I have a project which was working very well on android studio , suddenly it turns not able to build anyway .. It keeps telling Build Gradle Runnig without any result for 30 min !
I tried to clear .gradle file of project without result.
I tried to uninstall android studio and clean all its files from user directory AndroidStudio 2.1 and .gradle files and also no result.
This problem occures only with this project and others working fine on android studio ..
What should I do to make my project build again ?!
I had that once when I updated the gradle wrapper. It really took 45 minutes to download that 16MB or so. I had to that time some network issues with their repo servers.
Try to run in the console gradlew aR and see what happens. If you see there hundreds of dots you need to wait if there happens nothing kill all java processes and try again.
Related
I'm on Windows. I created a new project on Android Studio for Marshmallow at least.
The only thing I've done so far is generating the main activity which is a tabbed activity with view pager. Also, you should know that this project is a private git repo that I cloned.
I'm working on this project with another developer and the project is perfectly working on his side.
The problem is:
When I try to launch the app (wether it is a virtual device or my real phone), the gradle build gets stuck at the app:processDebugResources step. I waited more than an hour and nothing happened. Moreover, when I want to cancel the gradle build, it doesn't respond and I have to kill Android Studio process. Then I restart Android Studio and I have to kill a gradle process that prevents the initial gradle build (at Android Studio startup) from working.
The crazy thing is that I was able to launch the app before. I even installed it on my phone!
What I've tried so far:
Do what stackoverflow was giving as solutions like tick the offline mode in the settings
Create a new project --> It doesn't change anything
Reinstall Android Studio --> It doesn't change anything
Deactivating Avast antivirus
Invalidate cache/restart + Clean + rebuild (the rebuild gets stuck like when I try to launch the app)
And maybe other solutions that I forgot...
It's getting very annoying as it's making me lose days of development.
If you have any more solutions, or if you think I should try again some of the previous solutions, help would be greatly appreciated !
I know this is an old post, but I faced the same problem during the last few days and since i got crazy I hope I can help someone else out there.
After many hours of troubleshooting I found that the Java Platform SE binary executable goes in "suspended mode" in Windows 10, preventing Android Studio from compiling (it hangs at app:processDebugResources).
Example Screenshot
Killing the suspended process and recompiling the project works just fine... until Java gets suspended again.
Maybe your gradle version is not compatible with it. Try again with latest version of gradle in your project.
I did several things:
Install NDK
Change JDK from embedded one to Jdk 8
Redownload SDK i was using (6,7,8)
And now the problem is solved ! I have no idea which of these things made the tricks but I'm happy ! It may be useful to someone else one day.
I recently switched from Eclipse to Android Studio because I read that it is now the official IDE for Android application development. I downloaded and installed the latest version (1.0.2) for Windows. When using the program for the first time, I decided to create a test application to see if the program was working correctly. Unfortunately, it was not. Once I clicked the finish button to complete the New Project Wizard, A loading bar showed up that said Gradle: Build. This is where the program gets stuck. There is no error message and it appears that the program is running fine, however the build never actually completes. I am never given my MainActivity.Java class, or my activitymain.xml document. If I click the cancel button, the program freezes and I have to use the TaskManager to kill the program. If I re-enter the program and choose to open an existing project, my project will be there. However, upon trying to open the project, I am greeted with the same Gradle: Build loading bar.. I have been searching for an answer for the last 3 days and nothing has worked. Any help is greatly appreciated!
Things I have tried:
Simply letting the program sit for a while to see if it was actually downloading something and was just really slow. I let it sit for 45+ minutes before killing the program.
Uninstalling and re-installing Android Studio
Restarting my computer
Turning off my firewall (Kaspersky)
Running the program as an administrator
Connecting to a different network
Disconnecting my computer from any networks (to force the program to build in offline mode)
Manually downloading Gradle from the link that Android Studio attempts to use when it gets stuck and telling the program to use that file instead of downloading another one.
(I went to this link https://services.gradle.org/distributions/gradle-2.2.1-all.zip, downloaded the file, unzipped it, went to Gradle settings in Android Studio, checked the Offline work checkbox, and finally set the service directory path to my unzipped Gradle folder.)
Hopefully I have given enough information and made it clear what my problem is. If not please tell me what else I need to explain so I can get this issue resolved. Thanks!
