Guaranteeing Service starts first upon reboot - android

I have a service inside an app: serviceA. I want to insure that serviceA is the first service to run at boot (after the system services, of course).
I currently have implemented all the necessary intent-filters: BOOT_COMPLETED, QUICKBOOT_POWERON, PRE_BOOT_COMPLETED, and REBOOT. (From reading I know that QUICKBOOT_POWERON and PRE_BOOT_COMPLETED are redundant, but I keep them to make me happy).
However, my service is not the first. I'm assuming that there is no real way to deterministically guarantee that my application's service is the first one to start.

I'm assuming that there is no real way to deterministically guarantee that my application's service is the first one to start.
You could build your own custom ROM. Then, you could tinker with how Android handles the BOOT_COMPLETED broadcast and arrange to get it first yourself. Or, you could dump Android services entirely and do whatever it is that your are doing via a Linux daemon.
Otherwise, no, as BOOT_COMPLETED is not an ordered broadcast.

Related

How to have a service to run eternally on Android?

Search engines and Android developer website didn't help and I guess you can help with my problem.
I want to make an app for personal use, which is supposed to run all the time on my old tablet (powered all the time). The app will have several features requiring user interaction but independent of those, it should run a background job to check something continuously (real time!) for instance sound detection. It should also always try to connect another device on the network.
That means that job needs to run almost eternally without being killed. Some comments I have found suggested AlarmManager or BroadcastReceiver. But those are triggered by very defined triggers (either time or broadcast). I don't want that, because it should perform its task continuously all the time. This background job should also be able to communicate with the main Activity of my app to report what it is doing and allow user to interact with it (change settings of the job for instance).
Do you know any way how to accomplish this? Is IntentService correct choice for this (hoping that it won't get killed or maybe I should let the Activity to restart it?)
Thanks!
Do you know any way how to accomplish this?
Build your own custom ROM, with a modified version of Android that contains your code as a native Linux daemon.
Otherwise, what you want is technically impossible.
You can come fairly close by using a foreground Service (not an IntentService) and returning START_STICKY or START_REDELIVER_INTENT from onStartCommand(). Android may terminate your process from time to time, but it should restart your service automatically after a short while. That service can use its own background threads to do whatever it is that you are trying to do.

How to determine if Android's BOOT_COMPLETED has occurred (not receiving it)

I am not trying to create a BOOT_COMPLETED receiver (and doing so would not solve my problem).
Is there a way to determine if BOOT_COMPLETED has occurred? I have a library which is being called before (as well as after) Android has finished booting, and I do not want my library to complete its request if the system has not finished booting. Setting up a BOOT_COMPLETED receiver in every application that may use this library is not a reasonable approach for several reasons.
Are there any Android calls I can make to determine if the device's boot has completed? It appears that there is a property, dev.bootcomplete, which I may have to use if no better method exists.
I'm afraid the only official way of achieving this is to create RECEIVE_BOOT_COMPLETED receiver.
I would advise you not to rely on properties, since they often are OEM specific. Otherwise you may end up with your application working on one Android model, but not another.
Setting up a BOOT_COMPLETED receiver in every application
I guess you mean to say you dont want BOOT_COMPLETED receiver in each activity .
Its very much possible.
You can register BOOT_COMPLETED receiver for Activity A.and once Activity A a gets broadcast it can notify other activities using sendBroadcast (custom broadcast).
To see how to use custom broadcast look here

Android app lifetime: maybe it infinite?

