:valueTo="-200"
android:interpolator="#android:interpolator/accelerate_decelerate"
android:startOffset="0"
android:duration="1000"
/>
</set>
card_flip_right_in.xml:
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<!-- Before rotating, immediately set the alpha to 0. -->
<objectAnimator
android:valueFrom="1.0"
android:valueTo="0.0"
android:propertyName="alpha"
android:duration="0" />
<!-- Rotate. -->
<objectAnimator
android:valueFrom="180"
android:valueTo="0"
android:propertyName="rotationY"
android:interpolator="#android:interpolator/accelerate_decelerate"
android:duration="1000" />
<!-- Half-way through the rotation (see startOffset), set the alpha to 1. -->
<objectAnimator
android:valueFrom="0.0"
android:valueTo="1.0"
android:propertyName="alpha"
android:startOffset="0"
android:duration="800" />
<objectAnimator
android:propertyName="translationX"
android:valueTo="0"
android:interpolator="#android:interpolator/accelerate_decelerate"
android:startOffset="0"
android:duration="1000"
/>
</set>
CardActivity.java:
public class CardActivity extends AppCompatActivity implements
Toolbar.OnMenuItemClickListener {
FragmentTransaction fragmentTransaction;
FrameLayout layout1, layout2;
String visibleFragment;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_card);
Toolbar toolbar = (Toolbar) findViewById(R.id.toolbar);
toolbar.setTitle("Digital card");
toolbar.setTitleTextColor(Color.WHITE);
toolbar.inflateMenu(R.menu.menu);
toolbar.setOnMenuItemClickListener(this);
layout1 = (FrameLayout) findViewById(R.id.frame_layout1);
layout2 = (FrameLayout) findViewById(R.id.frame_layout2);
fragmentTransaction = getFragmentManager().beginTransaction();
fragmentTransaction.replace(R.id.frame_layout1, GeneralDetailsFragment.newInstance());
fragmentTransaction.replace(R.id.frame_layout2, AddMoreDetailsFragment.newInstance());
visibleFragment = "layout1";
fragmentTransaction.commit();
}
#Override
public boolean onMenuItemClick(MenuItem item) {
Animator anim1 = AnimatorInflater.loadAnimator(this,R.animator.card_flip_left_out);
Animator anim2 = AnimatorInflater.loadAnimator(this,R.animator.card_flip_right_in);
if(visibleFragment.equals("layout2"))
{
anim1.setTarget(layout2);
anim2.setTarget(layout1);
anim1.start();
anim2.start();
visibleFragment = "layout1";
}
else
{
anim1.setTarget(layout1);
anim2.setTarget(layout2);
anim1.start();
anim2.start();
visibleFragment = "layout2";
}
return true;
}
}
Try this way:
below is xml file for animation (left to right with rotation) and start animation on view. And make changes as per you need.
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/linear_interpolator">
<rotate xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="500"
android:fromDegrees="0"
android:pivotX="50%"
android:pivotY="50%"
android:repeatCount="5"
android:toDegrees="359" />
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:fromXDelta="0%p" //For Y - android:fromYDelta="0%p" also -value
android:toXDelta="100%p" //For Y - android:toYDelta="50%p"
android:repeatCount="0"
android:duration="3000">
</translate>
</set>
Hope this will help you.
I found a different and pretty simple way to achieve card flip animation here . This animation is not for replacing or adding fragment using FragmentTransaction but for two frame layouts which already contain corresponding Fragment.
Sample code is:
public void flip(final View front, final View back, final int duration) {
if (Build.VERSION.SDK_INT < Build.VERSION_CODES.HONEYCOMB) {
AnimatorSet set = new AnimatorSet();
set.playSequentially(
ObjectAnimator.ofFloat(front, "rotationY", 90).setDuration(duration / 2),
ObjectAnimator.ofInt(front, "visibility", View.GONE).setDuration(0),
ObjectAnimator.ofFloat(back, "rotationY", -90).setDuration(0),
ObjectAnimator.ofInt(back, "visibility", View.VISIBLE).setDuration(0),
ObjectAnimator.ofFloat(back, "rotationY", 0).setDuration(duration / 2)
);
set.start();
}
else {
front.animate().rotationY(90).setDuration(duration / 2).setListener(new AnimatorListenerAdapter() {
#Override
public void onAnimationEnd(Animator animation) {
front.setVisibility(View.GONE);
back.setRotationY(-90);
back.setVisibility(View.VISIBLE);
back.animate().rotationY(0).setDuration(duration / 2).setListener(null);
}
});
}
}

How to hide layout with right to left translation

I want to hide a layout on click button with right to left animation. I have already added animation to same layout while appearing the view. Now I want to hide that view with animation.
