OutOfMemory when convert from FilePath to byte array - android

I have a code to resize Image before upload data to server. But sometimes it throws an error. I think it cause by attributes options.inSampleSize = 2. So, how can I solve problem?
public byte[] resizeImage(String filePath) {
BitmapFactory.Options options = new BitmapFactory.Options();
options.outWidth = 50; // pixels
options.outHeight = 50; // pixels
options.inSampleSize = 2;
File file = new File(filePath);
FileInputStream in = null; // here, you need to get your context.
try {
in = new FileInputStream(file);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
Bitmap bitmap = BitmapFactory.decodeStream(in, null, options);
ByteArrayOutputStream baos = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, baos);
byte[] bitmapdata = baos.toByteArray();
return bitmapdata;
}

You need to modify code like this and it will return you compressed image path
public static String compressImage(String imageUri) {
String filePath = imageUri;
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
/*int actualHeight = options.outHeight;
int actualWidth = options.outWidth;*/
int actualHeight;
int actualWidth;
if (options.outHeight < 1000 || options.outWidth < 800) {
actualHeight = options.outHeight;
actualWidth = options.outWidth;
} else {
actualHeight = 1000;
actualWidth = 800;
}
/* int actualHeight = 1000;
int actualWidth = 800;*/
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 1600.0f;
float maxWidth = 2100.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
// options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualWidth);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
if (scaledBitmap != null)
scaledBitmap.recycle();
if (bmp != null)
bmp.recycle();
return filename;
}
and this method is for resize image
public Bitmap resizeBitmap(String photoPath, int targetW, int targetH) {
BitmapFactory.Options bmOptions = new BitmapFactory.Options();
bmOptions.inJustDecodeBounds = true;
BitmapFactory.decodeFile(photoPath, bmOptions);
int photoW = bmOptions.outWidth;
int photoH = bmOptions.outHeight;
int scaleFactor = 1;
if ((targetW > 0) || (targetH > 0)) {
scaleFactor = Math.min(photoW/targetW, photoH/targetH);
}
bmOptions.inJustDecodeBounds = false;
bmOptions.inSampleSize = scaleFactor;
bmOptions.inPurgeable = true; //Deprecated API 21
return BitmapFactory.decodeFile(photoPath, bmOptions);
}

Related

When fetching images from external storage images taken using camera is not shown in preview

I am fetching images from external storage and uploading in to server. Before uploading I am showing a preview to the users using an imageview. Previews are shown for all the images, except when the files fetched are captured using the device camera. This is the code I am using:
uri = resultData.getData();
file = new File(Utils.getRealPathFromURI(activity,uri));
frameLayout.setVisibility(View.VISIBLE);
Bitmap bitmap = Utils.getBitmapFromUri(activity,uri);
ByteArrayOutputStream bytes = new ByteArrayOutputStrea();
bitmap.compress(Bitmap.CompressFormat.JPEG, 10, bytes);
imageViewFilePreview.setImageBitmap(bitmap);
This issue occurs when the image size is very high. This can even crash your app in some low-end devices. Try reducing the image quality a bit and then display.
Below code Working for scale image as aspect ratio:
Bitmap bitmapImage = BitmapFactory.decodeFile("Your path");
int nh = (int) ( bitmapImage.getHeight() * (512.0 / bitmapImage.getWidth()) );
Bitmap scaled = Bitmap.createScaledBitmap(bitmapImage, 512, nh, true);
your_imageview.setImageBitmap(scaled);
Compress your image without losing quality like whatsapp
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
Hope this solve your problem.
You can call the cameraIntent() function in onclicklistner and while capture you can see preview and retry , after it will fetch in imageview
private void cameraIntent() {
Intent intent = new Intent(MediaStore.ACTION_IMAGE_CAPTURE);
startActivityForResult(intent, REQUEST_CAMERA);
}
#Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
if (resultCode == Activity.RESULT_OK) {
if (requestCode == SELECT_FILE)
onSelectFromGalleryResult(data);
else if (requestCode == REQUEST_CAMERA)
onCaptureImageResult(data);
}
}
private void onCaptureImageResult(Intent data) {
Bitmap thumbnail = (Bitmap) data.getExtras().get("data");
ByteArrayOutputStream bytes = new ByteArrayOutputStream();
thumbnail.compress(Bitmap.CompressFormat.JPEG, 90, bytes);
File destination = new File(Environment.getExternalStorageDirectory(),
System.currentTimeMillis() + ".jpg");
FileOutputStream fo;
try {
destination.createNewFile();
fo = new FileOutputStream(destination);
fo.write(bytes.toByteArray());
fo.close();
} catch (FileNotFoundException e) {
e.printStackTrace();
} catch (IOException e) {
e.printStackTrace();
}
user_image.setImageBitmap(thumbnail);
}

