Android Studio freezes when changing a source file - android

I really need some help with this.
I had to migrate from Eclipse to Android Studio.
I exported my project (at first time - using "export" tool, at the second time manually - same result) and everything worked great (I worked for 2 days successfully) before I tried to make an apk-file. While making an apk-file, AStudio was complaining about some things like "change your customNS to res-auto" and when I did so, it started to freeze. If it freezes it's over, I have to kill the process of AS. When I reload AS, it makes a rebuild and then deadly freezes again. I figured, the build itself doesn't hang the AS, it freezes when I try to interact with source files. Try to print just a single letter - and it's over.
I ran this project on my friend's laptop (it's more powerful than mine) and it doesn't freeze there. But I'm not sure it's really connected with the power of PC.
Please give me some advice. Thanks.

So, problem solved. I had in my file some if-else-if structure with about 50 conditions. Refactoring it solved the freezing problem.
That's probably AStudio's way of punishing those who write bad code :)

Related

Xamarin Forms Android This type of collectionView does not support changes to its sourceCollection from a thread different from the dispatcher thread

Here is the error I'm getting when trying to archive my app for deployment.
This error doesn't show up at any other time. The project builds and runs on emulators and devices without issue. This error has zero context or direction as to where to look to fix it. It also just randomly showed up out of nowhere, last time I built/archived (with zero functional changes) this error did not happen.
Main difference between this archival and the previous one is a newer version of VS 2017. Don't remember exactly the version from before, but am currently on 15.9.4 (stable).
Looking around on the interwebs, I've found that this error seems to have something to do with ObservableCollection's, which there are probably 10-ish in my app. Not really sure what to do here, because this has never been an issue previously, and I'm coming up on a deadline and with the structure of the app, am not in a good position to start making functional changes.
EDIT
I have also cleaned and rebuilt my solution, as well as deleting all bin/obj folders in my xamarin projects. Even tried deleting the .vs folder which can sometimes help. But still no go.
Going to try updating VS to 15.9.5 and see if maybe it was fixed in a release.
EDIT 2
Updating VS 2017 to 15.9.5 made no difference.
EDIT 3
I had my coworker try archiving the exact same project on his machine (running VS 2017: 5.9.3, and it archived fine for him. So far that's the only difference we've been able to find between our environments.
I saw the same problem using VS2017 15.9.9. Even the same code that could be archived a week ago threw the above mentioned error. It seems related to local data in the solution. A "clear" build was not sufficient. However manual deletion of the local obj and bin folders followed by archiving (build is done implicitly) solved the problem for me.
For my part closing Visual studio and deleting the .vs hidden folder did it.
It's actually a fix for many issues using Xamarin.
I had this other issue where I couldn't archive because the build process would just hang and never end. Deleting the .vs folder did it too.
https://github.com/xamarin/xamarin-android/issues/1760
Just go to project property then go to Android options-> Select Advanced then increase the Java Max heap size to 2G/3G -> it's working for me.
Leon Lu's suggestion worked. I don't particularly like it, as it took forever and repairing basically restores you to a base install (no extensions or personalizations). Took about 1.2 hours to complete, but once done I was able to again archive my android application. I guess something went wrong in vs at some point, perhaps during an update. There's no way to tell.
I tried ALL of the ideas above, but had no consistent reliable luck with any of them.
I found that Microsoft has had the problem reported to them (see link below). After a ton of time burn on this, I posted at the link below one way that I've been able to get around this archive-build issue.
Like the other fixes, it's not exactly logical, and nothing that you would think would work, but I've found the process to be repeatable, which is golden for me with tight timelines and having no time for this.
MS Visual Studio Developer Community Problem 507708
Posted on a Saturday morning, a sign of really needing to get around this urgently. I hope it helps you too.

Android Studio shuts down forcefully

I am having a good problem with Android Studio. Initially I was using eclipse to develop android App, but eclipse display funny stuffs like deleting all my codes and most times crashes so I decided to try Android Studio.
Now am using android studio, but whenever I open an activity to start typing code, the IDE forcefully shuts down. Initially i tougth this happens when there is an error in your code, because I had an instance where the IDE shut down, was fixed by correcting the errors. But now the codes are all correct and when I install on emulator it installs properly.
But whenever I open an Activity and start to type Android Studio shuts down. I have tried to check for similar question, but could not find anything suitable. Please I need your help because I have a lot of project with deadlines and this AS behaviour is making me run nuts.. Thanks
There might be memory issue with Android Studio. I recommend you to shutdown all the heavy-weight memory consuming application like Chrome etc. to be shutdown.
I hope it will help.
Thanks all I finally got the solution to the shutdown. I had to create all the Activity used from AS and copy the codes into each file created. Initially i copied all the Activities, resources and Manifest I created in eclipse and paste them into AS. I guess AS doesn't perform auto update and this cause it not have have reference of the pasted files in memory making it to crash.
Sometimes some plugins keep running if studio crashes and they consume so much memory that studio is not able to launch again.
Or see if other applications are running and consuming much memory.
Or you can restart the system.

