How to call setContentView method from a fragment class? - android

I want to add the coverflow object in this class and I don't find any way to solve it. I am new in Android development.
public class NoticeEvents extends Fragment {
View android;
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
android = inflater.inflate(R.layout.events, container, false);
CoverFlow coverFlow;
coverFlow = new CoverFlow(getContext());
coverFlow.setAdapter(new ImageAdapter(getContext()));
ImageAdapter coverImageAdapter = new ImageAdapter(getContext());
coverImageAdapter.createReflectedImages();
coverFlow.setAdapter(coverImageAdapter);
coverFlow.setSpacing(-15);
coverFlow.setSelection(8, true);
// i got error for this line but i need to add the coverflow object
this.setContentView(coverFlow);
return android;
}
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private FileInputStream fis;
private Integer[] mImageIds = {
R.drawable.asd,
R.drawable.asd,
R.drawable.asd,
R.drawable.asd,
R.drawable.asd,
R.drawable.asd,
R.drawable.asd,
R.drawable.asd
};
private ImageView[] mImages;
public ImageAdapter(Context c) {
mContext = c;
mImages = new ImageView[mImageIds.length];
}
public boolean createReflectedImages() {
//The gap we want between the reflection and the original image
final int reflectionGap = 4;
int index = 0;
for (int imageId : mImageIds) {
Bitmap originalImage = BitmapFactory.decodeResource(getResources(),
imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
//This will not scale but will flip on the Y axis
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
//Create a Bitmap with the flip matrix applied to it.
//We only want the bottom half of the image
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height / 2, width, height / 2, matrix, false);
//Create a new bitmap with same width but taller to fit reflection
Bitmap bitmapWithReflection = Bitmap.createBitmap(width
, (height + height / 2), Bitmap.Config.ARGB_8888);
//Create a new Canvas with the bitmap that's big enough for
//the image plus gap plus reflection
Canvas canvas = new Canvas(bitmapWithReflection);
//Draw in the original image
canvas.drawBitmap(originalImage, 0, 0, null);
//Draw in the gap
Paint deafaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
//Draw in the reflection
canvas.drawBitmap(reflectionImage, 0, height + reflectionGap, null);
//Create a shader that is a linear gradient that covers the reflection
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
Shader.TileMode.CLAMP);
//Set the paint to use this shader (linear gradient)
paint.setShader(shader);
//Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(PorterDuff.Mode.DST_IN));
//Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width,
bitmapWithReflection.getHeight() + reflectionGap, paint);
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
imageView.setLayoutParams(new CoverFlow.LayoutParams(120, 180));
imageView.setScaleType(ImageView.ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
//Use this code if you want to load from resources
//ImageView i = new ImageView(mContext);
//i.setImageResource(mImageIds[position]);
//i.setLayoutParams(new CoverFlow.LayoutParams(130, 130));
//i.setScaleType(ImageView.ScaleType.MATRIX);
//return i;
return mImages[position];
}
/**
* Returns the size (0.0f to 1.0f) of the views
* depending on the 'offset' to the center.
*/
public float getScale(boolean focused, int offset) {
/* Formula: 1 / (2 ^ offset) */
return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
}
}
}
and here my CoverFlow class defination ....
public class CoverFlow extends CoverAbsSpinner implements GestureDetector.OnGestureListener {
....
}

You don't set content view in Fragments. Instead you initialize your views and return it like you are already doing. So just remove this.setContentView(coverFlow); and it should work.

