What does the "success" in the google cloud messaging push response mean? - android

I have an Android application where, among other things, I want to know how many installs are successfully answering to my push.
For example:
According to my database, 1000 people installed my app. After that, I send a push notification to all of them and google returns something like this:
{"multicast_id":fakeidblabla,"success":581,"failure":419,"canonical_ids":0,"results":[{"error":"NotRegistered"},{"message_id":"0:fakeidblabla"},{"error":"NotRegistered"},{"message_id":"0:fakeidblabla"},....]
What I want to really know is.. what does that "success":581 mean?
Does it mean that those 581 are fully functional apps that are still running and that haven't been uninstalled?
Because I have a system that returns an OK everytime an install receives a push notification, so I should receive exactly 581 OK's but I don't. I receive less OK's.
Is my control system not working properly or maybe that "success":581 doesn't mean that those installs are fully functional and still running?
Thanks a lot!

From the documentation:
success: Number of messages that were processed without an error.
So, the success parameter means the number of messages successfully proccessed by GCM, not received by the devices.

Related

FCM notification not received when the app is swiped or force closed [duplicate]

I have read a similar question on SO, however, I was not able to get the correct answer from it.
I have a system wherein we send notification to around 500 devices.
Unfortunately, many of these devices are not receiving the notification. I have found that OPPO F1 series phones are particularly not getting the notification.
I have observed that this occurs if the app is stopped from multi-task tray. How do I resolve this?
Update: I have observed that when I close the app from task-tray, my app is forced stop in application manager. While when I close Whatsapp from task-tray, it is still not forced stop. How is that being handled by Whatsapp?
Update 03/2017 - Including a part of my answer here.
For the topic with regards to swipe closed/killed/force stopped, this topic has been discussed for quite some time and there doesn't seem to be a definite answer. During one of my testings, I am able to still receive a message (tested with a data-only message payload) if I Swipe close my app. But when I force closed it from the Settings menu, I wasn't able to receive any messages. Do note that this is not always the behavior.
There are some devices that were designed that when you swipe close the app, it will be the same as force stopping them (see my answer here).
There are also devices where even if the app is still just simply swiped away, even though it's not force closed, the device itself is preventing it from receiving messages. Others say that this can't be the case because apps like WhatsApp were able to do it. The reason I've learned so far for that is because the device manufacturers have whitelisted most of the well-known apps for it to be possible.
This is not documented anywhere because (IMO), this is a topic that depends also on the device and that FCM has no total control over.
Original Answer:
Since it's device specific (as you mentioned in your post: OPPO F1 series phones), it may very well be possible that when an app is stopped from multi-task tray in that device, it is actually killing the app, causing the services and other background processes associated with it to also be destroyed. See this answer for a little more idea of what I'm trying to say.
If you search around the community, what is commonly suggested here is to make use of the START_STICKY flag. However, I've seen that it was previously mentioned before for FirebaseMessagingService (see this post, comment by #ArthurThompson):
These services will be started by Google Play services, which is always running on the device. You don't have to and should not start/stop these services yourself.