Resize image from Camera and store it on card

I need to enable user to Take picture and save it locally in folder. I'm doing that but image size is too large. Later on i will need to upload that image on server and I would like to know what is best way to optimise it's size. Current image size is not bellow 3MB
This is my code for taking image:
public void takePicture() {
Intent imageIntent = new Intent(android.provider.MediaStore.ACTION_IMAGE_CAPTURE);
String timeStamp = new SimpleDateFormat("yyyyMMdd_HHmmss").format(new Date());
File imagesFolder = new File(Environment.getExternalStorageDirectory(), "MyScore");
File image = new File(imagesFolder, "QR_" + timeStamp + ".jpg");
Uri uriSavedImage = Uri.fromFile(image);
imageIntent.putExtra(MediaStore.EXTRA_OUTPUT, uriSavedImage);
startActivityForResult(imageIntent, CAPTURE_IMAGE_ACTIVITY_REQUEST_CODE);
}
#Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
}
What magic should I do here
#Override
public void onActivityResult(int requestCode, int resultCode, Intent data) {
super.onActivityResult(requestCode, resultCode, data);
}
To compress image
You can comprees image via this code
public String compressImage(String filePath) {
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not
// loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as
// 800x1000
float maxWidth = 1600.0f;
float maxHeight = 2000.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the
// image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of
// the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth,
actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low
// on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight,
Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2,
middleY - bmp.getHeight() / 2, new Paint(
Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
//Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
//Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
//Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
//Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by
// filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}

How to resize/compress a camera image or gallery image in android before upload to server?

I have to upload image which may be choose from gallery or take by camera. I have done this successfully. But problem is , some time image size is 1MB. So it takes more time to upload to server. I need to resize this image before upload. How to do this?
public void onActivityResult(int requestCode, int resultCode, Intent data)
{
AlertDialog alertDialog1;
if( requestCode == REQUEST_IMAGE && resultCode == Activity.RESULT_OK ){
try {
FileInputStream in = new FileInputStream(destination);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 10;
imagePath = destination.getAbsolutePath();
Bitmap bmp = BitmapFactory.decodeStream(in, null, options);
//img = (ImageView) findViewById(R.id.imageView1);
int nh = (int) ( bmp.getHeight() * (512.0 / bmp.getWidth()) );
Bitmap scaled = Bitmap.createScaledBitmap(bmp, 512, nh, true);
img.setImageBitmap(scaled);
} catch (Exception e) {
// AlertDialog alertDialog1;
alertDialog1 = new AlertDialog.Builder(getActivity()).create();
alertDialog1.setTitle("Message");
alertDialog1.setMessage("bala \t "+e.toString());
alertDialog1.show();
}
}else if (requestCode == 1) {
try {
Uri selectedImageUri = data.getData();
imagePath = getPath(selectedImageUri);
destination = new File(imagePath);
FileInputStream in = new FileInputStream(destination);
BitmapFactory.Options options = new BitmapFactory.Options();
options.inSampleSize = 10;
imagePath = destination.getAbsolutePath();
Bitmap bmp = BitmapFactory.decodeStream(in, null, options);
//int nh = (int) ( bmp.getHeight() * (512.0 / bmp.getWidth()) );
// Bitmap scaled = Bitmap.createScaledBitmap(bmp, 512, nh, true);
img.setImageBitmap(bmp);
//img.setImageBitmap(bmp);
} catch (Exception e) {
// AlertDialog alertDialog1;
alertDialog1 = new AlertDialog.Builder(getActivity()).create();
alertDialog1.setTitle("Message");
alertDialog1.setMessage("sang\t"+e.toString());
alertDialog1.show();
}
}
else{
}
}
Now, how to resize the image?
To resize image you can use the following function
Bitmap yourBitmap;
Bitmap resized = Bitmap.createScaledBitmap(yourBitmap, newWidth, newHeight, true);
To compress the image
Bitmap bmp = BitmapFactory.decodeFile(miFoto)
ByteArrayOutputStream bos = new ByteArrayOutputStream();
bmp.compress(CompressFormat.JPEG, 70, bos);
InputStream in = new ByteArrayInputStream(bos.toByteArray());
ContentBody foto = new InputStreamBody(in, "image/jpeg", "filename");
You can checkout this code it works same as you wanted WhatsApp Like Image Compression. This code has been modified according to my usage.
Using this code will provide you :
Low Size Images around 100kb without playing with image quality.
High pixel images will be scaled down to maxWidth and maxHeight without loosing its original quality.
Original Article : Loading images Super-Fast like WhatsApp
Demo :
Original Image : Size - 3.84Mb Dimensions - 3120*4160
Compressed Image : Size - 157Kb Dimensions - 960*1280
you need to compress the image because Re-scaling bitmap reduce the quality of image. you can try this function for compress your image. just pass this funtion from where you upload your image in your activity.
/ Funtion for compress image
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) { imgRatio = maxHeight / actualHeight; actualWidth = (int) (imgRatio * actualWidth); actualHeight = (int) maxHeight; } else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight,Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0, scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix, true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height/ (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio; } final float totalPixels = width * height; final float totalReqPixelsCap = reqWidth * reqHeight * 2; while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
//
private void previewMedia(boolean isImage) {
// Checking whether captured media is image or video
if (isImage) {
photo.setVisibility(View.VISIBLE);
// vidPreview.setVisibility(View.GONE);
// bimatp factory
BitmapFactory.Options options = new BitmapFactory.Options();
// down sizing image as it throws OutOfMemory Exception for larger
// images
options.inSampleSize = 2;
final Bitmap bitmap = BitmapFactory.decodeFile(filePath, options);
options.inJustDecodeBounds = true;
photo.setImageBitmap(bitmap);
}
}
compress bitmap like
bmp = Bitmap.createScaledBitmap(bmp, 160, 160, true);
can use:
Bitmap bitmap = BitmapFactory.decodeFile(fileUri.getPath());
ByteArrayOutputStream stream = new ByteArrayOutputStream();
bitmap.compress(Bitmap.CompressFormat.JPEG, 50, stream); //compress to 50% of original image quality
byte[] byte_arr = stream.toByteArray();