//on appearing view
Animation anim = AnimationUtils.loadAnimation(this, R.anim.left_to_right);
mylayout.startAnimation(anim1);
Now I want to hide same layout with rigth to left animation. And then I want to set visibility GONE.
You can make a animation resource and using on your startActivity
Activity
Intent intent = new Intent(this, ActivityB.class);
startActivity(intent);
overridePendingTransition(R.anim.right_left_in, R.anim.right_left_out);
finish();
animation res----> ../anim/right_left_in.xml
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="300"
android:fromXDelta="100%p"
android:toXDelta="0%p">
</translate>
animation res----> ../anim/right_left_out.xml
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="300"
android:fromXDelta="0%p"
android:toXDelta="100%p">
</translate>
==========================
OTHERS ANIMATION
../anim/move_left_in_activity.xml
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="300"
android:fromXDelta="-100%p"
android:toXDelta="0%p">
</translate>
../anim/move_left_out_activity.xml
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="300"
android:fromXDelta="0%p"
android:toXDelta="-100%p">
</translate>
../anim/slid_in.xml
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="#android:integer/config_longAnimTime"
android:fromXDelta="100%p"
android:toXDelta="0%p">
</translate>
../anim/slid_out.xml
<?xml version="1.0" encoding="utf-8"?>
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="#android:integer/config_longAnimTime"
android:fromXDelta="0%p"
android:toXDelta="-100%p">
</translate>
../anim/zoom_in.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" android:fillAfter="true" >
<scale
xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="1000"
android:fromXScale="1"
android:fromYScale="1"
android:pivotX="50%"
android:pivotY="50%"
android:toXScale="3"
android:toYScale="3" >
</scale>
</set>
You can make same XML for animation Right to left and then apply animation same as you did and add animation listener like below, and just set Visibility gone to your view in onAnimationEnd
anim .setAnimationListener(new Animation.AnimationListener() {
#Override
public void onAnimationStart(Animation animation) {
}
#Override
public void onAnimationEnd(Animation animation) {
}
#Override
public void onAnimationRepeat(Animation animation) {
}
});
Create "anim" Android resource directory below res folder :
Then create new anim file called slide_left_out.xml and write this code :
<?xml version="1.0" encoding="utf-8"?>
<set
xmlns:android="http://schemas.android.com/apk/res/android"
android:ordering="together"
android:duration="350">
<translate
android:fromXDelta="0"
android:toXDelta="-100%p"
android:fromYDelta="0"
android:toYDelta="50%p"/>
<scale
android:fromXScale="1"
android:toXScale="0.5"
android:fromYScale="1"
android:toYScale="0.5"/>
<alpha
android:fromAlpha="1"
android:toAlpha="0"/>
</set>
Then apply the animation to the view
Animation anim = AnimationUtils.loadAnimation(MainActivity.this, R.anim.slide_left_out);
mylayout.startAnimation(anim);

Is there any way to reverse this animation?

I have a layout like this:
And I animated this buttons in linearlayouts with this code:
public void animation(){
ust.animate().x(0).y(-5000).setDuration(500).start(); //My linear layout in the top of screen.
alt.animate().x(0).y(4000).setDuration(500).start(); //My linear layout in the bottom of screen.
}
I want to reverse this animation.
I tried this way but my linear layout in the bottom of screen, went to top.
Tried This Way:
public void animation(){
ust.animate().x(0).y(0).setDuration(500).start(); //My relative layout in the top of screen.
alt.animate().x(0).y(0).setDuration(500).start(); //My relative layout in the bottom of screen.