With that said, there is also the possibility of (again from the comments):
There may be a setting on the device that allows/disallows this.
I suggest doing further testing if the services are being killed by the device itself or see if there are settings that are blocking the notifications.
Have you tried to use stopWithTask attribute on your service class?
<service
android:name="com.yourapp.YourPushService"
android:stopWithTask="false" />
If set to true, this service with be automatically stopped when the
user remove a task rooted in an activity owned by the application. The
default is false.
If the flag is false, there is an onTaskRemoved callback in your Service class.
In the case you can detect the "swipe" event, and you can implement a workaround.
I've been through the same but in my case, it was Xiaomi phones instead of Oppo phones. What actually happens is that when you close the app from system tray, the system kills the app entirely. What that means is your app won't be able to receive notifications via GCM/FCM. WAKE_LOCK permission doesn't help either.
That does NOT mean that phone is not receiving the notification. It is. It just won't let the apps show it. You can verify this by sending a broadcast from adb and looking at your logcat.
One possible solution to this problem is to use SyncAdapter. Although it is NOT advised, I've seen some apps using it. Other possible solutions are to use some kind of background service which is always running. Some people also use AlarmManager as it almost never gets killed. My point is - you cannot rely on GCM/FCM for your notifications.
Let's talk about WhatsApp now -
In Xiaomi phones, they whitelist or blacklist an app based on certain criteria. If you download an app and if it is in their whitelist, they'll permit the app to show notifications. If not, you already know what happens. But the good thing is that you can change these settings. Look for an app named Security. If you revoke the right permissions, even WhatsApp will stop showing notifications.
I was also facing the same issue, But then I realized after lots of debugging that, i was stopping the services that receive the Firebase notifications in on stop method of one of the activities.
Please check whether you are stopping these services anywhere in the app.
Make sure you are using service and not intent-service.
Swiping the app will never stop services. So try to debug the app for first two point.
Answer was found here
There are no way to send data message from notification console.
But there are other way to send notification to devices and them will be catch inside onMessageReceived!
You need can use terminal (Mac or Linux) or some service like Postman to send Post request on this link: https://fcm.googleapis.com/fcm/send
with the next body:
{
"to": "/topics/your_topic_here",
"data": {
"text":"text",
"text1":"text1",
...
}
}
also you need to add 2 headers:
Authorization - key=your_server_key_here
Content-Type - application/json
To get your server key, you can find it in the firebase console: Your project -> settings -> Project settings -> Cloud messaging -> Server Key
I am using MoEngage Push notification service to send push notifications.
The solution is to initialise the PushNotification object/service in Application class of Android , instead of MainActivity.
Then notifications will be received in killed state as well.
How to call from Application class
Declare the class name which will be the Application class inside application tag in your androidManifest.xml file
<application
android:name="App" //class name that will be an Application class
android:label="#string/app_name"
android:fullBackupContent="#xml/backup_descriptor"
android:usesCleartextTraffic="true"
android:icon="#mipmap/ic_launcher">
This will be the App.kt class
class App: FlutterApplication() {
override fun onCreate() {
super.onCreate()
//initialize your notification service here
}
}