Android Debugging wont work XSLT error

I ran my program just fine a few minutes ago, and when I added more functionality now it is telling me "The JRE Instance Default XSLT processor does not support debugging_ Would you like to debug using the default Xalan 2.7.1 processor instead?"
I did restart Eclipse maybe that has something to do with it? :/
It's my first times writing an app so if I have to set something in eclipse each time maybe that's why? and what is it if that is the case.
Thanks!
You were in an XML file when you hit debug, I would bet. Happens to me all the time. For some annoying reason it does something entirely different that I don't understand when you do that. Delete the .out.xml that should probably have been created, open a .java file, and try to debug again. Another way is to just right-click your project and do Run As > Android Application.

Android Apps wont update

i know that eclipse has a couple of glitches when it comes to updating your app and running it on the emulator, i have tried everything that i have found on the internet. Stopping the adb manually making a new emulator and starting it with "wipe user data" and restarting it even reinstalling all of the programs. What i have noticed is that it updates correctly until i start adding images to the drawable folder. After that it doesn't update at all. Can anybody help me its really frustrating also the pictures show up on the "graphic layout how they are suppose to it just doesn't update.
When you add images/resources to the project Eclipse sometimes (always?) doesn't realize anything changed. So then when you run the project, you are just running the last version.
A simple way around that is to change one character of code, change it back, and then run your project forcing Eclipse to recompile and upload the new project with the new resources to the device/emulator.
Do you use 9-patch images? If yes - they should be valid. Once I added an invalid 9-patch image and as a result my Eclipse failed to build the app while it had not informed me what was wrong, so I spent some long time figuring out what it could be.
Another idea - image file name should only consist of a-zA-Z_ chars. Yes, commonly used '-' (minus) char is not allowed.

Android Emulator Debugging, Code will not Update

I'm having a troubling problem testing some code for and Android app. My app has two parts, and activity where the user changes some settings, and a broadcast receiver that responds to SMS messages, both in the same package.
Here's the problem, I first implemented some simple code to test out the broadcast receiver and the activity, and both worked fine. But then as I tried to refine the code, I noticed the emulator wasn't picking up any of my changes. Event went so far as to uninstall the app from the emulator and try again, no luck. Then I added some extra Toast popups to my receiver, nothing, still running the old code. I know its running the old code because its sending out an SMS using a string constant that is no longer in the current code, so it should be impossible that it respond with that value.
Here's the kicker that has me confused. For fun I made a change to my activity. Ran the project from Eclipse and that change showed up! Tried to test the receiver code again, runs the old code that doesn't even exist anymore!!
How in the world can half the package update, and the other half not?
Can anyone help me out 'cause I'm about ready to lose my mind.
I had a similar problem. Changes made to classes imported from another project didn't get picked up by eclipse, but those made to classes in the current android project were.
Making a change to the current android project (inserting a blank line and deleting it) seemed to make eclipse pick up all the changes made and upload the app to the emulator.
I had this problem too, Now I found a working solution. Just follow these steps:
Run your project normally.
When emulator started, run your project again (DO NOT close the first emulator)
Then the updated application will be uploaded into emulator
I can't really be sure what happened but creating an new emulator image appeared to solve the issue.
I don't know why it happens but it's a problem I have all the time.
What I typically do is
Close the emulator
Close Eclipse
Reopen Eclipse
Clean the projects (in Eclipse, select Project -> Clean... -> Clean all projects)
Rerun the emulator
Annoying as hell but seems to work for me.
I'm having this problem too. It mostly happens when errors are entered into the code. The strange thing is if I go back to the original code, Eclipse doesn't revert to the original code. One thing that seems to help is to temporary delete the contents of a file, save, and rebuild, and then enter the contents back into the file, save, and rebuild.
How is one supposed to debug in such an environment?

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