Related
EDIT: This problem has not already been resolved in the other suggested SO question
I had a fully working app on the market for over a year, with very few crash reports. Then recently I changed my app into a library, so that it could be included within multiple different "wrapper" projects. This was so that I could easily make different version - free, paid, non-google markets, with/without in-app purchasing etc etc.
The new "library+wrapper" app appeared to work fine. I could run it multiple times, without error. But then a day later (when presumably the OS had closed some or all of the app's activities) I tried to run it and it reported
Unable to instantiate application com.mycompany.mygamelibrary.MyGameApplicationClass: java.lang.ClassNotFoundException: com.mycompany.mygamelibrary.MyGameApplicationClass
The class it failed to find is the first class that runs when the program starts up, MyGameApplicationClass - which extends Application. This class is part of the library.
I suspect something goofy in one of the two manifest files.
The manifest of the wrapper project contains the lines...
<application android:icon="#drawable/mygame_icon"
android:screenOrientation="portrait" android:label="My Game Name"
android:name="com.mycompany.mygamelibrary.MyGameApplicationClass">
Any ideas what could have gone wrong?
EDIT: The library was referenced "the correct way" as defined by yorkw's answer to this SO question.
EDIT: I can not repeat the crash at the moment :-( I don't know what it is the OS does when the app is not used for a day or two.
There are two possibilities. Either you, like me, have a spelling error in your manifest file. Have a co-worker or friend read it to make sure the name is correct. Or you have not referenced the project correctly.
The official document describes how to properly link projects in its documentation.
Why it would first seem to work and later stop working is a bit of a mystery. However, I guess that the VM might still have had the necessary references ready to resolve the classes in the library just fine. A restart of the VM removed all those references and trying to resolve them was unsuccessful.
Update: Regarding the edits in the OP: As you confirm that you have correctly referenced the other project, you can check if the project is included in APK, just to be sure. You can rename and open an APK as any other archive (.rar works fine for me). Sometimes, it happened to me, the project is not correctly included in the APK. A cleaning of your workspace usually remedies the problem and so could a restart of your IDE depending on what you are using. To manually conduct a clean in Eclipse for example, use Project->Clean... or try Android Tools->Fix Project Properties by right-clicking on your project.
As you seem to also have fixed the problem by restarting your device, it could be that the libraries were linked incorrectly. A problem that I have never seen myself but as a very common quote says: "Have you tried turning it off and on again?".
For Android Studio:
Build --> Clean Project
Fixed issue.
Have you tried to make a new subclass of MyGameApplicationClass in your 'main' project and set it in the manifest as Application class?
I had a slew of bugs with Android Studio 3.0 Canary 4 and the way I fixed them was by editing the AndroidManifest.xml by adding in some jibberish to the application name. Then, I clicked build. Obviously, a whole mess of new error messages appeared. I changed the name back to what it should be, built the app, and it just ran.
Sometimes, I just don't know...
EDIT: Just ran into this issue on Android Studio 3.0 Canary 4 on my laptop when switching over. I again went through the same process of changing AndroidManifest.xml file to contain a typo, building, and changing back. That didn't work.
I then noticed that instant run was still enabled. Going into settings (by clicking command + , (comma key)) and typing "instant run", I was able to disable instant run, built the app, and the error of class not found went away.
Summary of Steps to Fix [FOR ME]
Invalidate cache / restart
Clean the project
Manually delete the build folder (need to be in project view for this one)
Make an intentionally errant edit to your AndroidManifest.xml file, build the app, observe the errors, remove the errant edit and build again
Disable instant run
Again, I don't mean to insinuate that this will fix everyone's error, but I have now used some combination of these steps on two different machines (MacOS Sierra) and it has been resolved for me. Hope it helps.
In my case, application id and package were mismatched. This should be same as presented in following images...
AndroidManifest.xml
app/build.gradle
In this case you can see, applicationId and package both are same that is com.mycompany.mygamelibrary
May be its a Build Path Configuration problem.I did the following to solve the issue.
1.Right click on your project and go to Java Build Path.
2.Click on Order and Export tab.
3.Check Android Private Libraries and other 3rd part libraries if you have added.
4.Press ok and clean the project.
I hope it will solve the issue.
Once I had the same error message, but maybe the cause isn't the same.
I did a code and worked for a while, then I wanted to improve it and got the same error and I couldn't run it.
