My activity has a spinner and an empty container where fragments should be added when selecting drop down items from spinner.
My plan was to try to make switch construction inside into override method "public void onItemSelected()", where each case represents one drop down item from spinner, and sets correct fragment into container, like this:
String itemSelectedFromSpinner = parent.getSelectedItem().toString();
switch (itemSelectedFromSpinner) {
case "first item": // First and second item put same fragment into container, but do other methods when used
case "second item": // my code
}
My other taught was to put it in if construction like this:
String itemSelectedFromSpinner = parent.getSelectedItem().toString();
if (itemSelectedFromSpinner.equals("first item") || itemSelectedFromSpinner.equals("second item")){
// my code }
Since I've never done something like this, and I believe you can understand from my question what needs to be done, tell me what is the best practice to do that.
Am I doing it right by putting a String itemSelectedFromSpinner into switch construction? Also if user selects one item and first fragment is loaded, when selecting other item will the first fragment disappear and put second fragment into container automatically? (sorry if this sound little silly to you, I have lack of experience with fragments)
Don't use string like "first item" in code directly - move them to string resources.
For components like spinner use Adapter. The concept of Adapters use widely in Android so it's a good idea to be familiar with it. And also it allow you to compare your data by some integer asigned id's, and not by strings (which is unefficient, slow and ugly - correcting string representation everywhere is hard).
To replace or add Fragments dynamically use FragmentManager. See the simple replace() / add() / commit() code
Related
I'm new to all of this and was making good progress but I have hit a brick wall with working out how to do the next thing. I am using Kotlin and have a Fragment with an associated Recyclerview Adapter. I would like to set OnClick (On or Off) against items in a row depending upon a value in the Fragment which could change at any time.
My adapter works fine to show and update the array of data and also to implement OnClick.
I have tried sending a data element via a constructor which changed in the fragment but always showed as the initial setting in the adapter. The same with trying to call a method.
Many other questions touch on the issue but only show snippets of code, and it seems that I'm not advanced enough to get them working successfully in my code.
Could anyone please provide a pointer to a working set of Kotlin code that includes parsing a variable from fragment to adapter - perhaps in Git or a tutorial. I'm sure that if I can study a working program I can move forward. Thank you.
It would have been better if you had included your Adapter and Fragment code in the question, that would have helped us in understanding how you have setup everything and what data model are you passing to adapter.
But looking at your question, one solution that comes to my mind is to add an enabled boolean in your data model that is displayed in the ViewHolder. Using this you can set view.clickable = model.enabled. Now whenever your "value in the Fragment" changes you can update this list and let the adapter rebind items.
Note that the above solution is when you want to selectively enable/disable clicks on individual items. If you want to do this for all items at once, it's better to create a variable in adapter that you can change from the Fragment, and inside the clickListener you can check the value of that adapter variable. If it's false, just return out of the click listener. Something like,
view.setOnClickListener {
if(adapterValue) {
// handle Click
}
}
If this approach doesn't help, I would ask you to add more context in your question and show what you have done so far.
I have an enhanced loop, which will dynamically inflate however many layouts relevant to the number of values held in my array.
This works perfectly however, there is a method being called on each iteration, which also works but there is a big bug that I need help resolving.
Imagine there are 5 items in my array, therefore 5 layouts are inflated, in these layouts there is a little scratchcard type section on the layout.
Now if the user is on page 1, uses the scratchcard, then moves on to page 2, uses the scratchcard etc etc, it works fine.
But if the user is on page 1 and then goes to say, page 5 and then back to page 1 (basically in a random order), the scratchcard doesn't work.
From my understanding, the reason for this is that the method is being called an implemented on each iteration and the view is losing its state if the user scrolls back or scrolls in random orders.
Therefore I need a way to save the created view state in my viewpager.
Is this possible for my scenario? I have tried my best to find a solution, but cannot find something that feels relevant to my question.
Here is a snippet of the code in question. Thanks for any guidance or suggestions!
for (String x : array1) {
//loop out the number of layouts relative to the number of questions held in x
View current_layout = LayoutInflater.from(getActivity()).inflate(R.layout.question_fragment, null);
//use the pageAdapter to add the layout to the users view
pagerAdapter.addView(current_layout);
//call method to add functionality to the scratchcard
isCorrect(current_layout);
}
public void isCorrect(View current_layout) {
ScratchoffController controller1 = new ScratchoffController(getActivity())
.setThresholdPercent(0.40d)
.setTouchRadiusDip(getActivity(), 30)
.setFadeOnClear(true)
.setClearOnThresholdReached(true)
.setCompletionCallback(() -> {
})
.attach(current_layout.findViewById(R.id.scratch_view1), current_layout.findViewById(R.id.scratch_view_behind1));
ScratchoffController controller2 = new ScratchoffController(getActivity())
.setThresholdPercent(0.40d)
.setTouchRadiusDip(getActivity(), 30)
.setFadeOnClear(true)
.setClearOnThresholdReached(true)
.setCompletionCallback(() -> {
})
.attach(current_layout.findViewById(R.id.scratch_view2), current_layout.findViewById(R.id.scratch_view_behind2));
ScratchoffController controller3 = new ScratchoffController(getActivity())
.setThresholdPercent(0.40d)
.setTouchRadiusDip(getActivity(), 30)
.setFadeOnClear(true)
.setClearOnThresholdReached(true)
.setCompletionCallback(() -> {
})
.attach(current_layout.findViewById(R.id.scratch_view3), current_layout.findViewById(R.id.scratch_view_behind3));
ScratchoffController controller4 = new ScratchoffController(getActivity())
.setThresholdPercent(0.40d)
.setTouchRadiusDip(getActivity(), 30)
.setFadeOnClear(true)
.setClearOnThresholdReached(true)
.setCompletionCallback(() -> {
})
.attach(current_layout.findViewById(R.id.scratch_view4), current_layout.findViewById(R.id.scratch_view_behind4));
}
I ussually use ViewPager with Fragments and what you mention has happend to me when I try to keep references to the Fragment instances (in my case) outside of the viewpager.
