Import BaseGameUtils in Android Studio with libgdx - android

I'm trying to integrate Google Play Games in a libgdx project.
All the tutorials found around the internet are either old or incorrect, also they're based on Eclipse.
My problem is that it seems like the BaseGameUtils module won't compile due to some incompatibility, which I'm not able to undestand.
The procedure I've followed is the standard one:
1) I've downloaded the BaseGameUtils module, available here
2) I've imported it as a module in my project with File -> New -> Import Module...
3) I've added the dependency in my build.gradle (Module:android) as
dependencies {
compile 'com.google.android.gms:play-services-games:8.4.0'
compile(':BaseGameUtils')
}
When I try to sync and build, I'm getting this error:
Error:(5, 5) uses-sdk:minSdkVersion 1 cannot be smaller than version 7 declared in library [my game path]\BaseGameUtils\build\intermediates\exploded-aar\com.android.support\appcompat-v7\20.0.0\AndroidManifest.xml
How can I fix that? Any help would be really appreciated!

The error suggests that you have a smaller sdk version decalred than the one your library supports.
Try modifying the minSdkVersion on your Gradle file so that it matches the one your library requires. (In your case 7).

Related

Correct way to resolve error: all support libraries must use the exact same version

I'm using Tommy Buonomo's excellent library (here on GitHub and this SO question where he introduced it) to add a position indicator to a ViewPager, however I am getting a gradle error about support libraries versions which raises a bigger question for me.
The specific error is:
Error:(39, 20) All com.android.support libraries must use the exact same version specification (mixing versions can lead to runtime crashes). Found versions 27.0.0, 25.3.1. Examples include 'com.android.support:support-compat:27.0.0' and 'com.android.support:animated-vector-drawable:25.3.1'
(Note that this is flagged as an Error by Android Studio BUT the app still compiles and runs.)
The bigger question this raises is how do you properly handle conflicts in support library versions like this?
I have added the library simply by adding:
compile 'com.tbuonomo.andrui:viewpagerdotsindicator:1.0.1'
to my dependencies in my app level build.gradle and as I say everything is working well except for the error.
I'd like to keep my app as error and warning free as possible so I'd like to understand what I can do to resolve this.
This is the first time I have used a third party library in one of my projects so this is the first time I have encountered this specific issue.
So, some questions.
Must a library developer create various versions of their library that target specific other support library versions or can they simply create one library that supports all versions up to a specific version? (It would seem impractical to have to create specific versions as you don't know what versions a library user is going to be using).
Is a user usually able to change the version of other support libraries that the third-party library calls? I cannot seem to find anywhere in the external libraries section of the project tree that would let me do this for Tommy's library so I assume many libraries are like this.
Is the only option to wait for the library developer to create a new version that uses the same API level support libraries that my app uses? (Or to change the support library version that my app uses).
Would another option be to fork the library on github and change the support library versions it uses in the new fork? This then raises the issue of learning how to compile and use libraries and to republish them for others to use (maybe as a pull request to the original author so that they could incorporate the changes - this would be most in the spirit of Tommy having released the library anyway) - and would also require an understanding of all of questions 1-3.
I feel like having got this error I have opened a can of worms here, but I would like to understand more about how this should be fixed if I am to do things properly.
(FYI, I am building my app with compile and target SDK v27 in order to follow best practice of targetting latest API level. Tommy's library already has a pull request to support API v26 which is awaiting action)
You can force the dependencies to use specific version of support library, try adding this in your project level build.gradle file:
subprojects {
project.configurations.all {
resolutionStrategy.eachDependency { details ->
if (details.requested.group == 'com.android.support'
&& !details.requested.name.contains('multidex') ) {
details.useVersion "yourSupportLibVersion"
}
}
}
}
If you're using support library version 27.0.0 replace yourSupportLibVersion with 27.0.0
Explanation :
Why're we using subprojects?
In a multi-project gradle build, you have a root project and the subprojects. The root project is where the build starts from. Everything else, either added as a dependency in gradle or external libraries added manually, will be processed as a subproject by gradle.
What's ResolutionStrategy?
Quoting from the docs, ResolutionStrategy defines the strategies around dependency resolution. For example, forcing certain dependency versions, substitutions, conflict resolutions or snapshot timeouts.
Why exclude multidex?
The reason why we've excluded multidex from getting forced to our required version is that,the dependency name for multidex also contains com.android.support, which is com.android.support:multidex:someVersion where someVersion isn't the same as the support lib version, it's independent from it and that's the reason we're excluding it from being forced to the support lib verison. Note : If you've more such dependencies, you should add them in the if condition above.
and after we've insured that the dependency is indeed a support library ,then we're simply telling gradle to use our desired version for it.
The library you mentioned is using v25.3.1 of the appcompat library and hasn't been updated in last 4 months.
To avoid the support library version conflict, I think you should clone/download the library and include it manually as a module dependency in your project so that you can update the version of the appcompat library and use it without any problem.
Clone the git repository into another directory.
In Android Studio choose File → Import Module and choose the module directory (the one containing file build.gradle)
Then right click in your module app → open module settings → dependencies → add module dependency

