Gridview images mixed up on scroll - android

I'm trying to solve this issue about mixed up images in gridview when scrolling. I already saw similar posts here about this issue but unfortunately I didn't solve it yet.
I use asynctask to load the images in the gridView, and I have only imageView in the grid.
Thanks!
Here is my code:
#Override
public View getView(final int position, View convertView, ViewGroup parent) {
ImageView img;
if (convertView == null) {
img = new ImageView(GalleryActivity.this);
WindowManager wm = (WindowManager) GalleryActivity.this.getSystemService(Context.WINDOW_SERVICE);
Display display = wm.getDefaultDisplay();
Point size = new Point();
display.getSize(size);
int width = size.x;
width = width / 3 - 4;
img.setLayoutParams(new AbsListView.LayoutParams(width, width));
img.setScaleType(ImageView.ScaleType.CENTER_CROP);
} else {
img = (ImageView) convertView;
}
File dics = Environment.getExternalStoragePublicDirectory(Environment.DIRECTORY_DCIM);
File dir = new File(dics, "yyy");
if (!dir.exists() && !dir.mkdirs()) {
img.setImageResource(holder(position + 1));
} else {
String file_name = dir.getAbsolutePath() + "/" + (position + 1) + ".jpg";
if (new File(file_name).exists()) {
BitmapWorkerTask task = new BitmapWorkerTask(img);
task.execute(file_name);
items[position].setStatus(1);
} else {
img.setImageResource(holder(position + 1));
}
}
return img;
}
class BitmapWorkerTask extends AsyncTask<String, Void, Bitmap> {
private final WeakReference<ImageView> imageViewReference;
private String data;
public BitmapWorkerTask(ImageView imageView) {
imageViewReference = new WeakReference<ImageView>(imageView);
}
// Decode image in background.
#Override
protected Bitmap doInBackground(String... params) {
data = params[0];
return decodeSampledBitmapFromResource(data,100,100);
}
// Once complete, see if ImageView is still around and set bitmap.
#Override
protected void onPostExecute(Bitmap bitmap) {
if (imageViewReference != null && bitmap != null) {
final ImageView imageView = imageViewReference.get();
if (imageView != null) {
imageView.setImageBitmap(bitmap);
}
}
}
}
public Bitmap decodeSampledBitmapFromResource(String resId,
int reqWidth, int reqHeight) {
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(resId,options);
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
options.inJustDecodeBounds = false;
return BitmapFactory.decodeFile(resId);
}
public int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
while ((halfHeight / inSampleSize) >= reqHeight
&& (halfWidth / inSampleSize) >= reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}

The reason behind your problem is that the BitmapWorkerTask is not finished by starting order so it could override the newest result by older one.
To avoid this you have to keep one BitmapWorkerTask for each view and cancel the old one if it's still working so it doesn't override the result of the new BitmapWorkerTask
You can use setTag and getTag methods to achive this purpose and keep a reference of the latest BitmapWorkerTask working on each view.

You are not setting Tag to ImageView while starting image loading thread that why is set image to current one show at screen when thread completes it job .
you should pass some id as a parameter in BitmapWorkerTask class .