I could fix the problem with
the correct Build Path order (as I can see you've already did this)
I check on the Order and Export tab the android-suppor-v4.jar
and the key was the Android SDK Managert->Upgrade everything and (next) Eclipse->Help->Check for updates.
After I upgraded to the latest android plugin and SDK my app compiled and ran again.
I hope this will help you!
I'm not very sure about this but it might be that your system's debug.keystore license validity has expired as it is valid for only 365 days. You just need to delete the debug.keystore from your computer. The debug.keystore will be generated automatically by Eclipse when you compile your Android App.
Same message seen ... this time it turned out to be different output folders for MyApp/gen and MyApp/src in the Build Path (caused by Maven integration).
Unchecking "Allow output folders for source folders" solved the problem.
I had this issue in an Android application that needed an Application class which was created in wrong path inside the Android Studio project. When I moved the class file to the correct package, it was fixed.
This all Process work for me to solve application class Exception.
Step 1: Open Run(window+R) Search -> Prefetch Remove all file (Some file not Delete)
Step 2: Open Run(window+R) Search -> %temp% Remove all file (Some File not Delete)
Step 3: Open Android Studio -> Build -> Clean Project
OR
Select File > Invalidate Caches / Restart > Invalidate and Restart from Android Studio toolbar.
OR
Close and reopen Android project.
OR
Restart System
I ran into this issue several times and both times it seemed to be caused by some instant run feature.
In my case, deleting the application from the device and then installing it from Android Studio again resolved the issue.
I ran into this problem today. The project runs well for over a year but today it reports this issue, and cannot debug on my testing device.
I fixed it by updating to latest gradle version. Hope this can solve your problem.
I've been searching the internet for two days now, and I feel like I've tried everything.
Please let me know if any code snippets might be helpful in finding a solution.
I've created an android application with the standard login activity. In the doInBackground()-method, I invoke a static method from another external class. Since this method will be invoked once the submit button is clicked, the error occurs during runtime. The class is included in my file, and there are no compilation errors. Whenever I tap/click on the Submit-button, I get a java.lang.NoClassDefFoundError referring to a class (in my external jar) that is used and properly included in my external file I refer to in the doInBackground()-method.
All my external libraries are in the 'libs'-folder. I've tried adding them to the build path manually instead and checking the boxes next to them in the 'order and export'-tab instead of the checkbox next to the 'Android Private Libraries' entry. I've tried putting the 'gen'-directory above the 'src'-directory, which didn't change anything either. Restarting eclipse, reimporting the project as a whole, playing around with the order of the external libraries in the build path, fixing project properties and cleaning the project over and over, nothing helped. I've checked this
http://javarevisited.blogspot.de/2011/06/noclassdeffounderror-exception-in.html
and tried every solution, but none of them worked for me. I ad a similar problem with a library before, and I could solve it by changing some build path settings and restarting Eclipse. However, this just doesn't work for me any more. I hope anybody has another solution or an idea, I have no clue what's wrong...
Thank you all in advance!
Yeehaw
Edit:
Despite creating a whole new project and adding my previous files to this new project, I still had the same problem in the new project. I think I figured out where this error came from: When I added my external library, I still had dependencies from the just added .jar to other jars. After adding those as well, the compiler said I needed the java.rmi.Remote class, which is in Java's JRE system library (rt.jar). Adding the whole jre library to my project made the compiler error disappear, the runtime error, however, still persisted.
After some more research I found out that my external library is probably not compatible with the android runtime environment, which means that the jar's .class-files don't have an equivalent .dex-representation which is neededfor the Dalvik virtualmachine on android powered devices. For many java jar's, especially those designed for use with the android platform, those problems don't occur.
Please correct me if I'm wrong, but this explanation seemed pretty plausible to me. Too bad, since this is the only way to currently access our database programmatically.
Make sure you've updated to the latest version of ADT Eclipse plugin and SDK Tools and also make sure "Android Dependencies" is checked in your project properties.
Everything is ok but when i try to run it gets one error
Gradle: : java.lang.NullPointerException
Please help me, because i wanna to throw all this stuff with my NTB down from the cliff, after about five hours of configuring git, android studio and copying my projects from Eclipse, still got this
I had the same problem. I solved it by going into 'Project Structure' and one of my modules had both 'Android' and 'Android - Gradle'. I deleted the 'Android - Gradle' and rebuilt the project and the error disappeared.