}
When I want to try anything like this:
public void animation(){
ust.animate().x(0).y(0).setDuration(500).start(); //My relative layout in the top of screen.
alt.animate().x(0).y(500).setDuration(500).start(); //My relative layout in the bottom of screen.
}
"alt" view dont coming to bottom of the screen in all devices.
And I want to reverse this animation. How can I do this?
Before animation, remember the y locations of your views, then reapply the y locations when reversing:
float ustY;
float altY;
public void animation(){
ustY=ust.getY();
ust.animate().x(0).y(-5000).setDuration(500).start(); //My linear layout in the top of screen.
altY=alt.getY();
alt.animate().x(0).y(4000).setDuration(500).start(); //My linear layout in the bottom of screen.
}
public void reverseAnimation(){
ust.animate().x(0).y(ustY).setDuration(500).start(); //My linear layout in the top of screen.
alt.animate().x(0).y(altY).setDuration(500).start(); //My linear layout in the bottom of screen.
}
that's how you give animations/transitions to layouts, views or widgets
public class MainActivity extends Activity {
Animation RL1, RL2, LR1, LR2, fadein, fadeout;
private View view1;
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.activity_main);
findViewById(R.id.film1).setVisibility(View.GONE);
// Define all animations
new AnimationUtils();
RL1 = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.slide_right_to_left_1);
RL2 = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.slide_right_to_left_2);
LR1 = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.slide_left_to_right_2);
LR2 = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.slide_left_to_right_1);
fadein = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.fadeout);
fadeout = AnimationUtils.loadAnimation(getApplicationContext(),
R.anim.fix);
}
// **//
public void show(View view) {
findViewById(R.id.film1).setVisibility(View.VISIBLE);
view1 = (View) findViewById(R.id.film1);
view1.setAnimation(LR1);
view1.setAnimation(LR2);
}
//
}
create these xml files in the "anim" folder , these contain your animations.
slide_left_to_right_1.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="600"
android:fromXDelta="-100%"
android:toXDelta="0%" >
</translate>
</set>
slide_left_to_right_2.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="600"
android:fromXDelta="0%"
android:toXDelta="100%" >
</translate>
</set>
slide_right_to_left_1.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="600"
android:fromXDelta="100%"
android:toXDelta="0%" >
</translate>
</set>
slide_right_to_left_2.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android" >
<translate
android:duration="600"
android:fromXDelta="0%"
android:toXDelta="-100%" >
</translate>
</set>
fadeout.xml
<?xml version="1.0" encoding="utf-8"?>
<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="800"
android:fromAlpha="0.0"
android:interpolator="#android:anim/accelerate_interpolator"
android:toAlpha="1.0" />
fix.xml
<?xml version="1.0" encoding="utf-8"?>
<alpha xmlns:android="http://schemas.android.com/apk/res/android"
android:duration="800"
android:fromAlpha="1.0"
android:interpolator="#android:anim/accelerate_interpolator"
android:toAlpha="0.0" />
Assuming that the view originally had no x or y offsets and by reverse you mean restore the view to its original position, call yourView.animate().y(0).setDuration(500).start()

Fragment transaction animation: slide in and slide out

I've check some tutorials for animate transaction between fragments. I've used this method for animation and it works:
fragmentTransaction.setCustomAnimations(android.R.anim.slide_in_left,
android.R.anim.slide_out_right);
But I want to invert this animation: old fragment slide out to the left, and new fragment slide in to the right, but no value of R.anim file seems to be useful for my scope.
How can I do it?