Related

Xamarin Loading Bitmaps Efficiently For Gridview

So i saw this xamarin document about loading large bitmaps efficiently. Yet im struggling to implement it for the gridview.
https://developer.xamarin.com/recipes/android/resources/general/load_large_bitmaps_efficiently/
So how can we implement it for a gridview's adapter?
Thank you in the advance.
So how can we implement it for a gridview's adapter?
You can create a class(ThumbImageFactory below) to wrap all the functions mentioned in the document:
public class ThumbImageFactory
{
public readonly Context context;
public ThumbImageFactory(Context c)
{
context = c;
}
public static int CalculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight)
{
// Raw height and width of image
float height = options.OutHeight;
float width = options.OutWidth;
double inSampleSize = 1D;
if (height > reqHeight || width > reqWidth)
{
int halfHeight = (int)(height / 2);
int halfWidth = (int)(width / 2);
// Calculate a inSampleSize that is a power of 2 - the decoder will use a value that is a power of two anyway.
while ((halfHeight / inSampleSize) > reqHeight && (halfWidth / inSampleSize) > reqWidth)
{
inSampleSize *= 2;
}
}
return (int)inSampleSize;
}
public Bitmap LoadScaledDownBitmapForDisplay(Resources res, BitmapFactory.Options options, int reqWidth, int reqHeight,int resourceId)
{
// Calculate inSampleSize
options.InSampleSize = CalculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.InJustDecodeBounds = false;
return BitmapFactory.DecodeResource(res, resourceId, options);
}
public BitmapFactory.Options GetBitmapOptionsOfImage(int resourceId)
{
BitmapFactory.Options options = new BitmapFactory.Options
{
InJustDecodeBounds = true
};
// The result will be null because InJustDecodeBounds == true.
Bitmap result = BitmapFactory.DecodeResource(context.Resources, resourceId, options);
int imageHeight = options.OutHeight;
int imageWidth = options.OutWidth;
return options;
}
}
Create an ThumbImageFactory instance in your Adapter and call the functions in GetView:
public class ImageAdapter : BaseAdapter
{
private readonly Context context;
private ThumbImageFactory thumbFactory;
public ImageAdapter(Context c)
{
context = c;
thumbFactory = new ThumbImageFactory(c);
}
...
public override View GetView(int position, View convertView, ViewGroup parent)
{
ImageView imageView;
if (convertView == null)
{
imageView = new ImageView(this.context);
imageView.LayoutParameters = new AbsListView.LayoutParams(150, 150);
imageView.SetScaleType(ImageView.ScaleType.CenterCrop);
imageView.SetPadding(0, 0, 0, 0);
}
else
{
imageView = (ImageView)convertView;
}
Bitmap bitmap = GetThumbImage(thumbIds[position]);
imageView.SetImageBitmap(bitmap);
return imageView;
}
public Bitmap GetThumbImage(int resourceId)
{
BitmapFactory.Options options = thumbFactory.GetBitmapOptionsOfImage(resourceId);
Bitmap bitmap=thumbFactory.LoadScaledDownBitmapForDisplay(context.Resources, options, 150, 150, resourceId);
return bitmap;
}
}
Notes: we can't modify the GetView to async, so I changed all the functions in document to sync functions. Here is is complete Demo.

Android Gridview Recycling Images Even With ViewHolder/AsyncTask Best Practices

the gridview in the below code still does not hold images in memory and load them using the LRUCache once the user scrolls. The view still gets recycled.
I am following best practices like using AsyncTask and ViewHolder from the Google Docs. Also, loading about 400 high quality pictures is still taking about 10 seconds before the first image is shown. What can I do to fix the recycling issue and speed the loading of the high-res images up?
public class CustomGridOfFilesEXIFDataAdapter extends ArrayAdapter<EXIFDataMarkerHolder> {
private LayoutInflater layoutInflater;
public int position;
private LruCache<String, Bitmap> mMemoryCache;
ArrayList<Uri> imageList;
//http://www.coderzheaven.com/2013/09/01/faster-loading-images-gridviews-listviews-android-menory-caching-complete-implemenation-sample-code/
public CustomGridOfFilesEXIFDataAdapter(Context context, ArrayList<EXIFDataMarkerHolder> listOfFiles) {
super(context, 0, listOfFiles);
layoutInflater = LayoutInflater.from(context);
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
// Use 1/8th of the available memory for this memory cache.
final int cacheSize = maxMemory / 8;
mMemoryCache = new LruCache<String, Bitmap>(cacheSize) {
protected int sizeOf(String key, Bitmap bitmap) {
// The cache size will be measured in bytes rather than number
// of items.
return bitmap.getByteCount();
}
};
}
#Override
public View getView(int position, View convertView, ViewGroup parent) {
ViewHolderItems viewHolder;
EXIFDataMarkerHolder fileExifData = getItem(position);
if(convertView==null){
convertView = layoutInflater.inflate(R.layout.maps_image_grid_single, null);
viewHolder = new ViewHolderItems();
viewHolder.vhImage = (ImageView) convertView.findViewById(R.id.img);
viewHolder.vhImage.setScaleType(ImageView.ScaleType.CENTER_CROP);
viewHolder.position = position;
convertView.setTag(viewHolder);
}else{
viewHolder = (ViewHolderItems) convertView.getTag();
}
if (viewHolder.vhImage != null) {
final String imageKey = fileExifData.filepath;
final Bitmap bm = getBitmapFromMemCache(imageKey);
if (bm == null) {
if (cancelPotentialDownload(fileExifData.filepath, viewHolder.vhImage)) {
ImageConfiguratorAsyncTask task = new ImageConfiguratorAsyncTask(viewHolder.vhImage);
DownloadedDrawable downloadedDrawable = new DownloadedDrawable(task);
viewHolder.vhImage.setImageDrawable(downloadedDrawable);
task.execute(fileExifData.filepath);
}
}
}
return convertView;
}
static class ViewHolderItems {
ImageView vhImage;
int position;
}
//region "Async File Retrieval"
class ImageConfiguratorAsyncTask extends AsyncTask<String, ViewHolderItems, Bitmap> {
private String filepath;
private final WeakReference<ImageView> imageViewReference;
public ImageConfiguratorAsyncTask(ImageView imageView) {
imageViewReference = new WeakReference<ImageView>(imageView);
}
#Override
protected Bitmap doInBackground(String... params) {
Bitmap b = downloadBitmap(params[0]);
addBitmapToMemoryCache(String.valueOf(params[0]), b);
return b;
}
#Override
protected void onPostExecute(Bitmap bitmap) {
if (isCancelled()) {
bitmap = null;
}
if (imageViewReference != null) {
ImageView imageView = imageViewReference.get();
ImageConfiguratorAsyncTask bitmapDownloaderTask = getBitmapDownloaderTask(imageView);
if (this == bitmapDownloaderTask) {
imageView.setImageBitmap(bitmap);
}
}
}
private Bitmap downloadBitmap(String filepath) {
try {
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(filepath, options);
options.inSampleSize = ImageManipulation.calculateInSampleSize(options, 125, 125);
options.inJustDecodeBounds = false;
Bitmap scaledDownFile = BitmapFactory.decodeFile(filepath, options);
scaledDownFile = Bitmap.createScaledBitmap(scaledDownFile, 125, 125, true);
//scaledDownFile = ImageManipulation.decodeBitmapFromFile(filepath, 50, 50);
return scaledDownFile;
} catch (Exception e) {
} finally {
}
return null;
}
}
static class DownloadedDrawable extends ColorDrawable {
private final WeakReference<ImageConfiguratorAsyncTask> bitmapDownloaderTaskReference;
public DownloadedDrawable(ImageConfiguratorAsyncTask bitmapDownloaderTask) {
super(Color.WHITE);
bitmapDownloaderTaskReference =
new WeakReference<ImageConfiguratorAsyncTask>(bitmapDownloaderTask);
}
public ImageConfiguratorAsyncTask getBitmapDownloaderTask() {
return bitmapDownloaderTaskReference.get();
}
}
private static boolean cancelPotentialDownload(String url, ImageView imageView) {
ImageConfiguratorAsyncTask bitmapDownloaderTask = getBitmapDownloaderTask(imageView);
if (bitmapDownloaderTask != null) {
String bitmapUrl = bitmapDownloaderTask.filepath;
if ((bitmapUrl == null) || (!bitmapUrl.equals(url))) {
bitmapDownloaderTask.cancel(true);
} else {
// The same URL is already being downloaded.
return false;
}
}
return true;
}
private static ImageConfiguratorAsyncTask getBitmapDownloaderTask(ImageView imageView) {
if (imageView != null) {
Drawable drawable = imageView.getDrawable();
if (drawable instanceof DownloadedDrawable) {
DownloadedDrawable downloadedDrawable = (DownloadedDrawable)drawable;
return downloadedDrawable.getBitmapDownloaderTask();
}
}
return null;
}
public void addBitmapToMemoryCache(String key, Bitmap bitmap) {
if (getBitmapFromMemCache(key) == null) {
mMemoryCache.put(key, bitmap);
}
}
public Bitmap getBitmapFromMemCache(String key) {
return (Bitmap) mMemoryCache.get(key);
}
//endregion
}
public class ImageManipulation {
public static Bitmap decodeBitmapFromFile(String filepath, int reqWidth, int reqHeight) {
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile(filepath, options);
// Calculate inSampleSize
options.inSampleSize = ImageManipulation.calculateInSampleSize(options, 20, 20);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
Bitmap scaledDownFile = BitmapFactory.decodeFile(filepath, options);
scaledDownFile = ImageManipulation.getResizedBitmap(scaledDownFile, 100);
return scaledDownFile;
}
public static Bitmap getResizedBitmap(Bitmap image, int maxSize) {
int width = image.getWidth();
int height = image.getHeight();
float bitmapRatio = (float)width / (float) height;
if (bitmapRatio > 0) {
width = maxSize;
height = (int) (width / bitmapRatio);
} else {
height = maxSize;
width = (int) (height * bitmapRatio);
}
return Bitmap.createScaledBitmap(image, width, height, true);
}
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
}

Using ASyncTask to Draw Bitmap

I followed the online tutorial and created a class like so:
public class BitmapWorkerTask extends AsyncTask<Integer, Void, Bitmap> {
private final WeakReference<ImageView> imageViewReference;
private int data = 0;
public BitmapWorkerTask(ImageView imageView) {
// Use a WeakReference to ensure the ImageView can be garbage collected
imageViewReference = new WeakReference<ImageView>(imageView);
}
// Decode image in background.
#Override
protected Bitmap doInBackground(Integer... params) {
data = params[0];
return decodeSampledBitmapFromResource(getResources(), data, 100, 100);
}
public Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
public int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
// Once complete, see if ImageView is still around and set bitmap.
#Override
protected void onPostExecute(Bitmap bitmap) {
if (imageViewReference != null && bitmap != null) {
final ImageView imageView = imageViewReference.get();
if (imageView != null) {
imageView.setImageBitmap(bitmap);
}
}
}
public void loadBitmap(int resId, ImageView imageView) {
BitmapWorkerTask task = new BitmapWorkerTask(imageView);
task.execute(resId);
}
}
Now that I created the "ASyncTask" class, I do not know how to apply it.
What I need to do is simple. I need to draw the bitmap like so (it is set up so that it will do it every second):
canvas.drawBitmap(myBitmap, centerX, centerY, null);
How do I apply ASyncTask now so that I will draw this bitmap without doing too much work on the thread? Please help, much appreciated.