Method setContentView is only used for activities.
When using fragments you should return the View in your onCreateView method.
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
ViewGroup android = (ViewGroup) inflater.inflate(R.layout.events, container, false);
CoverFlow coverFlow;
coverFlow = new CoverFlow(getContext());
ImageAdapter coverImageAdapter = new ImageAdapter(getContext());
coverImageAdapter.createReflectedImages();
coverFlow.setAdapter(coverImageAdapter);
coverFlow.setSpacing(-15);
coverFlow.setSelection(8, true);
android.addView(coverFlow);
return android;
}

Related

Translate animation through Bitmap like Goibibo Application

I am doing animation, some translate animation using but this not what I want I have given the reference of an app Front screen with animation...having three bubbles .initially they will be all together and after onTouch() it just opens up translating to its x,y coordinates
This is the class i am using to translate but i know lots of work has to be done
My Draw view class-
public class DrawView extends View {
Paint paint = new Paint();
private int height;
Bitmap circlegreen ,circlered,circleyellow;
public DrawView(Context context, int height) {
super(context);
this.height = height;
circlegreen=BitmapFactory.decodeResource(getResources(), R.drawable.circlegreen);
circlered=BitmapFactory.decodeResource(getResources(), R.drawable.circlered);
circleyellow=BitmapFactory.decodeResource(getResources(), R.drawable.circleyellow);
this.height= this.height+circleyellow.getHeight();
}
#Override
public void onDraw(Canvas canvas) {
paint.setColor(Color.RED);
canvas.drawBitmap(circlegreen, 30, height, paint);
canvas.drawBitmap(circlered, 30, height, paint);
canvas.drawBitmap(circleyellow, 30, height, paint);
// canvas.drawRect(30, height, 60, 300, paint );
}
And in the fragment i am adding this DrawView to container..
#SuppressLint("NewApi")
#Override
public View onCreateView(LayoutInflater inflater, final ViewGroup container,
Bundle savedInstanceState) {
//View view = inflater.inflate(R.layout.fragment_home, container, false);
//dineInBtn=(Button) view.findViewById(R.id.dinein);
Display display = getActivity().getWindowManager().getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
height = size.y;
Log.v("width=", width+"");
Log.v("height=", height+"");
final CountDownTimer timer = new CountDownTimer(2000, 50) {
#Override
public void onTick(long millisUntilFinished) {
height = height - 10;
drawView = new DrawView(getActivity(), height);
drawView.setBackgroundColor(Color.WHITE);
container.addView(drawView);
}
#Override
public void onFinish() {
}
};
Runnable run=new Runnable() {
#Override
public void run() {
timer.start();
}
};
new Thread(run).start();
Also attaching the image..
Can use arc menu library :
here is library
Its ARC Menu Library you can find the sample example below
https://github.com/daCapricorn/ArcMenu