This happens because the viewpager may create new instances of the Fragment it contains when you re-vist the tab in the way you mention. When this happens, the instance reference you hold outside of the viewpager is not anymore what the viewpager is showing.
In your case , according to this question, you have to oveeride instatiateItem and destroyItem. I think you can use these methods to save state restore state, and also you could update any external reference when instantiateItem is called.
I want to create a custom ListView.
Initially, the custom ListView has one array of data, but when user taps one of the list items, it's then removed from current array and added to another. If the user taps on the second array, the list item is then added back over into the first array.
Please suggest how to apply logic to do this.
Updates : I wants to use only one listview/recyclerview.
Following are screen shots..
Regarding the object switch - this is a simple transfer between lists, , just know beforehand if the insertion and removal is index based, e.g:
contacts.add(iLocation, ContactObject);
favorites.remove(iOtherLocation);
Regarding the ListView stuff, I would suggest converting to RecyclerView, let's build a general scenario:
You have a screen (Activity or Fragment) that holds one list (the implementation can be ListView or Recycler), and another screen that holds the other list.
In both of your lists you have adapters in which you implement the logic for the clicks on the objects in the lists.
The click transfers the object, either directly to the other list, OR to a temporary Object holder (because you might need it for other stuff), in which case you will need to pull that object from the other view, either way you remove it from the current one.
you switch to the other view, and refresh it.
An easy way to go -
Assuming the screens are the same, use only one Activity, holding a single RecyclerView, and handle 2 adapters, each for every list, the adapters allow you to handle the clicks easily, with an index for the object clicked, the click executes the info swap action,the Activity handles the visual swap Action.
a very general example would be:
//init everything obviously ;)
List<ContactObject> contacts;
List<ContactObject> favoritesContacts;
//the AdapteListener is an interface declared inside the adapter
mContactsRecyclerAdapter = new ContactsRecyclerAdapter(this, contacts,new ContactsRecyclerAdapter.AdapterListener()
{
#Override
public void cellClicked(int iIndex, ContactObject object)
{
favoritesContacts.add(iIndex, ContactObject);
contacts.remove(iIndex);
mContactsRecyclerAdapter.notifyDataSetChanged();
mFavoritesRecyclerAdapter.notifyDataSetChanged();
mRecyclerView.swapAdapter(mFavoritesRecyclerAdapter, false);
}
});
And vice-versa for the other adapter.
Hope this helps, comment if you have problems and I'll update.
Please implements with custom view extend with Linearlayout
Custom view has 2 child Linearlayout in which will add with this custom view
First time add all the element in first Linearlayout and based on user action please remove from first Linearlayout and add it in another layout
I have an activity that extends ListActivity, a list of "concepts" (let's call this list "C") and an onItemClickListener defined for this list. Whenever I click a "concept", no matter which one, the app must display another list. I have the following code to change the displayed list:
if(position == 0) change_list("adapter1");
else if (position == 1) change_list("adapter2");
else if (position == 2) change_list("adapter3");
else if (position == 3) change_list("adapter4");
else if (position == 4) change_list("adapter5");
Where position is the position of the clicked element in C
The function change_list performs setListAdapter(parameter) depending on the parameter I pass.
If I click the first element of C (the first concept), a list related to the first concept must appear. However, after calling setListAdapter(adapter), the data related to this concept is displayed, and also part of the C's list data.
For example: let's suppose C has these concepts:
A B C D E
and I click "A", which would lead to display a list with the following data: {a1,a2}
That's the final result:
a1 a2 C D E
And then, when I interact with another element on screen or I scroll down the list, the "ghost" data disappears and only the correct data remains on screen, just like this:
a1 a2
To make things worse, when I want to display list C again, nothing strange happens. Everything is displayed correctly.
At any time incorrect data is stored where it doesn't have to. One function my app must allow is to generate a txt file , and the generated txt file contains exactly the data I introduced. No data is corrupted or duplicated. I also tried using notifyDataSetChanged() and other functions, but I didn't solve the problem.