Android how to reduce image size without loosing quality

I am uploading an image to the server. I want to reduce size of image up to 200KB. how to do this in android.
You can do this by using Bitmap.compress() method. Here is a sample code which shows how you can achieve the same:
Code to scale Image as Aspect ratio:
Bitmap bitmapImage = BitmapFactory.decodeFile("Your path");
int nh = (int) ( bitmapImage.getHeight() * (512.0 / bitmapImage.getWidth()) );
Bitmap scaled = Bitmap.createScaledBitmap(bitmapImage, 512, nh, true);
your_imageview.setImageBitmap(scaled);
Compress your image without losing quality like in Whatsapp:
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) {
imgRatio = maxHeight / actualHeight;
actualWidth = (int) (imgRatio * actualWidth);
actualHeight = (int) maxHeight;
} else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight, Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
public String getFilename() {
File file = new File(Environment.getExternalStorageDirectory().getPath(), "MyFolder/Images");
if (!file.exists()) {
file.mkdirs();
}
String uriSting = (file.getAbsolutePath() + "/" + System.currentTimeMillis() + ".jpg");
return uriSting;
}
private String getRealPathFromURI(String contentURI) {
Uri contentUri = Uri.parse(contentURI);
Cursor cursor = getContentResolver().query(contentUri, null, null, null, null);
if (cursor == null) {
return contentUri.getPath();
} else {
cursor.moveToFirst();
int index = cursor.getColumnIndex(MediaStore.Images.ImageColumns.DATA);
return cursor.getString(index);
}
}
public int calculateInSampleSize(BitmapFactory.Options options, int reqWidth, int reqHeight) {
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int heightRatio = Math.round((float) height / (float) reqHeight);
final int widthRatio = Math.round((float) width / (float) reqWidth);
inSampleSize = heightRatio < widthRatio ? heightRatio : widthRatio;
}
final float totalPixels = width * height;
final float totalReqPixelsCap = reqWidth * reqHeight * 2;
while (totalPixels / (inSampleSize * inSampleSize) > totalReqPixelsCap) {
inSampleSize++;
}
return inSampleSize;
}
Also, do check this one as well. And refer this one as well for server uploads, hope it helps!