Android CoverFlow is not work perfactly in SONY S tablet with same code

I am trying to implement the CoverFlow. Using the same code in other devices looks perfect but in SONY S Tablet its not looking propering. I attached below screenshot of SONY S. I have used Android 4.0 in my demo.
I am not able to understand the problem. Is is device oriented or is any problem in my code?
If anyone can understand then please let me know.
Thanks in advance.
My code below
public class CoverFlowExample extends Activity
{
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState)
{
super.onCreate(savedInstanceState);
CoverFlow coverFlow;
coverFlow = new CoverFlow(this);
coverFlow.setAdapter(new ImageAdapter(this));
ImageAdapter coverImageAdapter = new ImageAdapter(this);
coverImageAdapter.createReflectedImages();
coverFlow.setAdapter(coverImageAdapter);
coverFlow.setSpacing(-50);
coverFlow.setSelection(8, true);
setContentView(coverFlow);
//Use this if you want to use XML layout file
//setContentView(R.layout.main);
//coverFlow = (CoverFlow) findViewById(R.id.coverflow);
}
public class ImageAdapter extends BaseAdapter
{
int mGalleryItemBackground;
private Context mContext;
// private FileInputStream fis;
private Integer[] mImageIds =
{
R.drawable.kasabian_kasabian,
R.drawable.starssailor_silence_is_easy,
R.drawable.killers_day_and_age,
R.drawable.garbage_bleed_like_me,
R.drawable.death_cub_for_cutie_the_photo_album,
R.drawable.kasabian_kasabian,
R.drawable.massive_attack_collected,
R.drawable.muse_the_resistance,
R.drawable.starssailor_silence_is_easy
};
private ImageView[] mImages;
public ImageAdapter(Context c)
{
mContext = c;
mImages = new ImageView[mImageIds.length];
}
public boolean createReflectedImages()
{
//The gap we want between the reflection and the original image
final int reflectionGap = 4;
int index = 0;
for (int imageId : mImageIds)
{
Bitmap originalImage = BitmapFactory.decodeResource(getResources(),
imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
//This will not scale but will flip on the Y axis
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
//Create a Bitmap with the flip matrix applied to it.
//We only want the bottom half of the image
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height/2, width, height/2, matrix, false);
//Create a new bitmap with same width but taller to fit reflection
Bitmap bitmapWithReflection = Bitmap.createBitmap(width
, (height + height/2), Config.ARGB_8888);
//Create a new Canvas with the bitmap that's big enough for
//the image plus gap plus reflection
Canvas canvas = new Canvas(bitmapWithReflection);
//Draw in the original image
canvas.drawBitmap(originalImage, 0, 0, null);
//Draw in the gap
Paint deafaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
//Draw in the reflection
canvas.drawBitmap(reflectionImage,0, height + reflectionGap, null);
//Create a shader that is a linear gradient that covers the reflection
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
TileMode.CLAMP);
//Set the paint to use this shader (linear gradient)
paint.setShader(shader);
//Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
//Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width,
bitmapWithReflection.getHeight() + reflectionGap, paint);
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
imageView.setLayoutParams(new CoverFlow.LayoutParams(120, 180));
imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
//Use this code if you want to load from resources
//ImageView i = new ImageView(mContext);
//i.setImageResource(mImageIds[position]);
//i.setLayoutParams(new CoverFlow.LayoutParams(130, 130));
//i.setScaleType(ImageView.ScaleType.MATRIX);
//return i;
return mImages[position];
}
/** Returns the size (0.0f to 1.0f) of the views
* depending on the 'offset' to the center. */
public float getScale(boolean focused, int offset) {
/* Formula: 1 / (2 ^ offset) */
return Math.max(0, 1.0f / (float)Math.pow(2, Math.abs(offset)));
}
}
}
Output in SONY S
you need to call child.invalidate() in offsetChildrenLeftAndRight() method. Or where you are setting your imageview to center child call this method.

CoverFlow as FragmentActivity

Im trying to use Neil Davies's CoverFlow Widget v2 as a fragment activity.
Im expecting something like this
Instead Im getting this
Clearly something is wrong in my implementation, but since Im seeing no errors or crashes..Im kinda lost as to where to look. Anywho below is the java and xml code
SampleTabsDefault.java
public class SampleTabsDefault extends FragmentActivity {
private static final String[] CONTENT = new String[] { "Tab 1", "Tab 2", "Tab 3", "Tab 4", "Tab 5", "Tab 6",
"Tab 7","Tab 8","Tab 9","Tab 10","Tab 11","Tab 12","Tab 13","Tab 14"
,"Tab 15","Tab 16"};
#Override
protected void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
setContentView(R.layout.simple_tabs_2);
FragmentPagerAdapter adapter = new MyNavTabs(getSupportFragmentManager());
ViewPager pager = (ViewPager)findViewById(R.id.pager);
pager.setAdapter(adapter);
TabPageIndicator indicator = (TabPageIndicator)findViewById(R.id.indicator);
indicator.setViewPager(pager);
}
class MyNavTabs extends FragmentPagerAdapter {///////maybe this needs to be in fragment to to call CoverFlowExampleFragment
public MyNavTabs(FragmentManager fm) {
super(fm);
}
#Override
public Fragment getItem(int position) {
switch(position)
{
case 0:
TestFragment fragment = new TestFragment();
return fragment;
case 1:
TestFragment2 fragment2 = new TestFragment2();
return fragment2;
}
TestFragment3 fragment3 = new TestFragment3();
return fragment3;
}
#Override
public CharSequence getPageTitle(int position) {
return CONTENT[position % CONTENT.length].toUpperCase();
}
#Override
public int getCount() {
return CONTENT.length;
}
}public void onBackPressed() {
finish();
super.onBackPressed();
}
}
simple_tabs_2.xml
<LinearLayout
xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="fill_parent"
android:layout_height="fill_parent">
<com.viewpagerindicator.TabPageIndicator
android:id="#+id/indicator"
android:layout_height="wrap_content"
android:layout_width="fill_parent"
/>
<android.support.v4.view.ViewPager
android:id="#+id/pager"
android:layout_width="fill_parent"
android:layout_height="0dp"
android:layout_weight="1"
android:background="#drawable/bkg_gradient"/>
</LinearLayout>
TestFragment2.java
public final class TestFragment2 extends Fragment {
TextView et;
TextView text;
SharedPreferences sp;
View myView;
CheckBox cb;
int counter_score;
int counter_score_this;
int counter_score_b;
int counter_score_c;
int counter_score_d;
int counter_score_e;
int GotSaved_ABC, GotSaved_EYE;
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
counter_score=0;
counter_score_this =0;
counter_score_b =0;
counter_score_c =0;
counter_score_d =0;
counter_score_e =0;
}
#Override
public View onCreateView(LayoutInflater inflater, ViewGroup container, Bundle savedInstanceState) {
View myView = inflater.inflate(R.layout.fragment_2, container, false);
text = (TextView)myView.findViewById(R.id.textView1);
et = (TextView)myView.findViewById(R.id.textView3);
cb = (CheckBox) myView.findViewById(R.id.checkBox1);
/// FragmentPagerAdapter adapter = new ScrollGallery(getChildFragmentManager());
/// ViewPager pager = (ViewPager)myView.findViewById(R.id.pager);
// pager.setAdapter(adapter);
//TabPageIndicator indicator = (TabPageIndicator)myView.findViewById(R.id.indicator);
//indicator.setViewPager(pager);
CoverFlow mycoverFlow = new CoverFlow(getActivity());
mycoverFlow.setAdapter(new ImageAdapter(getActivity()));
ImageAdapter coverImageAdapter = new ImageAdapter(getActivity());
//coverImageAdapter.createReflectedImages();
mycoverFlow.setAdapter(coverImageAdapter);
mycoverFlow.setSpacing(-25);
mycoverFlow.setSelection(4, true);
mycoverFlow.setAnimationDuration(1000);
loadPrefs();
return myView;
}
private void loadPrefs() {
int questions_int =156;
SharedPreferences sp = PreferenceManager.getDefaultSharedPreferences(getActivity());
GotSaved_ABC = sp.getInt("NAME", GotSaved_ABC);
GotSaved_EYE = sp.getInt("NAME2", GotSaved_EYE);
counter_score = GotSaved_ABC;
counter_score_this =GotSaved_EYE;
//////counter_score_2 = make it equal to whatever..
int percentage = (int)( GotSaved_ABC + GotSaved_EYE * 100.0 / questions_int + 0.5);
text.setText(percentage +"%");
//}
///class ScrollGallery extends FragmentPagerAdapter {///////this maybe needs to be in fragment to to call CoverFlowExampleFragment
// public ScrollGallery(FragmentManager fm) {
// super(fm);
/// }
//#Override
// public Fragment getItem(int position) {
// return CoverFlowExampleFragment.getActivity();
}
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private FileInputStream fis;
private Integer[] mImageIds = {
R.drawable.kasabian_kasabian,
R.drawable.starssailor_silence_is_easy,
R.drawable.killers_day_and_age,
R.drawable.garbage_bleed_like_me,
R.drawable.death_cub_for_cutie_the_photo_album,
R.drawable.kasabian_kasabian,
R.drawable.massive_attack_collected,
R.drawable.muse_the_resistance,
R.drawable.starssailor_silence_is_easy
};
private ImageView[] mImages;
public ImageAdapter(Context c) {
mContext = c;
mImages = new ImageView[mImageIds.length];
}
public boolean createReflectedImages() {
//The gap we want between the reflection and the original image
final int reflectionGap = 4;
int index = 0;
for (int imageId : mImageIds) {
Bitmap originalImage = BitmapFactory.decodeResource(getResources(),
imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
//This will not scale but will flip on the Y axis
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
//Create a Bitmap with the flip matrix applied to it.
//We only want the bottom half of the image
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height/2, width, height/2, matrix, false);
//Create a new bitmap with same width but taller to fit reflection
Bitmap bitmapWithReflection = Bitmap.createBitmap(width
, (height + height/2), Config.ARGB_8888);
//Create a new Canvas with the bitmap that's big enough for
//the image plus gap plus reflection
Canvas canvas = new Canvas(bitmapWithReflection);
//Draw in the original image
canvas.drawBitmap(originalImage, 0, 0, null);
//Draw in the gap
Paint deafaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
//Draw in the reflection
canvas.drawBitmap(reflectionImage,0, height + reflectionGap, null);
//Create a shader that is a linear gradient that covers the reflection
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
TileMode.CLAMP);
//Set the paint to use this shader (linear gradient)
paint.setShader(shader);
//Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
//Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width,
bitmapWithReflection.getHeight() + reflectionGap, paint);
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
imageView.setLayoutParams(new CoverFlow.LayoutParams(120, 180));
imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
//Use this code if you want to load from resources
ImageView i = new ImageView(mContext);
i.setImageResource(mImageIds[position]);
i.setLayoutParams(new CoverFlow.LayoutParams(130, 130));
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
//Make sure we set anti-aliasing otherwise we get jaggies
BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
return i;
//return mImages[position];
}
/** Returns the size (0.0f to 1.0f) of the views
* depending on the 'offset' to the center. */
public float getScale(boolean focused, int offset) {
/* Formula: 1 / (2 ^ offset) */
return Math.max(0, 1.0f / (float)Math.pow(2, Math.abs(offset)));
}
}
//#Override
///public int getCount() {
// TODO Auto-generated method stub
//return 0;
//}
}
fragment_2.xml
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="vertical" >
<LinearLayout android:layout_width="wrap_content" android:layout_height="wrap_content" android:weightSum="3" android:orientation="horizontal" android:layout_gravity="center_horizontal" >
<CheckBox
android:id="#+id/checkBox1"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="Check this box" />
<TextView
android:id="#+id/textView1"
android:layout_width="200dp"
android:layout_height="180dp"
android:layout_marginLeft="-55dp"
android:layout_marginTop="112dp"
android:background="#drawable/blue_main_score"
android:gravity="center_horizontal|center_vertical"
android:text="0"
android:shadowColor="#android:color/black"
android:shadowRadius="7.0"
android:shadowDx="1.0"
android:shadowDy="1.0"
android:textColor="#f5f5f5f5"
android:textSize="50dp"
android:textStyle="bold"
android:visibility="visible" />
<TextView
android:layout_width="match_parent"
android:layout_height="match_parent"
android:gravity="left"
android:text="Fragment TEST"
android:textSize="48sp"
android:id="#+id/textView3"/>
</LinearLayout>
</LinearLayout>
*edit forgot the CoverFlow.java
public class CoverFlow extends Gallery {
/**
* Graphics Camera used for transforming the matrix of ImageViews
*/
private Camera mCamera = new Camera();
/**
* The maximum angle the Child ImageView will be rotated by
*/
private int mMaxRotationAngle = 90;
/**
* The maximum zoom on the centre Child
*/
private int mMaxZoom = -500;
/**
* The Centre of the Coverflow
*/
private int mCoveflowCenter;
public CoverFlow(Context context) {
super(context);
this.setStaticTransformationsEnabled(true);
}
public CoverFlow(Context context, AttributeSet attrs) {
super(context, attrs);
this.setStaticTransformationsEnabled(true);
}
public CoverFlow(Context context, AttributeSet attrs, int defStyle) {
super(context, attrs, defStyle);
this.setStaticTransformationsEnabled(true);
}
/**
* Get the max rotational angle of the image
* #return the mMaxRotationAngle
*/
public int getMaxRotationAngle() {
return mMaxRotationAngle;
}
/**
//* Set the max rotational angle of each image
* #param maxRotationAngle the mMaxRotationAngle to set
*/
public void setMaxRotationAngle(int maxRotationAngle) {
mMaxRotationAngle = maxRotationAngle;
}
/**
* Get the Max zoom of the centre image
* #return the mMaxZoom
*/
public int getMaxZoom() {
return mMaxZoom;
}
/**
* Set the max zoom of the centre image
* #param maxZoom the mMaxZoom to set
*/
public void setMaxZoom(int maxZoom) {
mMaxZoom = maxZoom;
}
/**
* Get the Centre of the Coverflow
* #return The centre of this Coverflow.
*/
private int getCenterOfCoverflow() {
return (getWidth() - getPaddingLeft() - getPaddingRight()) / 2 + getPaddingLeft();
}
/**
* Get the Centre of the View
* #return The centre of the given view.
*/
private static int getCenterOfView(View view) {
return view.getLeft() + view.getWidth() / 2;
}
/**
* {#inheritDoc}
*
* #see #setStaticTransformationsEnabled(boolean)
*/
protected boolean getChildStaticTransformation(View child, Transformation t) {
final int childCenter = getCenterOfView(child);
final int childWidth = child.getWidth() ;
int rotationAngle = 0;
t.clear();
t.setTransformationType(Transformation.TYPE_MATRIX);
if (childCenter == mCoveflowCenter) {
transformImageBitmap((ImageView) child, t, 0);
} else {
rotationAngle = (int) (((float) (mCoveflowCenter - childCenter)/ childWidth) * mMaxRotationAngle);
if (Math.abs(rotationAngle) > mMaxRotationAngle) {
rotationAngle = (rotationAngle < 0) ? -mMaxRotationAngle : mMaxRotationAngle;
}
transformImageBitmap((ImageView) child, t, rotationAngle);
}
return true;
}
/**
* This is called during layout when the size of this view has changed. If
* you were just added to the view hierarchy, you're called with the old
* values of 0.
*
* #param w Current width of this view.
* #param h Current height of this view.
* #param oldw Old width of this view.
* #param oldh Old height of this view.
*/
protected void onSizeChanged(int w, int h, int oldw, int oldh) {
mCoveflowCenter = getCenterOfCoverflow();
super.onSizeChanged(w, h, oldw, oldh);
}
/**
* Transform the Image Bitmap by the Angle passed
*
* #param imageView ImageView the ImageView whose bitmap we want to rotate
* #param t transformation
* #param rotationAngle the Angle by which to rotate the Bitmap
*/
private void transformImageBitmap(ImageView child, Transformation t, int rotationAngle) {
mCamera.save();
final Matrix imageMatrix = t.getMatrix();;
final int imageHeight = child.getLayoutParams().height;;
final int imageWidth = child.getLayoutParams().width;
final int rotation = Math.abs(rotationAngle);
mCamera.translate(0.0f, 0.0f, 100.0f);
//As the angle of the view gets less, zoom in
if ( rotation < mMaxRotationAngle ) {
float zoomAmount = (float) (mMaxZoom + (rotation * 1.5));
mCamera.translate(0.0f, 0.0f, zoomAmount);
}
mCamera.rotateY(rotationAngle);
mCamera.getMatrix(imageMatrix);
imageMatrix.preTranslate(-(imageWidth/2), -(imageHeight/2));
imageMatrix.postTranslate((imageWidth/2), (imageHeight/2));
mCamera.restore();
}
}
A lot of code :-)
In your TestFragment2.java, there seems to be one big error (could explain why you don't see your CoverFlow) and another smaller one.
In your onCreateView method of TestFragment2, you forget to add your mycoverFlow to the view hierarchy.
Add this to your onCreateView method and see if this fixes it (partially):
((ViewGroup)myView).addView(mycoverFlow, LayoutParams.MATCH_PARENT, LayoutParams.MATCH_PARENT);
(maybe MATCH_PARENT should be WRAP_CONTENT).
A smaller error is that in this onCreateView method, you call mycoverFlow.setAdapter(...) twice. Only the last one has effect. Remove the first one.

Android CoverFlow display text instead of images

In one of my app, I need to read text from database and show it to user. I thought of using Coverflow for this purpose. So can anyone here please let me know, is it possible to display text using CoverFlow instead of images? I am trying to produce the output which is something similar to this. As suggested, I convert the text into bitmap images and trying to display it. But I am getting the blank screen. Please see my code below
public class CoverFlowDemoActivity extends Activity {
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
CoverFlow coverFlow;
coverFlow = new CoverFlow(this);
coverFlow.setAdapter(new ImageAdapter(this));
ImageAdapter coverImageAdapter = new ImageAdapter(this);
coverFlow.setAdapter(coverImageAdapter);
coverImageAdapter.populateBitmapArray();
coverFlow.setSpacing(-25);
coverFlow.setSelection(4, true);
coverFlow.setAnimationDuration(1000);
setContentView(coverFlow);
}
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private Bitmap[] bitmapImages;
public ImageAdapter(Context c) {
mContext = c;
bitmapImages = new Bitmap[9];
}
public void populateBitmapArray() {
for (int i = 0; i < 9; i++) {
Bitmap originalImage = textAsBitmap("Example Test", 50f,
R.color.red);
bitmapImages[i] = originalImage;
}
}
public int getCount() {
return 9;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
// Use this code if you want to load from resources
ImageView i = new ImageView(mContext);
i.setImageBitmap(bitmapImages[position]);
i.setLayoutParams(new CoverFlow.LayoutParams(130, 130));
i.setScaleType(ImageView.ScaleType.CENTER_INSIDE);
// Make sure we set anti-aliasing otherwise we get jaggies
BitmapDrawable drawable = (BitmapDrawable) i.getDrawable();
drawable.setAntiAlias(true);
return i;
// return mImages[position];
}
/**
* Returns the size (0.0f to 1.0f) of the views depending on the
* 'offset' to the center.
*/
public float getScale(boolean focused, int offset) {
/* Formula: 1 / (2 ^ offset) */
return Math.max(0, 1.0f / (float) Math.pow(2, Math.abs(offset)));
}
public Bitmap textAsBitmap(String text, float largest, int textColor) {
Paint paint = new Paint();
paint.setTextSize(largest);
paint.setColor(textColor);
// int width = (int) (paint.measureText(text) + 0.5f); // round
int width = 500;
float baseline = (int) (paint.ascent() + 0.5f) + 3f;
// int height = (int) ((baseline + paint.descent() + 0.5f) + 3);
int height = 500;
Bitmap image = Bitmap.createBitmap(width, height,
Bitmap.Config.ARGB_8888);
Canvas canvas = new Canvas(image);
canvas.drawText(text, 0, baseline, paint);
return image;
}
}
}
I had been doing something similar to yours. And I realise that you are drawing outside of your image.
To solve the problem, just change "baseline" to "250" and you will see your text as image.
e.g.:
CHANGE
canvas.drawText(text, 0, baseline, paint);
TO
canvas.drawText(text, 0, 250, paint);
Hope that this will be helpful to you