EDIT :
Here goes the xml code used for the main list of the activity:
<ListView
android:id="#android:id/list"
android:layout_width="fill_parent"
android:layout_height="wrap_content"
android:background="#FF0000"
android:layout_below="#+id/afegir"/>
And an example of code in which I determine which contents must be displayed on screen:
else if(comprovar_concepte_actiu() == 1){
pnt = mydbhandler.getStoredValues("despeses1");
pnt.moveToFirst();
if(pnt.moveToFirst()){
do{
adapter_mostrar.add(pnt.getString(pnt.getColumnIndex("nom")));
}while(pnt.moveToNext());
}
adapter_mostrar.notifyDataSetChanged();
}
Where comprovar_concepte_actiu() returns and integer that tells which concept has been clicked in the main list C and adapter_mostrar is the single adapter I'm using now, instead of using multiple adapters (which made me use setListAdapter)
At the beginning of the activity, I call this.setListAdapter(adapter_mostrar). That's all I have.
EDIT 2 :
https://www.dropbox.com/s/7twgy043lkxb2x5/conceptes.java?dl=0
Here is a link to my conceptes.java activity. Press CTRL+F once opened and search "this is where I call.. " and you will directly get to the function where the change of list displayed on screen starts
I haven't found a solution yet. Any idea will be totally appreciated
The problem here is that - when you set a new adapter - the old data is still drawn. In other words, there has been no command to "refresh" the listView. However, the new adapter will be commanded to draw its own views. What ultimately occurs is that the old items are still there, the new items are redrawn, but when scrolled away the new adapter won't redraw/recreate the old items.
The solution is to simply refresh the adapter. However, there are two ways to go about this:
Add a new adapter every time and use myListView.invalidateViews(); or something similar [This is probably the easiest solution to implement, although probably not the best in the long run]
Change the dataset of the adapter and use notifyDataSetChanged() [on the adapter]
The latter option is a far better idea. You should use a single adapter and simply change its data over time. Once its dataset is changed, then tell the adapter that such a thing happened so it refreshes. However, you should read more here on all the different thoughts and processes about it, rather than take my opinion on it.
Edit:
There's apparently some very nicely, thought out answers around. Here's another one, that tells you more specifically about the differences between these two:
Is there any difference between ListView.invalidateViews() and Adapter.notifyDataSetChanged()?
Edit2:
With the onClickListener in mind, invalidateViews() will most likely not work, as it'll probably still draw the old views to "finish" the click (ie, draw the highlighting).
Changing the data directly inside a single adapter and using Adapter.notifyDataSetChanged() is your best bet, as it'll know to redraw everything from a single adapter and use only the current data defined by this single adapter.
Best to leave the data specifics (and defining what to draw based off of that data) up to what actually knows the data, rather than a higher up container that knows nothing specific about the actual data.
I've got what I thought was a simple android UI design problem but I've been going around in circles for a couple of days. I have a REST service that I'm downloading XML from and displaying the XML in a form in an android app. I have a web page built and am mimicking this with android, same options, same URLs being sent to the REST service whether from android or the web pages. With HTML I can easily create checkbox groups and radiobutton/dropdowns for various id/display items, so for instance, I can display a planet option as:
<select name="planet"><option value="0">Mercury</option></select>
I wanted to do something similar in android where I had a pair of values, one an id and the other the user-friendly text to display. So I decided to create an adapter using android.util.Pair:
public class PairView extends Pair<String, String> {
public PairView(String first, String second) {
super(first, second);
}
public String toString() {
return second;
}
}
public class PairAdapter extends ArrayAdapter<PairView> {
}
So now I can put my id in pair.first and what to display to the user in pair.second.
My problem comes in that some of these options will be single-selects and some will be multi-selects. In html, that's not an issue, just use a checkbox group for multi, and radio buttons/dropdowns for single selects. In android however, it seems it's not so straight forward. I tried using Spinners for the adapters, but Spinner seems to only allow single selection. AlertDialog.Builder allows for single and multi-selections, but curiously I don't see an option for using an adapter for the multi-selection, just for single selections.
I guess what I really want is a consistent look for all my options, with radio buttons displayed for single selections and checkboxes displayed for multi selections, via an adapter so I can get the id's from the Pair for the items selected.
What approach should I use? A custom spinner with code added for multi-selections? AlertDialog.Builder and somehow make it use an adapter for multi-selections? Just create a plain Alert and wrap a ListView in it? Another option that is (hopefully) simpler?
I feel like I'm missing something very basic here.
I had a similar situation in an app I was making so would share what I opted for. I had different type of questions and depending on that I removed and added things in my activity. For radio buttons I used with elements in it. For multiple choice questions I wanted a checkbox based view so I added an empty within my layout and in code added CheckBox(s) to it.
As for the caption and value, for radio buttons and checkboxes you can set display text by setText and add any object/value as a tag. So what I used to do was something like this:
CheckBox option = new CheckBox(MyActivity.this);
option.setText("Option 1");
option.setTag(10);
Later on when you get the selected option, you can simply get its tag and use its value.
This is just one way of doing it which I found simple. Hope this helps