LruCache not working with imageAdapter

I'm having 11 images in my resources. I use a GridView to display them.
Because images take a lot of space in my ImageAdapter class I calculate sample size and then decode the resouce as per the tutorial here to efficient load an image.
Before I return the decoded bitmap from decodeSampledBitmapFromResource I'm adding the bitmap to LruCache :
Bitmap b = BitmapFactory.decodeResource(res, resId, options);
String key = Integer.toString(resId);
// Log.i("byte", "b.getByteCount()==" + b.getByteCount());
addBitmapToMemoryCache(key, b); //add to cache
which leads to my getView() to try and get cached bitmap if it's not null - else use the method I mentioned above.
For adding and getting bitmaps from cache I'm using :
public void addBitmapToMemoryCache(String key, Bitmap bitmap) {
if (getBitmapFromMemCache(key) == null) {
Log.i("addbitmaptocache", "Add key= " + key);
mMemoryCache.put(key, bitmap);
}
}
public Bitmap getBitmapFromMemCache(String key) {
Log.i("getbitmaptocache", "GET KEY= " + key);
return mMemoryCache.get(key);
}
What happens is that if ( cachedBitmap != null ) is never true which makes me believe something is wrong.
full code for the class :
public class ImageAdapter extends BaseAdapter {
private Context mContext;
private int wid;
private static final String AdapterTAG="adapterTAG";
// private ImageView imageView;
private Bitmap mBitmap;
private LruCache<String, Bitmap> mMemoryCache;
public ImageAdapter(Context c, int wid) {
mContext = c;
this.wid = wid;
}
public int getCount() {
return mThumbIds.length;
}
public Object getItem(int position) {
return null;
}
public long getItemId(int position) {
return 0;
}
// create a new ImageView for each item referenced by the Adapter
public View getView(int position, View convertView, ViewGroup parent) {
ViewHolderItem viewHolder;
int new_width = wid/2;
if (convertView == null) {
LayoutInflater inflater = (LayoutInflater) mContext.getSystemService(Context.LAYOUT_INFLATER_SERVICE);
convertView = inflater.inflate(R.layout.grid_item, parent, false);
// well set up the ViewHolder
viewHolder = new ViewHolderItem();
viewHolder.textViewItem = (TextView) convertView.findViewById(R.id.textId);
viewHolder.imageViewItem = (ImageView) convertView.findViewById(R.id.imageId);
// store the holder with the view.
convertView.setTag(viewHolder);
} else{
viewHolder = (ViewHolderItem) convertView.getTag();
}
/** ******************** Caching ******************** **/
final int maxMemory = (int) (Runtime.getRuntime().maxMemory() / 1024);
// Log.i("max", "maxMemory== " + maxMemory );
// Use 1/8th of the available memory for this memory cache.
final int cacheSize = maxMemory / 4;
// Log.i("cachesize", "cachesize== " + cacheSize);
mMemoryCache = new LruCache<String, Bitmap>(cacheSize) {
#Override
protected int sizeOf(String key, Bitmap bitmap) {
return bitmap.getByteCount() / 1024;
}
};
//Log.i("mMemoryCache", "mMemoryCache= " + mMemoryCache);
viewHolder.textViewItem.setId(position);
viewHolder.imageViewItem.getLayoutParams().width = new_width -5;
viewHolder.imageViewItem.getLayoutParams().height = new_width -5;
viewHolder.imageViewItem.setScaleType(ImageView.ScaleType.CENTER_CROP);
viewHolder.imageViewItem.setPadding(0, 0, 0, 0);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = false;
final String imageKey = String.valueOf(mThumbIds[position]);
final Bitmap cachedBitmap = getBitmapFromMemCache(imageKey); // use cached Bitmap or ... decode
if ( cachedBitmap != null ) {
Log.i("cached", "CACHED BITMAP FOR THE WIN!!!!");
viewHolder.imageViewItem.setImageBitmap(cachedBitmap);
} else {
viewHolder.imageViewItem.setImageBitmap(decodeSampledBitmapFromResource(mContext.getResources(), mThumbIds[position] , new_width, 200));
}
return convertView;
}
static class ViewHolderItem {
TextView textViewItem;
ImageView imageViewItem;
}
// references to our images
private Integer[] mThumbIds = {
R.drawable.wallpaper0, R.drawable.wallpaper1,
R.drawable.wallpaper2, R.drawable.wallpaper3,
R.drawable.wallpaper4, R.drawable.wallpaper5,
R.drawable.wallpaper6, R.drawable.wallpaper7,
R.drawable.wallpaper8, R.drawable.wallpaper9,
R.drawable.wallpaper10
};
public Bitmap decodeSampledBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
// Log.i("req", "reqWidth= " + reqWidth + " reqHeight=" + reqHeight ); // params
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
int imageHeight = options.outHeight;
int imageWidth = options.outWidth;
String imageType = options.outMimeType;
Log.i("options", "Width== " + imageWidth + " Height== " + imageHeight + " Type== " + imageType );
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
options.inPurgeable = true;
options.inInputShareable = true;
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
Bitmap b = BitmapFactory.decodeResource(res, resId, options);
String key = Integer.toString(resId);
// Log.i("byte", "b.getByteCount()==" + b.getByteCount());
addBitmapToMemoryCache(key, b); //add to cache
return b;
}
public static int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
Log.i("sample", "size=" +inSampleSize );
return inSampleSize;
}
public void addBitmapToMemoryCache(String key, Bitmap bitmap) {
if (getBitmapFromMemCache(key) == null) {
Log.i("addbitmaptocache", "Add key= " + key);
mMemoryCache.put(key, bitmap);
}
}
public Bitmap getBitmapFromMemCache(String key) {
Log.i("getbitmaptocache", "GET KEY= " + key);
return mMemoryCache.get(key);
}
}
You should not be instantiating the mMemoryCache in the getView() method. Place that in the constructor. That's why it can never find the bitmap in cache, because you are constantly destroying and recreating it.

How to pass the Bitmap argument?

