Android Testing: Appium not working - android

I have installed Appium for Windows (Appium version 1_4_16_1). But when I double click on it to start, I get an error:
Appium Stopped Working, windows is checking a solution to the problem.
My system specifications are: Windows 8.1, 64 bit OS, 4GB RAM. I have implemented these steps, please let me know if I am missing something.
Installed JDK 1.8 and Android SDK 2.0.
Set up the environment variables.
Installed node js.
Installed Appium version 1_4_16_1.

I also faced the same issue with (Appium version 1_4_16_1), after a lot of troubleshooting found that i am facing this issue only in this particular version of Appium. Try uninstalling this version and Install Appium Version 1_4_13_1. It works fine.

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Android studio 4.1.3 unable to locate ABD

Good day I recently had a hard drive crash. I have since installed android studio 4.1.3. On the previous version of Android Studio I had no problems running the apks and debugging on my current phone.
With this version 4.1.3 I just can not get it working. I have tried the various solutions on stack and other sites :
deleting the platform tools folder and reinstalling
adding abd.exe to system path
installing samsung drivers, installing intel drivers for the phone
Only thing I could not try was setting the project SDK according to this link https://superuser.com/questions/1419201/unable-to-locate-adb-when-using-android-studio/1561048#1561048 as my version 4.1.3 does not follow the project structure mentioned.
Im using windows 7 64bit. Can some confirm they are using windows 7 and 4.1.3 and do not have this issue? Any other suggestions on solving?
This issue was actually related to the incorrect USB driver being installed.

Cannot install Android Studio on Chrome OS: Error while installing package: package architecture (amd64) does not match system (arm64)

I cant seem to install Android Studio on my Chromebook and I cant find a compatible package on the website. Any way to get it working on this specific Chromebook? (Acer Chromebook Spin 513)
About Chrome OS:
Google Chrome 90.0.4430.218 (Official Build) (32-bit)
Revision 3d6fce300d32b4652aed6bfe358eba932e094ee5-refs/branch-heads/4430#{#1466}
Platform 13816.82.0 (Official Build) stable-channel trogdor
Firmware Version Google_Lazor.13577.102.0
Just install the .DEB file. You also need to make sure you have 3-4 gb enabled for linux. I had the same problem, and it turns out I was not allocating enough storage to actually install android studio.
First, add the Linux terminal. Then install snap or flatpak in the terminal. Then, use snap or flatpak to install Android Studio without errors. Snap and flatpak will find which architecture your computer is and will install the Android Studio designed for the architecture
Snap : https://snapcraft.io/android-studio
Flatpak : https://flathub.org/apps/details/com.google.AndroidStudio

Cannot start Android Emulator - Library not loaded

I updated the Android Emulator in Android Studio. After the update i always get "The emulator process was killed" when i try to start an AVD.
I tried to start it from command line and get following error.
emulator: Android emulator version 30.5.3.0 (build_id 7196367) (CL:N/A)
dyld: Library not loaded: /System/Library/Frameworks/IOUSBHost.framework/Versions/A/IOUSBHost
Referenced from: /Users/NaoKreuzeder/Library/Android/sdk/emulator/qemu/darwin-x86_64/qemu-system-x86_64
Reason: image not found
Abort trap: 6
I searched for file "IOUSBHost.framework" on my mac. But could not find it.
How to solve this? Can someone point me in the right direction to find a solution?
I do not have a solution to provide, but I can confirm that the problem appears in the following configuration:
macos High Sierra (10.13.6),
AndroidStudio 4.1.3,
Android Emulator 30.5.3,
HAXM 7.6.5
I can also confirm that in newer version of macsos like Big Sure (11.2.3) with the same versions of development tools everything works fine, because the IOUSBHost.framework exists.
From Apple developer website https://developer.apple.com/documentation/iousbhost/iousbhostdevice we can see that the framework IOUSBHost is available from version macOS 10.15 and above.
My Mac is running Mojave and I ran into this problem after upgrading my Android Emulator version to v30.5.3 today. I downgraded my emulator version from v30.5.3 to v30.0.12 and that resolved the issue.
After i updated MacOS to Catalina (10.15.7) everything works fine now.
Looks like, newest version of Android Studio Emulator donĀ“t work with older MacOS Versions.

Error installing ADT plugin in Eclipse on Ubuntu 10.04

I have installed the plugin many times before, but this time I keep getting this error:
'Install' has encountered a problem
An error occurred while installing the items
Eclipse has some memory issues when running on my machine, so I just want to install the bare minimum plugins, etc.
Has anyone got any ideas how to get around this error?
SOLVED
I had the wrong version of Eclipse installed. I just installed the version from the Ubuntu software center and it didn't work, do I uninstalled it and downloaded the Java EE version from Eclipse's website and now it works.
Go to Window -> preference -> Install/update
There update the plugin package ... the one responsible for installing ADT.
Worked for me atleast.
I had the wrong version of Eclipse installed. I just installed the version from the Ubuntu software center and it didn't work, do I uninstalled it and downloaded the Java EE version from Eclipse's website and now it works.

Can't deploy basic android app with Android Studio on Windows Vista with JDK 8

I have a Windows Vista Home Premium 32-bit computer. I am running the stable Android Studio 3.2.1 with the JAVA_HOME environment variable correctly set to the stable C:\Program Files\Jaba\jdk1.8.0_191. I had to updated this JDK location in android studio to get this to work. I can't run the latest Java 11 SDK because it only runs on 64-bit computers. So, I have an Android 7.0 Nougat smartphone with developer options enabled. I have tried to compile the My First App from developer.android.com/training/basics/fireball/running-app . But cannot get it deployed neither onto any emulator nor onto my device. I try Run... from Android Studio but even though my device is detected I cannot deploy my app to my smartphone. The driver is installed successfully. Any idea what the problem might be, and whether I can fix it?
Thanks.
You have to download the 32 bit Android Studio versiln and just install it. It will install a compatible JVM for 32 bit.

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