Importing library gives error in Android studio

I am new to Android Studio. I am trying to work using the android-map-utils library. But it is giving me the following error.
`Error:(64) A problem occurred evaluating project ':library'.
> No such property: sonatypeUsername for class: org.gradle.api.internal.project.DefaultProject_Decorated`
Can anyone help me with this issue and also tell me a easy way to import libraries in android studio?
I had a similar problem while I was migrating from eclipse. I resolved my issue by using the gradle method of including the library (as opposed to importing it as a module and using it as a dependency).
Add the following dependency to your Gradle build file:
dependencies {
compile 'com.google.maps.android:android-maps-utils:0.3+'
}
source: http://googlemaps.github.io/android-maps-utils/#start
I wasn't able to comment.
Applying gradle dependency as link doesn't allow us to view it's source properly.
So if you are interested in viewing source too, in Android Studio itself
You should try adding library as a module project, i.e.,
File -> New -> Import Module -> (Dir of Library)
after importing, you'll face an error, which can be resolved from - Adding Maps Utils Module

Android Studio - Top Level Exception - Support Lib via maven

i'm working with android studio and i have an issue... i import 2 libraries (facebook SDK and Aws) that both use and import the android support v4 libs, doing that gradle can't compile anything giving a bad top-level exception (dexDebug).
In others answer i saw that i can solve this situation in 2 ways, removing one of the libs (but i can't because i need both) or using the "multipledex = true" in build.gradle that give me another error for the length of the command.
So, what i should do? Shall i stop using AS and go back to Eclipse? Or anybody have a solution?
Thanks,
Andrea
Don't import the support library by copying its jar as you used to in Eclipse. In Gradle, access it via its Maven coordinates and the build system will ensure that only one copy gets linked into your project:
dependencies {
compile 'com.android.support:support-v4:X.X.X'
}
where X.X.X is the right version number for your SDK installation. If you manage the dependency via Project Structure > (your module) > Dependencies > + > Library dependency it will help you get the version number right.

Gradle dependencies not imported into library project

Hey I've been trying for hours to import an Android library (BetterPickers latest commit) into my project using Gradle
After importing and setting it as module, I get compilation errors. It seems like something is wrong with dependencies in my build.gradle .
build.gradle of library project
build.gradle of main project
As you can see, Android Studio suggests an autofix but it's not helpful.
When I try to run the project/Gradle build, I get compilation errors since the library project is dependent on nineolddroids lib. When I try to add nineolddroids to the dependencies I get a different error:
Could not resolve all dependencies for configuration ':sub:bp:_DebugCompile'.
Could not find com.nineoldandroids:library:2.4.0.)
I guess both of them are derived from the same thing.
How can I fix this?
A few remarks
Using latest Android Studio (0.2.5)
Android Support Repository is installed
In the main project, the support lib is imported just fine and I get no compilation errors when using classes from support lib
Tried many ways to import the library project, including answers from here

Android Studio with Google Play Services

I'm trying to test Google Play Services with the new Android Studio.
I have a project with a dependency to the google_play_services.jar.
But when I try to Rebuild the project I get the following errors:
Information:[TstGP3-TstGP3] Crunching PNG Files in source dir: C:\Users\ans\AndroidStudioProjects\TstGP3\TstGP3\src\main\res
Information:[TstGP3-TstGP3] To destination dir: C:\Users\ans\AndroidStudioProjects\TstGP3\build\classes\res-cache\TstGP3-TstGP3
Information:Compilation completed with 2 errors and 0 warnings in 2 sec
Information:2 errors
Information:0 warnings
C:\Users\ans\.AndroidStudioPreview\system\compiler\tstgp3.3f17bd41\.generated\Android_BuildConfig_Generator\TstGP3-TstGP3.74fc5b25\production\com\example\tstgp3\BuildConfig.java
Error:Error:line (4)error: duplicate class: com.example.tstgp3.BuildConfig
C:\Users\ans\.AndroidStudioPreview\system\compiler\tstgp3.3f17bd41\.generated\aapt\TstGP3-TstGP3.74fc5b25\production\com\example\tstgp3\R.java
Error:Error:line (10)error: duplicate class: com.example.tstgp3.R
It seems that it has two BuildConfig files and also two R classes. How can I resolve the issue?
EDIT:
I have noticed that the compiler compiles two R.java files: the one that is in my project folder and another one that is located in the folder %USERPROFILE%.AndroidStudioPreview
So, I tried to exclude this "Preview" folder in the compiler settings and now it's working.
This issue only occurs after I have started to use Google Play Services classes in my project.
I will appreciate if someone can explain the reason behind this problem.
All those answers are wrong, since the release of gradle plugin v0.4.2 the setup of google play services under android studio is straight forward. You don't need to import any jar or add any project library nor add any new module under android studio. What you have to do is to add the correct dependencies into the build.gradle file. Please take a look to those links: Gradle plugin v0.4.2 update, New Build System, and this sample
The Correct way to do so is as follows:
First of all you have to launch the sdk manager and download and install the following files located under "extras": Android support repository, Google play services, Google repository.
Restart android studio and open the build gradle file. You must modify your build.gradle file to look like this under dependencies:
dependencies {
compile 'com.google.android.gms:play-services:6.5.87'
}
And finally syncronise your project (the button to the left of the AVD manager).
Since version 6.5 you can include the complete library (very large) or just the modules that you need (Best Option). I.e if you only need Google Maps and Analytics you can replace the previous example with the following one:
dependencies {
compile 'com.google.android.gms:play-services-base:6.5.87'
compile 'com.google.android.gms:play-services-maps:6.5.87'
}
You can find the complete dependency list here
Some side notes:
Use the latest play services library version. If it's an old version, android studio will highlight it. As of today (February 5th is 6.5.87) but you can check the latest version at Gradle Please
After a major update of Android Studio, clean an rebuild your project by following the next instructions as suggested in the comments by #user123321
cd to your project folder
./gradlew clean
./gradlew build
Go to File -> Project Structure
Select 'Project Settings'
Select 'Dependencies' Tab
Click '+' and select '1.Library Dependencies'
Search for : com.google.android.gms:play-services
Select the latest version and click 'OK'
Voila! No need to fight with Gradle :)
EDITED: This guy really brought it home and has a good little tutorial
http://instantiatorgratification.blogspot.com/2013/05/google-play-services-with-android-studio.html
one side note: I had played around so much that I needed to do a gradlew clean to get it to run succesfully
If you have imported your project or are working from the Sample Maps application located in \extras\google\google_play_services\samples\maps check out this tutorial.
https://stackoverflow.com/a/16598478/2414698
If you are creating a new project from scratch then note Xav's comments on that same post. He describes that Android Studio uses a different compiler and that you have to modify the build.gradle file manually. I did this with success. I copied
google-play-services.jar
google-play-services.jar.properties
into my lib directory and added the following to my build.gradle file
dependencies {
compile files('libs/android-support-v4.jar')
compile files('libs/google-play-services.jar')
}
Also, if this is a new project check out this post, too.
https://stackoverflow.com/a/16671865/2414698
Most of these answers only address compile-time dependencies, but you'll find a host of NoClassDef exceptions at runtime. That's because you need more than the google-play-services.jar. It references resources that are part of the library project, and those are not included correctly if you only have the jar.