Edit: I had bigger problems than this and ended up creating a new project...
You need to make sure Gradle is installed and properly configured in the preferences.
I had the same problem. It was because the path to android studio contained a whitespace. Installing android studio to the recomended location solved my problem.
As easycheese underlined the problem is related to the presence of the android-gradle item below one or more modules in your project. Go to the "project structure" (from the File menu) and check which module has two sub-items, one of them must be the android-gradle, delete it and rebuild your project. It should fix the issue......as J.Romero says...Android Studio is far from being ready for professional use, but what it is really annoying is that Google, with all its resources, gives developers such "immature tools" that make rather waste time than anything else....shame
I wont re-write my whole answer, but check out the following page in which i replied to a Gradle common error with over 10 common solutions across the web including mine.
Long story short, for me it turned out to be system resources were getting low (Google Chrome was the greedy one)
If it works after a fresh reboot, but after a few minutes or hours it starts.. This would indicate this.
Gradle Error In Android Studio
This error during the export process is driving me crazy. It appeared after updating the ADT and adding ActionBarSherlock library, not sure which one is causing the trouble. I've already removed all the libraries and added them again, I've created a new project and copied the code over, didn't work either.
What other things can I try? (And don't tell me clean the project I've done that thousends of times)
This really sounds as though it can't be true but it works for me, so hopefully it also works for you if the problem isn't related to library linking stuff...
When you are in Eclipse, just turn off automatic build and then export without getting this error.
Encounter this problem when trying to Build Project getting such output in console:
[2010-07-19 23:29:23 - myProject]
trouble processing "javax/net/SocketFactory.class":
[2010-07-19 23:29:23 - myProject]
Attempt to include a core VM class in something other than a core library.
It is likely that you have attempted to include the core library from a desktop
virtual machine into an application, which will most assuredly not work. If
you really intend to build a core library -- which is only appropriate as
part of creating a full virtual machine binary, as opposed to compiling an
application -- then use the "--core-library" option to suppress this error
message. If you go ahead and use "--core-library" but are in fact building
an application, then please be aware that your build will still fail at some
point; you will simply be denied the pleasure of reading this helpful error
message.
[2010-07-19 23:29:23 - myProject] 1 error; aborting
[2010-07-19 23:29:23 - myProject] Conversion to Dalvik format failed with error 1
I was looking for my project to use the package javax, not found, clean all also does not help. what I am doing wrong?
Update
Sorry guys, but I could not find good fix for that, I want to emphasize the fact, that i dont use SocketFactory class in my project at all! source code was not changed before this problem, and that's why i think that problem in eclipse or adt or something else, BUT if i use ant(generated by sdk) to build this project there is no problem!!!
I solve this problem by removing Eclipse, Android SDK, Eclipse workspace, and just reinstall them, after this all works fine for now.
Hope this will help someone.
I had the same problem..
This worked for me
project-->properties->java build path->libraries-> remove all including android jars
now go the project browser, right click on the project you are working on,
then android tools---> fix project properties...
do a clean and then build...
I solved the problem (at least for me).
Here's what I did:
Go to Project » Properties » Java Build Path » Libraries
Remove all except the "Android X.Y" click OK.
Go to Project » Clean » Clean projects selected below » select your project and click OK.
That did the trick for me.
Hope it works for you as well
Update: well actually I might have to retract my opinion.. the actions removed the error messages but now I am missing certain classes and methods... arggghhhh
I just restarted Eclipse, and the error didn't appear anymore!
I had the same problem,and solved it as follows:
First clean all jars; (This problem must because your some jars)
Delete the project;
Reimport project;
Make sure your sdk is right, and project select one sdk version;
(This is my issue to solve the problem) Right click your project, and select "build-path", next select "add Librarys", and add your private jars;
clean-build, the problem has fixed;
I just had the same problem and I tried all of the solutions listed here with no success (I was starting to get annoyed). Then I removed the project from the workspace and then imported it again, and there were no problems!
This happened to me this way,
I have a quite an old project which I had to start working again today. I use 'Universal Image Downloader' library for basically every project where I have to deal with lots of images. So in this old project I had the source files of 'Universal Image Downloader' included to it's 'src' path. Back then I was a newbie and slowly I started developing my own library which could handle every day simple Android development tasks very easily. Obviously I included the 'Universal Image Downloader' to this.