I want to load some images from my sd-card and set them as backgrounds for my application layouts. I want to do this efficiently so I don't get OutOfMemory Exception and do it in the background . So I've read and used almost the exact code about working with bitmaps in Processing Bitmaps
at android developers. Here's my code:
public class ImageLoader {
private final Context context;
private int imageWidth;
private int imageHeight;
public ImageLoader(Context context, int imageWidth, int imageHeight) {
this.context = context;
setImageSize(imageWidth, imageHeight);
}
public ImageLoader(Context context, int imageSize) {
this.context = context;
setImageSize(imageSize);
}
public void setImageSize(int width, int height) {
imageWidth = width;
imageHeight = height;
}
public void setImageSize(int size) {
setImageSize(size, size);
}
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
public static Bitmap decodeSampleBitmapFromResource(Resources res, int resId,
int reqWidth, int reqHeight) {
// First decode with inJustDecodeBounds=true to check dimensions
final BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeResource(res, resId, options);
// Calculate inSampleSize
options.inSampleSize = calculateInSampleSize(options, reqWidth, reqHeight);
// Decode bitmap with inSampleSize set
options.inJustDecodeBounds = false;
return BitmapFactory.decodeResource(res, resId, options);
}
public static boolean cancelPotentialWork(int data, ImageView imageView) {
final BitmapWorkerTask bitmapWorkerTask = getBitmapWorkerTask(imageView);
if (bitmapWorkerTask != null) {
final int bitmapData = bitmapWorkerTask.data;
if (bitmapData != data) {
// Cancel previous task
bitmapWorkerTask.cancel(true);
} else {
// The same work is already in progress
return false;
}
}
// No task associated with the ImageView, or an existing task was cancelled
return true;
}
private static BitmapWorkerTask getBitmapWorkerTask(ImageView imageView) {
if (imageView != null) {
final Drawable drawable = imageView.getDrawable();
if (drawable instanceof AsyncDrawable) {
final AsyncDrawable asyncDrawable = (AsyncDrawable) drawable;
return asyncDrawable.getBitmapWorkerTask();
}
}
return null;
}
public void loadBitmap(int resId, ImageView imageView) {
if (cancelPotentialWork(resId, imageView)) {
final BitmapWorkerTask task = new BitmapWorkerTask(imageView);
final AsyncDrawable asyncDrawable =
new AsyncDrawable(context.getResources(), ???mPlaceHoderBitmap???, task);
imageView.setImageDrawable(asyncDrawable);
task.execute(resId);
}
}
class BitmapWorkerTask extends AsyncTask<Integer, Void, Bitmap> {
private final WeakReference<ImageView> imageViewReference;
private int data = 0;
public BitmapWorkerTask(ImageView imageView) {
// Use a WeakReference to ensure the ImageView can be garbage collected
imageViewReference = new WeakReference<ImageView>(imageView);
}
// Decode image in background
#Override
protected Bitmap doInBackground(Integer... params) {
data = params[0];
return decodeSampleBitmapFromResource(context.getResources(), data, imageWidth, imageHeight);
}
#Override
protected void onPostExecute(Bitmap bitmap) {
if (isCancelled()) {
bitmap = null;
}
if (imageViewReference != null && bitmap != null) {
final ImageView imageView = imageViewReference.get();
final BitmapWorkerTask bitmapWorkerTask =
getBitmapWorkerTask(imageView);
if (this == bitmapWorkerTask && imageView != null) {
imageView.setImageBitmap(bitmap);
}
}
}
}
static class AsyncDrawable extends BitmapDrawable {
private final WeakReference<BitmapWorkerTask> bitmapWorkerTaskReference;
public AsyncDrawable(Resources res, Bitmap bitmap,
BitmapWorkerTask bitmapWorkerTask) {
super(res, bitmap);
bitmapWorkerTaskReference =
new WeakReference<ImageLoader.BitmapWorkerTask>(bitmapWorkerTask);
}
public BitmapWorkerTask getBitmapWorkerTask() {
return bitmapWorkerTaskReference.get();
}
}
}
However in loadBitmap(int resId, Bitmap bitmap, ImageView imageView) method I don't know how to pass the bitmap. If I use BitmapFactory.decode* I may get exception. How should I pass the bitmap argument for my image data source?
In that article:
public void loadBitmap(int resId, ImageView imageView) {
if (cancelPotentialWork(resId, imageView)) {
final BitmapWorkerTask task = new BitmapWorkerTask(imageView);
final AsyncDrawable asyncDrawable =
new AsyncDrawable(getResources(), mPlaceHolderBitmap, task);
imageView.setImageDrawable(asyncDrawable);
task.execute(resId);
}
}
The bitmap you are passing to AsyncDrawable is supposed to be a place holder while actual image is loaded.
So you can decode a place holder image once and just pass that.
Create a Bitmap object in Activity:
Bitmap placeHolder=null;
and in onCreate
placeHolder=BitmapFactory.decodeResource(getResources(), R.drawable.place_holder);
Now every time you want to load some image from SD card call:
loadBitmap(<resId>,placeHolder,imageView);

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