I am new to android studio.
Previously used eclipse to develop android apps but Google stopped it.
So i am trying to learn how to develop apps using android studio.
I have noticed that if an application gets an error and stops , i dont get any log information on the cause of the error as it was the case in eclipse.
It is possible to view application errors in android studio?
Any help will be highly appreciated.
Ronald
Click on the Android Monitor at the bottom row.
Related
I have been trying to solve this for a while now, I followed this guide up to this point: https://dotnet.microsoft.com/learn/xamarin/hello-world-tutorial/devicesetup but once I click on the Android Emulator I get this message
To which I click Install, but nothing happens and it's an endless loop, right after that if I click on NEW, I have no device recognized.
Am I missing an installation process? Knowing that I followed the Xamarin guide literally.
Thank you.
I want to integrate a Unity application into android studio project that opens up as an instance upon button click. I am entirely new to android studio, so please keep that in mind when you provide a solution.
My unity app is ready to deploy. Now i just want to create an app on android studio that simply has a button which upon clicking will open the unity app as an instance. If i can do this, i would be able to integrate my app into any other pre-existing android projects without making another version of my app from scratch in android studio.
Thanks in advance.
Unfortunately it is not possible to integrate an APK/bundle into an android studio project activity and Unity compile a closed source APK/bundle only so it is currently not possible.
You can broadcast one app to open with a button on another app but that will require the user to install both apps.
it might be possible on rooted phones but it will probably be pretty complex to achieve
Another elegant solution would be to use something like firebase's dynamic links - that is , your button would open a link, if the user already have the app installed on the device it would open the app (and navigate to wherever) if not, it would open your app's play store download page.
There should be a button in the unity application that will launch the android app, similarly there should be a button in the android app that will let us switch back to the unity app.
Please helo me to perform this task , since im a newbie, i dont know how to do it :(
You would have to use plugins. The same principal works for iOS apps, and Windows Phone beta apps. You can communicate back and forth from within the View and View Controllers into your Unity Apps via plugins.
Here is a good start:
http://docs.unity3d.com/Documentation/Manual/PluginsForAndroid.html
Hi i am working on android application development.I am using Titanium studio for development.
I create a simple application & when i run it it show me Android emulator with home screen.It not showing any output regarding my application. I tried my code for iPhone it works fine but not for the android.
Thank u for help..
I'm just started looking at developing apps. I have made some of the tutorials (HelloWorld), but when I try to make a WebView app following the tutorial for that it won't work. Each time I run the app on my phone I get the "Force Close". I use eclipse. I'm sorry that i cannot be more specific - but my point is that my knowledge doesn't go further than failing in a tutorial.
Because of me huge lack of knowledge about developing I would be grateful if anyone would like to help me developing an app for android phones, using webview to show www.lectio.dk.
Christian.
If you're specifying Android 2.3 as the Target Name, the WebView example won't work in the emulator. See http://code.google.com/p/android/issues/detail?id=12987. A workaround is to specify Android 2.2.