How to show notification in android app when data is updated in firebase realtime database console when app is closed from recent opened list? [duplicate]

I have read a similar question on SO, however, I was not able to get the correct answer from it.
I have a system wherein we send notification to around 500 devices.
Unfortunately, many of these devices are not receiving the notification. I have found that OPPO F1 series phones are particularly not getting the notification.
I have observed that this occurs if the app is stopped from multi-task tray. How do I resolve this?
Update: I have observed that when I close the app from task-tray, my app is forced stop in application manager. While when I close Whatsapp from task-tray, it is still not forced stop. How is that being handled by Whatsapp?
Update 03/2017 - Including a part of my answer here.
For the topic with regards to swipe closed/killed/force stopped, this topic has been discussed for quite some time and there doesn't seem to be a definite answer. During one of my testings, I am able to still receive a message (tested with a data-only message payload) if I Swipe close my app. But when I force closed it from the Settings menu, I wasn't able to receive any messages. Do note that this is not always the behavior.
There are some devices that were designed that when you swipe close the app, it will be the same as force stopping them (see my answer here).
There are also devices where even if the app is still just simply swiped away, even though it's not force closed, the device itself is preventing it from receiving messages. Others say that this can't be the case because apps like WhatsApp were able to do it. The reason I've learned so far for that is because the device manufacturers have whitelisted most of the well-known apps for it to be possible.
This is not documented anywhere because (IMO), this is a topic that depends also on the device and that FCM has no total control over.
Original Answer:
Since it's device specific (as you mentioned in your post: OPPO F1 series phones), it may very well be possible that when an app is stopped from multi-task tray in that device, it is actually killing the app, causing the services and other background processes associated with it to also be destroyed. See this answer for a little more idea of what I'm trying to say.
If you search around the community, what is commonly suggested here is to make use of the START_STICKY flag. However, I've seen that it was previously mentioned before for FirebaseMessagingService (see this post, comment by #ArthurThompson):
These services will be started by Google Play services, which is always running on the device. You don't have to and should not start/stop these services yourself.
With that said, there is also the possibility of (again from the comments):
There may be a setting on the device that allows/disallows this.
I suggest doing further testing if the services are being killed by the device itself or see if there are settings that are blocking the notifications.
Have you tried to use stopWithTask attribute on your service class?
<service
android:name="com.yourapp.YourPushService"
android:stopWithTask="false" />
If set to true, this service with be automatically stopped when the
user remove a task rooted in an activity owned by the application. The
default is false.
If the flag is false, there is an onTaskRemoved callback in your Service class.
In the case you can detect the "swipe" event, and you can implement a workaround.
I've been through the same but in my case, it was Xiaomi phones instead of Oppo phones. What actually happens is that when you close the app from system tray, the system kills the app entirely. What that means is your app won't be able to receive notifications via GCM/FCM. WAKE_LOCK permission doesn't help either.
That does NOT mean that phone is not receiving the notification. It is. It just won't let the apps show it. You can verify this by sending a broadcast from adb and looking at your logcat.
One possible solution to this problem is to use SyncAdapter. Although it is NOT advised, I've seen some apps using it. Other possible solutions are to use some kind of background service which is always running. Some people also use AlarmManager as it almost never gets killed. My point is - you cannot rely on GCM/FCM for your notifications.
Let's talk about WhatsApp now -
In Xiaomi phones, they whitelist or blacklist an app based on certain criteria. If you download an app and if it is in their whitelist, they'll permit the app to show notifications. If not, you already know what happens. But the good thing is that you can change these settings. Look for an app named Security. If you revoke the right permissions, even WhatsApp will stop showing notifications.
I was also facing the same issue, But then I realized after lots of debugging that, i was stopping the services that receive the Firebase notifications in on stop method of one of the activities.
Please check whether you are stopping these services anywhere in the app.
Make sure you are using service and not intent-service.
Swiping the app will never stop services. So try to debug the app for first two point.
Answer was found here
There are no way to send data message from notification console.
But there are other way to send notification to devices and them will be catch inside onMessageReceived!
You need can use terminal (Mac or Linux) or some service like Postman to send Post request on this link: https://fcm.googleapis.com/fcm/send
with the next body:
{
"to": "/topics/your_topic_here",
"data": {
"text":"text",
"text1":"text1",
...
}
}
also you need to add 2 headers:
Authorization - key=your_server_key_here
Content-Type - application/json
To get your server key, you can find it in the firebase console: Your project -> settings -> Project settings -> Cloud messaging -> Server Key
I am using MoEngage Push notification service to send push notifications.
The solution is to initialise the PushNotification object/service in Application class of Android , instead of MainActivity.
Then notifications will be received in killed state as well.
How to call from Application class
Declare the class name which will be the Application class inside application tag in your androidManifest.xml file
<application
android:name="App" //class name that will be an Application class
android:label="#string/app_name"
android:fullBackupContent="#xml/backup_descriptor"
android:usesCleartextTraffic="true"
android:icon="#mipmap/ic_launcher">
This will be the App.kt class
class App: FlutterApplication() {
override fun onCreate() {
super.onCreate()
//initialize your notification service here
}
}

Appcelerator Titanium run code on uninstall (android)

Pretty much the title. I have the app register the device to receive push notifications when it runs, I need to unregister the device when it uninstalls. How to?
I guess you write about uninstall in the meaning of deleting the app from the device?
Unregistering from GCM on the device-side may take several minutes and therefor probably can not be done on uninstall, see answers here.
Your server should just stop sending push notifications. If he tries GCM returns an NotRegistered-error, see the docs here.
If you're using Appcelerator services for notifications then the error comes from their servers.