UPDATE For Android v19+ see this link via #Sandra
You can create your own animations. Place animation XML files in res > anim
enter_from_left.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="false">
<translate
android:fromXDelta="-100%p" android:toXDelta="0%"
android:fromYDelta="0%" android:toYDelta="0%"
android:duration="#android:integer/config_mediumAnimTime"/>
</set>
enter_from_right.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="false">
<translate
android:fromXDelta="100%p" android:toXDelta="0%"
android:fromYDelta="0%" android:toYDelta="0%"
android:duration="#android:integer/config_mediumAnimTime" />
</set>
exit_to_left.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="false">
<translate
android:fromXDelta="0%" android:toXDelta="-100%p"
android:fromYDelta="0%" android:toYDelta="0%"
android:duration="#android:integer/config_mediumAnimTime"/>
</set>
exit_to_right.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:shareInterpolator="false">
<translate
android:fromXDelta="0%" android:toXDelta="100%p"
android:fromYDelta="0%" android:toYDelta="0%"
android:duration="#android:integer/config_mediumAnimTime" />
</set>
you can change the duration to short animation time
android:duration="#android:integer/config_shortAnimTime"
or long animation time
android:duration="#android:integer/config_longAnimTime"
USAGE
(note that the order in which you call methods on the transaction matters. Add the animation before you call .replace, .commit):
FragmentTransaction transaction = supportFragmentManager.beginTransaction();
transaction.setCustomAnimations(R.anim.enter_from_right, R.anim.exit_to_left, R.anim.enter_from_left, R.anim.exit_to_right);
transaction.replace(R.id.content_frame, fragment);
transaction.addToBackStack(null);
transaction.commit();
There is three way to transaction animation in fragment.
Transitions
So need to use one of the built-in Transitions, use the setTranstion()
method:
getSupportFragmentManager()
.beginTransaction()
.setTransition( FragmentTransaction.TRANSIT_FRAGMENT_OPEN )
.show( m_topFragment )
.commit()
Custom Animations
You can also customize the animation by using the setCustomAnimations() method:
getSupportFragmentManager()
.beginTransaction()
.setCustomAnimations( R.anim.slide_up, 0, 0, R.anim.slide_down)
.show( m_topFragment )
.commit()
slide_up.xml
<?xml version="1.0" encoding="utf-8"?>
<objectAnimator
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/accelerate_decelerate_interpolator"
android:propertyName="translationY"
android:valueType="floatType"
android:valueFrom="1280"
android:valueTo="0"
android:duration="#android:integer/config_mediumAnimTime"/>
slide_down.xml
<?xml version="1.0" encoding="utf-8"?>
<objectAnimator
xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/accelerate_decelerate_interpolator"
android:propertyName="translationY"
android:valueType="floatType"
android:valueFrom="0"
android:valueTo="1280"
android:duration="#android:integer/config_mediumAnimTime"/>
Multiple Animations
Finally, It's also possible to kick-off multiple fragment animations
in a single transaction. This allows for a pretty cool effect where
one fragment is sliding up and the other slides down at the same time:
getSupportFragmentManager()
.beginTransaction()
.setCustomAnimations( R.anim.abc_slide_in_top, R.anim.abc_slide_out_top ) // Top Fragment Animation
.show( m_topFragment )
.setCustomAnimations( R.anim.abc_slide_in_bottom, R.anim.abc_slide_out_bottom ) // Bottom Fragment Animation
.show( m_bottomFragment )
.commit()
To more detail you can visit URL
Note:- You can check animation according to your requirement because above may be have issue.
slide_in_down.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="#android:integer/config_longAnimTime"
android:fromYDelta="0%p"
android:toYDelta="100%p" />
</set>
slide_in_up.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="#android:integer/config_longAnimTime"
android:fromYDelta="100%p"
android:toYDelta="0%p" />
</set>
slide_out_down.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="#android:integer/config_longAnimTime"
android:fromYDelta="-100%"
android:toYDelta="0"
/>
</set>
slide_out_up.xml
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate
android:duration="#android:integer/config_longAnimTime"
android:fromYDelta="0%p"
android:toYDelta="-100%p"
/>
</set>
direction = down
activity.getSupportFragmentManager()
.beginTransaction()
.setCustomAnimations(R.anim.slide_out_down, R.anim.slide_in_down)
.replace(R.id.container, new CardFrontFragment())
.commit();
direction = up
activity.getSupportFragmentManager()
.beginTransaction()
.setCustomAnimations(R.anim.slide_in_up, R.anim.slide_out_up)