How to reduce image size while taking from gallery through imagepath

I want to take image from camera and also take from gallery that part i did .
when i take images from one activity to other through image path it show memory out error on taking fourth image ,so i want to take image from gallery and when i take image from gallery it should be compressed so it should not have out of memory error byte allocation.
thanks.
Here is my code can anybody help in this
imageview1=(ImageView) findViewById(R.id.image1);
imageview2=(ImageView) findViewById(R.id.image2);
imageview3=(ImageView) findViewById(R.id.image3);
imageview4=(ImageView) findViewById(R.id.image4);
Bitmap b = (Bitmap) getIntent().getParcelableExtra("data") ;
SharedPreferences preferences = PreferenceManager.getDefaultSharedPreferences(this);
locationname = preferences.getString("Location", "Location");
SharedPreferences preferences1 = PreferenceManager.getDefaultSharedPreferences(this);
categoryname = preferences1.getString("categoryname", "categoryname");
SharedPreferences imagepath1 = PreferenceManager.getDefaultSharedPreferences(this);
selectedImagePath1 = imagepath1.getString("picturePath1", "picturePath1");
SharedPreferences imagepath2 = PreferenceManager.getDefaultSharedPreferences(this);
selectedImagePath2 = imagepath2.getString("picturePath2", "picturePath2");
SharedPreferences imagepath3 = PreferenceManager.getDefaultSharedPreferences(this);
selectedImagePath3 = imagepath3.getString("picturePath3", "picturePath3");
SharedPreferences imagepath4 = PreferenceManager.getDefaultSharedPreferences(this);
selectedImagePath4 = imagepath4.getString("picturePath4", "picturePath4");
Bitmap thumbnail1 = (BitmapFactory.decodeFile(selectedImagePath1));
ByteArrayOutputStream stream = new ByteArrayOutputStream();
thumbnail1.compress(Bitmap.CompressFormat.JPEG, 90, stream);
Bitmap thumbnail2 = (BitmapFactory.decodeFile(selectedImagePath2));
ByteArrayOutputStream stream1 = new ByteArrayOutputStream();
thumbnail2.compress(Bitmap.CompressFormat.JPEG, 90, stream1);
Bitmap thumbnail3 = (BitmapFactory.decodeFile(selectedImagePath3));
ByteArrayOutputStream stream2 = new ByteArrayOutputStream();
thumbnail2.compress(Bitmap.CompressFormat.JPEG, 90, stream2);
Bitmap thumbnail4 = (BitmapFactory.decodeFile(selectedImagePath4));
ByteArrayOutputStream stream3 = new ByteArrayOutputStream();
thumbnail4.compress(Bitmap.CompressFormat.JPEG, 90, stream3);
imageview1.setImageBitmap(thumbnail1);
thumbnail1.recycle();
imageview2.setImageBitmap(thumbnail2);
imageview3.setImageBitmap(thumbnail3 );
imageview4.setImageBitmap(thumbnail4);
it happens because of image size. you have to resize or compress images. below code will help you for that. use as per your needed:
public static Bitmap loadResizedBitmap( String filename, int width, int height, boolean exact ) {
Bitmap bitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
options.inJustDecodeBounds = true;
BitmapFactory.decodeFile( filename, options );
if ( options.outHeight > 0 && options.outWidth > 0 ) {
options.inJustDecodeBounds = false;
options.inSampleSize = 2;
while ( options.outWidth / options.inSampleSize > width
&& options.outHeight / options.inSampleSize > height ) {
options.inSampleSize++;
}
options.inSampleSize--;
bitmap = BitmapFactory.decodeFile( filename, options );
if ( bitmap != null && exact ) {
bitmap = Bitmap.createScaledBitmap( bitmap, width, height, false );
}
}
return bitmap;
}
OR
public static int calculateInSampleSize(
BitmapFactory.Options options, int reqWidth, int reqHeight) {
// Raw height and width of image
final int height = options.outHeight;
final int width = options.outWidth;
int inSampleSize = 1;
if (height > reqHeight || width > reqWidth) {
final int halfHeight = height / 2;
final int halfWidth = width / 2;
// Calculate the largest inSampleSize value that is a power of 2 and keeps both
// height and width larger than the requested height and width.