GCM duplicated messages

I have an app based on Google Cloud Messaging and it was working well. Now (today) all of a sudden it started having a problem we've never seen before. For each message sent between devices, the receiving device will get it twice. The first will arrive almost instantly (within less than 3 seconds of sending). The second arrives a few minutes later. There are two devices in the test, the problem is the same whichever one is the sender/receiver. So if a device sends a few message to the other, the other will get them pretty much instantly--but then at a later time, it will receive a barrage of messages which are the second copies of the messages it has received.
I have put in breakpoints to make sure that the sending device wasn't the culprit: the message was sent exactly once (i.e. the web service for sending was called exactly once--and the code for the backend, which runs on Google App Engine, hasn't changed for ages.) However, the message somehow gets delivered to the receiving device twice. By using breakpoints I also made sure our own code on receiving side isn't responsible: it is verified that GCMIntentService::onMessage() indeed gets invoked twice for each sent message.
We also made sure the registration id in our database is the latest. At this point I'm stumped and need ideas to make any further progress. So any ideas?
https://groups.google.com/forum/#!topic/android-gcm/EHZUTEJMeyw
Check the official GCM thread above. Everyone is experiencing this issue. Google's fault!
We also have the same problem, and we are sure we don't send the message twice.
It could be an issue related to what's explained here about "Canonical IDs": http://developer.android.com/google/gcm/adv.html
[...] However, if a bug in the application triggers multiple registrations for the same device, it can be hard to reconcile state and you might end up with duplicate messages.
Same problem here. We have many apps integraded with MyMalcom and Urban Airship and all of them are getting pushes twice since Monday. We have checked also the canonicalId changes as suggested by Ferran, but the delivered to GCM messages are ok (no cannonical Id changes).

Android :Get Online or Offline status through SERVER

I am creating a app in android 4.0.3 i.e ICS version, which connects to the server when client gets login into the app.I am trying to get status of an client when he gets online or offline through server & seen onto the app screen.I am unable to proceed. Can anyone say me:
Is it possible to get the status of an user through server?
1-- How to proceed for first step...?
2-- How should I get a response from the server that the client is connected & viewed to other client example - when we login into skype our status shows available with green radio button, In same way how can I get it.?
It ll be very help full, If anybody guide me.
Many Thanks..
I'm assuming you're trying to develop a chat app ?
If this is the case, try using an XMPP library. XMPP is widely used for chat apps, including Facebook chat (and Google talk I think) and there are plenty of open source libraries available.
Otherwise, if you only want real-time notifications as a part of a bigger picture, try using push notifications. Google supports Cloud to Device Messaging (C2DM) for android. It allows to have push notifications to a specific device without you having to deal with persistent connections, battery and CPU use .etc.
C2DM approach comes down to this. When a client connects to your server, get a list of his friends and their 'C2DM IDs' and fire a C2DM push to their devices. This push is delivered to your app, and you can respond to it by firing a notification, or update UI .etc. (Your app doesn't necessarily have to be running. Push notification is delivered via a specific broadcast, and your app can register a receiver for it to wake up.)
Keep in mind that there is a quota for C2DM messages per device, per app and also a limit for the payload per message. So you're not supposed to send massive files via this. Just a notification to your app, so it can call your server and get an updated list, instead of polling.
You can get more info on C2DM and code samples here. https://developers.google.com/android/c2dm/
Hope this helps.
You may have moved on, but I'm posting for anyone who would run into this one in the future.
Firebase is a good solution to use in this scenario, if the app is always running when you want communication to happen. (It will not wake up your app as C2DM/CDM does, unless you have a service running all the time and still wouldn't wake up if the device is asleep... AFAIK)
It may be useful for some scenarios, but may be not for a chat app as you want the device to wake up when a message arrives.
Note that they have limitations on the free subscription though.

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