.replace(R.id.container, new CardFrontFragment())
.commit();
I have same issue, i used simple solution
1)create sliding_out_right.xml in anim folder
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate android:fromXDelta="0" android:toXDelta="-50%p"
android:duration="#android:integer/config_mediumAnimTime"/>
<alpha android:fromAlpha="1.0" android:toAlpha="0.0"
android:duration="#android:integer/config_mediumAnimTime" />
</set>
2) create sliding_in_left.xml in anim folder
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android">
<translate android:fromXDelta="50%p" android:toXDelta="0"
android:duration="#android:integer/config_mediumAnimTime"/>
<alpha android:fromAlpha="0.0" android:toAlpha="1.0"
android:duration="#android:integer/config_mediumAnimTime" />
</set>
3) simply using fragment transaction setCustomeAnimations() with two custom xml and two default xml for animation as follows :-
fragmentTransaction.setCustomAnimations(R.anim.sliding_in_left, R.anim.sliding_out_right, android.R.anim.slide_in_left, android.R.anim.slide_out_right );
This is another solution which I use:
public class CustomAnimator {
private static final String TAG = "com.example.CustomAnimator";
private static Stack<AnimationEntry> animation_stack = new Stack<>();
public static final int DIRECTION_LEFT = 1;
public static final int DIRECTION_RIGHT = -1;
public static final int DIRECTION_UP = 2;
public static final int DIRECTION_DOWN = -2;
static class AnimationEntry {
View in;
View out;
int direction;
long duration;
}
public static boolean hasHistory() {
return !animation_stack.empty();
}
public static void reversePrevious() {
if (!animation_stack.empty()) {
AnimationEntry entry = animation_stack.pop();
slide(entry.out, entry.in, -entry.direction, entry.duration, false);
}
}
public static void clearHistory() {
animation_stack.clear();
}
public static void slide(final View in, View out, final int direction, long duration) {
slide(in, out, direction, duration, true);
}
private static void slide(final View in, final View out, final int direction, final long duration, final boolean save) {
ViewGroup in_parent = (ViewGroup) in.getParent();
ViewGroup out_parent = (ViewGroup) out.getParent();
if (!in_parent.equals(out_parent)) {
return;
}
int parent_width = in_parent.getWidth();
int parent_height = in_parent.getHeight();
ObjectAnimator slide_out;
ObjectAnimator slide_in;
switch (direction) {
case DIRECTION_LEFT:
default:
slide_in = ObjectAnimator.ofFloat(in, "translationX", parent_width, 0);
slide_out = ObjectAnimator.ofFloat(out, "translationX", 0, -out.getWidth());
break;
case DIRECTION_RIGHT:
slide_in = ObjectAnimator.ofFloat(in, "translationX", -out.getWidth(), 0);
slide_out = ObjectAnimator.ofFloat(out, "translationX", 0, parent_width);
break;
case DIRECTION_UP:
slide_in = ObjectAnimator.ofFloat(in, "translationY", parent_height, 0);
slide_out = ObjectAnimator.ofFloat(out, "translationY", 0, -out.getHeight());
break;
case DIRECTION_DOWN:
slide_in = ObjectAnimator.ofFloat(in, "translationY", -out.getHeight(), 0);
slide_out = ObjectAnimator.ofFloat(out, "translationY", 0, parent_height);
break;
}
AnimatorSet animations = new AnimatorSet();
animations.setDuration(duration);
animations.playTogether(slide_in, slide_out);
animations.addListener(new Animator.AnimatorListener() {
#Override
public void onAnimationCancel(Animator arg0) {
}
#Override
public void onAnimationEnd(Animator arg0) {
out.setVisibility(View.INVISIBLE);
if (save) {
AnimationEntry ae = new AnimationEntry();
ae.in = in;
ae.out = out;
ae.direction = direction;
ae.duration = duration;
animation_stack.push(ae);
}
}
#Override
public void onAnimationRepeat(Animator arg0) {
}
#Override
public void onAnimationStart(Animator arg0) {
in.setVisibility(View.VISIBLE);
}
});
animations.start();
}
}
The usage of class. Let's say you have two fragments (list and details fragments)as shown below
<FrameLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:id="#+id/ui_container"
android:layout_width="match_parent"
android:layout_height="match_parent" >
<FrameLayout
android:id="#+id/list_container"
android:layout_width="match_parent"
android:layout_height="match_parent" />
<FrameLayout
android:id="#+id/details_container"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:visibility="gone" />
</FrameLayout>
Usage
View details_container = findViewById(R.id.details_container);
View list_container = findViewById(R.id.list_container);
// You can select the direction left/right/up/down and the duration
CustomAnimator.slide(list_container, details_container,CustomAnimator.DIRECTION_LEFT, 400);
You can use the function CustomAnimator.reversePrevious();to get the previous view when the user pressed back.
