I have interesting problem with web which uses PageSpeed module. So when I enable PageSpeed images on the web are broken. Important thing is that it only occurs on Firefox on mobile devices (Android and iOS checked).
So, if PageSpeed is on:
https://www.dropbox.com/s/pei292sz6qzswnb/2016-03-28%2011.09.10.png?dl=0
If PageSpeed is off:
https://www.dropbox.com/s/aju6qxxdgeehtoa/2016-03-28%2011.10.05.png?dl=0
All other browsers on mobile device are working great and without a problem. Since PageSpeed gives me a good performance I wouldn't like to turn it off but this is just a big problem.
URL is http://ruhrgebietaktuell.de/
I have checked links, css styles, URLs...and no clue what to do next. Any help is highly appreciated.
Cheers!
P.s. Module is currently off but if anyone has an idea what to try I'll be more than glad to turn it on :)
After my own research (with custom CSS, JSs, changing servers) it became clear that only two problems can be in Firefox or PageSpeed module.
Bug was reported to FF on
https://bugzilla.mozilla.org/show_bug.cgi?id=1260203
On their recommendation hosting just provided this message...
"we have just updated nginx, you have now version 1.9.10 with
Pagespeed 1.10.33.4-beta on your server."
Now everything works like a charm!
So, beware of nginx and PageSpeed module versions if you experience similar issue.
Thank you.
Related
I swear I have thoroughly searched.
Ionic, (btw, only Capacitor works for ios, and only Cordova for android, -just cordova, or just capacitor won't work for both-, and... some cordova is still needed for ios-capacitor to work, but I was able to make all work nice, and publish in both stores, and working on both devices, though issues may happen depending on the plugins you need... feel free to comment).
Then I added chart.js, and in Android, it´s all ok on device, but when testing on an ios device, charts are blank.
No chart.js code sample needed here, as the code is just the same you can find in a simple google search, it may as well just be copy-paste and works fine as just mentioned.
As close as I've come is to figure it may have something to do with the canvas tag, I simply use
<canvas #someCanvas></canvas>
but it may be needed to add some other properties to this tag, for it to work on ios device.
Any help/thoughts, please? Thanks :)
Chart.js dropped support for older browsers so you might have to pollyfill the resize observer and maby some features.
Source: https://github.com/chartjs/Chart.js/issues/8414
When I used chrome to debug my Android App WebViews, the remote device tool show like the screenshots. It was disordered, and on the bottom of the window is always blank, like something on it. When I changed the window size, all cell size changed(but changed strange, not predictable), and I still cannot see all cells(Some were hide, some were block by the white, and some were block by other cells which were not what I want). Until now every time I open the remote dev tools, it just like this.
Chrome dev tools to debug common PC webs worked fine, anyone got any ideas?
I was having the same problem. Not a lot of help out there easily find-able. Figured i'd answer here in case some one else comes across this issue and this question:
According to this link the problem is a specific feature used in older webview versions, and the later versions of chrome dev tools not being compatible. Use an older version of chromium as a work around.
Here's how to identify where to download chromium. I used 62.0.3202 and it fixed this issue for me.
The answer from Ben Culmer is correct, but I have detailed description how to deal with it.
Yes, the problem is an old Android and the new Chrome. They are incompatible.
Here is step by step description how to find and set up old Chromium version to deal with it.
I created an android webview for my website all was going fine only for me to notice that filechooser was not opening in android versions less than 5.0... After struggling for days, and trying so many things like solutions to SO questions 28600165 and 23568792 many other bunch of stuff online... nothing worked out(I bet you all of them are a waste of time). I later found it's a bug in older android versions and there's no real workaround like in this github issue No workaround for filechooser bug for 4.4.1 and 4.4.2 ... But I am able to upload files on all android versions using FireFox for android even Chrome... How come the HTML input type file works with FireFox webviews despite the bug in these particular versions of android... Is it possible for me to power my webviews with FireFox code since it's opensource if yes how easy is that and how effective will it be.... I will also appreciate guidelines on how to go about this, with an example if possible . thanks in advance.
I am trying to use this USB-MIDI-Driver https://github.com/kshoji/USB-MIDI-Driver in my project. I added the driver using gradle,
maven {url 'https://github.com/kshoji/USB-MIDI-Driver/raw/master/MIDIDriver/snapshots'}
...
compile 'jp.kshoji:midi-driver:0.1.1:#aar'
copied the sample (https://github.com/kshoji/USB-MIDI-Driver/blob/master/MIDIDriverSample/src/jp/kshoji/driver/midi/sample/UsbMidiDriverSampleActivity.java), removed the "play audio" part and started the activity from my MainActivity.
My problem is, that with time it gets slower and slower, it misses events, I skip frames, the ui becomes unresponsive, the device is detatched and my app crashes more or less... The pre-compiled project from Google Play Market works fine though.
The only thing I can think of is that I use the wrong version of the driver or sample... Is there anyone who had a similar problem and can help me?
I did not really find an answer but followed kshojis comment in Send MIDI messages over USB on Android and tried the alternative driver he suggests (http://www.humatic.de/htools/nmj/).
nmj seems to use much less resources but requires you to interpret midi-events. http://www.petesqbsite.com/sections/express/issue18/midifilespart1.html is a nice resource on how to read midi.
When I'm out and about I don't always have a laptop with me, but I do always have my Nexus 7. I like to do a bit of work when nothing else is going on, whether it be coding, or documenting, or whatever else.
I'd like to be able to work on my SASS stylesheets on the tablet. Obviously I can code them easily enough, but I haven't yet found a way to process them in situ.
An on-tablet way of doing it would be ideal, but there doesn't seem to be much in the way of Ruby running on Android.
An online version would be better than nothing, but seeing as I have wi-fi only, I don't always have an internet connection.
So the question is: Is there a way to compile SASS on Android, either on tablet or online?
If not, could I do this with LESS instead? I assume so because it's js based, but I prefer SASS so this is a last option for me.
Many thanks in advance,
Jorj.
Might any of these help? I imagine they'll do when you really, really want to get some work done while out:
CSS Convert
css2sass
I am using the terminal app termux, downloaded ruby and installed sass with gem.
You can get access to the shared storage as described in the termux help section. So it only works if you have your www folder there.
I am using this server app, and it works.
https://play.google.com/store/apps/details?id=com.esminis.server.php