I'm developing an app designed to transform an android phone into a remote device running without user action. At the time the app is made by an Activity that sets AlarmManager to execute a service (class inside project) every X minutes.
All this works OK, but occasionally after 5-6 DAYS continuosly running the application crashes (currently I don't know why, because i can't get the phone now). It isn't a connection problem (I know) and the phone is still running (plugged into AC). The only thing that i can suppose is that the application is down.
I don't think that this is due to a bug, because the prew debugging doesn't give me any errors.
So I must suppose that android has killed the activity (system needs more memory?) and as the image explain there is no way to back it up.
But I have a doubt: in my application the activity doesn't matter, because all the work is done by the service. The service itself is called by an Alarm Manager and in the time between two calls the service is terminated by StopSelf().
In my case the system may kill my alarm manager service schedule?
What can I do to have the service start up by Alarm Manager forever?
(ATTENTION: currently there is yet a WAKE LOCK but this consider only the execution of the service! I hope that you have understand that the service is called each x minutes by alarm manager and than terminated...i want to perform this operations for an indefinite time)
[I haven't posted the source code because is too long]
Lork,
After wrestling with a similar issues myself, I may have some pointers for you. I assume that you are using your Android device as a sort of remote ‘embedded controller’, which performs its functions with minimum user interaction. I believe that you are 95% there and just need to make some slight architectural changes. As you have not provided code, I’ll just explain in abstract terms rather than give code examples.
CommonsWare is correct that you need to use AlarmManager, but I suspect you already knew that.
A couple of background comments first, just to make sure that everything is understandable.
Alarms created by AlarmManager exist at the system level, that is they can exist beyond the lifecycle of the activity and application that created them. If you set an alarm but don’t want it to go off if your app changes state (for example after it has been destroyed), then you can cancel it using alarmManager.cancel(pendingIntent) – just create the intents and alarm manager with the same parameters and Android will match the alarm).
Similarly, BroadcastReceivers are registered at the system level (at least if they are declared in manifest.xml) and can exist beyond the lifecycle of the activity and application that created them. Again if you want to ensure that a BroadcastReceiver does not fire in response to an event occurring after your app has changed state (for example after it has been destroyed), you need to explicitly unregister in it code. If it was registered programmatically then use context.unregisterReceiver(broadcastReceiver); if it was registered statically in the Manifest its not so easy – you will have to retrieve the receiver using PackageManager and ComponentName (see: Android - how to unregister a receiver created in the manifest? ) - and remember that you will need to re-enable the receiver if you need it again.
You say you have already set up your alarm. Make sure you specify ELAPSED_REALTIME_WAKEUP or RTC_WAKUP for the alarm Type to ensure that it runs even when the phone is in ‘sleep’ mode.
You also say you have already created the associated BroadcastReceiver to handle to alarm event. The BroadcastReceiver should do a minimum of work, so you should handle any processing in a separate thread or by launching a Service. You opted to launch a Service and terminate it using stopSelf() when it has finished, so that it doesn’t use up system resources. So far so good.
This is fine when the app is running, however as you require something that runs reliably for an indefinite period, you need to ensure that you manage the 'exception' situations where it has paused, the device is ‘sleeping’, the app has crashed/terminated, or the device has rebooted (and any other exception scenarios you may think of). Here are the issues I have identified that you need to address:
First: WakeLock is only guaranteed for the duration of the onReceive() method of the BroadcastReceiver. After it has terminated, the device could go back to ‘sleep’ even if your Service has not started or even completed, so you need to create a WakeLock, pass it to the Service and release it before you stop the Service. (Note: for your application, you require a PARTIAL_WAKE_LOCK). Be very careful using WakeLocks – make sure you only hold a WakeLock for the minimum required time and ensure you release it, as it’s use can lead to excessive battery drain). See http://www.netmite.com/android/mydroid/development/pdk/docs/power_management.html for an example of using WakeLocks.
Second: If you reset your alarm in code (rather than defining an automatically repeating one), do this in the OnReceive() method of the BroadcastReceiver or as the first thing in the Service you have launched – this will ensure that the alarm repeats, irrespective of the state of the application or device.
Third: Make sure that any Contexts you use are going to be non-null values. You can dynamically fetch the context in the Service using getApplicationContext(). Otherwise this can be achieved by EXPLICITLY passing the Context from your application to the alarm and make sure it is passed all the way through the BroadcastReceiver, and associated threads and Services. If you have statically stored Context in your application so you can retrieve it anywhere, then this will return a null value if the application has terminated. If you use the Context (for example to retrieve a resource, access a database etc), and it is null, it will cause a null pointer exception and the Service or BroadcastReceiver will crash. I believe this is the most likely reason for your Broadcast receivers not to be working when your app has terminated.
Fourth: You may wish to make references to ResourceIDs (e.g. R.drawable.icon) in your Service or BroadcastReceiver fully qualified (. R.drawable.icon) or generated from the passed Context. I haven’t yet found this to be necessary, but I suspect it may be prudent.
Fifth: Implement a separate BroadcastReceiver to handle a device reboot scenario (ON_BOOT_COMPLETE event). You could get this receiver to re-launch the app if appropriate or it could launch a service to check that your app is supposed to be active, set up any required parameters and set up the relevant alarms, then terminate it using stopSelf(), or just set the alarm again and let that receiver handle it all. Remember to ensure the service has a WakeLock for its duration and to release the WakeLock when it is complete. If you don’t just relaunch the app, or a Service (declared as part of your application) then you should also statically store the correct Context as a class attribute in your BroadcastReceiver, if you need it, so that it is available to access resources.
A couple of other things you may wish to consider:
As your set up is remote, I would seriously consider storing any persistent data in SQLite database tables. This will ensure that data is recoverable between application terminations and device reboots, without having to regenerate it.
If your application communicates with a server service, consider using push notifications for server initiated communication, rather than have the app periodically poll. Push Notifications can also be used to ‘wake up and launch services and apps’, so could be used as part of a remote mechanism to query the status of the device and your application. This approach is also more power efficient and timely.
Post information to LogCat at key points in your code for debugging. If the application terminates, then adb stops tracking the source code running for the receiver and service, but LogCat continues to function, so can be used to check the path through the code and variable values.
Other people may have better ways to address these issues or some other pointers (I would certainly be very happy to see other input), but I hope these ideas are helpful and good luck!
The point behind using AlarmManager with a service is to start up a service that will run briefly, then the service goes away (e.g., an IntentService). If you are going to try to have an everlasting service, you do not need AlarmManager, and your service will be shut down by Android after some period of time.
If you rewrite your app to not need an everlasting service, but rather use AlarmManager as it was intended, you should have better survivability.
I believe that what Lork wants to achieve is similar to something I am also wrestling with.
He wants the alarm manager to trigger a broadcast receiver that will handle the alarm, even when the application it is part of, has been terminated (for example by the Android OS).
For example: The application sets an alarm, with a type of ELAPSED_REALTIME_WAKEUP or RTC_WAKUP and has a Broadcast Receiver to handle it when it fires, via an Intent which references the application context and the Broadcast receiver class. The receiver is declared as a in the application manifest.
Under normal circumstances, when the application is running or paused, when the alarm goes off, the Broadcast Receiver is triggered, waking up the device and resuming the application as necessary, and the alarm in handled.
However, if the application has been killed (for example by the OS), then the alarm will still go off (as it is still registered) but the Broadcast Receiver will not be triggered and LogCat shows a null pointer exception, (I assume because the reference to the application is no longer in memory). This will occur, even if the Context has been passed.
Am I (and I assume Lork) missing an easy strategy here? Or is it not possible? Can a broadcast receiver exist on its own and trigger the app if necessary?
One, imperfect strategy I have been toying with, is to move all the app data access into a Content Provider, and have a separate low profile app which just implements the broadcast receiver – triggering a service to do the work and accessing the application data it requires via the Content Provider. This would still be subject to being terminated by the OS, but would be less likely.