image adapter for coverflow

These are the activity and Image Adapter that I used for my CoverFlow. But I want to load all the images that I have saved in an sd card directory with this cover flow. How Can I do that? I have saved my images in an sd card directory called All. I want to load images from that folder. Any help is appreciated.
public class CoverFlowExample extends Activity {
/** Called when the activity is first created. */
#Override
public void onCreate(Bundle savedInstanceState) {
super.onCreate(savedInstanceState);
CoverFlow coverFlow;
coverFlow = new CoverFlow(this);
coverFlow.setAdapter(new ImageAdapter(this));
ImageAdapter coverImageAdapter = new ImageAdapter(this);
coverImageAdapter.createReflectedImages();
coverFlow.setAdapter(coverImageAdapter);
coverFlow.setSpacing(-15);
coverFlow.setSelection(8, true);
setContentView(coverFlow);
//Use this if you want to use XML layout file
//setContentView(R.layout.main);
//coverFlow = (CoverFlow) findViewById(R.id.coverflow);
}
public class ImageAdapter extends BaseAdapter {
int mGalleryItemBackground;
private Context mContext;
private FileInputStream fis;
private Integer[] mImageIds = {
R.drawable.top,
R.drawable.bottom,
R.drawable.top,
R.drawable.bottom,
R.drawable.top,
R.drawable.bottom,
R.drawable.top,
R.drawable.bottom,
R.drawable.top
};
private ImageView[] mImages;
public ImageAdapter(Context c) {
mContext = c;
mImages = new ImageView[mImageIds.length];
}
public boolean createReflectedImages() {
//The gap we want between the reflection and the original image
final int reflectionGap = 7;
int index = 0;
for (int imageId : mImageIds) {
Bitmap originalImage = BitmapFactory.decodeResource(getResources(),
imageId);
int width = originalImage.getWidth();
int height = originalImage.getHeight();
//This will not scale but will flip on the Y axis
Matrix matrix = new Matrix();
matrix.preScale(1, -1);
//Create a Bitmap with the flip matrix applied to it.
//We only want the bottom half of the image
Bitmap reflectionImage = Bitmap.createBitmap(originalImage, 0, height/2, width, height/2, matrix, false);
//Create a new bitmap with same width but taller to fit reflection
Bitmap bitmapWithReflection = Bitmap.createBitmap(width
, (height + height/2), Config.ARGB_8888);
//Create a new Canvas with the bitmap that's big enough for
//the image plus gap plus reflection
Canvas canvas = new Canvas(bitmapWithReflection);
//Draw in the original image
canvas.drawBitmap(originalImage, 0, 0, null);
//Draw in the gap
Paint deafaultPaint = new Paint();
canvas.drawRect(0, height, width, height + reflectionGap, deafaultPaint);
//Draw in the reflection
canvas.drawBitmap(reflectionImage,0, height + reflectionGap, null);
//Create a shader that is a linear gradient that covers the reflection
Paint paint = new Paint();
LinearGradient shader = new LinearGradient(0, originalImage.getHeight(), 0,
bitmapWithReflection.getHeight() + reflectionGap, 0x70ffffff, 0x00ffffff,
TileMode.CLAMP);
//Set the paint to use this shader (linear gradient)
paint.setShader(shader);
//Set the Transfer mode to be porter duff and destination in
paint.setXfermode(new PorterDuffXfermode(Mode.DST_IN));
//Draw a rectangle using the paint with our linear gradient
canvas.drawRect(0, height, width,
bitmapWithReflection.getHeight() + reflectionGap, paint);
ImageView imageView = new ImageView(mContext);
imageView.setImageBitmap(bitmapWithReflection);
imageView.setLayoutParams(new CoverFlow.LayoutParams(120, 180));
imageView.setScaleType(ScaleType.MATRIX);
mImages[index++] = imageView;
}
return true;
}
public int getCount() {
return mImageIds.length;
}
public Object getItem(int position) {
return position;
}
public long getItemId(int position) {
return position;
}
public View getView(int position, View convertView, ViewGroup parent) {
//Use this code if you want to load from resources
// ImageView i = new ImageView(mContext);
//i.setImageResource(mImageIds[position]);
//i.setLayoutParams(new CoverFlow.LayoutParams(130, 130));
//i.setScaleType(ImageView.ScaleType.MATRIX);
//return i;
return mImages[position];
}
/** Returns the size (0.0f to 1.0f) of the views
* depending on the 'offset' to the center. */
public float getScale(boolean focused, int offset) {
/* Formula: 1 / (2 ^ offset) */
return Math.max(0, 1.0f / (float)Math.pow(2, Math.abs(offset)));
}
}
}
To know what files you want to load you can use (new File("/sdcard/All")).list(). To convert all those files to Bitmap you can use BitmapFactory.decodeFile(String pathName).

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