while ((halfHeight / inSampleSize) > reqHeight
&& (halfWidth / inSampleSize) > reqWidth) {
inSampleSize *= 2;
}
}
return inSampleSize;
}
Try below code:-
public String compressImage(String imageUri) {
String filePath = getRealPathFromURI(imageUri);
Bitmap scaledBitmap = null;
BitmapFactory.Options options = new BitmapFactory.Options();
// by setting this field as true, the actual bitmap pixels are not loaded in the memory. Just the bounds are loaded. If
// you try the use the bitmap here, you will get null.
options.inJustDecodeBounds = true;
Bitmap bmp = BitmapFactory.decodeFile(filePath, options);
int actualHeight = options.outHeight;
int actualWidth = options.outWidth;
// max Height and width values of the compressed image is taken as 816x612
float maxHeight = 816.0f;
float maxWidth = 612.0f;
float imgRatio = actualWidth / actualHeight;
float maxRatio = maxWidth / maxHeight;
// width and height values are set maintaining the aspect ratio of the image
if (actualHeight > maxHeight || actualWidth > maxWidth) {
if (imgRatio < maxRatio) { imgRatio = maxHeight / actualHeight; actualWidth = (int) (imgRatio * actualWidth); actualHeight = (int) maxHeight; } else if (imgRatio > maxRatio) {
imgRatio = maxWidth / actualWidth;
actualHeight = (int) (imgRatio * actualHeight);
actualWidth = (int) maxWidth;
} else {
actualHeight = (int) maxHeight;
actualWidth = (int) maxWidth;
}
}
// setting inSampleSize value allows to load a scaled down version of the original image
options.inSampleSize = calculateInSampleSize(options, actualWidth, actualHeight);
// inJustDecodeBounds set to false to load the actual bitmap
options.inJustDecodeBounds = false;
// this options allow android to claim the bitmap memory if it runs low on memory
options.inPurgeable = true;
options.inInputShareable = true;
options.inTempStorage = new byte[16 * 1024];
try {
// load the bitmap from its path
bmp = BitmapFactory.decodeFile(filePath, options);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
try {
scaledBitmap = Bitmap.createBitmap(actualWidth, actualHeight,Bitmap.Config.ARGB_8888);
} catch (OutOfMemoryError exception) {
exception.printStackTrace();
}
float ratioX = actualWidth / (float) options.outWidth;
float ratioY = actualHeight / (float) options.outHeight;
float middleX = actualWidth / 2.0f;
float middleY = actualHeight / 2.0f;
Matrix scaleMatrix = new Matrix();
scaleMatrix.setScale(ratioX, ratioY, middleX, middleY);
Canvas canvas = new Canvas(scaledBitmap);
canvas.setMatrix(scaleMatrix);
canvas.drawBitmap(bmp, middleX - bmp.getWidth() / 2, middleY - bmp.getHeight() / 2, new Paint(Paint.FILTER_BITMAP_FLAG));
// check the rotation of the image and display it properly
ExifInterface exif;
try {
exif = new ExifInterface(filePath);
int orientation = exif.getAttributeInt(
ExifInterface.TAG_ORIENTATION, 0);
Log.d("EXIF", "Exif: " + orientation);
Matrix matrix = new Matrix();
if (orientation == 6) {
matrix.postRotate(90);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 3) {
matrix.postRotate(180);
Log.d("EXIF", "Exif: " + orientation);
} else if (orientation == 8) {
matrix.postRotate(270);
Log.d("EXIF", "Exif: " + orientation);
}
scaledBitmap = Bitmap.createBitmap(scaledBitmap, 0, 0,
scaledBitmap.getWidth(), scaledBitmap.getHeight(), matrix,
true);
} catch (IOException e) {
e.printStackTrace();
}
FileOutputStream out = null;
String filename = getFilename();
try {
out = new FileOutputStream(filename);
// write the compressed bitmap at the destination specified by filename.
scaledBitmap.compress(Bitmap.CompressFormat.JPEG, 80, out);
} catch (FileNotFoundException e) {
e.printStackTrace();
}
return filename;
}
http://voidcanvas.com/whatsapp-like-image-compression-in-android/
in android, each bitmap that is loaded to memory, get "width*height*4 bytes" of memory size.
so you should bring an smaller bitmap to memory.
look at this link

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