What worked best for me was to first get the project setup correctly in eclipse. Have your project structured so that it includes both your app and the library, as described here: http://tools.android.com/tech-docs/new-build-system/user-guide#TOC-Multi-project-setup
Then export your app project from eclipse, and import into Android Studio as described here: http://developer.android.com/sdk/installing/migrate.html. Make sure to export both your app project and the google play services library project. When importing it will detect the library project and import it as a module. I just accepted all defaults during the project import process.
Google Play services Integration in Android studio.
Step 1:
SDK manager->Tools Update this
1.Google play services
2.Android Support Repository
Step 2:
chance in build.gradle
defaultConfig {
minSdkVersion 8
targetSdkVersion 19
versionCode 1
versionName "1.0"
}
dependencies {
compile 'com.android.support:appcompat-v7:+'
compile 'com.google.android.gms:play-services:4.0.+'
}
Step 3:
android.manifest.xml
<uses-sdk
android:minSdkVersion="8" />
Step 4:
Sync project file with grandle.
wait for few minute.
Step 5:
File->Project Structure find error with red bulb images,click on go to add dependencies select your app module.
Save
Please put comment if you have require help.
Happy coding.
None of the above solution worked for me. Not sure if it is specific to my setup or new release.
I am using Android Studio Beta 0.8.9 and I was not getting any com.google.android.gms:play-service in the library list on following this instruction:
Go to File -> Project Structure -> Select Project Settings -> Select 'Dependencies' Tab Click '+' -> 1.Library Dependencies -> Select com.google.android.gms:play-services:+
I had already done this:
First of all you have to launch the sdk manager and download and install the following files located under "extras": Android support repository, Google play services, Google repository.
What resolved it was to add from SDK Manager, "Google play services for Froyo" then repeating the first step.
Did not understand the reason properly but this worked.
PS: I just observed that even now when I search for play-services this does not come, but when I directly scroll and look through the list it is right there.
Follow this article -> http://developer.android.com/google/play-services/setup.html
You should to choose Using Android Studio
Example Gradle file:
Note: Open the build.gradle file inside your application module
directory.
apply plugin: 'com.android.application'
android {
compileSdkVersion 20
buildToolsVersion "20.0.0"
defaultConfig {
applicationId "{applicationId}"
minSdkVersion 14
targetSdkVersion 20
versionCode 1
versionName "1.0"
}
buildTypes {
release {
runProguard false
proguardFiles getDefaultProguardFile('proguard-android.txt'), 'proguard-rules.pro'
}
}
}
dependencies {
compile fileTree(dir: 'libs', include: ['*.jar'])
compile 'com.android.support:appcompat-v7:20.+'
compile 'com.google.android.gms:play-services:6.1.+'
}
You can find latest version of Google Play Services here: https://developer.android.com/google/play-services/index.html
I've got this working after doing the following:
Have the google-play-services-lib as a module (note difference between module and project), then add the google-play-services.jar to your models "libs" directory.
After that add the jar to your build path through making a library or add the jar to another library. I generally have a single IDEA library which I add all my /libs/*.jar files to.
Add the library to your modules build path through Module Settings (F4).
Add the google-play-services-lib as a module dependency to your project.
Done!
Note: This doesn't give me the runtime exceptions either, it works.
Open your project build.gradle file and add below line under dependencies module.
dependencies {
compile 'com.google.android.gms:play-services:7.0.0'
}
The below will be add Google Analytics and Maps if you don't want to integrate full library
dependencies {
compile 'com.google.android.gms:play-services-analytics:7.0.0'
compile 'com.google.android.gms:play-services-maps:7.0.0'
}
In my case google-play-services_lib are integrate as module (External Libs) for Google map & GCM in my project.
Now, these time require to implement Google Places Autocomplete API but problem is that's code are new and my libs are old so some class not found:
following these steps...
1> Update Google play service into SDK Manager
2> select new .jar file of google play service (Sdk/extras/google/google_play_services/libproject/google-play-services_lib/libs) replace with old one
i got success...!!!
I copied the play libs files from the google-play-services_lib to my project libs directory:
google-play-services.jar
google-play-services.jar.properties.
Then selected them, right-click, "Add as libraries".

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