broadcast receivers Issues

In my app I listen for bootup receiver and once I receive it, I do some stuff
The problem I see is even when my broadcast receiver is done, app stays in the running processes.
This happens every time when the phone is started and I have customer complaining why my app stays in background even when they have not started it.
What is the best way to make sure my app does not keep running in background once I am done with rec
Do whatever needs to be done after bootup in a service and call stopSelf() once it is done.
But even when your app is listed in the running processes tab doesn't mean that its hurting anyone. The resources used by it will be made available by the managed runtime when needed either way.

Should I use android: process =":remote" in my receiver?

I have a BroadcastReceiver which is called every so often, and I have noticed many people use
android: process =":remote"
in their receiver. Mine is used to check a few things and if the conditions match then activate an alarm. My question is should I use the line I had posted above in my manifest? And if so what are the benefits of doing so?
By defining your receiver with android:process=":remote" you basically run your receiver in a different process (= VM). For typical use-cases, you don't need to run this in a different process, and whatever you want to do can probably run just fine locally (in your APK process).
The drawback of using android:process=":remote" is that you need additional resources for it to run (in this case a separate process). When doing so, you're basically dealing with 2 VMs, and some patterns like singletons, static fields can no longer be shared between your app and your remote service.
The benefit of using android:process=":remote" is that for some use-cases, it might be handy to start a service that will keep on running (in its own process) after you've shutdown your application, or if you want remote clients to be able to bind to your service. Your broadcast receiver will not block your applications main thread when running in a separate process upon calling the onReceive() method (however, there are other ways of implementing this).
I've found that most of the time, for most common use-cases, you can get away without using android:process=":remote".

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