After dusting off the old project today the first thing I did was to reference my library to speed up the development process but as I was trying to debug I ran into the "Conversion to Dalvik format failed with error 1" over and over again. First I thought it was the support library but even after clearing all libraries and adding only mine and doing a quick 'Fix project properties' I still got it. After trying various solutions I noticed this in the console "java.lang.IllegalArgumentException: already added: Lcom/nostra13/universalimageloader/cache/disc/BaseDiscCache;"
It was as simple as that... I'm trying to compile a class which has already been compiled.
Solution : I just simply removed all the class files I got from 'Universal Image Downloader' library from the 'src' directory. Since my library references "Universal Image Downloader" library the old project started working just fine.
Hit same problem shown on your log when trying to run an example project which was imported into eclipse.
Additional Info: in eclipse's Problems View I see the following error:
"The project cannot be built until build path errors are resolved"
In my case the imported project find the libraries just right(by just right I mean I can see the external path to each of the android libs in this case 2 libs, android.jar and maps.jar). So no shuffling of libs in my case, but might be your problem.
I followed Spock's suggestion of cleaning the project which I had to clean multiple times until it somehow resolve its issues. After, issue was solved I had to specify an AVD for the project to run and soon after was up and running on the emulator. Also, note that my eclipse is set up to Build Automatically.
In my case I'm not missing any class files or anything after the clean as the build is properly generating them.
Regards!
I was getting the same error. My problem was that i had an android device hooked up to debug with. As soon as I unplugged it I was able to export.
The answer I found was checking the source and library build path in the project's properties. Most likely there will be a duplicate as in something being referenced in both the source and library tabs. So delete the extra in the source tab and then clean the project and you should be good to go.
Either:
javax.net.SocketLibrary is in your source code, or
javax.net.SocketLibrary is included in a JAR file in your project
Under certain conditions it gets its knickers in a twist and the best fix I've found is to remove referenced jars, clean, add them back in and then compile again.
I believe the error can be caused by including the same classes twice.
This error will also occur (and you won't be able to get rid of it by cleaning) when using classes that are not part of the Android environment.
To summarise the information in the link bimbim.in provided (well my understanding when I glanced over it)
The Android Davik VM tries to compile the jars but finds some stuff that it can't compile to .dex files
so
Just create a "lib" directory in the root of the project (where the src, bin res directories are) and add them to the build path. Project Properties... Java Build Path... Libraries.. Add JARs..
I could resolve this issue by creating a new project, looks like the some project settings were creating this issue and could not really find the root cause for that. But, dumping the existing source code onto the new project resovled this issue. If anyone has found the root cause for this problem pls do let me know.
I had the same problem and solved it as follows:
- Go to Project/Properties/Java Build Path/Libraries and remove all JARs except Android
- Do a project clean
- Add the JARs again as External JARs (first time I added them internally, so that might be the problem)
After that the error was gone.
I solved the problem by updating available packages in the Android SDK et AVD manager. No need to remove Eclipse.
Whenever the Project is having the ambitious data. This problem is caused. May be android can't able to find which one choose.
From what I understand, this same cryptic error could be caused from a wide variety of reasons. I've got "Conversion to Dalvik format failed with error 1" error too. In my case the problem was that for some reason Project -> Properties -> Java Compiler was not set to "Enable project specific settings" with proper Java 1.5 settings, but was left to defaults instead (1.6 in my case). Debug, build and test on devices/emulators worked fine, but export always failed with the above error message.
If unsure about the proper settings, create the same project on some alternative location and just copy all needed files from the old project into the new one. This fixed the issue for me.
The next problem with the same error message came from using proguard. Updating to the latest version by replacing the one that came with android sdk, fixed that.
Hope this helps
My problem was having a jar file in my src folder. Removing jars from the build path works, but only if you don't need the jar in question. For people who need the jar in question, make sure that your jar file is not in the project folder (maybe just src subtree, but I would keep it separate to test). Put it on your desktop or something and try the "Add external jar.." option. Be sure to remove the jar from the project filesystem before adding another external. Having both is what causes the problem.
I have done it as the instruction of the first answer and it works.(Linux)
I think the problem may caused by SDK or ADT updates.
I do have to clear all the lib in Java Building path and then use android tools to fix the project. After cleaning and rebuild, it works as before.