Please note I am working on a 64 bit machine running Windows 8. Also, I use studio64.exe
to run the program.
From the discussion we had in the comments, it does not look like you have your gradle on your windows path.
Please change the below to point to your gradle install:
set GRADLE_HOME=C:\<installation location>\gradle-1.11
set PATH=%PATH%;%GRADLE_HOME%\bin
After this, verify that in the terminal running the following works:
gradle tasks
once you get this working, you will want to run the following in your project:
gradle wrapper
This will produce a .bat file which you can then use to run gradle through the wrapper, letting you support multiple native gradle installations.
I have downloaded latest adt bundle for mac from android developers website. I do create a library project connected to main project and suddenly, Eclipse started to nag! I checked the build progress and I figured out that build process restarts at 40-50%.
I have captured a screenshot:
Some people suggested to disable Build Automatically. After doing this, the project builds and runs OK but I have to build manually after every little change and it's boring.
I am using Eclipse IDE for android Developers version 23.0.2.1259578.
Android SDK Manager details:
What is the cause of this misbehavior? What is a good solution? Any idea?
This was my solution for this issue I have posted a few month ago,
https://stackoverflow.com/a/24631434/2970351
Also try other solution in that page if it didn't work for you.
I have tried literally everything to try and rectify this error when trying to deploy an app to an actual android device for debugging but have been unable to solve the matter. Everytime I try to launch I get a failed [INSTALL_FAILED_DEXOPT] error and when checking the logcat it is always because there is no classes.dex in my debug apk.
If I run gradlew.bat clean assembleDebug, there is no difference in the apk size so I'm assuming there is a build error in android studio. I am using android studio beta 0.86 and have tried it on 0.89 with the same result. I have tried build tools for 19.1 to 21 with no result. I have also tried different devices and created a new project (that has never been installed on my devices) and android studio seems to think it needs to be uninstalled first when attempting to deploy.
I have tried switching my device to ART, uninstalling and reinstalling android studio, redownloading the sdk and restarting my computer. NOTHING and I mean NOTHING has worked. I think the problem started after I downloaded the lollipop apis but am not sure. I have tried uninstalling all apps with my package signature on my device but NOTHING works! Not even Project -> Clean Project -> Rebuild
This is extremely frustrating as I cannot debug my apps anymore :/ has anyone had any experience with this error or ways to rectify it?
So turns out that the issue was mismatching sdks between Android Studio and the Project. The project was using an old sdk and once I made them the same, I cleaned and rebuilt the project and everything was good to go.
UPDATE:
I ran into the problem again after I tried to update my SDK and its tools. Turns out that when you try to do this, the SDK locks the tools folder and then you get an error saying some file couldn't be overridden. When this happened to me, all the build tools were deleted so there were errors in the .dex file created when debuggin my app.
We are using android 2.2 (really old i know) and couldn't find a fix for this error. Eventually we found this bug https://android-review.googlesource.com/#/c/30900/. The only solution for us was to remove some libraries...
I kept having the same problem - manually building worked fine, but Android Studio would not build a proper APK.
The problem was that I started the project on Android Studio and Android Gradle plugin version 2.0-beta2. After updating the Gradle plugin to 2.0-beta6 through a simple build.gradle change, the builds stopped working.
Turns out that, although I installed a beta version of Android Studio, the update checker only checked the stable channel. After setting the updater to check the canary channel as well, I was able to upgrade Android Studio to version 2.0-beta6 and builds continued to work normally.
You can change the update preference in Android Studio settings under Appearance and Behavior -> System Settings -> Updates.
I encountered this error when storage of the device is full. Try to open some space.
Try run these commands
adb reconnect
adb reconnect device
Last night I updated my android studio to 0.5.3 and since than i am getting this error message whenever I am trying to generate a signed-apk. It does not occur when I am just running the project over android studio.
I tried rebuilding, cleaning project, restarting android-studio, reimporting the project, no success. I am pretty desperate right now
EDIT: i found out that actually debug-unaligned is not generated... But why is that? And why do i need to generate it if i am just trying to sign the app
In 0.5.3, we tried to speed up the build process by not having it do a full build to an APK except when it needs to, but we missed some cases where it needs to.
You can follow progress in https://code.google.com/p/android/issues/detail?id=67948 but in the meantime you can work around it by running the assembleRelease task, either from the command line or from the Gradle tasks view: