When we open a app we get different type of animated object or people moving around in the splash screen of an app for example like a person running while the app is loaded or the name of the app falls and a guy sits on it clicking photos.
How can we create one and what type of software do we use?
Can you suggest me some tutorials to follow?
use gif
OR
use Animation :
Ex) Awesome-looking customizable splash screen : AwesomeSplash
paste this xml
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/bounce_interpolator" >
<scale
android:duration="600"
android:fromXScale="1"
android:fromYScale="0.5"
android:pivotX="50%"
android:pivotY="0%"
android:toXScale="1.0"
android:toYScale="1.0" />
<alpha
android:duration="600"
android:fromAlpha="0.0"
android:toAlpha="1.0" />
</set>
and on the splash screen
Animation animation = AnimationUtils.loadAnimation(contex, R.anim.blink);
animation.setInterpolator(new LinearInterpolator());
animation.setRepeatCount(Animation.INFINITE);
animation.setDuration(700);
and use this Animation like
final ImageView splash = (ImageView) findViewById(R.id.btnrecievecall);
splash.startAnimation(animation)
You can also use your own created gif images to show on the imageview at splash screen through Glide image loading and caching library.
Like :
ImageView imageView = (ImageView) findViewById(R.id.imageView);
GlideDrawableImageViewTarget imageViewTarget = new GlideDrawableImageViewTarget(imageView);
Glide.with(this).load(R.raw.gif_image).into(imageViewTarget);
1.. use gif file
or
2.. First using set animation effect, and after direct using this image splace screen.
Related
I have one ImageView in FrameLayout, and apply rotate animation to it. However, the animation does not take effect.
The animation resource file anim_blog.xml(located in res/anim):
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/linear_interpolator" >
<rotate
android:fromDegrees="0.0"
android:toDegrees="360.0"
android:pivotX="50%p"
android:pivotY="50%p"
android:repeatCount="infinite"
android:duration="1200" />
</set>
The code in Activity is listed below:
Animation rotateAnim = AnimationUtils.loadAnimation(mCtx, R.anim.anim_blog);
rotateAnim.setDuration(Integer.MAX_VALUE);
mProgressIV.startAnimation(rotateAnim);
You are setting animation duration too large, change it as follows :
Animation rotateAnim = AnimationUtils.loadAnimation(mCtx, R.anim.anim_blog);
mProgressIV.startAnimation(rotateAnim);
please try what has done successfully from my end:
ImageView image = (ImageView)findViewById(R.id.imageView);
Animation animation = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.anim_blog);
image.startAnimation(animation);
I created example here, you can check it out.
I want to build an application where, I have an image displayed via (ImageView).
and a textbox in the application.
I want to rotate the image in continuously for about 10 degree for every one second. when the image rotates, the textbox should display the number of times the image is rotated.
I tried rotating the image but every time the application crashes or doesn't show up in the screen.
Can someone help me with the code plz ??
Thanks
Create animation inn res/anim with this code
<rotate
xmlns:android="http://schemas.android.com/apk/res/android"
android:fromDegrees="0"
android:toDegrees="360"
android:pivotX="50%"
android:pivotY="50%"
android:repeatCount="infinite"
android:duration="36000" />
and in your Activity:
Animation rotate = AnimationUtils.loadAnimation(this, R.anim.rotate);
findViewById(R.id.yourImageId).startAnimation(rotate);
rotate.reset();
rotate.start();
i have a window and a imageview in it and i want the imageview to come from upside down animated effect how i do that
ImageView img_sliding=(ImageView)findViewById(R.id.img_sliding);
You have to write your own translate animation. a very good tutorial could be found here..
Here is a litte snipped that you can use and adapt it to your needs:
<translate
xmlns:android="http://schemas.android.com/apk/res/android"
android:fromYDelta="100%"
android:toYDelta="0%"
android:duration="300"
android:zAdjustment="top"
android:fillAfter="true" />
create a new xml file in res/anim and then set the animation to your imageview like this:
Animation anim = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.YOURANIMATION)
and set it to the iamgeView
imageview.setAnimation(anim);
Use a scale animation to scale from -1 to 1. This should have the effect of flipping the imageview
I have a gridview, and I am trying to achieve a fly in effect on the images within it. This would be very similar to the effect seen when you load up gallery 3D and your image folders "drop in".
I have googled around the subject, and think I need to use a ViewAnimator and generate the animation through that: http://developer.android.com/reference/android/widget/ViewAnimator.html#setInAnimation(android.view.animation.Animation)
However, I am not sure and any help on how to achieve this whatsoever would be very welcome!
Regards
Mark
Do you want the fly-in animation per grid, or for the entire view?
For the entire view, use this:
Animation anim = AnimationUtils.loadAnimation(getApplicationContext(), R.anim.flyin);
findViewById(R.id.YourViewId).setAnimation(anim);
anim.start();
Then specify your animation in a file flyin.xml like this:
<set xmlns:android="http://schemas.android.com/apk/res/android" android:shareInterpolator="true">
<scale android:interpolator="#android:anim/decelerate_interpolator"
android:fromXScale="1.0" android:toXScale="0.0"
android:fromYScale="1.0" android:toYScale="0.0"
android:pivotX="50%" android:pivotY="50%"
android:fillAfter="false" android:duration="250"/>
</set>
Put that file in your res/anim-directory.
I require an animation for an image in my application.
The image should start coming from the top left corner till the middle of screen. The image size will be smaller at the initial stage. While coming to the middle of the screen, its size should increase(i.e. scaling should take place). Image should not go back to its original position. It should be placed at the middle of the screen itself after the animation.
Can anyone please help.
Please find the answer here.
Create an xml inside /res/anim folder and put the below code into it.
<?xml version="1.0" encoding="utf-8"?>
<set xmlns:android="http://schemas.android.com/apk/res/android"
android:interpolator="#android:anim/linear_interpolator">
<scale android:fromXScale="0.0" android:fromYScale="0.0"
android:toXScale="1.0" android:toYScale="1.0"
android:duration="700" android:fillBefore="false" />
<translate android:fromXDelta="-200" android:fromYDelta="-200"
android:duration="700" />
</set>
Place the below code inside the java file:
Animation logoMoveAnimation = AnimationUtils.loadAnimation(this, R.anim.logoanimation);
logoIV.startAnimation(logoMoveAnimation);
logoanimation is the name of my animation xml file.
Thanks for all those who tried out for my question.