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I hope everyone is good. I am an android fanatic. I have learned almost all android basics. I am quite familiar with the android basics. I have done a lot of small android projects, but have no experience with an android database yet. Now, I want to learn android 2 D gaming. I want to know where to start? What are the requirements to build the platform for that? Could anyone help me with that? Thanks in advance!
I begin to learn android game development by reading the book Android Game Programming For Dummies
I found this book in my university's library and I love this book because it very beginner friendly. You can learn some of the basic concepts on how to build an android game by reading this book. But if you want to make a real android game, knowing how to code is totally not enough. You got to learn some graphical design stuff as no one want to play a game with a very ugly-looking design right? Anyway this is just my personal opinion and hope you can come out with your first android game soon :)
I'm from Portugal and i bought this book: http://www.revista-programar.info/wp-content/uploads/2015/08/introducao-desenvolvimento-jogos-android.jpeg
It's a really good video, explains everything and gives examples.
I can't find this book in english :( but you can search for one in the internet :D
You can read this post :) they talk about a really good book https://www.quora.com/Which-books-are-the-best-for-Android-game-development
But i never read it so i can't tell you my personal opinion :(
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I want to start learning Unity, I'm a web developer and I have a decent level in C# but I've never touched Unity before.
I mainly want to create games for Android (maybe iOS in the future), there are many courses on the internet but I'm wodering if I need to have a good understanding of Unity PC/Mac.. before trying to learn Unity for Android.
I found this course : https://www.udemy.com/course/unitycourse/, It seems like a it's a complete and detailed one, but it has nothing to do with Android. Should I learn something like this first?
I'll appreciate any advices, thank you.
As an android developer that made a few games with unity, I think that if your end goal is to develop for android so just start with that..
I developed several apps(games) for android and I didn't had any problem with it and I didn't even know C# before.
Besides, you will get a better idea about how to make an optimized app that can work well on Android.
You can find some great Videos on youtube, for example this channel
Do a quick project on the desktop first.
The setup required to build for android devices will be an extra hurdle to get over, so I would recommend starting with a project that you can develop directly on the desktop, if the primary goal is just learning.
Besides the small amount of extra work it takes setting up Unity3d to build for Android, it will also be a slower to build and run the project on a smartphone than just running it directly on a desktop. And there will always be a lot of trial and error when you are still learning.
And if you think ahead, it might be no problem porting your desktop-project to mobile after a while. Touch can be pretty similar to a mouse, and Unity3d won't care about the difference in many cases.
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I found these 3 app on Play Store and want to base my learning course on what tehnology are they make.
https://play.google.com/store/apps/details?id=com.TreetopCrew.VirtualBeggar
https://play.google.com/store/apps/details?id=com.outerminds.tubular
https://play.google.com/store/apps/details?id=org.nanobit.cheftown
So my questions are how to make it and focus my learning on technologies they use. What frameworks is best to use and stuff like that.
I know to make basics app till now, with standard design and fuctionality, but want to learn more.
I know that the last one is little more complex, but I have a free time and want to learn, so any help will be appreciate.
Thx
I would suppose you received down votes as this is not really a question for stackoverflow. As commonsware stated, it is best practice to reach out to the developers and see if they are willing to divulge any info on what they used to develop their apps. As well there are multiple resources out there for starting game development in android. One that comes to my mind is XDA, but even just using google to dig around.
Here is a link to a game development thread on XDA
http://forum.xda-developers.com/showthread.php?t=1753131
And here is a link to the development thead mentioned in XDA
http://www.kilobolt.com
Stackoverflow is more designed and targeted to specific code problems/questions. It is not meant for individuals to ask for "how do i make this" questions.
For reference, please see the link below on what should be asked here on Stackoverflow
https://stackoverflow.com/help/on-topic
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It's been around 1 month that I have started to work on Android to create an app, I understood the basics (Views, widgets, intent ...) and I use a lot developer.android.com to ancknowledge new things but when I try to do complex things, such as creating a camera preview inside my app, I feel like I am Ctrl+C and Ctrl+V the code that is provided without really understanding it. And most of the time my app crashes.
So, do you have any tips for me to make things easier ?
Decide what do you want to do. You said that you are building an app. That is a good thing. Many people do not realize that they cannot get to the finish line when they do not know where it is.
Find a good source of online video tutorials. Video tutorials are far more superior to written books if you have 2+ screens on your computer because you can watch the video and write the code at the same time. (I personaly like pluralsight if you are a student microsoft offers 6 months for free)
Choose 2-4 tutorials and finish them.
Start writing your own app.
If you do not know how to do something. Try to find it in the source code that you wrote in those tutorials.
If are not be able to find it there try to google the solution or ask some questions on stack overflow. People will most likely just give it a negative rating but ... you know who cares about them.
Repeat point 4,5 and 6.
If you have a bad feeling about quality of your source code watch more tutorials so that you can see how would other people solve your problems.
There are some valuable resources for learning android
I believe this course is a HUGE jumpstart, from Google employees:
http://Www.udacity.com/course/developing-android-apps--ud853
This site can also contain information that can help you:
http://www.vogella.com/
and if you want to spend some bucks, check the Android Development Nanodegree:
https://www.udacity.com/course/android-developer-nanodegree-by-google--nd801
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I want to learn and become a Game Developer for Android but I dont know where to start or what to learn. So my question is, what programme/software do I need and what coding languages do I need to learn for android game developing.
If anyone knows some good tutorial sites or links please send it as I would really appreciate any help i can get.
I recomend libgdx and Unity.
These are some links related to game development on mobile, libgdx and Unity:
http://www.kilobolt.com/game-development-tutorial.html
http://www.develop-online.net/tools-and-tech/15-essential-mobile-game-development-tools/0184480
And these are libgdx tutorial series:
http://www.gamefromscratch.com/page/LibGDX-Tutorial-series.aspx
http://obviam.net/index.php/getting-started-in-android-game-development-with-libgdx-create-a-working-prototype-in-a-day-tutorial-part-1/
You need something called a 'Game Engine' to make a (good) game. I would recommend you to use it because it has built in physics (collision, etc) and other things that will be helpful.
You can take a look at a popular game engine called Unity
This is a general android game development tutorial
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Is it advisable to start first from android pdf books instead of the developers website because the developer.android.com Android training because they seem to go way too fast for me to comprehend and I have java knowledge
I highly highly recommend this series: http://www.youtube.com/playlist?list=PLE08A97D36D5A255F
The series will honestly teach you everything you need to know, and it's taught by a very knowledgeable person. Don't skip the first videos, they go by slowly, but help you comprehend the Android system.
If you have eclipse and do the android developer website tutorials. It should suffice. I don't think a book is necessary especially if you have knowledge of Java.
1. Watch the videos. 2. Go through the tutorials. 3. Get your fingers on the keyboard.
Those three steps in about a month period helped me release an app, and I had very little knowledge of Java.
As someone with a brief but ancient history with Java, reading O'Reilly's Programming Android cover to cover was great. It gives you a very solid overview of app life cycles and quite a few other extremely important and useful components of Android including SQLite, intents, etc. (many of the basics, nicely distilled in one place).
This is best book
Commonsware book
By Mark Murphy , you will also get a timely hour chat with Mark to solve your queries. This book also gets updated quickly so you won't be having an outdated version. By far best money spend on any book.