Have the same problem with white screen during transition from one fragment to another. Have navigation and animations set in action in navigation.xml.
Background in all fragments the same but white blank screen. So i set navOptions in fragment during executing transition
//Transition options
val options = navOptions {
anim {
enter = R.anim.slide_in_right
exit = R.anim.slide_out_left
popEnter = R.anim.slide_in_left
popExit = R.anim.slide_out_right
}
}
.......................
this.findNavController().navigate(SampleFragmentDirections.actionSampleFragmentToChartFragment(it),
options)
It worked for me. No white screen between transistion. Magic )
For me the only way I was able to get rid of the white background on the animation is if I changed to a DialogFragment instead of a Fragment and added the following code:
Created the following styles:
<style name="WindowSlideInAndOutAnimation">
<item name="android:windowEnterAnimation">#anim/slide_in_bottom</item>
<item name="android:windowExitAnimation">#anim/slide_out_top</item>
</style>
<style name="AppFullScreenDialogTransparentTitleBar" parent="Theme.MaterialComponents.Light.Dialog">
<item name="android:windowBackground">#android:color/transparent</item>
<item name="android:windowNoTitle">true</item>
<item name="android:windowIsFloating">false</item>
<item name="colorPrimaryDark">#android:color/transparent</item>
</style>
Then reference these styles in the dialog fragment as such:
override fun getTheme() = R.style.AppFullScreenDialogTransparentTitleBar
override fun onViewCreated(view: View, savedInstanceState: Bundle?) {
super.onViewCreated(view, savedInstanceState)
dialog?.window?.setWindowAnimations(R.style.WindowSlideInAndOutAnimation)
//rest of code on view created here
}
Then I just navigate to the fragment as normal via the navigation component (also note to change the type in the navigation xml file for the fragment to be dialog)

Animation using startOffset goes reversed

I created the following animation:
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/anticipate_overshoot_interpolator"
>
<translate
android:fromXDelta="0"
android:toXDelta="100%p"
android:duration="500"
/>
<translate
android:fromXDelta="-100%p"
android:toXDelta="0"
android:startOffset="500"
android:duration="500"/>
</set>
I test it on an Android 2.3.6 phone and the animation goes sequentially but REVERSED.
First it goes from left to the middle then from the middle to the right. How can I play it in the correct order?
final ImageView iv = new ImageView(this);
iv.setScaleType(ScaleType.CENTER);
final Bitmap b = BitmapFactory.decodeResource(getResources(), R.drawable.layer0);
iv.setImageBitmap(b);
OnClickListener l = new OnClickListener() {
#Override
public void onClick(View v) {
float x = (iv.getWidth() + b.getWidth()) / 2;
AnimationSet set = new AnimationSet(true);
set.setFillBefore(false);
Animation a;
a = new TranslateAnimation(0, x, 0, 0);
a.setDuration(500);
a.setFillAfter(false);
a.setFillBefore(false);
a.setFillEnabled(true);
set.addAnimation(a);
a = new TranslateAnimation(-x, 0, 0, 0);
a.setStartOffset(500);
a.setDuration(500);
a.setFillAfter(false);
a.setFillBefore(false);
a.setFillEnabled(true);
set.addAnimation(a);
iv.startAnimation(set);
}
};
iv.setOnClickListener(l);
setContentView(iv);
As I couldn't modify their orders, I eventually created two separate animations and used an AnimationListener to start the second one.
you can do it simply adding a set attribute element android:repeatMode="reverse". Thus your code should be..
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/anticipate_overshoot_interpolator"
android:repeatMode="reverse"
>
<translate
android:repeatCount="infinite"
android:fromXDelta="0"
android:toXDelta="100%p"
android:duration="2500"
/>
<!-- <translate
android:fromXDelta="-100%p"
android:toXDelta="0"
android:startOffset="500"
android:duration="500"/> -->
</set>

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